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Junichi Masuda - Battle! Champion Cynthia

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Total Posts
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Topic Starter
DakeDekaane
This beatmap was submitted using in-game submission on domingo, 27 de enero de 2013 at 09:26:59 p.m.

Artist: Junichi Masuda
Title: Battle! Champion Cynthia
Source: Pokemon: Black/White
Tags: chaotic_iak DarkSkyKnight Irreversible Pearl Diamond Platinum Game Freak Nintendo
BPM: 191.94
Filesize: 2897kb
Play Time: 01:22
Difficulties Available:
  1. Chaotic Togekiss (5 stars, 305 notes)
  2. Dark Roserade (5 stars, 331 notes)
  3. Garchomp (4.99 stars, 258 notes)
  4. Irre's Gastrodon (5 stars, 239 notes)
  5. Lucario (4.78 stars, 192 notes)
  6. Milotic (1.85 stars, 72 notes)
  7. Spiritomb (3.79 stars, 111 notes)
Download: Junichi Masuda - Battle! Champion Cynthia
Information: Scores/Beatmap Listing
---------------
My 1st beatmap, literally I put my heart on it, lots and lots of work, but it worth it :3
02/01/13: Redownload if you did it before this date, new format for backgrounds.
Milotic, Spiritomb, Lucario and Garchomp difficulties by me.
Chaotic Togekiss by chaotic_iak
Irre's Gastrodon by Irreversible
Dark Roserade by DarkSkyKnight
I hope you enjoy, and if possible, help me to make this ranked :3
Any kind of feedback is welcome~
Thanks all mods have helped me to improve my work~
:3
Athena Tennos
Yu-Izanagi-12
chaotic_iak
Bobo

DragonSparta
DarkSkyKnight
pimpG
Kokatsu
Illumined
Stefan
Gabe
MKSTAR26
Koro McAlpine
powpow9089
Dusty
Genkishi
TheVileOne
meiikyuu
tetsutaro
P o M u T a
UnderminE
Saten
Hinsvar
NewRulerNA
grumd
Gotta map 'em all! Pokémon!
History:
03/06/12 Submitted
13/06/12 Added Chaotic Togekiss by chaotic_iak
21/06/12 Added Dark Roserade by DarkSkyKnight
02/11/12 Added Irre's Gastrodon by Irreversible
Athena Tennos
A-tan's mod.....

[General]
Background
zvvuaq.jpg is 615 x 470, which differs from the recommended size of 1024 x 768 or 800 x 600.

MP3 Bitrate
The bitrate for Yousei Teikoku.mp3 is 259kb/s, which is above the maximum of 192 kb/s.

[Milotic]
00:07:530 (8) - NC

[Spiritomb]
00:07:530 (8) - NC?
00:59:405 (5,6) - alignment?
01:01:905 (5,6) - ^
01:04:405 (5,6) - ^
01:06:905 (5,6) - ^

[Lucario]
00:03:780 - nc?
00:04:405 - ^
00:05:030 - ^
00:05:655 - ^
00:06:280 - ^
00:06:905 - ^
00:07:530 - ^
↑↑↑↑↑↑↑↑↑↑↑↑just suggestion♪~

[Garchomp]
all note and slider not alignment line~u need to resnap all note....
orz!!!this diff is so pro!!!!!
look is good~

good mapset~
Good Luck~xD
Yu-Izanagi-12
Hi from my queue
[General]
For all diffs remove the spinner at the beginning. Give the player a chance to get ready, plus you shouldn't have anything before the red line

[Milotic]

00:05:655 New Color
00:07:842 to 00:11:905 Add Spinner
00:18:780 to 00:19:405 Add Slider dont reverse
00:21:280 to 00:21:905 ^
00:39:248 (4,5,6) don't stack
00:47:998 Remove New Color
00:49:405 New Color
00:50:030 Remove New Color
00:50:498 ^
00:50:967 New Color
00:55:498 Remove New Color
00:57:998 ^
01:00:498 ^
01:02:998 ^
01:05:498 ^

[Spiritomb]

00:05:655 New Color
00:07:842 to 00:11:905 Add Spinner
00:22:530 Instead of one big slider break it into two
00:50:030 Remove New Color
00:52:530 ^
00:55:030 ^
01:22:530 Remove note and finish spinner here

[Lucario]

00:04:405 New Color
00:05:655 ^
00:07:842 to 00:11:905 Add Spinner
00:15:030 Remove New Color
00:17:530 ^
00:25:030 ^
00:27:530 ^
00:50:498 ^
00:52:998 ^
00:55:498 ^
00:57:998 ^
00:58:780 New Color
01:00:498 Remove New Color
01:01:280 New Color
01:02:998 Remove New Color
01:03:780 New Color
01:05:498 Remove New Color
01:06:280 New Color

[Garchomp]

I'm not really good a modding insane diffs so ask a more advanced modder for this one
Topic Starter
DakeDekaane
Thank you, I've done some moddifications

Athena Tennos wrote:

MP3 Bitrate
The bitrate for Yousei Teikoku.mp3 is 259kb/s, which is above the maximum of 192 kb/s.
Wut .w.

Athena Tennos wrote:

[Garchomp]
all note and slider not alignment line~u need to resnap all note....
orz!!!this diff is so pro!!!!!
look is good~
\(oDo)/ thanks for that

Yu-Izanagi-12 wrote:

[General]
For all diffs remove the spinner at the beginning. Give the player a chance to get ready, plus you shouldn't have anything before the red line
Thanks for pointing this.
chaotic_iak
Time to mod!

All are suggestions unless in bold, hence the usual asking tone (if you read my previous mods) doesn't exist here. Some are those that are given to me in my map :P

[Milotic]
Countdown not necessary
00:02:530 - Better to have an object here
00:03:780 (2,4,2,4) - Try not to stack them; it's Easy right?
00:17:998 (1,2,3,4,5,1,2,3,4), 00:27:998 (1,2,3,4,1,2,3), etc - In Easy, try not to have objects on red ticks (or any non-white ticks for that matter)
00:18:780 (4), 00:21:280 (4), etc - Number of repeats is confusing; generally in Easy/Normal, if a slider is less than 1-beat long, use a predictable number of repeats or don't have an object soon after the slider (soon = seen before slider ends)
00:41:280, 00:46:280 - Add break/spinner/something, just to avoid draining HP
01:12:530 (7) - Add finish
01:17:530 - Spinner should start here

[Spiritomb]
Wut Spiritomb is Normal? It's like her starting Pokemon and things are really bad with the lack of weaknesses- Okay your map, your choice.
Slider tick rate seems better 1
00:23:780 - Wut what is this bookmark doing here unsnapped?
00:47:998 (1,2,3,4,5,6,7), etc - Better to follow the melody (timpani?) like hitcircle/slider end on 00:47:530, 00:47:686, 00:47:842, 00:47:998, 00:48:155, 00:48:467, 00:48:780, 00:48:936, 00:49:092, 00:49:248, 00:49:405, 00:49:561, 00:49:717, 00:49:873 (or something; this is what I hear). Otherwise it gets confusing; in fact I mistimed the 4 half a beat early.
01:12:530 (7) - Add finish. Wait wut why is this exactly as the Milotic's 01:12:530.

[Lucario]
Increase AR, things are quite confusing (many hit objects = don't know which to hit)
00:47:998 (1,2,3,4,5,6,7,8,9), etc - Similar to above, especially as the 4 has a different time/distance ratio
01:12:530 (7) - Add finish too

[Insane]
Increase AR, things are quite confusing (many hit objects = don't know which to hit)
00:15:030 (1), etc - Perhaps no new combo
01:20:967 - Spinner should end here

Yay. Good luck and have fun :D
Bobo_old
Hm. Hey there, from my queue.

[General]

Change the offset of your timing point to 30. This is so the offset sits at the start of the spinner in [Spiritomb, [Lucario] and [Garchomp]. Never place hitobjects before the first timing section. Don't forget to make this change in every difficulty.
Your BG is 785x600, this is unrankable. Your BG must be a 4:3 ratio. Suggested dimensions are: 1024x768 and 800x600. You may also want to find a BG with a better quality.
I don't reccomend using black as a combo colour, as it blends in with Cynthia's coat. The kiai time in [Milotic] runs slightly longer than the kiai time in the other difficulties. It's required that all standard difficulties use the exact same kiai time.
The slider tick rate in [Spititomb] is 0.5, I believe this is unrankable. Also, it's required that all standard difficulties use the same slider tick rate as well. If I recall correctly.

Well. In general, your map could use a lot of work.
For your first map, it is quite nice. The patterns are easy to read and you've used distance snap.
I'll just point out any unrankable issues and give you a couple tips for mapping in the future.

[Milotic]

It's reccomended that you use at least AR 3 for any difficulty. Anything underneath 3 is justy tedious and hard to read.

00:12:530 (1) - Placing two slider points on top of each other force the slider to make an immediate change of direction, these are called red anchors. Was this the kind of shape you were trying to make? 00:18:780 (4) - It's been observed that many newer players tend to let go of the sliders after the first slider repeat, so try to avoid having more than 1 repeat.
01:11:905 (5) - In easier difficulties, be sure to place new combos when the consistency in spacing changes.

[Spiritomb]

00:18:311 (2,3,4,5) - I reccomend that you avoid having 1/2 tapping in easier difficulties. Most new players would use mouse-only and for them, it would be difficult to click at this speed whilst keeping control of their mouse.
00:36:280 (6,7) - Personally, I would delete (7) and give (6) an extra slider repeat. This will make (6) consistent to all previous sliders in this sort of pattern.
00:47:998 (1,2,3,4,5,6,7) - The tapping consistency is constantly changing in these patterns, new players would find this very difficult to sightread and play at their level.

[Lucario]

It appears here you've used different combo colours to the other difficulties.
If I guess right, this is to try match the colours of a Lucario, right?
That's a creative idea, however I believe it's reccomended that you use the same combo colours throughout every difficulty, to keep consistency.

00:28:780 (5) - Do not ever place a repeat slider underneath another slider, the hitburst from the previous slider would cover the repeat arrow, thus making it difficult to read.
00:30:030 (1,2,3) - I reccomend you try avoid placing hitobjects this close to the border of the screen.
00:47:998 (1,2,3,4) - The spacing here would easily decieve the player, (4) is placed way too close to (3).
00:50:030 (9) - And here, (9) is too close to (8).
00:57:998 (1,2,3,4,5,6,7,8,9,10) - This song runs at a rather high bpm. Long 1/2 streams like these here are pretty difficult for a [Hard].

