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NatsumeRin
offset:+7 (114)
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
Topic Starter
No_Gu

NatsumeRin wrote:

offset:+7 (114) K
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。taiko在找了
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,都改成圈了..平常图没有这个习惯但是这次不知道为什么就顺手拉成slider了
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz orz毕竟还是第一次用V家曲尝试这样的style
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
JauiPlaY
Hi
蘑菇叫我自己選難度 于是我選了2哈和Shiiwa

[General]
如果是我會刪掉osb文件

[Shiiwa]
00:13:512 (1) - 找不到任何理由加nc我感覺...
00:30:957 (6) - x180y204,現在這位置太尷尬
01:13:091 (2) - 突然轉成s還以為miss了lol
01:25:058 (1) - 建議換spinner
01:35:844 (1) - 一個長~長的spinner然後...沒了?略蛋疼(by NatsumeRin)
02:06:687 (x) - 加個note
02:16:294 (1) - 從02:15:703開始
02:18:990 (T) - 2根綠線
02:20:844 (4) - 真不如老老實實壓白線
02:24:383 (5) - 去掉這個note
02:44:271 (5,6,7,1) - 節奏應該是把(6)放到02:44:524比較好
02:56:743 (1) - 放到后面的紅線
03:00:451 (4) - 跟02:59:440 (1)不同,這個在紅線結束好點
03:22:361 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1) - 好吵...

[TuHard]
01:02:136 (1,2,3) - 把(1)(2)變條子唄...好吧說我弱也行但這確實有點突然
01:35:844 (1) - 同前面
01:59:777 (4) - 頭尾調換一下比較好
結尾這樣感覺好一點:
Good luck heh.
bossandy

No_Gu wrote:

NatsumeRin wrote:

offset:+7 (114) K
你最好去找个taiko,别太差的。现在的Insane在taiko玩起来并不怎么好。taiko在找了
我注意到你有时候喜欢在连打结尾放个1/4短slider,我也不知道你是不是有什么理由……但如果没必要的话note就好,毕竟对打击感有一定影响,都改成圈了..平常图没有这个习惯但是这次不知道为什么就顺手拉成slider了
在转角度做重叠或排形状时或许不必太刻意的去弄……有点僵硬?当然这话说的有点不腰疼,但是可能是我混到现在才慢慢感觉到的一事。
play和edit的视角毕竟不太一样……我觉得这图在感觉表达上做的不错了,实际玩起来却总感觉比看时稍微差了一点orz orz毕竟还是第一次用V家曲尝试这样的style
这歌第一次听确实不够亮,但其实挺耐听的……

不要kud,我也先不留星标了,这还是一个总体性的东西不算mod。
Baka Gu !!!! 你不知道我會做TK GD嗎!!!!????
/me slaps No_Gu
Topic Starter
No_Gu

bossandy wrote:

Baka Gu !!!! 你不知道我會做TK GD嗎!!!!????
/me slaps No_Gu
._.给kana发过PM了。但是不清楚接没接////还没回我PM
eikkaleyd
还债MOD……(slap
其实只是各种无意义吐槽

[Easy]
in-game里我提到的error问题记得检查一下,绿线可能有问题

00:25:057 (x) - 其实我还是推荐这里加个circle……
01:06:180 (1) - 和黄色的slider(2)有点overlap了,稍微移动一下
01:21:012 (3) - 稍微往上移一格
02:04:158 (x) - 加circle
02:14:439 (3) - 对于easy来说听起来很微妙的节奏,推荐还是把它放到02:14:608的白线上吧

[Normal+]
绿线又有点问题了……
00:03:484 (2,3) - 推荐stack,不是很好读,后面第二次出现就可以不stack了【不过为了对称也可以stack吧
00:10:394 (5,6) - ^
00:31:461 (4,5,6) - 不好看的排列
00:56:237 (x) - 这里加个circle或者把(5)去掉
01:00:113 (2,3,4) - 排出弧度试试
01:08:203 (5) - 节奏不舒服,缩短到红线,然后把(6)拿到白线上
02:04:495 (3) - 减少一次reverse
02:18:821 (1) - 这个声音这么轻的circle不用吧……反而没有存在感了||||
02:30:282 (2) - 缩短1/2拍放到后面那根白线上去,在这里加个circle

MOD到这里就累了,结果都变成胡扯式的吐槽了

[Shiiwa]
stack这么多我等HD玩家情何以堪

00:37:698 (4,5) - 推荐和下一个slider(1)放的距离再贴近一些
00:56:069 (4,1,2,3,4,5,6) - 略坑爹各种坑爹
02:28:513 (7) - 这一段难打死了,把这个去掉,有助于PC好几遍后终于PASS时的成就感爆棚
03:26:996 (1) - 为什么要特意和连打放远……

[TuHard]
01:13:934 (x) - 在这里加个note,stack 01:13:597的绿色(1)如何
02:37:192 (1,2,3,4) - (1,2)和(3,4)的位置换一下,之前一次出现这个是距离变小,所以重复的时候可以改成距离变大

[Insane]
00:09:214 (5) - 删
02:03:990 (1,2,3) - 距离小本身没什么问题,不过看起来不好看,而且和后面出现的连打样子太像了
02:36:855 (11,12) - 前面10个circle这样摆的话一般这两个slider也要摆到9,10的两侧去吧

