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Melyceria&Disease - Anjuu [Taiko]

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Topic Starter
Yuzeyun
This beatmap was submitted using in-game submission on vendredi 22 février 2013 at 18:58:14

Artist: Melyceria&Disease
Title: Anjuu
Tags: Taiko Vangel Gezoda Original Psychedelic Beats
BPM: 132
Filesize: 5877kb
Play Time: 03:53
Difficulties Available:
  1. Futsuu (3,22 stars, 458 notes)
  2. Kantan (1,36 stars, 300 notes)
  3. Muzukashii (4,39 stars, 629 notes)
  4. Oni (4,82 stars, 889 notes)
  5. Tianlan Oni (4,89 stars, 1404 notes)
  6. Zhuhong Oni (4,89 stars, 1389 notes)
Download: Melyceria&Disease - Anjuu
Information: Scores/Beatmap Listing
---------------
Kurokotei
RANK THIS. NAO
Topic Starter
Yuzeyun

dialgadu77 wrote:

RANK THIS. NAO
Personne semble vouloir mod, j'ai beau les /np 7500 fois rien ne se passe.
Aurele
^ C'est pas tout le monde qui sais mod des Taikos.
Topic Starter
Yuzeyun

Gabe wrote:

^ C'est pas tout le monde qui sais mod des Taikos.
^ Quand on le fait sur #taiko c'est anormal.
Aurele

_Gezo_ wrote:

Gabe wrote:

^ C'est pas tout le monde qui sais mod des Taikos.
^ Quand on le fait sur #taiko c'est anormal.
^ I just laughed.
Realazy

Gabe wrote:

_Gezo_ wrote:

^ Quand on le fait sur #taiko c'est anormal.
^ I just laughed.
^ STOP QUOTING ASDADSDASDADSADSDADSDASDADSADSDASDADSDASD
Aurele

Gabe wrote:

_Gezo_ wrote:

^ Quand on le fait sur #taiko c'est anormal.
^ I just laughed.

Real wrote:

^ STOP QUOTING ASDADSDASDADSADSDADSDASDADSADSDASDADSDASD
^ STOP QUOTING OUR QUOTES SDFSDFSDFSDFSDFSDFSDFSDFSDFSDFSDFSDFSDF
Topic Starter
Yuzeyun
Stop le flood, now.
C'est drôle un moment mais c'est pas un endroit pour, si vous voulez parler de trucs ne concernant pas la map gtfo de mon topic. Dernier avertissement
Cristian
I need to mod this.
Touche
I want to mod this too, but i'm in the school now. Imo it's a nice map :o
[Luanny]
HI GEZO
[Kantan]
You know you're awesuum with easy diffs ;_;
01:48:183 (142) - d? my ears got used to the d sound in this part of the song. y u change the standard

[Futsuu]
00:43:638 (5) - D?
00:58:183 (1) - ^
01:12:729 (1) - K?
01:14:547 (4) - k
01:31:820 (1,2,1,2,3,4) - sounds a little weird. change to ddk kkk? this sudden change to xx xxxx wasn't cool
01:52:274 (3) - k ?

[Muzukashii]
00:14:320 (2) - this note is blue but isn't a katsu :p k here
00:25:456 (3) - d? this pitch is lower here
00:32:729 (2,3,4) - ddk?
00:37:047 (4) - k here?
01:30:229 (5) - d?
01:42:956 (1) - k
02:47:729 (2) - ^
04:01:138 (1) - d
04:06:820 (1,2) - blue but where is the k?

ok JEZO no modmymap :3
Good luck!
Topic Starter
Yuzeyun

[Luanny PhNyx] wrote:

HI GEZO
[Kantan]
You know you're awesuum with easy diffs ;_;
01:48:183 (142) - d? my ears got used to the d sound in this part of the song. y u change the standard
bli?

[Futsuu]
00:43:638 (5) - D? s
00:58:183 (1) - ^ s
01:12:729 (1) - K? n, I better leave normal notes for 1/2 in futsuu. to me it's like putting a K on a kkddK stream in oni, N
01:14:547 (4) - k the syntax changes each bar but on that one it sounds weird kddddkdkdkdk so s.
01:31:820 (1,2,1,2,3,4) - sounds a little weird. change to ddk kkk? this sudden change to xx xxxx wasn't cool s
01:52:274 (3) - k ? I like better the way it sounds as it is.

