This is wrong! All is wrong! I am fan of taiko but is wrong! I am not big notess??!?!?
I don't have an Android but good luck with making this awesome.

probably not as bad as me, my code sprawls everywhere >_> but yes, I would love to take a look :OGuy-kun wrote:
The menu still needs a lot of work, it's far from done, like most things in the game.
I don't have any plans to make it open source as the code isn't extremely tidy (although it is well commented if anyone were to ever help me on it).
But if you wanted to take a look, I'd be fine to show you, I can give you repository access.
Yeah... I haven't ever tested it with more than about 10 songs.foulcoon wrote:
Game crashes during refreshing if you start with a gigantic songs folder
Yup, skip is generally broken, it worked at one point but I broke it...foulcoon wrote:
Skip button stays there throughout the entire song, and pressing anywhere on the top of the screen (not just the skip button) causes the song to "skip" to the start point of the song.
My opinion > *eldnl wrote:
T-aiko is not a good name :<
Were you playing a song that actually had a skip button? because I'm pretty sure it happened to everyone song I played that needed a skip button.Zhanger wrote:
I don't get that oO nexus one.foulcoon wrote:
Skip button stays there throughout the entire song
yup. although, if I don't skip, the button just stays there even while playing, and upon touching it goes to the beginning p:foulcoon wrote:
Were you playing a song that actually had a skip button? because I'm pretty sure it happened to everyone song I played that needed a skip button.
yeah, i think he knowswmfchris wrote:
a run in neo Xperia
- timing ._.
- can't read more than 1 BG per map
- only give red notes
- broken taiko slider
My HTC Desire does... And it really sucks D:MMzz wrote:
Also regarding to the front post: "HTC devices also suck, your touchscreens miss rapid touch events, tough."
My HTC EVO never does anything like this when I play stepmania / random games that require rapid tapping (Like tap so many times to charge something)
I've never got to the bottom of it, it happened on my Desire HD and whatever peppy tested on too.Roga-don wrote:
My HTC Desire does... And it really sucks D:MMzz wrote:
Also regarding to the front post: "HTC devices also suck, your touchscreens miss rapid touch events, tough."
My HTC EVO never does anything like this when I play stepmania / random games that require rapid tapping (Like tap so many times to charge something)
Does someone know the reason of it ?
I've actually fixed this, thanks for that.Backfire wrote:
http://osu.ppy.sh/s/28766
Here.
Thank youuuuuuuuuuuu <3Guy-kun wrote:
Hmmmm, I think I will actually, I've finally fixed it up for smaller resolutions and once sliders are fixed, it may be time for a Beta bump and possibly a market release.
Slider ticks are fixed now (they appear same as in osu! taiko mode), although still all sliders in osu! mode appear as sliders in T-Aiko. We will work on making sliders of total length shorter than 2 beats to become dons and kats instead (like osu! taiko mode).Zelos wrote:
1: TaikOsu maps that have 1/4th kick back sliders which should show up as kkk (or any other pattern) but instead they show up as short drum rolls.
Yep, It'll come in due to time, It's plannedZelos wrote:
1: TaikOsu maps that have 1/4th kick back sliders which should show up as kkk (or any other pattern) but instead they show up as short drum rolls.
It sounds like an excuse and I hate saying things like this, but I think this is out of my control. Its up to android what is shown while a new app is loading, and this has never happened to me on my phone, so It's likely to be to do with whatever phone provider/manufacture skin of android you have.Zelos wrote:
After leaving TaikOsu, lets say I start up another up which has the average black screen loading time, the T-Aiko main screen is there until the app itself loads. (I used appkiller to end T-Aiko to see if this issue would fix but regardless that main screen was still there)
I hate this, when I can read it, but it makes absolutely no sense. Why oh why must there be multiple languages that use cyrillic letters.OnosakiHito wrote:
немој зезати да ити ту нештo правиш?? :3
Требамо да се видимо у србију. Стварно. хаха
Баш је интересанто ста радис.
T-Mobile G2xGuy-kun wrote:
If you give me some phone details, I can try it out in emulator, but that's about all I can do. Things like model, android OS version, maybe carrier.
What kind of help?Guy-kun wrote:
If anyone is interested in helping, feel free to PM me, I'm doing a lot of work on this now so it is a fast-moving project:
Should, be I'll have a try.Zelos wrote:
Is that enough info to work with?
What kind of help?
Sure, it'd be useful. PM me when you're free.Zelos wrote:
All I suppose I could do is test test and more testing.
place them on your SD-card in /T-aiko/Songs (place .osz files here or beatmap directories)MMzz wrote:
I gotta question, how in the world do I install maps, I got the app and such, I know whow to download maps but I don't know how to install them to the game.
/noob
As said in the app description, coming soon.Backfire wrote:
Uhh why doesent the download map button work?
Yep, this was already on my todo list, sorry that it wasn't done already.alexchan420 wrote:
Can the map location be set manually?
I don't want the map get duplicated once more with the osu!droid T.T
What map was this?Vext wrote:
Oh dear, I installed it on my Thunderbolt and it was going great, but the longer I played the more it lagged until everything pretty much froze and it took 5 minutes to even exit out of it.
Apps in the background hold RAM, but It's up to android to clean them out when that memory is needed. Background apps have much less priority over foreground ones.Natteke wrote:
Ah okay, I'm still new to Android devices. However, apps in the background do consume RAM though o.o
Hmmm, I'm considering this now that everyone seems to keep asking, the back button from the menu screen, I was against it though... I'm not sure.lepidopodus wrote:
Well, at least exiting to the home screen or terminating the application when hitting back button on the device when you are in the main menu of T-Aiko would be better? Like other applications.
Of course, this will be coming, the current score system is just a barebones one.lepidopodus wrote:
Score system(combo bonus or gogo-time bonus or something?), barlines, gekki-renta or spinner or something like that... More to improve, I guess?
- The application got error when trying to read files in songs folder with USB storage mode enabled.Thanks, I'll fix this, I got a market error report of something similar too. (My mistake)
- Some songs got duplicated when refreshing after modifying the song folder manually.I'm aware of this too and need to make improvements to the songDB. In the mean-time, if you go to Settings>Apps>T-Aiko and Clear Cache this will clear the song database and you can refresh to create it from scratch (doesn't take that long)
- Removed songs never got removed in the song list after ^ happens. Currently my db is screwed up.
- No lead-in, and this bothers me quite a lot in some maps.Also on the todo list
- Significant delay between hitting the Taiko and acutal effect of it. (This is a rhythm game, you know.)I don't appreciate being told it's a rhythm game, I wouldn't spend $25 shoving out some garbage that didn't play well to the best of my knowledge.
I think I've experienced multi-touch issue too. Maybe due to small screen and relatively small taiko drum.I highly doubt this is happening on the SII,
...Yeah, still lot more to go, but at least this may be a good application for playing Taiko in AndroidThanks, there's further to go and I'm here to do just that <:before Namco notices it lol.