[Garchomp]

AR 6 is WAY too slow for an [Insane]. Most difficulties of this level would use AR 8, or 9. A higher AR is also reccomended so that notes are easier to read.

00:03:780 (3,4,5) - These kinda crash into the hp bar a bit, try to avoid placing hitobjects this high.
00:20:811 (3) - I'd add a new combo here, it's the start of a new pattern.
00:33:311 (3,4,5,6,7,8,9,10) - These sorts of patterns are interesting, but purely frustrating to play. Your goal is to create a fun map to play, not something that's frustrating.
01:16:436 (6,7,8,9,10) - Try to avoid mapping streams that overlap themselves, it's difficult to sightread.

-----------------------------------------------------------------------

You're off to a good start, as a mapper.
Your first map is quite impressive, and better than most other first maps I've seen.
Best of luck with this.
Topic Starter
DakeDekaane
Lots of work but it seems better :3 Thank you everybody, I've changed that "frustrating streams"

While editing Milotic remembered when I was a newbie ;w;

Well, that doesn't matter, keep helping me, please D:
chaotic_iak
Hm... Are you accepting guest diffs? I think I can make something fun (read: killer) from this song.
Topic Starter
DakeDekaane

chaotic_iak wrote:

Hm... Are you accepting guest diffs? I think I can make something fun (read: killer) from this song.
Hmm, if you don't mind, that will be awesome, thanks :3
chaotic_iak
http://puu.sh/ADvn

I can't find a good background :( Can anyone suggest me a good background?
Topic Starter
DakeDekaane
Maybe one of these~ It's hard~ D:

http://puu.sh/AZzs

http://puu.sh/AZzA

Btw, I liked it, good work x3
chaotic_iak
It doesn't have the same theme :( Or if you have some Pokemon name that Cynthia uses and you haven't used it above, and also you have such wallpaper that fits with the others (moe forms I see?), then I can use that name.
Topic Starter
DakeDekaane
http://puu.sh/B9OJ Gastrodon

http://puu.sh/B9Or Togekiss

I didn't find moemon from 5th Gen ~_~ I hope this help~
chaotic_iak
http://puu.sh/Bfh3
Save the Togekiss wallpaper as "togekisswallpaper.jpg".

Who says Togekiss can't be mad? :P
Topic Starter
DakeDekaane
Done~

If someone views this thread, please mod, we'll be pleased \o/
Vergence
Hi~
Random Mod~

Serperior Is The Best Pokemon!

Milotic
00:18:155 (1) - Move this note 1 grid right
00:30:030 (3,4,5) - Change (3,4,5) to one slider with a reserve and rearrange (6)
00:43:780 (3,4,5) - ^
00:47:530 to 00:57:030 - Notes here have a huge spacing distance from the rest
00:57:998 (1,2,3) - Confusing for beginners. It's an Easy map :) IMPROVISE!
01:00:498 (1,2,3) - ^
01:02:998 (1,2,3) - ^
01:05:498 (1,2,3) - ^
01:10:030 (1,2,3,4,5,6,7) - Make the spacing equal.
Try to make the spacing as equal as possible~
This is an Easy map

Spiritomb
Approach Rate + 2 to prevent overlapping of notes
01:07:217 (3) - Way too near to (2)

Lucario
00:17:217 (1,2,3) - Move this away from the previous notes. It's too near
00:57:730 (8) - Move this slider one grid right

Garchomp
Seems Okay~

Choatic Togekiss
Wow....Togekiss is chaotic :o
00:59:405 (1) - One grid down
01:01:905 (1) - One grid up
01:04:405 (1) - One grid right
01:06:905 (1) - One grid left
____________________________________________________________
Gooda luck~
Serperior is the best Pokemon~
chaotic_iak
http://puu.sh/Bknb
Fixed...with a lot of differences to maintain stuffs.
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
Milotic
this is Easy diff isn't it?
If this map is Easy diff you need to reduce SV
I tink Spirtomb is Normal diff but both maps have same SV
so you need to reduce SV on this diff

Spritomb
00:57:998 (1) - > 00:57:842 (1) - move slider
01:00:498 (1) - > 01:00:342 (1) - ^
01:02:998 (1) - > 01:02:842 (1) - ^
01:05:498 (1) - > 01:05:342 (1) - ^

Lucario
00:31:280 (3,4,5) - 1 gird down
00:50:030 (9) - remove finish end of slider
00:52:530 (9) - ^
00:55:030 (9) - ^
00:57:530 (9) - 1 gird right and remove finish end of slider
01:00:030 (6) - same as 00:50:030 (9) -
01:02:530 (6) - ^
01:02:998 (1) - remove finish


Garchomp
00:48:936 (6) - NC
00:51:436 (6) - ^
00:53:936 (6) - ^
00:56:436 (6) - ^
01:22:061 (6) - ^

Chaotic Togekiss
00:48:780 (8) - NC
00:51:280 (7) - ^
00:59:405 (1) - check distance plz
01:01:905 (1) - ^
01:04:405 (1) - ^
01:06:905 (1) - ^

Good luck :D
chaotic_iak
Ignore my post at #17 above because of the new mod. Use this one: http://puu.sh/Bx46
Topic Starter
DakeDekaane
Whew~

I feel this is improving more, thank you dear mods, I love you~

Keep pointing what is wrong or too difficult~ I think this is becoming better >w<
Chewin
[General]
The bitrate of your .mp3 file is 259kbps and it's unrankable.
The bitrate of a beatmap's audio file must be no lower than 128kbps and no higher than 192kbps.
[Milotic]
00:20:655 (1) - Clap
01:07:530 (1) - The sound of this spinner is bad. Reduce volume to 50%

[Spiritomb]
00:50:030 (7) - Add nc
00:50:342 (1) - Remove nc
00:52:530 (6) - Add nc
00:52:842 (1) - Remove nc
00:55:030 (6) - Add nc
00:55:342 (1) - Remove nc
Map is good, just suggestion about comboing I hope you'll follow

[Lucario]
00:20:030 (8) - New combo
00:20:498 (1) - Remove nc
00:30:030 (8) - nc
00:30:498 (1) - Remove nc
00:32:530 (6,1) - ^
00:35:030 (6,1) - ^
Meh..

[Garchomp]
00:05:030 (7) - New combo.
00:20:030 (10,1) - You already know
00:24:092 (5) - 1 grid down for consistency with 00:23:780 (3)
00:24:248 (6) - 2 grid down for consistency with 00:23:623 (2)
00:30:030 (10,1) - combo
00:32:530 (10,1) - ^
00:35:030 (10,1) - ^

[Chaotic Togekiss]
k

Except for Chaotic Togekiss diff, why this old style mapping? ç_ç
That's all I found, but you need to improve the style you used here imho.. Good luck! o/
DarkSkyKnight
I'm going to mod this soon...well, can I request for a guest diff as well? I would be pleased to map it =w=

I guess I would take Roserade. hmm.
DarkSkyKnight
My mods are generally suggestions, with red ones being things that you must change and bold ones things that I strongly recommend you to change.
p.s. My heart yearns to get this ranked, so I'm going to be stricter, and point out anything that I don't like. Sorry for nazi mod.

General Comments
As Chewin pointed out, this style of mapping is too old...can be ranked but I don't know, you better check out new maps and take a look at new styles.

Offset +2.

Lower volume of whistles by 10%.

Milotic
Too many circles, and predominantly straight line, straight edges formation. Too many circles make it bad for beginners. I'd assume this is for beginners.

Spiritomb
The repeating slider idea is repeated WAY MANY TIMES.

Lucario
Too many straight edge imo.

Garchomp
Nice for a first try. :)

Chaotic Togekiss
Nice.

[Milotic]
Milotic Mods
00:02:530 (1,1,2,3,4,1,2,3,4) - I would assume that beginners would not execute this portion well. The first part has a bad unequal distance spacing, while the third combo seems to be not creative enough.
A suggested pattern:
00:12:532 (1) - Remove whistle imo.
00:18:157 (1) - Straight line flows like this are not intuitive. Try this:
00:20:657 (1,2,3) - 00:28:782 (3,4) - Don't put the 4 there, it's confusing for beginners.
00:30:657 (1) - This combo and so on, try not to use all straight line patterns.
00:37:532 (1,2,3,4,5,6) - Confusing for beginners.
00:42:532 (1,2,3,4,5,6) - ^ I suggest using sliders.
00:47:532 (1,2,3,4) - Bad distance spacing, this is wrong.
(It appears the same as previous sections, but having 0.5x really, this is a trap for beginners and is not good.)

00:49:407 (1,2,3) - I suggest not stacking, because beginners...yeah.

[Spiritomb]

Spiritomb Mods
00:00:655 (1,2,3,4) - I suggest replacing it with a spinner.
00:12:530 (1) - Unfortunately, this type of slider is not nice to look.
00:27:998 (1) - Don't let it intersect the previous slider.
00:31:280 (3,4) - Too small dist. spacing.
00:37:530 (1,2,3,4,5,6) - Try something else.

[Lucario]

Lucario Mods
00:03:155 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Try something else.
00:14:717 (1,2) - Try not to let it be on slider 3.
00:37:530 (1,2,3,4,5,6) - Try something else, use a nicer shape or a good flow etc.
00:42:530 (1,2,3,4,5,6) - nice.
00:47:998 (1,2,3,4,5,6) - no. don't do this. do not put beats on the red tick at this moment.
Use more flow...don't just adopt straight line figures...

[Garchomp]

Garchomp Mods
00:00:655 (1) - Spinner.
00:03:155 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - First off, don't let it stack too much imo, second, add some new combo in the midst of the sequence.
00:13:623 (2,3,4,5,6,7) - Not a nice flow.
00:13:780 (3) - 3 overlaps with slider.
00:20:030 (10) - New combo (nc.) 00:20:498 (1) delete new combo, then, make 00:20:811 (2) as new combo.
00:37:530 (1,2,3,4,5,6) - As usual, don't do this.
00:42:530 (1,2,3,4,5,6) - Bad flow.
00:47:998 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5) - And so on, putting notes on the red tick is awkward.
00:56:123 (5) - Don't hide it like this.
01:03:780 (6) - and so on, confusing pattern of hiding (stacking)
01:22:217 (7,8,9,10,11) - Awkward flow.