[Muzukashii]
00:14:320 (2) - this note is blue but isn't a katsu :p k here fail
00:25:456 (3) - d? this pitch is lower here yes, and added k on the next note
00:32:729 (2,3,4) - ddk? please no, ddd ok
00:37:047 (4) - k here? oh it sounds better lol
01:30:229 (5) - d? hey that was a good one
01:42:956 (1) - k not really, buuut on the next note it sounds better
02:47:729 (2) - ^ wao why not
04:01:138 (1) - d I like getter the way it sounds X.X
04:06:820 (1,2) - blue but where is the k? fail

ok JEZO no modmymap :3
Good luck!
Cristian
I approve this, this take me 30 min adding the recheck.
now rank.
aabc271
As requested by Gezo, I'm coming for a Taiko mod ~
Sorry for late. I was busy with my holiday hw these days ;w;
Anyway, let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to

-----------------------

[General]

I think the current offset is too early. Try 10 ? Remember to resnap all notes in every diffs ~

-----------------------

[Tenshi (Oni)]

HP -1 / -2 ? As HP drain is not really proportional to combo number, more misses at the end can fail a player. You know, this song is really lengthy and it has 1600+ combo, it's better to use a lower drain ~

00:16:138 ( 2,3,1,2 ) - 2-plets don't really fit the song ? You can hear significant music at 00:16:365 but there's no note. It could be better to remap this part ~

00:43:183 ( 17-plets ) - Maybe it's me, but I think it's hard to know if 00:43:979 ( 1 ) is hit by left / right hand because of the all-d notes before. Not a big problem though ~

03:30:911 ~ 03:34:092 - I know this is style, but 1/4 finishes with this density can be probably too hard for most players.

04:14:547 ( 2,3 ) - Currently these notes are stacked because of the slowdown, which could be confusing in gameplay. Try to use gradual speed-down to avoid this ?

Overall ok, but I prefer the simpler structure in muzu

Can't mod much because the song is just for custom patterns

-----------------------

[Muzukashii]

Just be noted that although only ddd / kkk are used, the dense use of 1/4s ( including 3-plets & 5-plets ) can still be hard for muzu players

02:03:638 ~ 02:09:092 - I'm not sure if the 2-plets sections x 3 are too hard for muzu players. Try to find some testplayers ?

04:23:941 ( 2,3 ) - I'd say they're kind of unnecessary ?

Suggested patterns
Suggestions only. Change them only if you want to ~

00:33:411 ( 5 ) - Blue note ? ( To avoid d-only section )

00:38:865 ( 5 ) - ^ ( Similar reason )

Overall ok. Custom patterns are reasonable, so I won't mod much ~

-----------------------

[Futsuu]

I guess your plan for diff setting is kantan 2, futsuu 3, muzu 4. If so, you may want to HP +1 so that it becomes 3 ~

00:54:547 ( 1~3, 1~3, 1 ) - I'm not sure if new players can hit this correctly as the beat could be more complex ( Same for all other similar patterns ). Try to find some testplayers ~
01:38:638 ~ 01:41:820 - ^
03:02:274 ~ 03:07:729 - ^

04:23:865 ( 15 ) - Same as muzu. A single note on red line can be misleading for new players ~

Overall nice :3

-----------------------

[Kantan]

All fine. Just wondering if you're trying to avoid the use of finish ?

-----------------------

tbh this song isn't really appropriate for taiko mapping, but at least the diffs are fine ~

Star and good luck ~ ;)
Topic Starter
Yuzeyun

aabc271 wrote:

As requested by Gezo, I'm coming for a Taiko mod ~
Sorry for late. I was busy with my holiday hw these days ;w;
Anyway, let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to

-----------------------

[General]

I think the current offset is too early. Try 10 ? Remember to resnap all notes in every diffs ~Fixed

-----------------------

[Tenshi (Oni)]
renamed to tenshi so that I can leave the original jiiro diff

HP -1 / -2 ? As HP drain is not really proportional to combo number, more misses at the end can fail a player. You know, this song is really lengthy and it has 1600+ combo, it's better to use a lower drain ~ I was hesitating between 5,6 and 7 so I chose 6 (it's easier to read with HR so yea HP 9.4 is not bnbn

