by DarkSkyKnight's Queue.
Btw I also would say that the Timing by Illumined is correct.
[Milotic]
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
Please add a Spinner at the Start like in all other Diffs.
00:03:755 (1) - Remove Clap and NC.
00:12:530 (1) - I'm actually not so hard with Sliders, but the shapes are awful.
00:18:467 (2) - Remove this, it would be too fast for a Easy Diff.
00:20:967 (2) - ^
00:28:467 (2) - ^
00:30:967 (2) - ^
00:33:467 (2) - ^ (Anyway, try to place them more creativefully since all looks as the same. :<)
00:35:967 (2) - This should be removed too.
00:37:530 - What do you think about to start here Soft Hitsounds? It would fit with the Music fine. It should until 00:47:530.
00:37:530 (1) - Remove Clap and add finish.
00:38:780 (3) - Remove Clap at the Start Point.
00:42:530 (1) - Remove Clap, it sounds odd.
00:43:780 (3) - Remove Clap at the Start Point, also sounds strange.
00:49:405 (1) - Remove NC.
00:51:905 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Spiritomb]
You should fit the combo colours with the BG, since you use different BGs for your Mapset.
Why is the SV the same as in Milotic? :< The Normal Diff should have a higher SV as the Easy Diff.
00:00:655 (1) - The Spinner should start at 00:00:030. Btw add finish like in Milotic.
00:02:842 (1) - Change this to a single Circle.
00:12:530 (1,2) - Avoid stacking here, player could be confused by this.
00:25:030 (1,2) - ^
00:30:811 (2) - Strg+H it, it won't overlap (3) anymore.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:57:998 (1) - Remove the Reverse Arrow, it does not fit well here.
01:00:498 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Lucario]
OD +1
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
00:00:030 (1) - Add Finish.
00:15:030 (3) - I don't like how this get overlapped by 00:12:530 (1).. Not everything should be symmetrical, because it looks sometimes boring and also ugly.
00:21:748 (5,6,1) - I suggest to re-do (1). Otherwise, find a way to avoid overlap here.
00:22:530 (1,2,3,4,5,1,2,3,4,5,6,7) - IMO this is bad to sym here.
00:28:623 (4,5,6,7) - This makes it hard to read. Probably something for Insanes but not for Hards.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:54:717 (6) - Remove the second Reverse Arrow and set then on the End Point Finish.
00:57:530 (7) - Instead of a Slider, there should be a Circle.
01:00:030 (6) - Remove the Finish of the End Point.
01:02:530 (6) - ^
01:05:030 (6) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Garchomp]
Slidertick should be 2, because it would be too easy to play.
Also here, do not use green as Combo Colour.
00:00:655 (1) - Start it like in Lucario at 00:000:030.
00:02:998 (2) - Sounds out of Rhythm, remove it.
00:19:717 - Add a Circle here.
00:22:217 - ^
00:22:530 (1) - The form of the slider makes it hard to follow.
00:29:717 - Add a Circle here.
00:32:217 - ^
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:52:842 (8) - Add NC here.
00:52:998 (1) - Remove NC here.
00:57:686 - Set this inherited Point at 00:57:530.
00:57:842 - Add a Circle here.
01:00:342 - ^
01:02:842 - ^
01:05:342 - ^
01:09:717 - Please do not set the Volume at 5%, this is ridiculous for a Insane. Set the Same what I said in the Diffs before.
[Chaotic Togekiss]
I always thought Togekiss is a pokemon of peace. Websites lied to me all times.
00:00:030 - Set the Volume at 30%.
00:12:530 (1,4) - Overlap. :<
00:15:030 (1,4) - ^
00:27:530 (1,3,4) - Hard to read.
00:30:030 (1,3,4) - ^
[Dark Roserade]
00:01:748 (1) - Idk.. it's quite short.
00:37:530 - Set a Circle here.
00:40:030 - Remove this point.
00:40:186 - Remove this point.
00:45:030 - Remove this point.
00:45:186 - Remove this point.
01:22:530 (10) - Set Finish.
It looks okay, but the Spacing seems screwed. This is just my opinion.
