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Megpoid GUMI - Dokugaron -code:altered-

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Topic Starter
No_Gu
This beatmap was submitted using in-game submission on 2012年3月25日 星期日 at 11:44:22

Artist: Megpoid GUMI
Title: Dokugaron -code:altered-
Source: Tambourine-P
Tags: ORYO OHAGI vocaloid vocaloid2 vocaloid3 tutuhaha KanaRin climbb65588
BPM: 178
Filesize: 19561kb
Play Time: 03:27
Difficulties Available:
  1. Climbb & Kana's Taiko (4.83 stars, 1417 notes)
  2. Easy (2.91 stars, 198 notes)
  3. Insane (5 stars, 603 notes)
  4. Normal+ (4.21 stars, 291 notes)
  5. TuHard (5 stars, 509 notes)
Download: Megpoid GUMI - Dokugaron -code:altered-
Download: Megpoid GUMI - Dokugaron -code:altered- (no video)
Information: Scores/Beatmap Listing
---------------
#3 Megpoid GUMI - 独我論 code:altered

TuHard by tutuhaha
Climbb & Kana's Taiko by KanaRin & climbb65588

You can find Shinkaron by NatsumeRin http://osu.ppy.sh/s/29445
S h i o n
tutuhaha
-A-我可能要学wcx给你一个5星的hard了..........
......我真的没用3连............

Download: Megpoid GUMI - Dokugaron -codealtered- (No_Gu) [TuHard].osu
Topic Starter
No_Gu

tutuhaha wrote:

-A-我可能要学wcx给你一个5星的hard了..........
......我真的没用3连............
._.鬼畜哈哈
[CSGA]Ar3sgice
Hi, from my queue

nice song

[Easy]

  1. 难度名改成Easy+
  2. 00:04:464 (3) - 前面slider减少一个reverse, 这里加slider
  3. 00:07:498 (3) - ^
  4. 00:09:014 (5) - 提早1/2
  5. 00:36:845 (3) - 放到(456,204)
  6. 00:38:194 (2) - 拉平
  7. 00:57:407 (2) - 1 grid up
  8. 01:10:890 (5) - 这样 http://up.ppy.sh/files/screenshot135-2.jpg
  9. 01:18:643 (4) - 放到(110,151)
  10. 01:21:003 (3) - (424,112)
  11. 02:07:857 (5) - 1 grid down
  12. 02:45:947 (1) - how about this, http://up.ppy.sh/files/screenshot136-1.jpg
  13. 02:59:767 (1) - 放到(104,140)
[Normal]

  1. 01:24:036 (6) - 放到(348,280)
  2. 01:24:542 (7,8) - slider
  3. 02:04:486 (3) - 有点坑
  4. 02:19:486 (2,3) - don't stack...
  5. 02:34:520 (6) - 提前1/2?
  6. 02:40:048 (5) - spacing?
  7. 02:41:227 (2) - 往后1/2,,,
  8. 03:16:115 (2) - no clap
  9. 03:18:812 (2) - ^
  10. 03:21:508 (2) - no clap at start
  11. 03:22:351 (3,4) - 尾上clap
  12. 03:23:362 (1) - 头尾clap
[Shiiwa]

  1. 00:32:295 (6,7) - http://up.ppy.sh/files/screenshot137-6.jpg
  2. 00:33:980 (1,2) - ctrl+R 这里为什么要跳。。。。
  3. 00:36:508 (4) - 1/2往后
  4. 00:41:902 (1) - 拆成两个slider
  5. 00:58:756 (1,2,3) - 为什么要跳。。。。 = =
  6. 01:18:138 (1,2) - ctrl+r...
  7. 01:53:025 (5) - 移到(324,272) 第二个点放在(304,328)
  8. 02:39:205 (6) - 这个slider path看不清
[TuHard]

  1. 这难度比Shiiwa那个打起来舒服很多啊 分数差不多估计都刷这个了lol
  2. 00:04:801 (3) - 放在(172,76)
  3. 01:18:811 (4,5) - 这个滑条坏掉了=,= 上面貌似叠了个同tick的圈
  4. 01:21:677 (1) - unrankable stack slider
  5. 01:52:352 (2) - 尾上不要clap
  6. 01:54:037 (3) - 头上no clap
  7. 02:02:126 (3) - 尾上不要clap
  8. 02:10:553 (6) - ctrl+r
  9. 02:58:756 (6) - ^
  10. 02:59:093 (7) - ^
  11. 03:01:284 (5) - 这个滑条也坏掉了=,=
[50P]

  1. 这难度看起来还不错=w=
  2. 00:43:924 (3) - ctrl+r
  3. 00:44:261 (4) - ^
  4. 00:59:935 (2,3,4,5,6,7,8) - 空气人大好wwwww
  5. 03:00:441 (5) - reverse略违和...
Good luck~
Scorpiour
Hi there~~m4m~~
貌似shiiwa要用英文吧。。。
真是抱歉拖了好几天……

General:
  1. 把vocaloid和vocaloid2也加入tag吧。
Easy:
  1. 说实话并不是很赞成在easy里就用变速slider,不过感觉其实还不错,所以就请继续用吧!
  2. 00:03:621 (2) - 第2轮折返之后好像没和音乐节奏对上,建议去掉折返,然后在00:04:295 - 到00:04:801 - 用折返slider。
  3. 00:05:138 (3) - 建议向前移动到红线
  4. 下一个combo和前面一样,感觉节奏乱了……建议你在前奏段干脆在长白线上做个circle,然后把note之间的间距拉大了用空拍填充,现在这里听着真心有点怪怪的
  5. 00:24:374 (1) - 感觉应该结束在下一个白线。
  6. 00:56:059 (4) - 这里也是感觉好像错位了?应该在后面红线?
  7. 01:03:138 (6) - 这个感觉也该在后面红线?
  8. 02:55:722 (4) - 感觉这个也似乎应该到白线
  9. 03:05:160 - 感觉这个break有点不舒服,建议去掉吧
Norma+:
  1. 00:05:307 - 感觉好像少个note,建议加上或者把slider延长到这里?
  2. 00:05:981 - 同上,其实这里我觉得可以把后面的(2)挪过来~
  3. 00:26:902 - 同样还是感觉少东西……
  4. 00:36:003 (3) - 建议向前移动到白线
  5. 02:19:654 - 这里。。测试的时候被坑了……加点东西吧……
  6. 02:22:857 - 还是建议。。加个note什么的或者将slider节拍挪/拉到这里
  7. 02:45:609 (6) - 建议延长到白线
  8. 03:06:251 - break建议和easy一样。。
Shiwwa:
  1. 00:09:352 (7) - suggest to move back to next red line
  2. 00:40:216 (5,6) - this stack is not feeling well....actually i'd like to make a star by 00:39:879 (3,4,5,6,1) -
  3. 00:53:531 (5) - suggest to remove clap...noisy a bit
  4. 02:19:823 (3) - i'd like to use only a note here
  5. 02:27:744 (5,6,7,1) - confusing a bit here~
  6. 02:46:115 (2) - suggest to remove it~
  7. 02:55:890 (5) - reduce 1 repeat
  8. 03:00:947 (6,1) - i really don't like this stack...consider to move (6) away from (1)?
TuHard:
  1. 强烈建议AR+1,这么爽快的跳AR7太不爽了……要不是因为Hard我觉得AR9会更好呢~
  2. 然后没什么别的了……。。。除了太难了我FC不了>.<
50P:
  1. 00:45:104 (6) - 这里下个NC吧。。太长了……
  2. 01:25:048 (1) - 这里我觉得从前面白线开始下个spinner收尾这段比较好……持续到01:27:070 -
  3. 01:54:121 (11) - 还是建议NC……绿花花的一片太长了也不好看>.<
  4. 02:00:609 (2,3) - 出现一点读图障碍……
  5. 02:03:980 (4,5,6) - 这个0.5ds的anti-stream...略坑,不如干脆再做近点~
  6. 02:06:508 (3,4) - 这里建议换成2个note,然后分别压在slider结尾的红线上
  7. 02:40:385 (1) - 没有stack好,而且其实我是建议稍微挪开一点头部间距的~
  8. 02:45:947 (1) - 建议删掉~感觉这里留个空拍比较有味道~
  9. 02:46:958 (4) - 建议做成折返然后把后面slider依次向后挪半拍,然后把(8)变成一个Note,hitsounds位置不变
  10. 最后的2个白线三连听着有点别扭……
差不多就这样了~~~star支持下~~
Topic Starter
No_Gu
shiiwa