00:16:138 ( 2,3,1,2 ) - 2-plets don't really fit the song ? You can hear significant music at 00:16:365 but there's no note. It could be better to remap this part ~ I added a d so that it gets dddkd. it could be ddkkd too but I like dddkd better

00:43:183 ( 17-plets ) - Maybe it's me, but I think it's hard to know if 00:43:979 ( 1 ) is hit by left / right hand because of the all-d notes before. Not a big problem though ~ it was cut apart so that we have a 15-plet

03:30:911 ~ 03:34:092 - I know this is style, but 1/4 finishes with this density can be probably too hard for most players. unless you find another way to keep that style, I will leave it as it is x.x

04:14:547 ( 2,3 ) - Currently these notes are stacked because of the slowdown, which could be confusing in gameplay. Try to use gradual speed-down to avoid this ? fixed

Overall ok, but I prefer the simpler structure in muzu

Can't mod much because the song is just for custom patterns

-----------------------

[Muzukashii]

Just be noted that although only ddd / kkk are used, the dense use of 1/4s ( including 3-plets & 5-plets ) can still be hard for muzu players

02:03:638 ~ 02:09:092 - I'm not sure if the 2-plets sections x 3 are too hard for muzu players. Try to find some testplayers ?
I'd have to see if the repetition of X,X,X,-X,X (-X = X 1/16 earlier) in that part would make the map more fitting but still not so repetitive

04:23:941 ( 2,3 ) - I'd say they're kind of unnecessary ?That's the end of the crash actually, I'll leave it as it is.

Suggested patterns
Suggestions only. Change them only if you want to ~

00:33:411 ( 5 ) - Blue note ? ( To avoid d-only section ) fixed

00:38:865 ( 5 ) - ^ ( Similar reason )
the dd dd d d has a charm I'd like to keep...

Overall ok. Custom patterns are reasonable, so I won't mod much ~

-----------------------

[Futsuu]

I guess your plan for diff setting is kantan 2, futsuu 3, muzu 4. If so, you may want to HP +1 so that it becomes 3 ~

00:54:547 ( 1~3, 1~3, 1 ) - I'm not sure if new players can hit this correctly as the beat could be more complex ( Same for all other similar patterns ). Try to find some testplayers ~
01:38:638 ~ 01:41:820 - ^
03:02:274 ~ 03:07:729 - ^
Anjuumiko should try it.
SOMEDAY.


04:23:865 ( 15 ) - Same as muzu. A single note on red line can be misleading for new players ~ deleted

Overall nice :3

-----------------------

[Kantan]

All fine. Just wondering if you're trying to avoid the use of finish ? I don't like finishes that much on easier diffs

-----------------------

tbh this song isn't really appropriate for taiko mapping, but at least the diffs are fine ~
SPOILER
Luum is NO

Star and good luck ~ ;)
\:D/
Jenny
These are many taikos, feel squeezed you!
  • The spread better be as good as looks~
Topic Starter
Yuzeyun

Jenny wrote:

These are many taikos, feel squeezed you!
  • The spread better be as good as looks~
You won't be disappointed, I swear.
  • Even though the higher Ura diffs have less notes than the original, still hard enough.
Topic Starter
Yuzeyun
... seriously.
grumd
Kantan
  1. 01:20:010 - k? I think it could emphasize upcoming pianos.
  2. 02:19:100 - 02:24:555 - Please add some more notes here. Just 2/1 for such a long time is booring
  3. 02:26:828 - Add a note here, probably don. You placed 5 notes at the start of the kiai at the similar sound - 01:56:373 (154,155,156,157,158) - , so do it here too.
  4. 02:27:282 - 02:31:828 - Well, I again just don't like constant 2/1
  5. 02:36:373 (208,209,210,211,212,213,214,215) - Well, strange place for such a hard pattern. The music is not so outstanding at this point, but you place 9 circles at 1/1 in a row. You did maximum 5 before and that was at the start of the kiai, at the really high pitch in music... It made sense, but this 9-plet is strange. I see no reason for this. You'd better added some notes after this 9-plat till 02:46:373 - because again too much 2/1
  6. 04:21:828 (359) - It's an obvious suggestion, but I'd like to see big don or big kat here.