[Chaotic Togekiss]

Togekiss Mods
Can be improved. I would edit this some time later after you improved the other difficulties :)

DONE XD
Good luck with map, and please spend a minute evaluating my mod. Thx.
chaotic_iak
The problem is Chaotic Togekiss is my guest diff ._.
DarkSkyKnight

chaotic_iak wrote:

The problem is Chaotic Togekiss is my guest diff ._.
Well you could do two guest diffs right?
chaotic_iak
Oops not interpreted correctly

You said "I'll mod this after you fix the other diffs" to my diff. Well yeah why you don't mod it too; it will be fixed by a different person than DakeDekaane (me) so it should be of no problem. But it's up to you though; there's no deadline or something right? Take your time.
Topic Starter
DakeDekaane
Nazi mod *runs* \o/

I really need them, thank you, even if I have to remap all, but it doesn't matter~

I'll try moar pattern, wait for it, I've been a quite busy x3

DarkSkyKnight wrote:

I'm going to mod this soon...well, can I request for a guest diff as well? I would be pleased to map it =w=

I guess I would take Roserade. hmm.
It'll make me happy >o< and if it doesn't matter, we can re-arrange the Pokémon order, if you want~
DarkSkyKnight

chaotic_iak wrote:

Oops not interpreted correctly

You said "I'll mod this after you fix the other diffs" to my diff. Well yeah why you don't mod it too; it will be fixed by a different person than DakeDekaane (me) so it should be of no problem. But it's up to you though; there's no deadline or something right? Take your time.
It looks fine at the moment...though it could be improved...I will mod it sometime later because I still have 11 requests on my queue ...
DarkSkyKnight
SPOILER

DakeDekaane wrote:

Nazi mod *runs* \o/

I really need them, thank you, even if I have to remap all, but it doesn't matter~

I'll try moar pattern, wait for it, I've been a quite busy x3

DarkSkyKnight wrote:

I'm going to mod this soon...well, can I request for a guest diff as well? I would be pleased to map it =w=

I guess I would take Roserade. hmm.
It'll make me happy >o< and if it doesn't matter, we can re-arrange the Pokémon order, if you want~


Well, thx, here you go...

file
osu file format v9

[General]
AudioFilename: Battle! Champion Cynthia.mp3
AudioLeadIn: 1500
PreviewTime: 57530
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 30,2530,7530,12530,17530,22530,27530,32530,37530,42530,47530,52530,57530,61748,62530,67530,72530,77530,82530
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Battle! Champion Cynthia
Artist:Junichi Masuda
Creator:DakeDekaane
Version:Dark Roserade
Source:Pokemon Black & White
Tags:

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:2.00000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"roserade.jpg"
//Break Periods
2,37417,46617
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,212,208,200

[TimingPoints]
30,312.5,4,1,0,40,1,0
1592,-100,4,1,0,25,0,0
7217,-100,4,1,0,40,0,0
12530,-100,4,1,0,70,0,0
12686,-100,4,1,0,40,0,0
17998,-100,4,1,0,35,0,0
18311,-100,4,1,0,40,0,0
18467,-100,4,1,0,45,0,0
18623,-100,4,1,0,52,0,0
18780,-100,4,1,0,64,0,0
18936,-100,4,1,0,72,0,0
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It needs a lot of modding btw, I will put this map as my top priority for now :)

As for the 256 bit-rate thing, if you don't know what to do about it, I can help you to reduce it to 192 kbps if you'd like. I would give you the file via.....some thing...I guess..


EDIT:

put the following in your tags: Pearl Diamond Platinum 4 fourth generation final lucario (and all the pokemon names)
Topic Starter
DakeDekaane
I'll need a bg for Roserade (btw, it's a bit crazy, but the name of Dark Roserade implies that)~ D:

Still doing modiffications to Garchomp diff, so I won't update 'till tomorrow, or the day after, I have lots of stuff to do~ ;w;

Thank you very much for support this work~

Edit: Forget it, Garchomp finished~
DarkSkyKnight

DakeDekaane wrote:

I'll need a bg for Roserade (btw, it's a bit crazy, but the name of Dark Roserade implies that)~ D:

Still doing modiffications to Garchomp diff, so I won't update 'till tomorrow, or the day after, I have lots of stuff to do~ ;w;

Thank you very much for support this work~

Edit: Forget it, Garchomp finished~
hmm...


It's too small though...

Edit: Update my diff thx :)

SPOILER
osu file format v9

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Title:Battle! Champion Cynthia
Artist:Junichi Masuda
Creator:DakeDekaane
Version:Dark Roserade
Source:Pokemon Black & White
Tags:chaotic_iak DarkSkyKnight Pearl Diamond Platinum 4 fourth generation final Milotic Spiritomb Lucario Garchomp Roserade Togekiss

