The reason people want this is because they will be able to change fucked up ARs so they can play it perfectly.
Just like the beatmap you gave me, it's not the AR people would want. Let everyone have the AR they want, because ARs are never agreed upon by everyone. What makes that beatmap hard is the OD9, I can read AR9 perfectly, but OD9 is fucking hard sometimes, especially with terrible spacing and not the best offset and the timing sounds off. The ones who've been able to play have just adapted to it.
I can read AR9 + hardrock ARs but I still can't play it very well. Want to know why? Because the OD. That's what makes hardrock hard, oh and the circle size.
Kyou-kun wrote:
I'd be happy if they nerfed streams so we can select any BPM we want for them. After all, it's easier for everyone, right? Since some people are better at fast streams than others are at slow ones and vice versa. Everyone's happy then! E for everyone, etc.
You're missing the point. A beatmapper can be stubborn about his AR. Name one AR10 beatmap which plays well. or some really shitty old one. That's what people would change and make it playable for them, and everyone else.
It's like having the wrong offset on a beatmap, it makes things harder for most people, but some people can adapt to them.
Sakura wrote:
@theowest: Well apparently not everyone shares your opinion, going by poll results there's at least 71 people right now that disagree with having custom AR without a penalty.
No, it's just 31 people. The other 41 people who said no doesn't want this at all, they disagree with it completely or they would've picked the "Yes, with a negative multiplier". They don't want to be able to change the AR on a shitty map so that it's playable.
Let's check the past.
Lybydose wrote:
Approach rate is something that should have been user defined from the start. It's a bit late for that though because it would break existing maps and mods. There's a reason many other rhythm games let you choose your own scroll speed; it's something that ultimately comes down to personal preference, not play skill.
By having maps set the approach rate rather than the user, you run into a few weird circumstances. Take me for example. When I first started this game, I couldn't play it on any difficulty. Why? The approach rates on Easy/Normal maps were so damn low I couldn't figure anything out. The approach rates on Hard/Insane maps were perfect for me, but I couldn't play the maps because the patterns were too hard or fast. It seems kind of stupid that the "Easier" difficulties were so much more difficult for me that I preferred playing Insane right from the start. I suck ass at DDR and Rock Band, but the Easy/Medium charts feel much more balanced than this game, simply because I can choose the speed I want, rather than being forced to "superslowunreadable" speed.
It's only after playing for a while that I could finally read the slower speeds, and yet those speeds are commonplace amongst what are supposed to be "Easy" maps.
Man like 2 people have realized the obvious. If it makes it easier for you, than it is giving you an unfair advantage over other players... This idea should be voided just for that purpose.
No, they can also change the AR. Everyone will be able to change it. How is that hard to understand?
mm201 wrote:
Matty wrote:
If it's too slow you just have to keep playing the map until you memorise the timing.
Perfect spacing is a must with slow AR. If the map is confusing, the BAT should tell the mapper to raise the AR.
A beatmapper have more control over a BAT or a MAT. Just look at the recent thousand maps.
awp wrote:
Let's just let players make/customize their own maps. That way EVERYBODY is happy. Because that's the direction we're going, here.
well said. We're trying to entertain everyone here, right? You want to be able to play a map without having to be annoyed by the one thing most people are annoyed by. The AR. Today, most of the beatmaps have a good AR but there are always some beatmaps with shitty ARs.
mm201 wrote:
AR depends on the mapping. Taking a high AR map and lowering it will turn it into a confusing clusterfuck. Another map could be designed for the low AR, have no overlaps, have readable spacing, and work just fine.
A 210bpm Easy with AR10 is just stupid.
Here's a better guide: Pick an AR so that there aren't more than 4 objects onscreen at once. More if you (the mapper) are really good at dealing with overlaps.
Shael wrote:
it would be nice, because some people are not used to lower ar than 9
This is a skill they should develop. inb4 extreme case shit where maps not designed for low AR get their AR changed.
Pretty much, but since everyone who makes maps doesn't know what the player wants, beatmaps will become confusing clusterfucks.
We already know that higher ARs are harder for some and easier for others.
This would've been so much easier to implement in the past, because you're now afraid of change. Have any of you ever played other rhythm games with user definable ARs? Did you enjoy it? Well everyone could enjoy it because every could use it.
It isn't just going to make it easier for you, but also for everyone else. Nobody's happy with the AR on a beatmap? Fine, let everyone just change it to their preferred AR then. Everyone gets this advantage.
I just don't see how this change would change anything but make more people happy. The one who will change thier AR will not get the advantage over you, because you can do the same fucking thing.
rickyboi wrote:
I like this idea because of all the rythm games I've played. Osu is the only one that has no adjustments for speed readings.
Looks like someone have played other rhythm games. Why don't you all try the idea before you hate it? Have you guys seriously played another rhythm game with user definable ARs? Try it. See for yourself. That's what made me change my opinion on things.
Don't even bother replying to this. I won't reply again. I don't care anymore. Let the developers (peppy) do whatever he wants. He does seem to have a positive attitude to this idea anyway.
It's all draw towards your same argument all the fucking time. Yes, it does fucking make it easier/harder. But since some beatmaps are broken and people are not happy with that, people will be able to change the AR and everyone will be happy. It won't be unfair since everyone can change it. How is that hard to understand?