KantaNoroi
  1. 02:23:646 - From here till 03:22:737 (for a minute) you have no 1/2 triples. You have started a nice style which is a bit harder than Kantan, but this minute looks like copypasted from Kantan. Vary this a bit please and add some 1/2
  2. 00:21:600 (25,26) - This is the only one place in the whole map that has 1/2 double. It is strange, either remove it or place doubles somewhere else.
  3. 00:35:237 (45) - This note is snapped in a really confusing way. 3/2 don't fit here and just confuses the player (at least confused me). Move this note to 00:35:464
Futsuu
  1. 01:56:373 - I think kat will fit this pitch up better
  2. 04:00:464 - 04:03:191 - Piano at these places sounds at 3/2, try to place notes like that: (cursor is on 04:01:600. first note is on 03:59:100)
  3. 04:07:282 (1,2,3) - The same here, try this: (cursor is on 04:07:964. first note is on 04:06:828)
I really think that jump from Fustuus to Muzus is too big. Muzus suddenly have plenty of 1/4, while Futsuus had only rare 1/2.

Muzukashii
  1. 02:25:919 (1,1,1,1) - Maybe make 3/4 rhythm here too? I think it would fit. I had to move a triple to make it sound good. Cursor at 02:25:691. First note is 02:25:009 (1) -
  2. 04:23:949 (2,3) - Man, this is not really needed. It kinda confuses onyl and breaks everything. I'd remove it from all diffs.
I can't play even Muzukashii here, so just looked Muzus through, nothing really wrong there. Haven't checked that insanely filled with stream Onis cuz I really understand nothing there.
Topic Starter
Yuzeyun

grumd wrote:

Kantan
  1. 01:20:010 - k? I think it could emphasize upcoming pianos. changed
  2. 02:19:100 - 02:24:555 - Please add some more notes here. Just 2/1 for such a long time is booring +2 notes
  3. 02:26:828 - Add a note here, probably don. You placed 5 notes at the start of the kiai at the similar sound - 01:56:373 (154,155,156,157,158) - , so do it here too. chose k, because of the snare
  4. 02:27:282 - 02:31:828 - Well, I again just don't like constant 2/1 +2n
  5. 02:36:373 (208,209,210,211,212,213,214,215) - Well, strange place for such a hard pattern. The music is not so outstanding at this point, but you place 9 circles at 1/1 in a row. You did maximum 5 before and that was at the start of the kiai, at the really high pitch in music... It made sense, but this 9-plet is strange. I see no reason for this. You'd better added some notes after this 9-plat till 02:46:373 - because again too much 2/1 cut it in 3,3,1
  6. 04:21:828 (359) - It's an obvious suggestion, but I'd like to see big don or big kat here. lol changed.


KantaNoroi (Small thing, I want to keep the 444 notes.)
  1. 02:23:646 - From here till 03:22:737 (for a minute) you have no 1/2 triples. You have started a nice style which is a bit harder than Kantan, but this minute looks like copypasted from Kantan. Vary this a bit please and add some 1/2 changed a bit the pattern
  2. 00:21:600 (25,26) - This is the only one place in the whole map that has 1/2 double. It is strange, either remove it or place doubles somewhere else. removed
  3. 00:35:237 (45) - This note is snapped in a really confusing way. 3/2 don't fit here and just confuses the player (at least confused me). Move this note to 00:35:464 moved
Futsuu
  1. 01:56:373 - I think kat will fit this pitch up better agreed
  2. 04:00:464 - 04:03:191 - Piano at these places sounds at 3/2, try to place notes like that: (cursor is on 04:01:600. first note is on 03:59:100)
    why not ? i think focusing on the snare was awkward compared to this
  3. 04:07:282 (1,2,3) - The same here, try this: (cursor is on 04:07:964. first note is on 04:06:828)
    same
I really think that jump from Fustuus to Muzus is too big. Muzus suddenly have plenty of 1/4, while Futsuus had only rare 1/2.