[CSGA]Ar3sgice wrote:

[Shiiwa]
  1. 00:32:295 (6,7) - http://up.ppy.sh/files/screenshot137-6.jpg
  2. 00:33:980 (1,2) - ctrl+R 这里为什么要跳。。。。
  3. 00:36:508 (4) - 1/2往后
  4. 00:41:902 (1) - 拆成两个slider
  5. 00:58:756 (1,2,3) - 为什么要跳。。。。 = =
  6. 01:18:138 (1,2) - ctrl+r...
  7. 01:53:025 (5) - 移到(324,272) 第二个点放在(304,328)
  8. 02:39:205 (6) - 这个slider path看不清

Scorpiour wrote:

Shiwwa:
  1. 00:09:352 (7) - suggest to move back to next red line
  2. 00:40:216 (5,6) - this stack is not feeling well....actually i'd like to make a star by 00:39:879 (3,4,5,6,1) -
  3. 00:53:531 (5) - suggest to remove clap...noisy a bit
  4. 02:19:823 (3) - i'd like to use only a note here
  5. 02:27:744 (5,6,7,1) - confusing a bit here~
  6. 02:46:115 (2) - suggest to remove it~
  7. 02:55:890 (5) - reduce 1 repeat
  8. 03:00:947 (6,1) - i really don't like this stack...consider to move (6) away from (1)?

TuHard

[CSGA]Ar3sgice wrote:

[TuHard]
  1. 这难度比Shiiwa那个打起来舒服很多啊 分数差不多估计都刷这个了lol
  2. 00:04:801 (3) - 放在(172,76)
  3. 01:18:811 (4,5) - 这个滑条坏掉了=,= 上面貌似叠了个同tick的圈
  4. 01:21:677 (1) - unrankable stack slider
  5. 01:52:352 (2) - 尾上不要clap
  6. 01:54:037 (3) - 头上no clap
  7. 02:02:126 (3) - 尾上不要clap
  8. 02:10:553 (6) - ctrl+r
  9. 02:58:756 (6) - ^
  10. 02:59:093 (7) - ^
  11. 03:01:284 (5) - 这个滑条也坏掉了=,=

Scorpiour wrote:

TuHard:
  1. 强烈建议AR+1,这么爽快的跳AR7太不爽了……要不是因为Hard我觉得AR9会更好呢~
  2. 然后没什么别的了……。。。除了太难了我FC不了>.<


thx for mod.fixed something on my diffs and uploaded
S h i o n
[box=[CSGA:bc290]Ar3sgice's mod][Shiiwa]

00:32:295 (6,7) - http://up.ppy.sh/files/screenshot137-6.jpg no,thanks
00:33:980 (1,2) - ctrl+R 这里为什么要跳。。。。 vocal的停顿
00:36:508 (4) - 1/2往后 很奇怪也
00:41:902 (1) - 拆成两个slider why?
00:58:756 (1,2,3) - 为什么要跳。。。。 = = vocal
01:18:138 (1,2) - ctrl+r... 没差吧~
01:53:025 (5) - 移到(324,272) 第二个点放在(304,328) 不明白什么意思
02:39:205 (6) - 这个slider path看不清 这个 还是能看清的
Scorpiour's mod
Shiwwa: Shiiwa >:(

00:09:352 (7) - suggest to move back to next red line 移到下一根红线? 没懂..
00:40:216 (5,6) - this stack is not feeling well....actually i'd like to make a star by 00:39:879 (3,4,5,6,1) - no, thanks
00:53:531 (5) - suggest to remove clap...noisy a bit isn't it nice ?
02:19:823 (3) - i'd like to use only a note here wait Kiiwa's anwser
02:27:744 (5,6,7,1) - confusing a bit here~^
02:46:115 (2) - suggest to remove it~^
02:55:890 (5) - reduce 1 repeat fixed
03:00:947 (6,1) - i really don't like this stack...consider to move (6) away from (1)? fixed

Thank you for mod~

Download: Megpoid GUMI - Dokugaron -codealtered- (No_Gu) [Shiiwa].osu
tutuhaha
唔......现在没时间一一回复
到时候我有时间了就来搞
fix了一些

Download: Megpoid GUMI - Dokugaron -codealtered- (No_Gu) [TuHard].osu
Kanon
General:
第一根红线前面有个NOTE。。把红线往前移一点吧。offset用82就可以了 效果一样。

Easy:

Issues
你这个easy节奏下的太紧了,基本是normal的节奏了,1/1全程排满,
建议适当删减一些节奏。 不然就改成normal吧。

Beatmap design/suggestion
一开头这段节奏听起来有些乱,我的建议:http://osu.ppy.sh/ss/223231
02:55:722- 这么多绿线是为了改sliderslide的声音么? 我觉得没必要吧。。改tick声只需要3根就够了
01:02:632 多余绿线
02:56:733 ^
00:56:059 (4) - + NC,加速的slider提示一下
02:28:756 (3) - 这个还是延长到白线 红线很怪

Hitsound
01:13:587 (6) - 开头 finish
02:55:385 (3) - add finish
02:55:722 (4) - 结尾去finish
02:56:733 (1) - 去whistle 可以在+个finish


Normal+:

Issue
01:02:126 (1,2) - 重叠一下比较好- -
kiai部分的加速然后spacing用1.4真的玩起来很蛋疼 尤其这还是normal的AR 建议spacing不要加大