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64,272,8467,2,0,B|96:232|156:236,1,100.000000298023
168,244,8701,1,0
180,252,8780,1,0
260,340,8936,5,0
268,328,9014,1,0
276,316,9092,1,0
352,224,9248,2,0,B|384:184|444:188,1,100.000000298023
456,196,9483,1,0
468,208,9561,1,0
400,108,9717,1,0
380,88,9795,1,0
356,72,9873,1,0
328,60,9951,1,0
296,52,10030,1,0
176,48,10186,5,0
176,48,10264,1,0
176,48,10342,1,0
76,112,10498,2,0,B|88:212,1,100.000000298023
180,316,10811,2,0,B|168:216,1,100.000000298023
164,184,11045,1,0
160,152,11123,1,0
300,124,11280,5,0
304,152,11358,1,0
308,180,11436,1,0
312,208,11514,1,0
316,236,11592,2,0,B|328:336,1,100.000000298023
420,228,11905,2,0,B|440:128,1,100.000000298023
300,124,12217,1,0
268,128,12295,1,0
232,132,12373,1,0
192,136,12451,1,0
148,144,12530,6,0,B|96:156|56:184,1,100.000000298023
8,248,12842,1,8
32,324,12998,1,8
108,356,13155,1,0
184,332,13311,1,0
244,280,13467,2,0,B|292:256|340:284,1,100.000000298023,8|0
408,328,13780,5,8
436,152,13936,1,0
432,348,14092,1,0
460,136,14248,1,8
460,372,14405,1,0
128,104,14717,1,8
68,156,14873,1,8
68,156,15030,6,0,B|48:256,1,100.000000298023
128,216,15342,2,8,B|108:316,1,100.000000298023
188,276,15655,2,0,B|168:376,1,100.000000298023
248,336,15967,1,8
324,276,16123,1,0
312,172,16280,5,8
448,60,16436,1,0
276,156,16592,1,0
448,96,16748,1,8
236,148,16905,1,0
448,136,17217,2,0,B|444:240,2,100.000000298023,8|8|0
48,228,17842,5,8
48,136,17998,1,6
84,352,18311,5,0
148,276,18467,1,8
180,176,18623,1,0
112,84,18780,1,8
180,176,18936,1,8
300,180,19092,1,0
412,120,19248,1,8
512,28,19405,1,4
256,296,19717,5,8
256,280,19795,1,0
256,264,19873,1,0
256,248,19951,1,0
256,228,20030,2,0,B|256:128,1,100.000000298023
344,52,20342,2,0,B|344:152,1,100.000000298023
428,352,20811,5,0
364,276,20967,1,0
340,172,21123,1,0
408,72,21280,1,0
340,172,21436,1,0
220,172,21592,1,0
108,128,21748,1,0
8,48,21905,1,0
492,248,22217,5,6
80,320,22530,6,0,B|48:364|-4:376,2,100.000000298023
128,252,22998,1,0
376,244,23155,1,0
384,132,23311,1,8
376,244,23467,2,0,B|328:264|316:320,1,100.000000298023
204,312,23780,2,0,B|184:264|128:252,1,100.000000298023,0|8
136,140,24092,2,0,B|184:120|196:64,1,100.000000298023,0|8
308,72,24405,1,8
340,112,24483,1,8
382,131,24561,1,8
424,228,24717,1,8
376,244,24795,1,0
344,284,24873,1,0
344,284,25030,6,0,B|376:328|428:340,2,100.000000298023
256,192,25498,1,0
136,140,25655,1,0
128,252,25811,1,10
136,140,25967,2,0,B|184:120|196:64,1,100.000000298023,0|2
308,72,26280,2,0,B|328:120|384:132,1,100.000000298023,0|8
376,244,26592,2,0,B|328:264|316:320,1,100.000000298023,0|8
204,312,26905,2,0,B|184:264|128:252,1,100.000000298023,0|8
256,236,27217,2,0,B|256:136,1,100.000000298023
256,32,27530,5,4
136,80,27686,2,0,B|80:48,2,50.0000001490115
52,176,27998,2,0,B|36:224|40:280,1,100.000000298023
60,368,28311,5,0
164,332,28467,1,0
268,284,28623,1,0
372,208,28780,1,0
268,284,28936,1,0
152,244,29092,1,0
60,152,29248,1,0
4,24,29405,1,0
508,116,29717,1,0
256,352,30030,5,4
376,304,30186,2,0,B|432:336,2,50.0000001490115
460,208,30498,2,0,B|476:160|472:104,1,100.000000298023
384,20,30811,5,0
280,32,30967,1,0
188,80,31123,1,0
108,168,31280,1,0
188,80,31436,1,0
320,136,31592,1,0
440,208,31748,1,0
512,348,31905,1,0
108,168,32217,1,0
108,168,32530,6,0,B|64:203|44:244,2,100.000000298023
240,136,32998,1,0
309,332,33311,1,0
404,215,33467,1,0
350,75,33623,1,0
202,51,33780,1,0
107,168,33936,1,0
161,308,34092,1,0
309,332,34248,1,0
404,215,34405,1,0
107,168,34717,5,6
404,216,35030,6,0,B|448:180|468:140,2,100.000000298023
272,248,35498,1,0
202,51,35811,1,0
107,168,35967,1,0
161,308,36123,1,0
309,332,36280,1,0
404,215,36436,1,0
350,75,36592,1,0
202,51,36748,1,0
108,169,36905,1,0
404,215,37217,5,6
256,76,47217,5,0
264,112,47295,1,0
288,144,47373,1,0
312,164,47451,1,0
348,180,47530,6,0,B|380:220|372:276,1,100.000000298023
256,256,47842,2,0,B|224:296|232:352,1,100.000000298023
124,296,48155,1,0
364,312,48467,1,0
152,200,48780,6,0,B|120:160|128:104,1,100.000000298023
244,132,49092,2,0,B|276:92|268:36,1,100.000000298023
444,144,49405,1,0
320,336,49561,1,0
352,112,49717,1,0
416,332,49873,1,0
264,160,50030,6,0,B|216:184|164:188,3,100.000000298023
52,152,50655,1,0
248,280,50967,1,0
460,164,51280,6,0,B|488:112|460:68,1,100.000000298023
356,128,51592,2,0,B|328:180|356:224,1,100.000000298023
416,320,51905,1,0
252,208,52061,1,0
88,324,52217,1,0
284,360,52373,1,0
416,320,52530,6,0,B|452:284|472:232,1,100.000000298023
356,128,52842,2,0,B|338:175|342:231,1,100.000000298023
224,292,53155,2,0,B|124:276|44:208,2,200.000000596046
352,272,53936,5,0
456,196,54092,1,0
420,72,54248,1,0
292,48,54405,1,0
144,148,54561,1,0
364,112,54717,1,0
72,88,54873,1,0
32,212,55030,6,0,B|16:316,1,100.000000298023
20,340,55264,1,0
28,372,55342,1,0
152,328,55498,2,0,B|136:229,1,100.000000298023
252,168,55811,1,0
356,248,55967,1,0
356,248,56045,1,0
356,248,56123,1,0
404,132,56280,5,0
252,112,56436,1,0
408,156,56592,1,0
236,132,56748,1,0
412,176,56905,1,0
188,64,57061,1,0
356,248,57217,1,0
144,284,57373,1,0
144,284,57530,6,0,B|92:276|56:240,1,100.000000298023
24,168,57842,1,0
32,92,57998,1,0
48,20,58155,2,0,B|76:28|100:20|100:20|96:48|96:48|116:32|116:32|128:56|128:56|148:32|148:32|156:64|172:64,1,200.000000596046
224,116,58623,1,0
292,72,58780,2,0,B|300:73|308:41|308:41|328:65|328:65|340:41|340:41|360:57|360:57|356:29|356:29|380:37|408:29,1,200.000000596046
416,112,59248,1,0
476,168,59405,5,0
316,248,59561,1,0
348,260,59717,1,0
200,364,59873,1,0
288,232,60030,6,0,B|180:184|184:76,1,200.000000596046
100,60,60498,1,0
52,128,60655,2,0,B|148:168|168:280,1,200.000000596046
240,344,61123,1,0
336,312,61280,2,0,B|428:288|447:247|456:212|440:200|408:196|398:214|412:232|412:232,1,200.000000596046
492,304,61748,1,0
320,224,61905,5,0
352,224,62061,1,0
184,128,62217,1,0
148,128,62373,1,0
384,224,62530,6,0,B|440:232|476:188|476:188|480:132|512:100,1,200.000000596046
440,40,62998,1,0
348,48,63155,2,0,B|256:72|237:113|228:148|244:160|276:164|286:146|272:128|272:128,1,200.000000596046
192,52,63623,1,0
132,124,63780,2,0,B|76:116|40:160|40:160|36:216|4:248,1,200.000000596046
80,296,64248,1,0
164,332,64405,5,0
256,140,64561,1,0
348,332,64717,1,0
256,224,64873,1,0
256,140,65030,6,0,B|201:128|156:104,1,100.000000298023
264,56,65342,2,0,B|312:52|372:60,1,100.000000298023
436,104,65655,2,0,B|460:200|404:296,1,200.000000596046
332,360,66123,1,0
240,320,66280,2,0,B|216:224|272:128,1,200.000000596046
336,60,66748,1,0
420,20,66905,5,0
304,272,67061,1,0
384,160,67217,1,0
164,344,67373,1,0
256,192,67530,6,0,B|180:168|128:40,1,200.000000596046
256,192,67998,2,0,B|332:216|384:344,1,200.000000596046
256,192,68467,6,0,B|185:228|58:175,1,200.000000596046
256,192,68935,2,0,B|326:155|453:208,1,200.000000596046
256,192,69405,6,0,B|232:268|104:320,1,200.000000596046
256,192,69873,2,0,B|268:154|332:128,1,100.000000298023
512,32,70498,5,0
0,364,70967,1,0
512,324,71280,1,0
512,352,71436,1,0
0,32,71905,1,0
256,136,72217,1,0
424,376,72530,2,0,B|324:376,1,100.000000298023
324,376,72998,5,0
200,256,73311,1,0
200,256,73467,1,0
200,256,73623,1,0
36,192,73780,5,0
116,116,73936,2,0,B|84:80,2,50.0000001490115
220,80,74248,1,0
332,84,74405,1,0
332,84,74483,1,0
332,84,74561,1,0
428,140,74717,1,0
432,172,74795,1,0
440,208,74873,1,0
448,244,74951,1,0
456,280,75030,1,0
476,368,75186,5,0
436,364,75264,1,0
396,356,75342,1,0
304,320,75498,2,0,B|256:296|200:308,2,100.000000298023
376,264,75967,1,0
360,236,76045,1,0
336,212,76123,1,0
264,148,76280,5,0
256,112,76358,1,0
232,92,76436,1,0
200,80,76514,1,0
168,88,76592,2,0,B|96:156,1,100.000000298023
56,264,76905,2,0,B|72:316|108:348,1,100.000000298023
216,372,77217,1,0
240,332,77295,1,0
256,284,77373,1,0
256,192,77530,12,0,78780
256,120,78936,5,0
196,160,79092,1,0
148,216,79248,1,0
108,276,79405,1,0
80,344,79561,1,0
108,276,79717,1,0
48,236,79873,1,0
256,264,80030,5,0
316,224,80186,1,0
364,168,80342,1,0
404,108,80499,1,0
432,40,80655,1,0
404,108,80811,1,0
464,148,80967,1,0
256,192,81280,1,0
256,192,81436,5,0
256,116,81592,1,0
256,272,81748,1,0
256,40,81905,1,0
256,352,82061,1,0
104,280,82217,1,0
136,248,82295,1,0
172,220,82373,1,0
212,204,82451,1,0
256,192,82530,1,0

The pic I used...it doesn't fit though with the other diffs.









SECOND MOD, Don't give kudos.

[Milotic]

00:18:782 (3) - Don't let this come in contact with the green slider 1.
00:20:969 (2) - Place somewhere else so that it does not come into contact with blue slider 1.
00:28:782 (3) - Same as above.
00:49:407 (1) - Don't let this come into contact with Circle 3. 00:50:969 (2) to x: 360 y: 372
01:10:032 (1,2,3,4,5,6,7) - Scale by 1.1x. Ctrl+Shift+S

I believe that this difficulty is READY FOR RANK! XD

[Spiritomb]
00:18:000 (1,2,3) - This is awkward for beginners. Try to not use that many...well...repeats. Try and adopt this shape: 00:20:500 (1,2,3).
00:42:532 (1,2,3,4,5,6) - Ctrl+J and Ctrl+H.

This difficulty needs a little bit more work. :)

[Lucario]
00:36:750 (5,6) - Lower these notes a bit.
00:37:532 (1,2,3,4,5,6) - It's still confusing...Why not just use the green combo after the spinner and Ctrl+H + Ctrl+J?

It's almost there. Now you need to consider using curvy flows occasionally.

[Garchomp]
00:12:532 (1) - change the shape of this slider.
01:17:532 (1) - Shorten to 01:20:032 or extend to 01:20:969.
01:22:141 (7) - Remove 7.

[Chaotic]
General: I suggest using a bigger distance spacing for everything. From 1.00x to 1.1x would be fine.
00:28:623 (3,4) - Try not getting these circles covered by the slider.
01:17:530 (1) - Put this somewhere else.
01:15:030 (1,2,3,4,5) and onwards - Adopt a bigger distance spacing.
pimp
random modding again :P


Milotic

00:02:532 - i dont like the way that the whistles sounds in this section, remove whistles, and use claps in 2nd upbeats and 4th upbeats?
00:03:157 (1) - remove nc?
00:05:032 (4) - nc ?
00:05:657 (1) - remove nc?
00:21:282 (3,1) - you are using 1,0x distance spacing here, but the previous notes are 0,80x, use a consistent spacing ia an eazy dificulty
01:10:032 (1,2,3,4,5,6,7) - using 0,7x spacing here
01:12:844 - fill this blank space between the last note and the spinner?


Spiritomb

00:40:657 - i think this spinner should start in the previous white tick
00:42:532 (1,2,3,4,5,6) - select all six, then ctrl+h
00:45:657 - same as 00:40:657

the combo in 01:10:032 has a spacing error ill sugest bellow a different style, but i cant puush atm, ill only post x and y
01:10:032 (1) - move it to x256 y88
01:10:500 (2) - move it to x200 y228
01:10:969 (3) - move it to x332 y156
01:11:438 (4) - move it to x180 y156
01:11:907 (5) - move it to x312 y228
01:12:219 (6) - move it to x256 y312
01:12:532 (7) - move it to x200 y228

01:12:844 - fill this blank space between the last note and the spinner?


Lucario

00:37:375 (1,2,3,4,5,6) - use a harder pattern
00:40:657 - i think this spinner should start in the previous white tick
00:42:532 (1,2,3,4,5,6) - use a harder pattern
00:45:657 - i think this spinner should start in the previous white tick
00:50:344 - circle here, or repeat the previous slider?
00:52:844 - ^
00:55:344 - ^
00:57:844 - ^
01:00:344 - ^
01:02:844 - ^
01:05:344 - ^
01:10:032 (1,2,3,4,5,6,7) - use a harder pattern
01:12:844 - fill this blank space between the last note and the spinner?



Garchomp

01:10:032 (1,2,3,4,5,6,7) - use a harder patern? something like using jumps in 5,6,7


Chaotic Togekiss

01:10:030 (1,2,3,4,5,6,7) - use a harder patern? something like using jumps in 5,6,7
01:20:967 - circle here maybe
01:21:123 - ^

Dark Roserade

wip?

00:01:905 - this spinner is too short, you must to use a spinner that auto play can make at least 2000 bonus spin..
.. start the spinner at 00:01:670 ?

00:03:155 (1,2,1,2,1,2,1,2) use a bit more symmetry?
00:03:467 (1) - remove nc?
00:04:092 (1) - ^
00:18:311 - (1,2,3,4,5,6,7,8) does that volume changes really works here ? ?
Topic Starter
DakeDekaane
Updated all diffs except Spiritomb, I have creative problems~ \(°D°)/, I've done a basic bg for Dark Roserade from the first image x3
DarkSkyKnight
Dark Roserade

wip? No it's not. If you mean the short break in between...I'm not sure as to whether to leave it there or not, as it's quite a jumpy map. My experience with tablet and mouse tells me that jumpy maps tends to disorientate your hand position.