Good Luck!
Btw I also would say that the Timing by Illumined is correct.
[Milotic]
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
Please add a Spinner at the Start like in all other Diffs.
00:03:755 (1) - Remove Clap and NC.
00:12:530 (1) - I'm actually not so hard with Sliders, but the shapes are awful.
00:18:467 (2) - Remove this, it would be too fast for a Easy Diff.
00:20:967 (2) - ^
00:28:467 (2) - ^
00:30:967 (2) - ^
00:33:467 (2) - ^ (Anyway, try to place them more creativefully since all looks as the same. :<)
00:35:967 (2) - This should be removed too.
00:37:530 - What do you think about to start here Soft Hitsounds? It would fit with the Music fine. It should until 00:47:530.
00:37:530 (1) - Remove Clap and add finish.
00:38:780 (3) - Remove Clap at the Start Point.
00:42:530 (1) - Remove Clap, it sounds odd.
00:43:780 (3) - Remove Clap at the Start Point, also sounds strange.
00:49:405 (1) - Remove NC.
00:51:905 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Spiritomb]
You should fit the combo colours with the BG, since you use different BGs for your Mapset.
Why is the SV the same as in Milotic? :< The Normal Diff should have a higher SV as the Easy Diff.
00:00:655 (1) - The Spinner should start at 00:00:030. Btw add finish like in Milotic.
00:02:842 (1) - Change this to a single Circle.
00:12:530 (1,2) - Avoid stacking here, player could be confused by this.
00:25:030 (1,2) - ^
00:30:811 (2) - Strg+H it, it won't overlap (3) anymore.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:57:998 (1) - Remove the Reverse Arrow, it does not fit well here.
01:00:498 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Lucario]
OD +1
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
00:00:030 (1) - Add Finish.
00:15:030 (3) - I don't like how this get overlapped by 00:12:530 (1).. Not everything should be symmetrical, because it looks sometimes boring and also ugly.
00:21:748 (5,6,1) - I suggest to re-do (1). Otherwise, find a way to avoid overlap here.
00:22:530 (1,2,3,4,5,1,2,3,4,5,6,7) - IMO this is bad to sym here.
00:28:623 (4,5,6,7) - This makes it hard to read. Probably something for Insanes but not for Hards.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:54:717 (6) - Remove the second Reverse Arrow and set then on the End Point Finish.
00:57:530 (7) - Instead of a Slider, there should be a Circle.
01:00:030 (6) - Remove the Finish of the End Point.
01:02:530 (6) - ^
01:05:030 (6) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.
[Garchomp]
Slidertick should be 2, because it would be too easy to play.
Also here, do not use green as Combo Colour.
00:00:655 (1) - Start it like in Lucario at 00:000:030.
00:02:998 (2) - Sounds out of Rhythm, remove it.
00:19:717 - Add a Circle here.
00:22:217 - ^
00:22:530 (1) - The form of the slider makes it hard to follow.
00:29:717 - Add a Circle here.
00:32:217 - ^
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:52:842 (8) - Add NC here.
00:52:998 (1) - Remove NC here.
00:57:686 - Set this inherited Point at 00:57:530.
00:57:842 - Add a Circle here.
01:00:342 - ^
01:02:842 - ^
01:05:342 - ^
01:09:717 - Please do not set the Volume at 5%, this is ridiculous for a Insane. Set the Same what I said in the Diffs before.
[Chaotic Togekiss]
I always thought Togekiss is a pokemon of peace. Websites lied to me all times.
00:00:030 - Set the Volume at 30%.
00:12:530 (1,4) - Overlap. :<
00:15:030 (1,4) - ^
00:27:530 (1,3,4) - Hard to read.
00:30:030 (1,3,4) - ^
[Dark Roserade]
00:01:748 (1) - Idk.. it's quite short.
00:37:530 - Set a Circle here.
00:40:030 - Remove this point.
00:40:186 - Remove this point.
00:45:030 - Remove this point.
00:45:186 - Remove this point.
01:22:530 (10) - Set Finish.
It looks okay, but the Spacing seems screwed. This is just my opinion.
Good Luck!