Beatmap design/suggestion
01:04:823 (4,5,6,7) - 这2个分别做成来回slider比较好一点


Hitsound
没什么好说的



shiiwa:

Issue
too many hidden note, make the diff harder than a normal hard diff

Beatmap design/suggestion
00:13:228 (5,1,2) - suggest move like :http://osu.ppy.sh/ss/223246
otherwise please move it away from 2, 3,very confusing
00:29:093 (4,3) - try draw the two slider better =A=
00:31:958 (4,5,6,7) - if was me, i would put 4,5,6 on straight line
00:44:430 (1) - this slider surprised me, i think you should make a slider on 00:44:261 (3) - not on this place.
01:21:845 (2) - repeat here is quite surprising, i sugeset use a note instead.
01:57:070 (1,2) - tooo far , i think you should reducing spacing of this pattern
02:10:722 add note
02:14:598 (1) - you should rotate it a little more, i can barely see the slider body now.
02:51:171 (1) - stack or move it farther.

Hitsound
nothing to say

I would call it a Insane not a hard. To be honest , compare to Normal and easy , this diff seems not so beautiful..(slider shape, flow etc)
But the pattern similiar with natsumerin's style is good.

累了,你也说可以skip diff的 那我就不客气啦 XD
Snowy Dream
Mod request from M4M request
-------------------------------------------------
[Easy]
00:10:194 (x) - 这里总感觉放一个note才好听
00:30:778 (3) - 第二个点 右移2 下移1
00:44:767 (x) - 从红点开始 (前面节奏跟歌词 后面突然不跟了 不难受么。。。)
01:35:834 (1) - 怎么没finish ._.
02:14:598 (3,4,spinner) - ._. 你还是这样放吧。。。

02:56:733 (1) - 可以考虑下中间几个点加点音效
03:07:182 (1) - 其实正确的节奏是前1/4开始的蓝点 用一个slider拖到这根白点


[Normal+]
要么AR-1 要么HP OD+1
00:07:666 (4) - 建议靠近前面的slider的末端。。否则以为是前面的slider转一下..
01:04:823 (4,5) - 不是4 slider 5 circle 更好点么。。
02:02:126 (7) - 小章鱼没拉好 稍微改动下。。
02:04:486 (3) - 其实我感觉这个转4下的slider挺奇葩的。。
02:40:048 (5) - spacing呢 节操呢...


[Shiiwa]
00:08:846 (6) - not stack?
03:26:986 (1) - spacing?


[TuHard]
02:15:778 (x) - 大片空着大丈夫?
02:18:306 (1,2,3) - 做成5连
02:26:396 (1,2,3,4) - 12换位置 34换位置
02:37:182 (1,2,3,4) - ^


[Insane]
01:00:947 (8,9) - 这里建议换。。之前都是折返的 这里是顺着的。。。很不习惯
01:01:621 (x) - 不建议空
01:53:868 (10) - nc
03:23:025 (11) - nc
03:23:025 (11,12,13,14,15,16,17,18,19) - 不要叠起来?
03:27:407 (6,7) - 最后做个jump?
--------------------------------------------------
._. 好吧就这些
bossandy
  • Hi hi~ request from my queue~ ( 就mod兩個diff吧 )

    General :
  1. 嘆氣了...SB只有出現在Shiiwa吧 所以要只把他用在那個diff上啊 把.osb的SB代碼用記事本放進去 更扯的是 我沒看到那兩張圖片lol!!!
     
    Insane :
     
  2. 00:07:750 (8,9) - 疊好吧
  3. 00:31:284 (8) - spacing從這裡變大吧
  4. 00:34:486 (7) - 結尾去clap聽起來比較好
  5. 00:45:862 (14) - 用成2notes吧 這感覺不好
  6. 01:03:980 (2,3,4,5) - 這節奏是怎樣... 一定會被其他人挑 改一下吧orz
  7. 01:35:834 (1) - 就這一個spinner 前後面卻那麼多break的時間 感覺超不舒服的...
  8. 02:15:694 (1,1) - 雖然是Insane 但是還是離中心太遠了 而且才1/2拍的時間移動
  9. 03:26:733 (1,2,3,4,5,6,7) - 結尾的話 擺在中間吧 像這樣 :
     
    Easy :
     
  10. 00:44:935 (1) - 不喜歡這弧度的slider 試試這個吧
     
    364,232,44935,2,8,B|344:308|256:368|168:308|148:232,1,300,0|12
  11. 02:45:947 (1) - ^
     
    100,228,165947,6,0,B|136:320|256:388|376:320|412:228,2,400,10|10|6
     
    務必要閱讀~!
    紅色:是我覺得unrankable的 藍色:建議 但個人認為要改的 黑色:就單純建議
--------------------------------------------------------
找不出什麼問題啦 不錯的圖~ Have my Star~
Good luck :3
Topic Starter
No_Gu
我懒了=A=你们自己看吧

Don't forget to change offset to 82

Uploaded
Nymph
mod mod就睡着了…………
……占个位子回头再看……
suzutsukikanade
Hi! As you requested in my modding queue.

All suggestion, because this map is fcking awesome.
[General]
Found nothing bad.

[Easy]
00:56:059 (1): Remove NC?

[Normal+]
00:03:284: Add a note here?
00:09:520 (3): NC?
00:10:194: Add a note here?
01:04:823 (4): NC?
01:06:003 (8): ^
01:08:699 (6,1): Delete (6), move (1) in 01:08:699 and end slider in 01:09:205.
01:19:317 (8): End slider in 01:19:486.
02:18:812 (1): Delete this?
02:19:654: Add a note here?

Other diffs looks god for me...
star!
eikkaleyd
OTL,感觉offset少了好多啊,自己测出来至少是107左右,红线一根就可以了,这个歌中间没有变奏过。

防止看不懂时间点的MOD,我等你改好了再来MOD【喂
Nymph
哎还债还债

General:
spinnerbonus.wav是0字节 就像我们群里讨论过的 这里用44字节的更保险 因为据说0字节会引发BUG
SB里面显示有guest的名字 那图片去哪了?
22哈哈难度的红线跟别的难度不同


Easy:
00:02:442 (1) - 哎去开头节奏略奇怪 跟我想的完全不同呢……感觉又赶又乱……如果是我估计就一个长slider然后接别的节奏 应该不会短的一个一个拖……(大概
00:56:059 (1,1) - ……我预感这里的变速还是会坑害不少新人
02:56:733 (1) - ……红白接还是听着满别扭
03:02:126 (1) - 这之后的短breaktime感觉意义不大啊


Normal+:
这spacing未免AR太低了都不好读 我觉得+2都不为过…………
02:18:812 (1,1,2,1) - 这newcombo真心影响读图了
02:40:385 (1,1) - 同上