00:01:905 - this spinner is too short, you must to use a spinner that auto play can make at least 2000 bonus spin..
.. start the spinner at 00:01:670 ? fixed, and by the way, I think the rules recently changed to allow 1000...forgot.

00:03:155 (1,2,1,2,1,2,1,2) use a bit more symmetry?
00:03:467 (1) - remove nc?
00:04:092 (1) - ^
all fixed.

00:18:311 - (1,2,3,4,5,6,7,8) does that volume changes really works here ? ?
it's quite noticeable if you listen to it carefully, but otherwise it's just there to create subtle atmosphere.


Thanks for the mod :)

Beatmap Update:
SPOILER
osu file format v9

[General]
AudioFilename: Battle! Champion Cynthia.mp3
AudioLeadIn: 1500
PreviewTime: 57530
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 30,2530,7530,12530,17530,22530,27530,32530,37530,42530,47530,52530,57530,61748,62530,67530,72530,77530,82530
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Battle! Champion Cynthia
Artist:Junichi Masuda
Creator:DakeDekaane
Version:Dark Roserade
Source:Pokemon Black & White
Tags:chaotic_iak DarkSkyKnight Pearl Diamond Platinum 4 fourth generation final Milotic Spiritomb Lucario Garchomp Roserade Togekiss

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:2.00000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"roserade.jpg"
//Break Periods
2,37417,46617
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,212,208,200

[TimingPoints]
30,312.5,4,1,0,25,1,0
342,-100,4,1,0,21,0,0
576,-100,4,1,0,17,0,0
967,-100,4,1,0,14,0,0
1592,-100,4,1,0,10,0,0
1826,-100,4,1,0,20,0,0
1905,-100,4,1,0,30,0,0
1983,-100,4,1,0,40,0,0
2061,-100,4,1,0,50,0,0
2139,-100,4,1,0,60,0,0
2217,-100,4,1,0,70,0,0
2295,-100,4,2,0,80,0,0
2373,-100,4,2,0,90,0,0
2451,-100,4,2,0,100,0,0
3155,-100,4,1,0,25,0,0
3467,-100,4,2,0,28,0,0
3623,-100,4,1,0,25,0,0
4717,-100,4,2,0,28,0,0
4728,-100,4,1,0,25,0,0
5030,-100,4,2,0,28,0,0
5041,-100,4,1,0,25,0,0
5967,-100,4,2,0,28,0,0
5978,-100,4,1,0,25,0,0
6905,-100,4,2,0,28,0,0
7061,-100,4,1,0,25,0,0
7217,-100,4,2,0,28,0,0
7228,-100,4,1,0,40,0,0
8467,-100,4,2,0,43,0,0
8478,-100,4,1,0,40,0,0
9717,-100,4,2,0,43,0,0
9795,-100,4,1,0,40,0,0
10030,-100,4,2,0,43,0,0
10108,-100,4,1,0,40,0,0
10967,-100,4,2,0,43,0,0
11045,-100,4,1,0,40,0,0
11905,-100,4,2,0,43,0,0
11916,-100,4,1,0,40,0,0
12217,-100,4,2,0,43,0,0
12228,-100,4,1,0,40,0,0
12530,-100,4,1,0,70,0,0
12686,-100,4,1,0,40,0,0
17998,-100,4,1,0,35,0,0
18311,-100,4,1,0,40,0,0
18467,-100,4,1,0,45,0,0
18623,-100,4,1,0,52,0,0
18780,-100,4,1,0,64,0,0
18936,-100,4,1,0,72,0,0
19092,-100,4,1,0,80,0,0
19248,-100,4,1,0,84,0,0
19405,-100,4,1,0,88,0,0
19717,-100,4,1,0,40,0,0
20498,-100,4,1,0,35,0,0
20811,-100,4,1,0,40,0,0
20967,-100,4,1,0,45,0,0
21123,-100,4,1,0,52,0,0
21280,-100,4,1,0,64,0,0
21436,-100,4,1,0,72,0,0
21592,-100,4,1,0,80,0,0
21748,-100,4,1,0,84,0,0
21905,-100,4,1,0,88,0,0
22217,-100,4,1,0,40,0,0
40030,-100,4,1,0,70,0,0
40186,-100,4,1,0,40,0,0
45030,-100,4,1,0,70,0,0
45186,-100,4,1,0,40,0,0
57530,-100,4,1,0,70,0,1
57686,-100,4,1,0,40,0,1
67530,-100,4,1,0,40,0,0
72530,-100,4,1,0,70,0,0
72686,-100,4,1,0,40,0,0
77530,-100,4,1,0,70,0,0
77686,-100,4,1,0,40,0,0
82530,-100,4,1,0,70,0,0
82686,-100,4,1,0,40,0,0