Muzukashii
  1. 02:25:919 (1,1,1,1) - Maybe make 3/4 rhythm here too? I think it would fit. I had to move a triple to make it sound good. Cursor at 02:25:691. First note is 02:25:009 (1) -

    oh man that's an awesome pattern
  2. 04:23:949 (2,3) - Man, this is not really needed. It kinda confuses onyl and breaks everything. I'd remove it from all diffs.
    I won't do that at all, because to me it's the surprise of the song, and they were originally included in all diffs. I leave them on muzu and oni, but never in kantan and futsuu (maybe the Ura which are Noroi, Shu, Hikaze and Zoda)
I can't play even Muzukashii here, so just looked Muzus through, nothing really wrong there. Haven't checked that insanely filled with stream Onis cuz I really understand nothing there.
Coro
ahuaehuaehuaehuae yourself, Gezo :3

All are suggestions unless I say otherwise.

[Kantan]
ahuaehuaenothingwrongheremovingon
also use alternating colours plz

[KantaNeroi]
ahuaehuaenothingwrongheremovingon

[Futsuu]
00:46:373 - d d k
00:50:010 - d d k
01:11:828 - k k d k d
02:15:464 - d d k
02:33:646 - k k d
02:35:464 - d d k

[FutShu]
01:15:919 - k
01:26:600 - d
01:41:146 - d
02:03:191 - d
04:17:737 - k
04:21:373 - k
also use alternating colours plz

[Muzukashiii]
ahuaehuaehonestlycantfindanythingwronggoodjob

[MuzukasHikaze]
00:50:123 - D
03:33:760 - K
03:51:941 - D

[Tenshi]
ahuaehuaehonestlycantfindanythingparticularlywrong
foranOniitsfine

[TenshiZoda]
ahuaehuaehonestlycantfindanythingwrong
foranOniitsalsofine

I did look through all the difficulties, in case you're wondering. >.<
btw nice BG and nice Taiko skin.
mintong89
wow CoroQuetz mod is..... GOOD LOL, but anyway...i only mod Kantan -> Oni


mint's Taiko Modding/Guest Diff Queues <3

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Kantan]
WOW THIS IS REALLY GOOD NEKO : DDDDDD

[Futsuu]
WOW THIS IS REALLY GOOD NEKO TOO : DDDDDD

[Muzukashii]
00:58:419 - kkk
01:04:782 - d k k (better than k k k)
03:43:191 - d

[Tenshi wait a minutes....Oni?]
WOW THIS IS REALLY GOOD NEKO THREE : DDDDDD


WOW YOUR MAPS IS TOO GOD AND I CAN'T FIND IT ANY BAKA ERROR VERYVERY SORRY HAHAHAHAHA :) :) :)
grumd
They all are just crazy -.-
Topic Starter
Yuzeyun

CoroQuetz wrote:

[KantaNeroi]
^ wut ? NEROI ? you will be cursed for mistyping Noroi

[Futsuu]
00:46:373 - d d k ok for that
00:50:010 - d d k I want to keep that because dskdsjfkls I like this pattern better
01:11:828 - k k d k d Shu-re, why not
02:15:464 - d d k nah ddk is better to my eyes and originality
02:33:646 - k k d y not
02:35:464 - d d k y not

[FutShu]
01:15:919 - k yeah
01:26:600 - d no please, I want to make it a 7* ;_;
01:41:146 - d it's a k dkk with a d inside... which is the essence of the song as 66 of the notes in Saitama are its essence
02:03:191 - d i want these 666 notes so bad /move another note
04:17:737 - k y
04:21:373 - k y
also use alternating colours plz /lazy


[MuzukasHikaze]
00:50:123 - D y not
03:33:760 - K I want to keep the D K D D K in there ;_;
03:51:941 - D yes

I did look through all the difficulties, in case you're wondering. >.<
btw nice BG and nice Taiko skin.
BG is not the one. ANJUU HURRY THE FUCK UP ;A;

mintong89 wrote:

[Muzukashii]
00:58:419 - kkk d kkk d k k d seems awkward...
01:04:782 - d k k (better than k k k) the snare is right
03:43:191 - d I wanted to make the 3/4 dsjkfljsd and making a regular drum pattern in there, so no.
Topic Starter
Yuzeyun
Finally updated the BG, as Anjuu herself will not continue her drawing due to HUGE pc problems, I came up with asking someone for that pic. Yeah.

OPEN FOR RANK §
Kurokotei
FINALLY

/me runs
Ca Calne
its my 2nd time to mod...

Diff:TenshiZoda..