Shiiwa:
哎去test这图时候加上默认皮肤的comboburst再开着video感觉挡的我晕头转向
00:31:789 (3,4,5,6) - 这spacing不整齐 重新弄下么 34完全分开的 456倒是挨着
抱歉 彻底头晕了 不知道怎么mod了


Tuhard:
02:15:609 (3) - 这倒是可以考虑个BT。。
没啥好挑剔的


Insane:
01:04:654 (6) - 这被前面挡的读图稍微有一点困难
…………打起来没什么问题


…………这大概是史上最糟糕的mod 感觉很多地方都可以吐槽 但是感觉吐了又没什么意义 不知道这是什么思想……算了就这样吧 反正rankable
闪人闪人……
Topic Starter
No_Gu
Up
._.是时候拽guest来fix some 了
Asgard
IRC modding~
Log
18:13 <A_s_g_a_r_d> : your mod is always helpful to my map >.<
18:13 <No_Gu> : Thank you><
18:13 <No_Gu> : I will do my best to mod your next map
18:13 <A_s_g_a_r_d> : lol~
18:13 <A_s_g_a_r_d> : i want be your friend XD
18:14 <No_Gu> : OK :3
18:14 <A_s_g_a_r_d> : Lol~
18:15 <A_s_g_a_r_d> : Let's stay close friends as we
18:15 <No_Gu> : Of course
18:25 <A_s_g_a_r_d> : No_Guuuuuu~~
18:25 <A_s_g_a_r_d> : i find error
18:25 <A_s_g_a_r_d> : in your map
18:25 *A_s_g_a_r_d is editing (Megpoid GUMI - Dokugaron -code:altered-)[http://osu.ppy.sh/s/42413]
18:25 <No_Gu> : where?
18:25 <A_s_g_a_r_d> : 00:37:608 (9) -
18:25 <A_s_g_a_r_d> : here
18:25 <A_s_g_a_r_d> : unsnap!
18:25 <A_s_g_a_r_d> : and
18:25 <No_Gu> : wow..I'm silly
18:25 <A_s_g_a_r_d> : http://puu.sh/eQzf
18:26 <A_s_g_a_r_d> : look
18:26 <A_s_g_a_r_d> : why Shiiwa diff has 2 timming point?
18:26 <A_s_g_a_r_d> : timing*
18:26 <A_s_g_a_r_d> : and in normal
18:26 <A_s_g_a_r_d> : 01:03:477 (1) - '
18:26 <A_s_g_a_r_d> : here
18:26 <A_s_g_a_r_d> : and 02:18:982 (2) - her
18:27 <A_s_g_a_r_d> : AImod has just 1 error
18:27 <A_s_g_a_r_d> : but AIBat say 2error
18:27 <No_Gu> : unsnap?
18:27 <A_s_g_a_r_d> : yes
18:27 <A_s_g_a_r_d> : 02:08:196 (1) -
18:27 <A_s_g_a_r_d> : look
18:27 <No_Gu> : ...
18:28 <A_s_g_a_r_d> : Next: Infinity
18:28 <A_s_g_a_r_d> : lol
18:28 <No_Gu> : I move all green lines in one time..
18:28 <A_s_g_a_r_d> : 01:03:477 (1) - unsnap end of slider
18:28 <A_s_g_a_r_d> : http://puu.sh/eQzH
18:29 <A_s_g_a_r_d> : can you see this?
18:29 <No_Gu> : So there are many error TAT
18:29 <A_s_g_a_r_d> : don't worry
18:30 <A_s_g_a_r_d> : 01:03:140 (4) - this note
18:30 <A_s_g_a_r_d> : prev is 1.65
18:30 <A_s_g_a_r_d> : in normal
18:31 <No_Gu> : Orz I use 1.25 x at 3
18:31 <A_s_g_a_r_d> : lol
18:31 <A_s_g_a_r_d> : oh do you know AIBat?
18:31 <No_Gu> : I know..
18:31 <A_s_g_a_r_d> : hmm.
18:32 <A_s_g_a_r_d> : used everytime if you make beatmap or change something
18:32 <No_Gu> : but I didn't have java installation
18:32 <A_s_g_a_r_d> : hmm..
18:32 <A_s_g_a_r_d> : oh
18:32 <A_s_g_a_r_d> : 02:18:982 (2) -
18:32 <A_s_g_a_r_d> : here
18:32 <No_Gu> : So I can't use AIBAT now..
18:32 <A_s_g_a_r_d> : unsnap end of slider
18:32 <No_Gu> : oh
18:33 <A_s_g_a_r_d> : why shiiwa has 2 timing points?
18:34 <No_Gu> : Orz my mistake
18:34 <A_s_g_a_r_d> : 02:18:982 (2) - this
18:34 <A_s_g_a_r_d> : oh in shiiwa
18:34 <A_s_g_a_r_d> : maybe 1 grid left
18:34 <A_s_g_a_r_d> : stack with00:39:882 (3) -
18:36 <No_Gu> : I'm not sure this..Shion isn't online now
18:36 <A_s_g_a_r_d> : hmm.
18:36 <A_s_g_a_r_d> : so i check another diff
18:36 <No_Gu> : OK
18:37 <No_Gu> : don't need to check tuhard
18:37 <A_s_g_a_r_d> : okay
18:38 <A_s_g_a_r_d> : insane
18:38 <A_s_g_a_r_d> : 01:17:635 (3) -
18:38 <A_s_g_a_r_d> : not matched with 01:16:961 (1) -
18:38 <A_s_g_a_r_d> : http://puu.sh/eQB4
18:39 <No_Gu> : It's hard to make perfect if I use 1.7 SV
18:39 <No_Gu> : this is not too bad :3
18:39 <A_s_g_a_r_d> : hmm.
18:42 <A_s_g_a_r_d> : expect 01:17:635 (3) insane is good XD
18:45 <A_s_g_a_r_d> : in easy
18:45 <No_Gu> : I'm going to have supper._.
18:45 <A_s_g_a_r_d> : 01:03:141 (6) - is this jump??
18:45 <A_s_g_a_r_d> : oh
18:46 <No_Gu> : you can write down what you find
18:46 <A_s_g_a_r_d> : okay
18:46 <No_Gu> : I will deal with them after supper\o/
18:57 <No_Gu> : OK I'm back
18:57 <No_Gu> : anything else?
18:58 <A_s_g_a_r_d> : no.. :(
18:59 <No_Gu> : OK you can post to forum to have a kud><
18:59 <A_s_g_a_r_d> : >,<
Topic Starter
No_Gu

A s g a r d wrote:

IRC modding~
Log
18:13 <A_s_g_a_r_d> : your mod is always helpful to my map >.<
18:13 <No_Gu> : Thank you><
18:13 <No_Gu> : I will do my best to mod your next map
18:13 <A_s_g_a_r_d> : lol~
18:13 <A_s_g_a_r_d> : i want be your friend XD
18:14 <No_Gu> : OK :3
18:14 <A_s_g_a_r_d> : Lol~
18:15 <A_s_g_a_r_d> : Let's stay close friends as we
18:15 <No_Gu> : Of course
18:25 <A_s_g_a_r_d> : No_Guuuuuu~~
18:25 <A_s_g_a_r_d> : i find error
18:25 <A_s_g_a_r_d> : in your map
18:25 *A_s_g_a_r_d is editing (Megpoid GUMI - Dokugaron -code:altered-)[http://osu.ppy.sh/s/42413]
18:25 <No_Gu> : where?
18:25 <A_s_g_a_r_d> : 00:37:608 (9) -
18:25 <A_s_g_a_r_d> : here
18:25 <A_s_g_a_r_d> : unsnap!
18:25 <A_s_g_a_r_d> : and
18:25 <No_Gu> : wow..I'm silly
18:25 <A_s_g_a_r_d> : http://puu.sh/eQzf
18:26 <A_s_g_a_r_d> : look
18:26 <A_s_g_a_r_d> : why Shiiwa diff has 2 timming point?
18:26 <A_s_g_a_r_d> : timing*
18:26 <A_s_g_a_r_d> : and in normal
18:26 <A_s_g_a_r_d> : 01:03:477 (1) - '
18:26 <A_s_g_a_r_d> : here
18:26 <A_s_g_a_r_d> : and 02:18:982 (2) - her
18:27 <A_s_g_a_r_d> : AImod has just 1 error
18:27 <A_s_g_a_r_d> : but AIBat say 2error
18:27 <No_Gu> : unsnap?
18:27 <A_s_g_a_r_d> : yes
18:27 <A_s_g_a_r_d> : 02:08:196 (1) -
18:27 <A_s_g_a_r_d> : look
18:27 <No_Gu> : ...
18:28 <A_s_g_a_r_d> : Next: Infinity
18:28 <A_s_g_a_r_d> : lol
18:28 <No_Gu> : I move all green lines in one time..
18:28 <A_s_g_a_r_d> : 01:03:477 (1) - unsnap end of slider
18:28 <A_s_g_a_r_d> : http://puu.sh/eQzH
18:29 <A_s_g_a_r_d> : can you see this?
18:29 <No_Gu> : So there are many error TAT
18:29 <A_s_g_a_r_d> : don't worry
18:30 <A_s_g_a_r_d> : 01:03:140 (4) - this note
18:30 <A_s_g_a_r_d> : prev is 1.65
18:30 <A_s_g_a_r_d> : in normal
18:31 <No_Gu> : Orz I use 1.25 x at 3
18:31 <A_s_g_a_r_d> : lol
18:31 <A_s_g_a_r_d> : oh do you know AIBat?
18:31 <No_Gu> : I know..
18:31 <A_s_g_a_r_d> : hmm.
18:32 <A_s_g_a_r_d> : used everytime if you make beatmap or change something
18:32 <No_Gu> : but I didn't have java installation
18:32 <A_s_g_a_r_d> : hmm..
18:32 <A_s_g_a_r_d> : oh
18:32 <A_s_g_a_r_d> : 02:18:982 (2) -
18:32 <A_s_g_a_r_d> : here
18:32 <No_Gu> : So I can't use AIBAT now..
18:32 <A_s_g_a_r_d> : unsnap end of slider
18:32 <No_Gu> : oh
18:33 <A_s_g_a_r_d> : why shiiwa has 2 timing points?
18:34 <No_Gu> : Orz my mistake
18:34 <A_s_g_a_r_d> : 02:18:982 (2) - this
18:34 <A_s_g_a_r_d> : oh in shiiwa
18:34 <A_s_g_a_r_d> : maybe 1 grid left
18:34 <A_s_g_a_r_d> : stack with00:39:882 (3) -
18:36 <No_Gu> : I'm not sure this..Shion isn't online now
18:36 <A_s_g_a_r_d> : hmm.
18:36 <A_s_g_a_r_d> : so i check another diff
18:36 <No_Gu> : OK
18:37 <No_Gu> : don't need to check tuhard
18:37 <A_s_g_a_r_d> : okay
18:38 <A_s_g_a_r_d> : insane
18:38 <A_s_g_a_r_d> : 01:17:635 (3) -
18:38 <A_s_g_a_r_d> : not matched with 01:16:961 (1) -
18:38 <A_s_g_a_r_d> : http://puu.sh/eQB4
18:39 <No_Gu> : It's hard to make perfect if I use 1.7 SV
18:39 <No_Gu> : this is not too bad :3
18:39 <A_s_g_a_r_d> : hmm.
18:42 <A_s_g_a_r_d> : expect 01:17:635 (3) insane is good XD
18:45 <A_s_g_a_r_d> : in easy
18:45 <No_Gu> : I'm going to have supper._.
18:45 <A_s_g_a_r_d> : 01:03:141 (6) - is this jump??
18:45 <A_s_g_a_r_d> : oh
18:46 <No_Gu> : you can write down what you find
18:46 <A_s_g_a_r_d> : okay
18:46 <No_Gu> : I will deal with them after supper\o/
18:57 <No_Gu> : OK I'm back
18:57 <No_Gu> : anything else?
18:58 <A_s_g_a_r_d> : no.. :(
18:59 <No_Gu> : OK you can post to forum to have a kud><
18:59 <A_s_g_a_r_d> : >,<
Thanks for modding.uploaded
NatsumeRin
offset:+7 (114)
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
Topic Starter
No_Gu

NatsumeRin wrote:

offset:+7 (114) K
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。taiko在找了
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,都改成圈了..平常图没有这个习惯但是这次不知道为什么就顺手拉成slider了
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz orz毕竟还是第一次用V家曲尝试这样的style
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
JauiPlaY
Hi
蘑菇叫我自己選難度 于是我選了2哈和Shiiwa

[General]
如果是我會刪掉osb文件

[Shiiwa]
00:13:512 (1) - 找不到任何理由加nc我感覺...
00:30:957 (6) - x180y204,現在這位置太尷尬
01:13:091 (2) - 突然轉成s還以為miss了lol
01:25:058 (1) - 建議換spinner
01:35:844 (1) - 一個長~長的spinner然後...沒了?略蛋疼(by NatsumeRin)
02:06:687 (x) - 加個note
02:16:294 (1) - 從02:15:703開始
02:18:990 (T) - 2根綠線
02:20:844 (4) - 真不如老老實實壓白線
02:24:383 (5) - 去掉這個note
02:44:271 (5,6,7,1) - 節奏應該是把(6)放到02:44:524比較好
02:56:743 (1) - 放到后面的紅線
03:00:451 (4) - 跟02:59:440 (1)不同,這個在紅線結束好點
03:22:361 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1) - 好吵...