[Colours]
Combo1 : 50,104,205
Combo2 : 31,173,38
Combo3 : 151,247,9

[HitObjects]
184,360,30,6,0,B|56:320|-16:136|88:-40|256:-96|424:-40|528:136|456:320|328:360,1,1000.00000298023
256,192,1748,12,4,2530
36,72,3155,5,0
92,180,3311,1,0
180,96,3467,1,4
200,216,3623,1,0
312,216,3780,5,0
332,96,3936,1,0
420,180,4092,1,0
476,72,4248,1,0
424,256,4405,6,0,B|382:284|336:300,1,100.000000298023
220,336,4717,2,0,B|170:317|132:292,1,100.000000298023,4|0
28,224,5030,6,0,B|8:176|36:124,1,100.000000298023,4|0
152,152,5342,2,0,B|176:108|156:56,1,100.000000298023
152,152,5655,6,0,B|179:108|238:101,1,100.000000298023
264,216,5967,2,0,B|313:210|344:164,1,100.000000298023,4|0
264,216,6280,6,0,B|315:213|355:257,1,100.000000298023
272,340,6592,2,0,B|305:377|360:376,1,100.000000298023
464,312,6905,5,4
504,200,7061,1,0
460,88,7217,2,0,B|496:56,2,50.0000001490115,4|0|0
356,24,7530,1,6
240,48,7686,5,0
232,60,7764,1,0
224,72,7842,1,0
132,148,7998,2,0,B|100:188|40:184,1,100.000000298023
28,176,8233,1,0
16,164,8311,1,0
64,272,8467,2,0,B|96:232|156:236,1,100.000000298023,6|0
168,244,8701,1,0
180,252,8780,1,0
260,340,8936,5,0
268,328,9014,1,0
276,316,9092,1,0
352,224,9248,2,0,B|384:184|444:188,1,100.000000298023
456,196,9483,1,0
468,208,9561,1,0
400,108,9717,1,6
380,88,9795,1,0
356,72,9873,1,4
328,60,9951,1,0
296,52,10030,1,6
176,48,10186,5,0
176,48,10264,1,0
176,48,10342,1,0
76,112,10498,2,0,B|88:212,1,100.000000298023
180,316,10811,2,0,B|168:216,1,100.000000298023,0|6
164,184,11045,1,0
160,152,11123,1,0
300,124,11280,5,0
304,152,11358,1,0
308,180,11436,1,0
312,208,11514,1,0
316,236,11592,2,0,B|328:336,1,100.000000298023
420,228,11905,2,0,B|440:128,1,100.000000298023,6|0
300,124,12217,1,6
268,128,12295,1,0
232,132,12373,1,0
192,136,12451,1,0
148,144,12530,6,0,B|96:156|56:184,1,100.000000298023
8,248,12842,1,8
32,324,12998,1,8
108,356,13155,1,0
184,332,13311,1,0
244,280,13467,2,0,B|292:256|340:284,1,100.000000298023,8|0
408,328,13780,5,8
436,152,13936,1,0
432,348,14092,1,0
460,136,14248,1,8
460,372,14405,1,0
128,104,14717,1,8
68,156,14873,1,8
68,156,15030,6,0,B|48:256,1,100.000000298023
128,216,15342,2,8,B|108:316,1,100.000000298023
188,276,15655,2,0,B|168:376,1,100.000000298023
248,336,15967,1,8
324,276,16123,1,0
312,172,16280,5,8
448,60,16436,1,0
276,156,16592,1,0
448,96,16748,1,8
236,148,16905,1,0
448,136,17217,2,0,B|444:240,2,100.000000298023,8|8|0
48,228,17842,5,8
48,136,17998,1,6
84,352,18311,5,0
148,276,18467,1,8
180,176,18623,1,0
112,84,18780,1,8
180,176,18936,1,8
300,180,19092,1,0
412,120,19248,1,8
512,28,19405,1,4
256,296,19717,5,8
256,280,19795,1,0
256,264,19873,1,8
256,248,19951,1,0
256,228,20030,2,0,B|256:128,1,100.000000298023,0|0
344,52,20342,2,0,B|344:152,1,100.000000298023,8|2
428,352,20811,5,0
364,276,20967,1,8
340,172,21123,1,0
408,72,21280,1,8
340,172,21436,1,8
220,172,21592,1,0
108,128,21748,1,8
8,48,21905,1,0
492,248,22217,5,6
80,320,22530,6,0,B|48:364|-4:376,2,100.000000298023,0|0|8
128,252,22998,1,8
376,244,23155,1,4
384,132,23311,1,8
376,244,23467,2,0,B|328:264|316:320,1,100.000000298023
204,312,23780,2,0,B|184:264|128:252,1,100.000000298023,0|8
136,140,24092,2,0,B|184:120|196:64,1,100.000000298023,0|8
308,72,24405,1,8
340,112,24483,1,8
382,131,24561,1,8
424,228,24717,1,8
376,244,24795,1,0
344,284,24873,1,0
344,284,25030,6,0,B|376:328|428:340,2,100.000000298023,0|0|8
256,192,25498,1,8
136,140,25655,1,0
128,252,25811,1,10
136,140,25967,2,0,B|184:120|196:64,1,100.000000298023,0|2
308,72,26280,2,0,B|328:120|384:132,1,100.000000298023,0|8
376,244,26592,2,0,B|328:264|316:320,1,100.000000298023,0|8
204,312,26905,2,0,B|184:264|128:252,1,100.000000298023,0|8
256,236,27217,2,0,B|256:136,1,100.000000298023
256,32,27530,5,4
136,80,27686,2,0,B|80:48,2,50.0000001490115,0|0|8
52,176,27998,2,0,B|36:224|40:280,1,100.000000298023,2|0
60,368,28311,5,0
164,332,28467,1,0
268,284,28623,1,0
372,208,28780,1,0
268,284,28936,1,0
152,244,29092,1,0
60,152,29248,1,0
4,24,29405,1,0
508,116,29717,1,0
256,352,30030,5,4
376,304,30186,2,0,B|432:336,2,50.0000001490115
460,208,30498,2,0,B|476:160|472:104,1,100.000000298023
384,20,30811,5,0
280,32,30967,1,0
188,80,31123,1,0
108,168,31280,1,0
188,80,31436,1,0
320,136,31592,1,0
440,208,31748,1,0
512,348,31905,1,0
108,168,32217,1,0
108,168,32530,6,0,B|64:203|44:244,2,100.000000298023
240,136,32998,1,0
309,332,33311,1,0
404,215,33467,1,0
350,75,33623,1,0
202,51,33780,1,0
107,168,33936,1,0
161,308,34092,1,0
309,332,34248,1,0
404,215,34405,1,0
107,168,34717,5,6
404,216,35030,6,0,B|448:180|468:140,2,100.000000298023
272,248,35498,1,0
202,51,35811,1,0
107,168,35967,1,0
161,308,36123,1,0
309,332,36280,1,0
404,215,36436,1,0
350,75,36592,1,0
202,51,36748,1,0
108,169,36905,1,0
404,215,37217,5,6
256,76,47217,5,0
264,112,47295,1,0
288,144,47373,1,0
312,164,47451,1,0
348,180,47530,6,0,B|380:220|372:276,1,100.000000298023
256,256,47842,2,0,B|224:296|232:352,1,100.000000298023
124,296,48155,1,0
364,312,48467,1,0
152,200,48780,6,0,B|120:160|128:104,1,100.000000298023
244,132,49092,2,0,B|276:92|268:36,1,100.000000298023
444,144,49405,1,0
320,336,49561,1,0
352,112,49717,1,0
416,332,49873,1,0
264,160,50030,6,0,B|216:184|164:188,3,100.000000298023
52,152,50655,1,0
248,280,50967,1,0
460,164,51280,6,0,B|488:112|460:68,1,100.000000298023
356,128,51592,2,0,B|328:180|356:224,1,100.000000298023
416,320,51905,1,0
252,208,52061,1,0
88,324,52217,1,0
284,360,52373,1,0
416,320,52530,6,0,B|452:284|472:232,1,100.000000298023
356,128,52842,2,0,B|338:175|342:231,1,100.000000298023
224,292,53155,2,0,B|124:276|44:208,2,200.000000596046
352,272,53936,5,0
456,196,54092,1,0
420,72,54248,1,0
292,48,54405,1,0
144,148,54561,1,0
364,112,54717,1,0
72,88,54873,1,0
32,212,55030,6,0,B|16:316,1,100.000000298023
20,340,55264,1,0
28,372,55342,1,0
152,328,55498,2,0,B|136:229,1,100.000000298023
252,168,55811,1,0
356,248,55967,1,0
356,248,56045,1,0
356,248,56123,1,0
404,132,56280,5,0
252,112,56436,1,0
408,156,56592,1,0
236,132,56748,1,0
412,176,56905,1,0
188,64,57061,1,0
356,248,57217,1,0
144,284,57373,1,0
144,284,57530,6,0,B|92:276|56:240,1,100.000000298023
24,168,57842,1,0
32,92,57998,1,0
48,20,58155,2,0,B|76:28|100:20|100:20|96:48|96:48|116:32|116:32|128:56|128:56|148:32|148:32|156:64|172:64,1,200.000000596046
224,116,58623,1,0
292,72,58780,2,0,B|300:73|308:41|308:41|328:65|328:65|340:41|340:41|360:57|360:57|356:29|356:29|380:37|408:29,1,200.000000596046
416,112,59248,1,0
476,168,59405,5,0
316,248,59561,1,0
348,260,59717,1,0
200,364,59873,1,0
288,232,60030,6,0,B|180:184|184:76,1,200.000000596046
100,60,60498,1,0
52,128,60655,2,0,B|148:168|168:280,1,200.000000596046
240,344,61123,1,0
336,312,61280,2,0,B|428:288|447:247|456:212|440:200|408:196|398:214|412:232|412:232,1,200.000000596046
492,304,61748,1,0
320,224,61905,5,0
352,224,62061,1,0
184,128,62217,1,0
148,128,62373,1,0
384,224,62530,6,0,B|440:232|476:188|476:188|480:132|512:100,1,200.000000596046
440,40,62998,1,0
348,48,63155,2,0,B|256:72|237:113|228:148|244:160|276:164|286:146|272:128|272:128,1,200.000000596046
192,52,63623,1,0
132,124,63780,2,0,B|76:116|40:160|40:160|36:216|4:248,1,200.000000596046
80,296,64248,1,0
164,332,64405,5,0
256,140,64561,1,0
348,332,64717,1,0
256,224,64873,1,0
256,140,65030,6,0,B|201:128|156:104,1,100.000000298023
264,56,65342,2,0,B|312:52|372:60,1,100.000000298023
436,104,65655,2,0,B|460:200|404:296,1,200.000000596046
332,360,66123,1,0
240,320,66280,2,0,B|216:224|272:128,1,200.000000596046
336,60,66748,1,0
420,20,66905,5,0
304,272,67061,1,0
384,160,67217,1,0
164,344,67373,1,0
256,192,67530,6,0,B|180:168|128:40,1,200.000000596046
256,192,67998,2,0,B|332:216|384:344,1,200.000000596046
256,192,68467,6,0,B|185:228|58:175,1,200.000000596046
256,192,68935,2,0,B|326:155|453:208,1,200.000000596046
256,192,69405,6,0,B|232:268|104:320,1,200.000000596046
256,192,69873,2,0,B|268:154|332:128,1,100.000000298023
512,32,70498,5,0
0,364,70967,1,0
512,324,71280,1,0
512,352,71436,1,0
0,32,71905,1,0
256,136,72217,1,0
424,376,72530,2,0,B|324:376,1,100.000000298023
324,376,72998,5,0
200,256,73311,1,0
200,256,73467,1,0
200,256,73623,1,0
36,192,73780,5,0
116,116,73936,2,0,B|84:80,2,50.0000001490115
220,80,74248,1,0
332,84,74405,1,0
332,84,74483,1,0
332,84,74561,1,0
428,140,74717,1,0
432,172,74795,1,0
440,208,74873,1,0
448,244,74951,1,0
456,280,75030,1,0
476,368,75186,5,0
436,364,75264,1,0
396,356,75342,1,0
304,320,75498,2,0,B|256:296|200:308,2,100.000000298023
376,264,75967,1,0
360,236,76045,1,0
336,212,76123,1,0
264,148,76280,5,0
256,112,76358,1,0
232,92,76436,1,0
200,80,76514,1,0
168,88,76592,2,0,B|96:156,1,100.000000298023
56,264,76905,2,0,B|72:316|108:348,1,100.000000298023
216,372,77217,1,0
240,332,77295,1,0
256,284,77373,1,0
256,192,77530,12,0,78780
256,120,78936,5,0
196,160,79092,1,0
148,216,79248,1,0
108,276,79405,1,0
80,344,79561,1,0
108,276,79717,1,0
48,236,79873,1,0
256,264,80030,5,0
316,224,80186,1,0
364,168,80342,1,0
404,108,80499,1,0
432,40,80655,1,0
404,108,80811,1,0
464,148,80967,1,0
256,192,81280,1,0
256,192,81436,5,0
256,116,81592,1,0
256,272,81748,1,0
256,40,81905,1,0
256,352,82061,1,0
104,280,82217,1,0
136,248,82295,1,0
172,220,82373,1,0
212,204,82451,1,0
256,192,82530,1,0

Last but not least, HP+1 and Overall Difficulty+1 for Milotic.

And on your map description please add this:

Milotic - Easy
Lucario - Hard
and so on.
chaotic_iak

DarkSkyKnight wrote:

[Chaotic]
General: I suggest using a bigger distance spacing for everything. From 1.00x to 1.1x would be fine. Nah, I think it's good enough for Insane. I'm not suited with long spacing.
00:28:623 (3,4) - Try not getting these circles covered by the slider. Uh that was my original intention. They are not really covered actually, and it's Insane.
01:17:530 (1) - Put this somewhere else. Why?
01:15:030 (1,2,3,4,5) and onwards - Adopt a bigger distance spacing.Alright, something like that.

pimpG wrote:

Chaotic Togekiss

01:10:030 (1,2,3,4,5,6,7) - use a harder patern? something like using jumps in 5,6,7 Done.
01:20:967 - circle here maybe Done.
01:21:123 - ^
http://puu.sh/CS29
chaotic_iak
[Dark Roserade]
Background image doesn't seem to match the theme of the others. Like, the other five seem to be from the same artist, or at least having the same style. Save for Spiritomb where moe is just so hard to find.

00:01:905 (1) - Too short? Auto only gets 1000 bonus.
Many places - Distance seems not to be similar to neighborhood, but it's Insane, so it's up to you.

AR -1 probably? With irregular distance and fast AR, some people might get confused.