03:12:169 (5,6,1) - use ddk idk if that could be better if you use 1/4 for that part instead of 1/6 streams :)

i hope i could help well
Topic Starter
Yuzeyun


1/6 wut ?


also fixed, thnks fr th mod
Roddie
Kantan
  1. 00:56:828 (5)-A kat would sound fitting perhaps?
  2. 01:20:010 (3)-Consider changing it to a don.
  3. 03:32:737 (1)-kat?
  4. 03:49:555 (2)-^?
KantAhri
  1. 00:11:828 (6)-kat? :D
  2. 00:30:919 (3)-^?
  3. 00:43:646 (2)-Would be very fitting if you put in a big don there. (: Your call though.
  4. 01:28:191 (3)-A kat would probably be fitting here?
  5. 01:44:555 (7)-^?
  6. 02:22:737 (7)-^?
  7. 03:23:191 (1, 2)-What could be better is to put in a big don on the 2nd note and then remove the 1st note. Just a suggestion.
  8. 01:56:373 (2)-Big kat?
Futsuu
  1. 01:41:146 (1)-A kat would sound very fitting?
  2. 02:20:464 (7, 10, 14)-Why not add kats on those notes, man?
  3. 02:25:464 (1)-Big don?
  4. 03:23:646 (1)-^?
  5. 03:52:737 (1)-^?
Futshu
  1. 01:56:146 (x)-Consider adding a note there and a kat.
  2. 02:03:191 (301)-a kat would be fitting there. (:
KuzukaHikaze
  1. 02:06:828 (2)-Big kat?
  2. 03:32:282 (3)-^?
Muzukashii
  1. 00:58:191 (1)-Big don?
  2. 01:16:714 (2, 1, 2, 1, 2, 1, 2, 1)-This mapping pattern doesn't sound very good, no offense. Its just that it doesn't have a good rhythm to the song. I'll show you a screenshot on what could be better on the time-line.
Tenshi
  1. 01:09:100 (3, 4, 1, 2, 1)-kdkdd?
  2. 01:09:782 (2, 3, 1)-kdd?
  3. 01:19:555 (3)-a kat would be best to include?
  4. 03:18:191 (3, 1, 1, 2, 3, 1, 1)-dkdkdkd?
  5. 03:23:646 (1)-Big don?
  6. 03:52:737 (2)-Big kat?
TenshiZoda
  1. 01:34:328 (2, 1, 1)-kkk?
  2. 01:56:373 (2)-Big kat?
And that's it. Good luck to you, Gezo.
Topic Starter
Yuzeyun

Roddie wrote:

Kantan
  1. 00:56:828 (5)-A kat would sound fitting perhaps? Not really... I heard it 6 times and went "Meh"
  2. 01:20:010 (3)-Consider changing it to a don.Sure, why not
  3. 03:32:737 (1)-kat? Oh I see what you're talking about, that piano part. Considered as chanfedenjicd
  4. 03:49:555 (2)-^? ^
KantAhri
  1. 00:11:828 (6)-kat? :D I avoid making it too hard on that, it's a kantan. Harder than a regular one, but still a kantan. Plus it's the beginning, I better make that pretty easy at this, and introduce such patterns more after the beginning of the second third of the song.
  2. 00:30:919 (3)-^? Sure !
  3. 00:43:646 (2)-Would be very fitting if you put in a big don there. (: Your call though. Oh man, a big don at the beginning of a 1/2 in a kantan is not good. I will invert the pattern (d ddd) to put this because it still fits, and from the song it also fits as D ddd more than Ddd d.
  4. 01:28:191 (3)-A kat would probably be fitting here? Yup
  5. 01:44:555 (7)-^? Sure.
  6. 02:22:737 (7)-^? ^
  7. 03:23:191 (1, 2)-What could be better is to put in a big don on the 2nd note and then remove the 1st note. Just a suggestion. I like how this turns with the 5 notes AND the big note.
  8. 01:56:373 (2)-Big kat? FLACON YES
Futsuu
  1. 01:41:146 (1)-A kat would sound very fitting? Ah you're right on that one.
  2. 02:20:464 (7, 10, 14)-Why not add kats on those notes, man? I think I forgot to recolor the notes before hitsounding them haha (or just something wrong happened)
  3. 02:25:464 (1)-Big don? BAM
  4. 03:23:646 (1)-^? ^
  5. 03:52:737 (1)-^? ^.
Futshu
  1. 01:56:146 (x)-Consider adding a note there and a kat. v
  2. 02:03:191 (301)-a kat would be fitting there. (: Luum is YES
MuzukasHikaze Fixed a typo here
  1. 02:06:828 (2)-Big kat? I personnally prefer that D K K D D.
  2. 03:32:282 (3)-^? Done.
Muzukashii
  1. 00:58:191 (1)-Big don? Done.
  2. 01:16:714 (2, 1, 2, 1, 2, 1, 2, 1)-This mapping pattern doesn't sound very good, no offense. Its just that it doesn't have a good rhythm to the song. I'll show you a screenshot on what could be better on the time-line. Done. As I said to you in PM, I just put that because I couldn't cope up with any creative pattern so I made that. To me it was still easy
Tenshi
  1. 01:09:100 (3, 4, 1, 2, 1)-kdkdd? I don't really like how it turns for the two here
  2. 01:09:782 (2, 3, 1)-kdd?^
  3. 01:19:555 (3)-a kat would be best to include? Oh sure.
  4. 03:18:191 (3, 1, 1, 2, 3, 1, 1)-dkdkdkd? Basically made an extended dkd dkd with one more d, and to me dkdkdkd sounds just weird
  5. 03:23:646 (1)-Big don? Done.
  6. 03:52:737 (2)-Big kat? Done.
TenshiZoda
  1. 01:34:328 (2, 1, 1)-kkk? kdk instead. j/k, kkk as you asked.
  2. 01:56:373 (2)-Big kat? DAWN AND DONE.
And that's it. Good luck to you, Gezo.
Stefan
Gonna mod it. Somewhen.
Topic Starter
Yuzeyun
Nineteen o3o.
Kurosanyan
[General]
  1. Pourquoi les kantan ont un combo colour différent? :v Tu devrais juste laisser 2 combo colours sur chaque map (et puis ça fait moins de lignes dans les .osu lolol)
  2. Le hitcircle overlay est trop gros il me semble, le skin est déjà pas très lisible, ça n'arrange rien.
  3. Le menu-button ne sert à rien vu que le skin est là que pendant le jeu.
  4. Je ne suis pas sûr qu'un mapset de 8 taiko soit rankable, 2 kantan et 2 futsuu ne sont vraiment pas nécessaire.
  5. 6 HP Drain sur les Oni??? La map fait 4:24 ffs, 4 ouais, 5 ok mais 6 no pls. Je vois même pas pourquoi t'as ajouté 2 Hp Drain par rapport aux autres diffs :v
  6. 04:21:828 - Un spinner ici? Ca colle largement mieux qu'une simple note je trouve. Et puis ça t'évite d'avoir que des circles sur ton mapset.
[FutShu]
  1. Ils sont passé où les combo? D:
[MuzukasHikaze]
  1. 00:15:691 (1,1) - imo, pour tous les patterns comme ça, la note sur le tick rouge devrait être déplacée sur le tick blanc suivant. Le rythme est complètement cassé et y'aurait vraiment besoin d'une note sur ces ticks blancs donc soit déplacer la note soit en rajouter une mais dans le second cas ça te retire les break de la map D: Ou alors Tu peux alterner entre les deux en suivant la mélodie:
    00:15:691 (1) - +1/2
    00:17:510 (2) - + 1/2
    00:19:555 - Ajouter une note
    Etc. je pense que t'as compris la logique.
  2. 00:43:646 - 00:58:191 - Euh ouais non, évite le finish spam pls, sur la première note de chaque pattern ok mais pas sur toutes les notes pendant tout le kiai D: Idem pour les kiai suivant
  3. 01:01:828 (1,2,3,4,5,6,1,2,1,1,2,1) - Les notes espacées par 3 ticks sont très désagréables à jouer, évite un maximum ce genre de patterns. Je te conseille plutôt un pattern comme ça: http://puu.sh/1lUfE ou ça: http://puu.sh/1lUgC
[Tenshi]
  1. Les Finish sur les dkD ok why not même si je déteste ça et pas sur que ce soit rankable mais ça:
    03:30:919 (3,1,1,1,1,1,1,1,1,2,3,1,1,1,1,1,1,1,1,1) - Vire moi ça. Ou je devient BAT et je te nuke.
[Tenshi & TenshiZoda]
  • Juste envie de dire que les maps ne sont pas du tout consistantes et ne respectent pas ou presque pas les percussions. Normalement faudrait au moins coller aux percussions sur les ticks blancs. Tes maps me font penser aux nombreuses mauvaises maps pleines de patterns random qu'on trouve dans les taiko ranked :|
Topic Starter
Yuzeyun