[TuHard]
01:02:136 (1,2,3) - 把(1)(2)變條子唄...好吧說我弱也行但這確實有點突然
01:35:844 (1) - 同前面
01:59:777 (4) - 頭尾調換一下比較好
結尾這樣感覺好一點:
Good luck heh.
bossandy

No_Gu wrote:

NatsumeRin wrote:

offset:+7 (114) K
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。taiko在找了
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,都改成圈了..平常图没有这个习惯但是这次不知道为什么就顺手拉成slider了
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz orz毕竟还是第一次用V家曲尝试这样的style
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
Baka Gu !!!! 你不知道我會做TK GD嗎!!!!????
/me slaps No_Gu
Topic Starter
No_Gu

bossandy wrote:

Baka Gu !!!! 你不知道我會做TK GD嗎!!!!????
/me slaps No_Gu
._.给kana发过PM了。但是不清楚接没接////还没回我PM
eikkaleyd
还债MOD……(slap
其实只是各种无意义吐槽

[Easy]
in-game里我提到的error问题记得检查一下,绿线可能有问题

00:25:057 (x) - 其实我还是推荐这里加个circle……
01:06:180 (1) - 和黄色的slider(2)有点overlap了,稍微移动一下
01:21:012 (3) - 稍微往上移一格
02:04:158 (x) - 加circle
02:14:439 (3) - 对于easy来说听起来很微妙的节奏,推荐还是把它放到02:14:608的白线上吧

[Normal+]
绿线又有点问题了……
00:03:484 (2,3) - 推荐stack,不是很好读,后面第二次出现就可以不stack了【不过为了对称也可以stack吧
00:10:394 (5,6) - ^
00:31:461 (4,5,6) - 不好看的排列
00:56:237 (x) - 这里加个circle或者把(5)去掉
01:00:113 (2,3,4) - 排出弧度试试
01:08:203 (5) - 节奏不舒服,缩短到红线,然后把(6)拿到白线上
02:04:495 (3) - 减少一次reverse
02:18:821 (1) - 这个声音这么轻的circle不用吧……反而没有存在感了||||
02:30:282 (2) - 缩短1/2拍放到后面那根白线上去,在这里加个circle

MOD到这里就累了,结果都变成胡扯式的吐槽了

[Shiiwa]
stack这么多我等HD玩家情何以堪

00:37:698 (4,5) - 推荐和下一个slider(1)放的距离再贴近一些
00:56:069 (4,1,2,3,4,5,6) - 略坑爹各种坑爹
02:28:513 (7) - 这一段难打死了,把这个去掉,有助于PC好几遍后终于PASS时的成就感爆棚
03:26:996 (1) - 为什么要特意和连打放远……

[TuHard]
01:13:934 (x) - 在这里加个note,stack 01:13:597的绿色(1)如何
02:37:192 (1,2,3,4) - (1,2)和(3,4)的位置换一下,之前一次出现这个是距离变小,所以重复的时候可以改成距离变大

[Insane]
00:09:214 (5) - 删
02:03:990 (1,2,3) - 距离小本身没什么问题,不过看起来不好看,而且和后面出现的连打样子太像了
02:36:855 (11,12) - 前面10个circle这样摆的话一般这两个slider也要摆到9,10的两侧去吧

差不多看完了OTL我的MOD一般都没什么用,随便看看吧
KanaRin
完成了 , 找了CBB做, 因為同一個節奏出現太多次..
climbb65588
KanaRin
圖不錯, 祝好運.
Topic Starter
No_Gu

KanaRin wrote:

圖不錯, 祝好運.
嗯谢了

according to eikkaleyd's mod,fixed something

Also..thanks kana and climbb65588 for your taiko diff

Uploaded
wmfchris
[Insane]
- At the beginning the spacing changes quite unexpectably like 00:04:327 - it fits with some NCs as well ._.
00:26:406 (10) - slider orientation adjustment
148,176,26406,2,0,B|228:248|228:248,1,85,2|0
00:31:125 (7,8,9,10) - better put them in unique spacing (make a rhombus) because you don't need to over-emphasize (9)
00:34:496 (7) - remove clap here?
00:45:956 (15) - NC as you've done before
01:23:878 (7,8,13,14) - just feeling that they are placed quite randomly
02:00:451 (2) - removing clap here may fit the music better
02:28:428 (6) - tweeking the slider and notes a bit so it turns in a symmetrical way
192,128,148428,2,0,B|172:220|52:228|52:228,1,170,4|0
48,212,148850,1,0
24,216,148934,1,0
12,236,149018,1,0
02:44:608 (6,7) - slider shape adjustment
328,128,164608,2,0,B|284:152|272:192,1,85,2|0
336,244,164945,2,0,B|300:284|216:288|200:216,1,170,10|2
03:01:799 - need more variation other than simple stream without movement

slider shape could be better lol though I like how you use those hitsounds

[Hard]
Timing and settings
duplicated timeline: 62136, 62642
Arrrangement
00:56:406 (6,7) - guess this looks better
01:08:709 (1) - can't see the reason you place NC here, the jump is similar to something previous
02:13:428 (8) - try to remove clap here to emphasize the coming accents
02:15:451 (2,3) - clap maybe
03:05:170 - remove break since you didn't place break at 1-bar empty section previously

果然是2hard 好2

[Normal+]
00:09:720 - no whistle as used last combo?
00:51:349 (1,2) - This is very misleading, especially it's expected to be a normal diff.
02:50:338 (4) - lol, just thought that the vocal may not fit this slider shape

[Easy]
00:08:203 (3) - NC here

[Taiko]
- don't produce flashy effect by on/off kiai times quickly in taiko
00:29:102 - vocal changes per 1/2 beat so I prefer kkddk
00:29:945 - vocal's pitch is going downwards so kkddd
00:30:619 - ^
01:36:012 - the long gituar sounds starts at the note so you can start spinner here
02:15:451 - to fit with the rest afterwards, use ddd/kdd here

if you can make [2hard] and [normal+] easier that would be much better
Topic Starter
No_Gu

wmfchris wrote:

[Insane]
- At the beginning the spacing changes quite unexpectably like 00:04:327 - it fits with some NCs as well ._. OK..add some NC
00:26:406 (10) - slider orientation adjustment
148,176,26406,2,0,B|228:248|228:248,1,85,2|0
K
00:31:125 (7,8,9,10) - better put them in unique spacing (make a rhombus) because you don't need to over-emphasize (9)K
00:34:496 (7) - remove clap here?I think it's fine..
00:45:956 (15) - NC as you've done before K
01:23:878 (7,8,13,14) - just feeling that they are placed quite randomlyhmm...random
02:00:451 (2) - removing clap here may fit the music betterK
02:28:428 (6) - tweeking the slider and notes a bit so it turns in a symmetrical wayK
192,128,148428,2,0,B|172:220|52:228|52:228,1,170,4|0
48,212,148850,1,0
24,216,148934,1,0
12,236,149018,1,0
02:44:608 (6,7) - slider shape adjustment
328,128,164608,2,0,B|284:152|272:192,1,85,2|0
336,244,164945,2,0,B|300:284|216:288|200:216,1,170,10|2
K
03:01:799 - need more variation other than simple stream without movement do a little change

slider shape could be better lol though I like how you use those hitsounds

[Normal+]
00:09:720 - no whistle as used last combo?K
00:51:349 (1,2) - This is very misleading, especially it's expected to be a normal diff.orz I moved all line once..So the mistake has appeared..
02:50:338 (4) - lol, just thought that the vocal may not fit this slider shapeI think it fits the drums..