That's all.
Topic Starter
DakeDekaane
Updating again~

I was lost on Pokémon BW2 x3

btw I'm mapping Spiritomb grr~
Kokatsu
Hey there, as requested via. queue~

[General]
Always keep the BeatSnapDivisor on a level which you actually used in the map (for snapping notes, if you snap greenlines on 1/8 but you only map on 1/4, stay at 1/4), it's kinda annoying to swap it back to the original one
Use same Combocolours in all diffs (if you want to stick to the combocolours being different in guestdiffs, use all combocolours in all diffs and use the customize combocolourtool on every map), moreover, its recommended to not use black as a combocolour for those no-bg players who cry like hell if you can't see the circles.
This one.
Make sure all Kiaitimes start and end on the same spot.
in guest diffs, red timingsections are at 00:00:030, in uploaders at 00:00:032, you must only use one of these times for all diffs (the 30ms one sounds better IMO)
Remove Bookmarks from all diffs to make .osz smaller

[Dark Roserade]
There are unused green timingsections: 00:40:030 - 00:40:186 - 00:45:030 - 00:45:186 - 01:22:686
Unsnapped inherited (green) timing point(s) at: 00:04:728 (snap to 00:04:717) - 00:05:041 (snap to 00:05:030) - 00:05:978 (snap to 00:05:967) - 00:07:228 (snap to 00:07:217) - 00:08:478 (snap to 00:08:467) - 00:11:916 (snap to 00:11:905) - 00:12:228 (snap to 00:12:217)
00:07:530 (4) - finish only here fits well
00:17:998 (2) - ^
00:18:311 (1,2,3,4,5,6,7,8) - This vol.increase is getting a bit too loud. only increase by half the ammount for each section to keep it at a nice level
00:20:811 (1,2,3,4,5,6,7,8) - ^
00:22:217 (1) - no whistle pls
00:25:811 (4) - ^
00:25:967 (5) - ^ (end)
00:27:998 (3) - ^ (start)
00:32:217 (9) - finish
00:37:217 (1) - remove whistle

[Chaotic Togekiss]
HP or OD -1
unused timingsection 01:22:686
00:00:030 (1,2,3) - replace claps with whistles
00:02:530 (1) - move NC on next note, atm it's just hard to read with this NC
00:08:623 (6) - remove whistle (end)
00:41:280 (3) - maybe go for a curved shape?
I like this~

2cnd waypoint to 224|192, 3rd to 288|192


[Garchomp]
Plays better with AR+1 IMO
01:10:032 (2) - NC to prevent Spinnerbug
00:24:407 (7) - the placement is a bit weird since you stack prev. 6 with 4. Either unstack 6 and 4 or stack 7 and 3
00:26:907 (9) - ^ corrosponding

[Lucario]
01:10:032 (2) - NC to prevent Spinnerbug
00:54:719 (6) - remove last reverse?

[Spiritomb]
The difficulty in this diff is a bit weird, you got those epic long, easy sliders mixed up with singlenote/slider combinations which are not that easy to read (for beginners) (example: 00:35:500 (1,2,3,4,5) - ) ; consider evening it
00:47:532 (2) - NC to prevent Spinnerbug
01:10:032 (2) - ^
00:12:532 (1) - uhm..make it more of a circle? D:

[Milotic]
Clear~


Btw, when I say "you can ignore all rules" that implies that you can ignore all rules, including overall drainingtime. I just modded all ;3

Good luck :3
Illumined
General
  1. Timing is totally off. Please use this: BPM 191.941, Offset 2505
  2. Inconsisitency preview time, audio lead-in and countdown. Plus kiai time, too. Please check it carefully.
  3. Make sure your all things are changed, then call me back if you still need a futher modding.
chaotic_iak

Kokatsu wrote:

[Chaotic Togekiss]
HP or OD -1 HP -1
unused timingsection 01:22:686 Removed
00:00:030 (1,2,3) - replace claps with whistles Done
00:02:530 (1) - move NC on next note, atm it's just hard to read with this NC Fixed
00:08:623 (6) - remove whistle (end) Done
00:41:280 (3) - maybe go for a curved shape? Like this?

Illumined wrote:

General
  1. Timing is totally off. Please use this: BPM 191.941, Offset 2505 I don't agree with offset, as some people (me, DarkSkyKnight, and even DakeDekaane's Garchomp) use the song before the aforementioned offset. I leave BPM to creator.
  2. Inconsisitency preview time, audio lead-in and countdown. Plus kiai time, too. Please check it carefully. Lead-in + countdown reason same as reason for offset. The rest, I leave it to the map creator.
  3. Make sure your all things are changed, then call me back if you still need a futher modding.
http://puu.sh/EMnj
Topic Starter
DakeDekaane
Update~

Kokatsu wrote:

[Garchomp]
Plays better with AR+1 IMO
01:10:032 (2) - NC to prevent Spinnerbug
00:24:407 (7) - the placement is a bit weird since you stack prev. 6 with 4. Either unstack 6 and 4 or stack 7 and 3
00:26:907 (9) - ^ corrosponding

^ Fixed.

[Lucario]
01:10:032 (2) - NC to prevent Spinnerbug Done.
00:54:719 (6) - remove last reverse? I'm not sure about it, but I'm still considerating

[Spiritomb]
The difficulty in this diff is a bit weird, you got those epic long, easy sliders mixed up with singlenote/slider combinations which are not that easy to read (for beginners) (example: 00:35:500 (1,2,3,4,5) - ) ; consider evening it
00:47:532 (2) - NC to prevent Spinnerbug
01:10:032 (2) - ^
00:12:532 (1) - uhm..make it more of a circle? D:

^This baby is remapped in those parts x3

Illumined wrote:

General
  1. Timing is totally off. Please use this: BPM 191.941, Offset 2505 There's a tiny difference, I'd take it, but with an offset of 4, if chaotic_iak and DarkSkyNight agree with that.
  2. Inconsisitency preview time, audio lead-in and countdown. Plus kiai time, too. Please check it carefully. Mine was th only to fix, done.
  3. Make sure your all things are changed, then call me back if you still need a futher modding.
Stefan
by DarkSkyKnight's Queue.

Btw I also would say that the Timing by Illumined is correct.

[Milotic]
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
Please add a Spinner at the Start like in all other Diffs.
00:03:755 (1) - Remove Clap and NC.
00:12:530 (1) - I'm actually not so hard with Sliders, but the shapes are awful.
00:18:467 (2) - Remove this, it would be too fast for a Easy Diff.
00:20:967 (2) - ^
00:28:467 (2) - ^
00:30:967 (2) - ^
00:33:467 (2) - ^ (Anyway, try to place them more creativefully since all looks as the same. :<)
00:35:967 (2) - This should be removed too.
00:37:530 - What do you think about to start here Soft Hitsounds? It would fit with the Music fine. It should until 00:47:530.
00:37:530 (1) - Remove Clap and add finish.
00:38:780 (3) - Remove Clap at the Start Point.
00:42:530 (1) - Remove Clap, it sounds odd.
00:43:780 (3) - Remove Clap at the Start Point, also sounds strange.
00:49:405 (1) - Remove NC.
00:51:905 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.

[Spiritomb]
You should fit the combo colours with the BG, since you use different BGs for your Mapset.
Why is the SV the same as in Milotic? :< The Normal Diff should have a higher SV as the Easy Diff.
00:00:655 (1) - The Spinner should start at 00:00:030. Btw add finish like in Milotic.
00:02:842 (1) - Change this to a single Circle.
00:12:530 (1,2) - Avoid stacking here, player could be confused by this.
00:25:030 (1,2) - ^
00:30:811 (2) - Strg+H it, it won't overlap (3) anymore.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:57:998 (1) - Remove the Reverse Arrow, it does not fit well here.
01:00:498 (1) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.

[Lucario]
OD +1
You should not use green as a Combo Colour here, because it would not fit with the Map BG.
00:00:030 (1) - Add Finish.
00:15:030 (3) - I don't like how this get overlapped by 00:12:530 (1).. Not everything should be symmetrical, because it looks sometimes boring and also ugly.
00:21:748 (5,6,1) - I suggest to re-do (1). Otherwise, find a way to avoid overlap here.
00:22:530 (1,2,3,4,5,1,2,3,4,5,6,7) - IMO this is bad to sym here.
00:28:623 (4,5,6,7) - This makes it hard to read. Probably something for Insanes but not for Hards.
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:54:717 (6) - Remove the second Reverse Arrow and set then on the End Point Finish.
00:57:530 (7) - Instead of a Slider, there should be a Circle.
01:00:030 (6) - Remove the Finish of the End Point.
01:02:530 (6) - ^
01:05:030 (6) - ^
01:09:405 - Change the inherited Point for soft Hitsounds.
01:10:030 (1,2,3,4) - Remove Clap and set Finish there. But only if you follow the suggestion above.

[Garchomp]
Slidertick should be 2, because it would be too easy to play.
Also here, do not use green as Combo Colour.
00:00:655 (1) - Start it like in Lucario at 00:000:030.
00:02:998 (2) - Sounds out of Rhythm, remove it.
00:19:717 - Add a Circle here.
00:22:217 - ^
00:22:530 (1) - The form of the slider makes it hard to follow.
00:29:717 - Add a Circle here.
00:32:217 - ^
00:37:530 - Same what I said in Easy to add soft Hitsounds here.
00:37:530 (1) - Add Finish instead of Clap.
00:38:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:39:717 (4,5) - Remove Clap.
00:43:780 (3) - If you have soft Hitsounds, remove Clap and add Whistle.
00:44:248 (4,5) - Remove Clap.
00:52:842 (8) - Add NC here.
00:52:998 (1) - Remove NC here.
00:57:686 - Set this inherited Point at 00:57:530.
00:57:842 - Add a Circle here.
01:00:342 - ^
01:02:842 - ^
01:05:342 - ^
01:09:717 - Please do not set the Volume at 5%, this is ridiculous for a Insane. Set the Same what I said in the Diffs before.

[Chaotic Togekiss]
I always thought Togekiss is a pokemon of peace. Websites lied to me all times.
00:00:030 - Set the Volume at 30%.
00:12:530 (1,4) - Overlap. :<
00:15:030 (1,4) - ^
00:27:530 (1,3,4) - Hard to read.
00:30:030 (1,3,4) - ^

[Dark Roserade]
00:01:748 (1) - Idk.. it's quite short.
00:37:530 - Set a Circle here.
00:40:030 - Remove this point.
00:40:186 - Remove this point.
00:45:030 - Remove this point.
00:45:186 - Remove this point.
01:22:530 (10) - Set Finish.
It looks okay, but the Spacing seems screwed. This is just my opinion.

