Really old bubble, let's check it.
[General] - The beatmap hasn't been uploaded correctly. When downloading I only got some of the difficulties (downloaded the rest individually), so please Full Submit the map and test it again.
- You could save around 400 KB of filesize by converting the background image to jpg.
- For all difficulties at 03:07:529, consider dragging the break to that point and having it start on that downbeat (all the other breaks start on a downbeat here).
[Insane]02:50:170 (6,7,8,9,10,11,12,1) - Putting a note under the last note of a stream can cause the player to accidentally hit that one early while still trying to hit the notes in the stream. Reversing (1) or putting it somewhere else might be a good idea.
03:00:451 (5) -
A map with a very similar slider to this one was deemed unrankable for that reason. Though I don't completely agree with this, to be on the safe side I think it should be changed. Would you be okay with something like
this?
[TuHard] - For the [Hard] difficulty, this map has a lot of big jumps (over 2.00x) that I'd probably avoid. There are a lot of them, though, so at least it's consistent. Just a tip for the future, then. Map looked good in general!
[Normal+] - The difficulty name [Normal+] usually isn't used anymore. Since this is a relatively difficult mapset, I'd rename it to [Normal].
02:04:495 (3) - The change in slider velocity and all the repeats might be confusing here, try to map this more intuitively.
02:14:102 (3,4,5,6) - The (3,4) stack might be sort of confusing at low AR, try moving (4,5,6) somewhere else?
02:15:113 (6) - It would be great if you could make the path for this slider more clear and less confusing, we want to avoid an unrank like what happened to Justice Breaker.
Here's an example of how you could make it more readable.
02:39:214 (4) - ^
02:50:338 (4) - ^
03:01:124 (5) - ^
03:26:742 (1,2) - Because it's sort of hard to predict how many times (1) will repeat, maybe try to do this pattern without kicksliders?
[Easy]02:12:922 (1,2,3) - (1) and (2) shouldn't overlap, and (2) and (3) should be further apart to avoid confusion.
02:39:214 (4) -
02:46:293 (1) - Maybe move this one grid down to avoid overlap.
02:50:338 (4) - Another confusing slider.
03:23:708 (1,1) - This note definitely comes too soon after a spinner for the easiest difficulty, and newer players won't have time to recover. Maybe just have the spinner end at 03:26:743 and have the map end there, too?
That's all. Go ahead and forum PM for a re-check after fixes, let me know what you do/don't fix. Thanks!