[Easy]
00:08:203 (3) - NC here K
thx for mod
NatsumeRin
[Easy]
AR+1
00:09:214 (2) - 这个弄的和前面那个2一样会好吗。。虽然这里节奏确实不太适合Easy……
00:51:349 (1) - 我相信这个是无意的,但是绿线晚了一点不是么。。。
00:56:068 (1,1) - 这个就灾难了啊
02:04:158 - 加音?
02:08:203 (1) - 蛤

[Normal+]
01:08:708 (6,1) - 考虑直接并成一个slider?现在1开头那个音有点多余
02:19:495 (3,4) - 这段开始有很多类似这个的1/2-叠的1/1-1/2。。我猜你可能是有意的,但这在Normal里效果可能不是很好,建议再考虑下,后面不再提。

[TuHard]
HP-1?另外我还是不太习惯Hard就满天飞的感觉。。。
01:02:810 (4) - 这个slider位置怪。。。在那三下3/4下来后立刻就出去了的话后面重音的感觉就没了,个人看法。
01:04:833 (1,2,3) - 这不太好看,部分重叠的话如果只是一点一般都会给我这个感觉。。。
02:14:271 (4) - 和之前想说的一样
02:15:282 (1) - 这里听着更糟。。

[Insane]
01:01:462 (11) - 这个音按节奏,往后1/2会不会更好?而且之前一段跳的在我看来有点莫名其妙(无感觉。。)
01:24:721 (14) - ^
02:15:704 (1) - 既然是要消音就早那么点结束给人家个准备时间会比较好?
03:04:833 - 其他难度并没有这个break的,去掉?
03:27:080 (5,6,7) - 结尾平淡了,试举一例 puu.sh/gtSA

starred. 自己再仔细查遍线然后叫我
tutuhaha

NatsumeRin wrote:

[TuHard]
HP-1?另外我还是不太习惯Hard就满天飞的感觉。。。我错了.....
01:02:810 (4) - 这个slider位置怪。。。在那三下3/4下来后立刻就出去了的话后面重音的感觉就没了,个人看法。改了下
01:04:833 (1,2,3) - 这不太好看,部分重叠的话如果只是一点一般都会给我这个感觉。。。改了
02:14:271 (4) - 和之前想说的一样改了
02:15:282 (1) - 这里听着更糟。。改了
Download: Megpoid GUMI - Dokugaron -codealtered- (No_Gu) [TuHard].osu
Topic Starter
No_Gu

NatsumeRin wrote:

[Easy]
AR+1 K
00:09:214 (2) - 这个弄的和前面那个2一样会好吗。。虽然这里节奏确实不太适合Easy……K
00:51:349 (1) - 我相信这个是无意的,但是绿线晚了一点不是么。。。
00:56:068 (1,1) - 这个就灾难了啊
02:04:158 - 加音?还是线问题=_=
02:08:203 (1) - 蛤哭了

[Normal+]
01:08:708 (6,1) - 考虑直接并成一个slider?现在1开头那个音有点多余
02:19:495 (3,4) - 这段开始有很多类似这个的1/2-叠的1/1-1/2。。我猜你可能是有意的,但这在Normal里效果可能不是很好,建议再考虑下,后面不再提。重排了

[Insane]
01:01:462 (11) - 这个音按节奏,往后1/2会不会更好?而且之前一段跳的在我看来有点莫名其妙(无感觉。。)部分remap了
01:24:721 (14) - ^这个的话我觉得还是我的听起来比较顺耳
02:15:704 (1) - 既然是要消音就早那么点结束给人家个准备时间会比较好?恩提早1/2
03:04:833 - 其他难度并没有这个break的,去掉?
03:27:080 (5,6,7) - 结尾平淡了,试举一例 puu.sh/gtSA 换了一个

starred. 自己再仔细查遍线然后叫我
thx for mod
Uploaded
KanaRin
Topic Starter
No_Gu

KanaRin wrote:

fixed some form wmf's mod. thz
Up
NatsumeRin
bubbled.
Topic Starter
No_Gu

NatsumeRin wrote:

bubbled.
thx
Scorpiour
围观神mapper又泡图
S h i o n
瞎了
Topic Starter
No_Gu
你们快自重
Lan wings
瞎了``神mapper又泡图了
SapphireGhost
Really old bubble, let's check it.

[General]
- The beatmap hasn't been uploaded correctly. When downloading I only got some of the difficulties (downloaded the rest individually), so please Full Submit the map and test it again.
- You could save around 400 KB of filesize by converting the background image to jpg.
- For all difficulties at 03:07:529, consider dragging the break to that point and having it start on that downbeat (all the other breaks start on a downbeat here).

[Insane]
02:50:170 (6,7,8,9,10,11,12,1) - Putting a note under the last note of a stream can cause the player to accidentally hit that one early while still trying to hit the notes in the stream. Reversing (1) or putting it somewhere else might be a good idea.
03:00:451 (5) - A map with a very similar slider to this one was deemed unrankable for that reason. Though I don't completely agree with this, to be on the safe side I think it should be changed. Would you be okay with something like this?

[TuHard]
- For the [Hard] difficulty, this map has a lot of big jumps (over 2.00x) that I'd probably avoid. There are a lot of them, though, so at least it's consistent. Just a tip for the future, then. Map looked good in general!

[Normal+]
- The difficulty name [Normal+] usually isn't used anymore. Since this is a relatively difficult mapset, I'd rename it to [Normal].
02:04:495 (3) - The change in slider velocity and all the repeats might be confusing here, try to map this more intuitively.
02:14:102 (3,4,5,6) - The (3,4) stack might be sort of confusing at low AR, try moving (4,5,6) somewhere else?
02:15:113 (6) - It would be great if you could make the path for this slider more clear and less confusing, we want to avoid an unrank like what happened to Justice Breaker. Here's an example of how you could make it more readable.
02:39:214 (4) - ^
02:50:338 (4) - ^
03:01:124 (5) - ^
03:26:742 (1,2) - Because it's sort of hard to predict how many times (1) will repeat, maybe try to do this pattern without kicksliders?

[Easy]
02:12:922 (1,2,3) - (1) and (2) shouldn't overlap, and (2) and (3) should be further apart to avoid confusion.
02:39:214 (4) -
02:46:293 (1) - Maybe move this one grid down to avoid overlap.
02:50:338 (4) - Another confusing slider.
03:23:708 (1,1) - This note definitely comes too soon after a spinner for the easiest difficulty, and newer players won't have time to recover. Maybe just have the spinner end at 03:26:743 and have the map end there, too?