Good Luck!
DarkSkyKnight
SPOILER
osu file format v9

[General]
AudioFilename: Battle! Champion Cynthia.mp3
AudioLeadIn: 1500
PreviewTime: 57530
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 30,2530,7530,12530,17530,22530,27530,32530,37530,42530,47530,52530,57530,61748,62530,67530,72530,77530,82530
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Battle! Champion Cynthia
Artist:Junichi Masuda
Creator:DakeDekaane
Version:Dark Roserade
Source:Pokemon Black & White
Tags:chaotic_iak DarkSkyKnight Pearl Diamond Platinum 4 fourth generation final Milotic Spiritomb Lucario Garchomp Roserade Togekiss

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:2.00000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"roserade.jpg"
//Break Periods
2,37730,46617
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,212,208,200

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77530,-100,4,1,0,70,0,0
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[Colours]
Combo1 : 50,104,205
Combo2 : 31,173,38
Combo3 : 151,247,9

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48,20,58155,2,0,B|76:28|100:20|100:20|96:48|96:48|116:32|116:32|128:56|128:56|148:32|148:32|156:64|172:64,1,200.000000596046
224,116,58623,1,0
292,72,58780,2,0,B|300:73|308:41|308:41|328:65|328:65|340:41|340:41|360:57|360:57|356:29|356:29|380:37|408:29,1,200.000000596046
416,112,59248,1,0
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348,260,59717,1,0
200,364,59873,1,0
288,232,60030,6,0,B|180:184|184:76,1,200.000000596046
100,60,60498,1,0
52,128,60655,2,0,B|148:168|168:280,1,200.000000596046
240,344,61123,1,0
336,312,61280,2,0,B|428:288|447:247|456:212|440:200|408:196|398:214|412:232|412:232,1,200.000000596046
492,304,61748,1,0
320,224,61905,5,0
352,224,62061,1,0
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384,224,62530,6,0,B|440:232|476:188|476:188|480:132|512:100,1,200.000000596046
440,40,62998,1,0
348,48,63155,2,0,B|256:72|237:113|228:148|244:160|276:164|286:146|272:128|272:128,1,200.000000596046
192,52,63623,1,0
132,124,63780,2,0,B|76:116|40:160|40:160|36:216|4:248,1,200.000000596046
80,296,64248,1,0
164,332,64405,5,0
256,140,64561,1,0
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256,224,64873,1,0
256,140,65030,6,0,B|201:128|156:104,1,100.000000298023
264,56,65342,2,0,B|312:52|372:60,1,100.000000298023
436,104,65655,2,0,B|460:200|404:296,1,200.000000596046
332,360,66123,1,0
240,320,66280,2,0,B|216:224|272:128,1,200.000000596046
336,60,66748,1,0
420,20,66905,5,0
304,272,67061,1,0
384,160,67217,1,0
164,344,67373,1,0
256,192,67530,6,0,B|180:168|128:40,1,200.000000596046
256,192,67998,2,0,B|332:216|384:344,1,200.000000596046
256,192,68467,6,0,B|185:228|58:175,1,200.000000596046
256,192,68936,2,0,B|326:155|453:208,1,200.000000596046
256,192,69405,6,0,B|232:268|104:320,1,200.000000596046
256,192,69873,2,0,B|268:154|332:128,1,100.000000298023
512,32,70498,5,0
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512,352,71436,1,0
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424,376,72530,2,0,B|324:376,1,100.000000298023
324,376,72998,5,0
200,256,73311,1,0
200,256,73467,1,0
200,256,73623,1,0
36,192,73780,5,0
116,116,73936,2,0,B|84:80,2,50.0000001490115
220,80,74248,1,0
332,84,74405,1,0
332,84,74483,1,0
332,84,74561,1,0
428,140,74717,1,0
432,172,74795,1,0
440,208,74873,1,0
448,244,74951,1,0
456,280,75030,1,0
476,368,75186,5,0
436,364,75264,1,0
396,356,75342,1,0
304,320,75498,2,0,B|256:296|200:308,2,100.000000298023
376,264,75967,1,0
360,236,76045,1,0
336,212,76123,1,0
264,148,76280,5,0
256,112,76358,1,0
232,92,76436,1,0
200,80,76514,1,0
168,88,76592,2,0,B|96:156,1,100.000000298023
56,264,76905,2,0,B|72:316|108:348,1,100.000000298023
216,372,77217,1,0
240,332,77295,1,0
256,284,77373,1,0
256,192,77530,12,0,78780
256,120,78936,5,0
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316,224,80186,1,0
364,168,80342,1,0
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432,40,80655,1,0
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464,148,80967,1,0
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256,192,81436,5,0
184,168,81592,1,0
120,128,81748,1,0
64,80,81905,1,0
20,20,82061,1,0
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chaotic_iak
Unable to update because of International Mathematical Olympiad (see sig). I allow DakeDekaane (map creator) to edit my diff.

00:00:030 sure
00:12:530 and 00:15:030 I forgot which are those :(
00:27:530 Move 3 to be on the same side as 2 and 4 to be on the same side of 4, making their spacing twice of the regular one
00:30:030 similar as above

Yeah not having access to osu is hard for mappers :(
Topic Starter
DakeDekaane

chaotic_iak wrote:

Unable to update because of International Mathematical Olympiad (see sig). I allow DakeDekaane (map creator) to edit my diff.
OMFG, Good Luck, bring a nice place for osu! players. Gambatte~ :3

I'll do the modiffications and updates after waking up, thanks everybody x3

And tell me if we take the BPM suggested by Illumined D8
Aurele
Change the source for " Pokemon: Black/White " as other Pokemon beatmaps' did.

edit; can you put all the picture to .jpg? or even .png. Just don't use two different types of picture.
there's also some unrankable stuffs like the MP3 bitrate is 256 kb/s which it must be 192 kb/s and resize roserade.jpg to 1024x768 like the other backgrounds.

reedit; here's the 192kb/s of the song : clic me.

another edit; use this one instead, which you can download it with the .rar. clic me
Topic Starter
DakeDekaane
Hi guys, we're moving to 191.941 BPM Offset 4~ sorry D:

Gabe wrote:

Change the source for " Pokemon: Black/White " as other Pokemon beatmaps' did.

edit; can you put all the picture to .jpg? or even .png. Just don't use two different types of picture.
there's also some unrankable stuffs like the MP3 bitrate is 256 kb/s which it must be 192 kb/s and resize roserade.jpg to 1024x768 like the other backgrounds.

reedit; here's the 192kb/s of the song : clic me.

another edit; use this one instead, which you can download it with the .rar. clic me
^working on~ thanks
EmeliaK
Ohey so you wanted me to mod this. Not bothering to link to modding queue, it's in my sig XD

Spiritomb
This seems legit enough for a Normal+
00:17:978 (1,2) - IMO, this doesn't really make sense to someone at a Normal playing level. Maybe make the repeat slider vertical?
00:30:794 (2,3) - This actually looks really epic :O
00:37:515 (1,2,3,4,5,6) - This part looks a little scattered, tidy it up?
00:42:517 (1,2,3,4,5,6) - ^
00:57:521 (5) - This doesn't align with the start of 2, fix it?
01:02:992 (1,2) - Eh, this wouldn't make sense to a Normal-level player. Make it a steady 1/2 sequence, it's boring to pros, but not to newbies.
01:05:492 (1,2) - ^
01:17:527 (1,1) - Put this section's volume at 100%.

Lucario
00:16:727 (6) - Circles overlapping a straight slider's body never look good, shift this.
00:22:510 (1) - Long, sharp-bend sliders like these don't look very good. Curve it?
00:23:605 (2,3,4,5) - This part looks very square-ish, IMO things look better if they're moved to and from on a curve.
00:25:011 (3) - Long, sharp-bend sliders like these don't look very good. Curve it?
00:31:732 (5,6) - These look like they're squeezed against the sliders, space them out a little?
00:42:517 (1,2,3,4,5,6) - Try and make the hitsounding "whistle, clap, whistle, whistle, clap, clap".
00:57:990 (1) - It's unclear when the slider stops repeating, try and make it a little more recognizable?
01:00:491 (1) - ^

Garchomp
00:02:817 (1,2,3,4,5,6,1,2,3,4,1,2,3) - This whole part is a little messy and scattered, organize it somehow?
00:22:510 (2) - Nuu this is a one-sharp-bend slider, change it :<
00:25:011 (3) - ^
00:27:512 (3) - ^, make it a semicircle most preferably :D
00:37:515 (1,2,3,4,5,6) - This part is a little messy and scattered, organize it?
01:02:992 (1,2,3,4,5,6,7,8,9,10) - I don't understand this part, but I'm looking at it in the editor so it's probably fine


Dat is all :D
Topic Starter
DakeDekaane
Editing~ I forgot, but Kiai will begin at 00:57:521 as they should be, sorry again D:
Topic Starter
DakeDekaane

MKSTAR26 wrote:

Ohey so you wanted me to mod this. Not bothering to link to modding queue, it's in my sig XD

Spiritomb
This seems legit enough for a Normal+
00:17:978 (1,2) - IMO, this doesn't really make sense to someone at a Normal playing level. Maybe make the repeat slider vertical? <-- Slider moved
00:30:794 (2,3) - This actually looks really epic :O
00:37:515 (1,2,3,4,5,6) - This part looks a little scattered, tidy it up? I'm bad in this part, I've done my better
00:42:517 (1,2,3,4,5,6) - ^
00:57:521 (5) - This doesn't align with the start of 2, fix it? Done.
01:02:992 (1,2) - Eh, this wouldn't make sense to a Normal-level player. Make it a steady 1/2 sequence, it's boring to pros, but not to newbies. Fixed both
01:05:492 (1,2) - ^
01:17:527 (1,1) - Put this section's volume at 100%. Done.

Lucario
00:16:727 (6) - Circles overlapping a straight slider's body never look good, shift this.I forgot that while editing, now is fixed.
00:22:510 (1) - Long, sharp-bend sliders like these don't look very good. Curve it? Both fixed
00:23:605 (2,3,4,5) - This part looks very square-ish, IMO things look better if they're moved to and from on a curve. Done.
00:25:011 (3) - Long, sharp-bend sliders like these don't look very good. Curve it?
00:31:732 (5,6) - These look like they're squeezed against the sliders, space them out a little?Circles aren't squeezed anymore
00:42:517 (1,2,3,4,5,6) - Try and make the hitsounding "whistle, clap, whistle, whistle, clap, clap". Done.
00:57:990 (1) - It's unclear when the slider stops repeating, try and make it a little more recognizable? Fixed.
01:00:491 (1) - ^

Garchomp
00:02:817 (1,2,3,4,5,6,1,2,3,4,1,2,3) - This whole part is a little messy and scattered, organize it somehow? Same, I've done my better.
00:22:510 (2) - Nuu this is a one-sharp-bend slider, change it :< Fixed all of them
00:25:011 (3) - ^
00:27:512 (3) - ^, make it a semicircle most preferably :D
00:37:515 (1,2,3,4,5,6) - This part is a little messy and scattered, organize it? Done.
01:02:992 (1,2,3,4,5,6,7,8,9,10) - I don't understand this part, but I'm looking at it in the editor so it's probably fine. Same pattern, new order.


Dat is all :D
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