Hey!
[Dark Roserade]
00:00:004 - change this to soft & use 70% instead
00:01:645 (1) - start this 1/4 later but let it end on the same place as before
00:02:817 - I prefer that you start the 1/2 here. In other words, add something here & 00:02:973 -
00:03:129 (1,2,3,4,1,2,3,4) - this pattern plays really weird when you go between this 00:03:598 (4,1) - . Try this
or
00:03:442 (3) - random finish, doesn't really fit here imo
00:04:692 (2,1) - random finish
00:05:943 (2) - ^
00:06:881 (1) - ^
00:07:193 (3) - ^
00:07:506 - use 60% vol
00:24:699 (11,12,13,1) - I don't like the idea that you stacked the slider when it has 1/2 spacing
00:25:949 (5) - random whistle?
00:32:201 (9) - remove finish
00:32:513 (1) - finish on start
00:34:702 (1) - remove finish
00:35:014 (1) - finish on start
00:59:397 (1,2,3,4) - pattern like this is much better if you make forth and back instead of making a very awkward anti-jump. so basically 00:59:709 (3,4) - Reverse these (Ctrl+G)
01:01:898 (1,2,3,4) - same here 01:02:054 (2,3) - Reverse
01:07:524 (1) - finish
01:09:400 - remove this green line
01:10:025 - add a green line here with 60%
01:10:494 (1,2) - finish
01:12:526 (7,1,2) - avoid stacking there
01:13:307 (3,4,5) - make something more fun, stacking these is just odd and it doesn't really flow imo
01:17:527 - 90% is too loud. Reduce it to 60%
[Irre's Gastrodon]
You mix patterns that mainly fits with AR 8 for the entire map, and then you have jump patterns that are very hard to read with AR 8 lol
for example this: 00:25:480 (3,4,5,6,1,2,3,4,1,2) - really hard to read with 8 while it's a piece of cake with 9
Personally, I think within the range between SV 1,80-2,00 fits best for insane diffs if you're gonna use AR 9 (because higher spacing make it more comfortable). But it's nothing you should change now, I'm just letting you know
00:47:362 (6) - remove finish
00:47:518 - missing beat & add finish on it
00:47:674 - btw, do you really need all these breaks? Small breaks are annoying. Yes I know the drain but it wont kill you unless you have 40% HP
00:57:209 - missing beat
01:07:524 (1) - finish on start
01:07:524 - 60%
[Chaotic Togekiss]
00:07:506 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,13) - ok this part was really messed up
Nothing wrong with the rhythm, just the placement
00:37:515 (1,2,3,4,5,6,1,2) - you are playing with spacing, some notes are hard to read
00:42:517 (1,2,3,4,5,6,1,2,3) - ^
01:07:524 - 40%
01:07:524 (1) - finish
01:15:027 (1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,5,6,7,1) - confusing part again
01:17:684 - add a green line with 40%
[Garchomp]
Why are you using Circle Size 5? Every other diff has 4 and this one only got 5, doesn't make much sense to me
00:30:794 (1,2,3,4,5,6,7,8) - messed up pattern imo, scale it out a bit
01:12:995 (1,2,3) - This plays really odd after the previous part. Offbeats are hard
[Lucario]
Please use AR 7 instead
everything is confusing with 6
01:11:901 (5,6,7,1,2) - please avoid stacking 2 different beat-tempos
01:17:527 - 50%
[Spiritomb]
I'm really against AR 6 on Normals. But this plays muuch better with 6
01:17:527 - 50%
01:17:527 (1,1) - Why? On a Normal D: that's the worst thing you can do
[Milotic]
00:47:518 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this rhythm is not reccomended on an Easy difficulty. It gooes in a weird way and forces the player to alternate between offbeats and regular beats which is really frustrating. consider sticking to 1/1 or use more sliders that might make it less messy
01:12:995 (1,2,3,4,1,2,3,4) - Same here
I still think this needs a bit more work, but I hope this helps out a bit
Good luck!