That's all. Go ahead and forum PM for a re-check after fixes, let me know what you do/don't fix. Thanks!
wcx19911123
瞎了``神mapper又rank图了
Topic Starter
No_Gu

SapphireGhost wrote:

Really old bubble, let's check it.

[General]
- The beatmap hasn't been uploaded correctly. When downloading I only got some of the difficulties (downloaded the rest individually), so please Full Submit the map and test it again.hope everything goes well now T.T
- You could save around 400 KB of filesize by converting the background image to jpg.OK
- For all difficulties at 03:07:529, consider dragging the break to that point and having it start on that downbeat (all the other breaks start on a downbeat here).OK

[Insane]
02:50:170 (6,7,8,9,10,11,12,1) - Putting a note under the last note of a stream can cause the player to accidentally hit that one early while still trying to hit the notes in the stream. Reversing (1) or putting it somewhere else might be a good idea.hmm.change in another way
03:00:451 (5) - A map with a very similar slider to this one was deemed unrankable for that reason. Though I don't completely agree with this, to be on the safe side I think it should be changed. Would you be okay with something like this?OK

[TuHard]
- For the [Hard] difficulty, this map has a lot of big jumps (over 2.00x) that I'd probably avoid. There are a lot of them, though, so at least it's consistent. Just a tip for the future, then. Map looked good in general!

[Normal+]
- The difficulty name [Normal+] usually isn't used anymore. Since this is a relatively difficult mapset, I'd rename it to [Normal].want to follow NatsumeRin's Shinkaron and this diff has many 1/2 beats and there are 1.4x spacingduring kiai time ..I think normal+ is better
02:04:495 (3) - The change in slider velocity and all the repeats might be confusing here, try to map this more intuitively.OK
02:14:102 (3,4,5,6) - The (3,4) stack might be sort of confusing at low AR, try moving (4,5,6) somewhere else?
02:15:113 (6) - It would be great if you could make the path for this slider more clear and less confusing, we want to avoid an unrank like what happened to Justice Breaker. Here's an example of how you could make it more readable.orz OK
02:39:214 (4) - ^^
02:50:338 (4) - ^^
03:01:124 (5) - ^^and also chenged the rhythm...
03:26:742 (1,2) - Because it's sort of hard to predict how many times (1) will repeat, maybe try to do this pattern without kicksliders?OK

[Easy]
02:12:922 (1,2,3) - (1) and (2) shouldn't overlap, and (2) and (3) should be further apart to avoid confusion.OK
02:39:214 (4) - OK
02:46:293 (1) - Maybe move this one grid down to avoid overlap.OK
02:50:338 (4) - Another confusing slider.orz follow the confused BGM
03:23:708 (1,1) - This note definitely comes too soon after a spinner for the easiest difficulty, and newer players won't have time to recover. Maybe just have the spinner end at 03:26:743 and have the map end there, too?I prefer shorting this spinner 1/1

That's all. Go ahead and forum PM for a re-check after fixes, let me know what you do/don't fix. Thanks!
thx for mod very much.btw congratulations on BAT Promotions
Lan wings
瞎了``神mapper又rank图了
S h i o n
瞎了``神mapper又rank图了
KanaRin

S h i o n wrote:

瞎了``神mapper又rank图了
跟隊的..
Topic Starter
No_Gu
...你们一群快自重
NatsumeRin
as Sapphire said... then ok rebubble.
SapphireGhost
Somehow, some objects got unsnapped... so resnap all notes for all difficulties. I think it should be okay after that.
Topic Starter
No_Gu
I was so worried that I became careless....
OK resnap all unsnaped objects and resnaped all kiai line and SV-change line
update
SapphireGhost
Re-check the snapping and everything is in place now. The map has nice flow and patterns, congratulations.
Topic Starter
No_Gu
Thank you very much >//<
tutuhaha
液!
[CSGA]Ar3sgice
恭喜~
Stefan
Megpoid <333
fanzhen0019
恭喜 XD
kanpakyin
恭喜阿! 歌和圖都真心不錯
Kotone
you are mine
eikkaleyd
← ← 神mapper又rank图了,嫉妒恨
phonic
Congrats! o3o
ex666830
Easy 有note重疊

00:56:068 (1,1) -

http://osu.ppy.sh/ss/274021
Scorpiour
神麻婆又rank
Suzully
Congraz!
SapphireGhost

ex666830 wrote:

Easy 有note重疊

00:56:068 (1,1) -

http://osu.ppy.sh/ss/274021
Okay, ex is correct... the inheriting section changing the slider velocity needs to be snapped so the slider can work correctly.
This should be a quick re-rank after No_Gu is back online. Sorry about all of this...
Aoko
xD Yeah, when it was ranked, I went o-o why is it not ranked anymore? Please snap it >wwwww<~ So hard to play .__. The easy bec. of this.

Edit : How will you give kudos to ex since his post is exempt of kudosu? o-o
It was helpful, anyway.
LKs
oops this mistake shouldn't have occurred.

congrts on coming re-raank
Topic Starter
No_Gu
hahaha really careless...
anyway..sorry for this stupid wrong
fixed and update
Breeze
checked and nothing found
Rebubbled

The last fake note in [Insane] diff scared me /o/
SapphireGhost
Alright, playtested [Easy] again and checked with AIBat. The other difficulties had no changes since last time and I trust Breeze, so this can be safely re-ranked now. Thanks for your patience, everyone.
suzutsukikanade
yay re-ranked!
Topic Starter
No_Gu
really sorry about my mistake...
Anyway.finally it get re-rank.thx for everyone's support
Kotone
anyway you are mine
Topic Starter
No_Gu

karenying wrote:

anyway you are mine
anyway you're mine too
Aoko
>wwwwwwww<~~ Congratz again!
kanpakyin

No_Gu wrote:

karenying wrote:

anyway you are mine
anyway you're mine too
D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Kotone

kanpakyin wrote:

D: I'm not allowing bout this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
don't worry you are mine too
Nymph

kanpakyin wrote:

D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
come with me=3= I will let you play with JoJo~
Topic Starter
No_Gu

kanpakyin wrote:

D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
why not come to my hougong like bakaying?
miss_master_old
独我論,
Animefan_old
Odd, I completed this map like 10 hours ago but it says I haven't got a score
Topic Starter
No_Gu

Animefan wrote:

Odd, I completed this map like 10 hours ago but it says I haven't got a score
haha It got once unranked..please re-play to get your ranked score
_Kiva
叫你不送分 你看被黑了吧
Topic Starter
No_Gu

_Kiva wrote:

叫你不送分 你看被黑了吧
我多善良
Pokie
恭喜=w=
Topic Starter
No_Gu

Pokie wrote:

恭喜=w=
谢pokie姐/
GeNJiii_old
♥ that song!
Grableuchte
I played it on "TuHard" and totally like this varied map. challenging to play and always interesting
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