Kurosanyan wrote:

[General]
  1. Pourquoi les kantan ont un combo colour différent? :v Tu devrais juste laisser 2 combo colours sur chaque map (et puis ça fait moins de lignes dans les .osu lolol) C'est toujours ça de pris.
  2. Le hitcircle overlay est trop gros il me semble, le skin est déjà pas très lisible, ça n'arrange rien. Bah la lisibilité reste quand même correcte. J'ai aucun pal à le lire !
  3. Le menu-button ne sert à rien vu que le skin est là que pendant le jeu. Hmmm, faut que je vérifie avec le taiko skin, je sais que ça marche sans.
  4. Je ne suis pas sûr qu'un mapset de 8 taiko soit rankable, 2 kantan et 2 futsuu ne sont vraiment pas nécessaire. Ca m'évite de faire 2 mapsets :V
  5. 6 HP Drain sur les Oni??? La map fait 4:24 ffs, 4 ouais, 5 ok mais 6 no pls. Je vois même pas pourquoi t'as ajouté 2 Hp Drain par rapport aux autres diffs :v4 no. j'ai joué des maps avec un drain de 5 sur pus de 2000 notes. Puis je veux surtout garder les 2,000,000 en HR de la Tenshi.
  6. 04:21:828 - Un spinner ici? Ca colle largement mieux qu'une simple note je trouve. Et puis ça t'évite d'avoir que des circles sur ton mapset. hue.
[FutShu]
  1. Ils sont passé où les combo? D:
    j'ai la flemme de les mettre D:
[MuzukasHikaze]
  1. 00:15:691 (1,1) - imo, pour tous les patterns comme ça, la note sur le tick rouge devrait être déplacée sur le tick blanc suivant. Le rythme est complètement cassé et y'aurait vraiment besoin d'une note sur ces ticks blancs donc soit déplacer la note soit en rajouter une mais dans le second cas ça te retire les break de la map D: Ou alors Tu peux alterner entre les deux en suivant la mélodie:
    00:15:691 (1) - +1/2
    00:17:510 (2) - + 1/2
    00:19:555 - Ajouter une note
    Etc. je pense que t'as compris la logique.
    } je vois mais j'ai préféré faire un rythme assez particulier qui se base sur le piano plus qu'autre chose, avec une fin et un début qui se produisent 1/2 après et avant le début du piano lui-même.
  2. 00:43:646 - 00:58:191 - Euh ouais non, évite le finish spam pls, sur la première note de chaque pattern ok mais pas sur toutes les notes pendant tout le kiai D: Idem pour les kiai suivant franchement ça casse l'instrument de pas laisser finish, puis c'est pas comme si ils étaient tous 3/4.
  3. 01:01:828 (1,2,3,4,5,6,1,2,1,1,2,1) - Les notes espacées par 3 ticks sont très désagréables à jouer, évite un maximum ce genre de patterns. Je te conseille plutôt un pattern comme ça: http://puu.sh/1lUfE ou ça: http://puu.sh/1lUgC j'ai pris dd dk dd dk kk kd kk kd.
[Tenshi]
  1. Les Finish sur les dkD ok why not même si je déteste ça et pas sur que ce soit rankable mais ça:
    03:30:919 (3,1,1,1,1,1,1,1,1,2,3,1,1,1,1,1,1,1,1,1) - Vire moi ça. Ou je devient BAT et je te nuke. Je garde les finishers. >:U
[Tenshi & TenshiZoda]
  • Juste envie de dire que les maps ne sont pas du tout consistantes et ne respectent pas ou presque pas les percussions. Normalement faudrait au moins coller aux percussions sur les ticks blancs. Tes maps me font penser aux nombreuses mauvaises maps pleines de patterns random qu'on trouve dans les taiko ranked :| osef d'un pattern de percussion qui se répète je ne sais combien de fois. J'ai essayé de coller aux instruments qui se présentent aussi, d'où le côté que tu penses random :U
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