差不多看完了OTL我的MOD一般都没什么用,随便看看吧
KanaRin
完成了 , 找了CBB做, 因為同一個節奏出現太多次..
climbb65588
KanaRin
圖不錯, 祝好運.
Topic Starter
No_Gu

KanaRin wrote:

圖不錯, 祝好運.
嗯谢了

according to eikkaleyd's mod,fixed something

Also..thanks kana and climbb65588 for your taiko diff

Uploaded
wmfchris
[Insane]
- At the beginning the spacing changes quite unexpectably like 00:04:327 - it fits with some NCs as well ._.
00:26:406 (10) - slider orientation adjustment
148,176,26406,2,0,B|228:248|228:248,1,85,2|0
00:31:125 (7,8,9,10) - better put them in unique spacing (make a rhombus) because you don't need to over-emphasize (9)
00:34:496 (7) - remove clap here?
00:45:956 (15) - NC as you've done before
01:23:878 (7,8,13,14) - just feeling that they are placed quite randomly
02:00:451 (2) - removing clap here may fit the music better
02:28:428 (6) - tweeking the slider and notes a bit so it turns in a symmetrical way
192,128,148428,2,0,B|172:220|52:228|52:228,1,170,4|0
48,212,148850,1,0
24,216,148934,1,0
12,236,149018,1,0
02:44:608 (6,7) - slider shape adjustment
328,128,164608,2,0,B|284:152|272:192,1,85,2|0
336,244,164945,2,0,B|300:284|216:288|200:216,1,170,10|2
03:01:799 - need more variation other than simple stream without movement

slider shape could be better lol though I like how you use those hitsounds

[Hard]
Timing and settings
duplicated timeline: 62136, 62642
Arrrangement
00:56:406 (6,7) - guess this looks better
01:08:709 (1) - can't see the reason you place NC here, the jump is similar to something previous
02:13:428 (8) - try to remove clap here to emphasize the coming accents
02:15:451 (2,3) - clap maybe
03:05:170 - remove break since you didn't place break at 1-bar empty section previously

果然是2hard 好2

[Normal+]
00:09:720 - no whistle as used last combo?
00:51:349 (1,2) - This is very misleading, especially it's expected to be a normal diff.
02:50:338 (4) - lol, just thought that the vocal may not fit this slider shape

[Easy]
00:08:203 (3) - NC here

[Taiko]
- don't produce flashy effect by on/off kiai times quickly in taiko
00:29:102 - vocal changes per 1/2 beat so I prefer kkddk
00:29:945 - vocal's pitch is going downwards so kkddd
00:30:619 - ^
01:36:012 - the long gituar sounds starts at the note so you can start spinner here
02:15:451 - to fit with the rest afterwards, use ddd/kdd here

if you can make [2hard] and [normal+] easier that would be much better
Topic Starter
No_Gu

wmfchris wrote:

[Insane]
- At the beginning the spacing changes quite unexpectably like 00:04:327 - it fits with some NCs as well ._. OK..add some NC
00:26:406 (10) - slider orientation adjustment
148,176,26406,2,0,B|228:248|228:248,1,85,2|0
K
00:31:125 (7,8,9,10) - better put them in unique spacing (make a rhombus) because you don't need to over-emphasize (9)K
00:34:496 (7) - remove clap here?I think it's fine..
00:45:956 (15) - NC as you've done before K
01:23:878 (7,8,13,14) - just feeling that they are placed quite randomlyhmm...random
02:00:451 (2) - removing clap here may fit the music betterK
02:28:428 (6) - tweeking the slider and notes a bit so it turns in a symmetrical wayK
192,128,148428,2,0,B|172:220|52:228|52:228,1,170,4|0
48,212,148850,1,0
24,216,148934,1,0
12,236,149018,1,0
02:44:608 (6,7) - slider shape adjustment
328,128,164608,2,0,B|284:152|272:192,1,85,2|0
336,244,164945,2,0,B|300:284|216:288|200:216,1,170,10|2
K
03:01:799 - need more variation other than simple stream without movement do a little change

slider shape could be better lol though I like how you use those hitsounds

[Normal+]
00:09:720 - no whistle as used last combo?K
00:51:349 (1,2) - This is very misleading, especially it's expected to be a normal diff.orz I moved all line once..So the mistake has appeared..
02:50:338 (4) - lol, just thought that the vocal may not fit this slider shapeI think it fits the drums..

[Easy]
00:08:203 (3) - NC here K
thx for mod
NatsumeRin
[Easy]
AR+1
00:09:214 (2) - 这个弄的和前面那个2一样会好吗。。虽然这里节奏确实不太适合Easy……
00:51:349 (1) - 我相信这个是无意的,但是绿线晚了一点不是么。。。
00:56:068 (1,1) - 这个就灾难了啊
02:04:158 - 加音?
02:08:203 (1) - 蛤

[Normal+]
01:08:708 (6,1) - 考虑直接并成一个slider?现在1开头那个音有点多余
02:19:495 (3,4) - 这段开始有很多类似这个的1/2-叠的1/1-1/2。。我猜你可能是有意的,但这在Normal里效果可能不是很好,建议再考虑下,后面不再提。

[TuHard]
HP-1?另外我还是不太习惯Hard就满天飞的感觉。。。
01:02:810 (4) - 这个slider位置怪。。。在那三下3/4下来后立刻就出去了的话后面重音的感觉就没了,个人看法。
01:04:833 (1,2,3) - 这不太好看,部分重叠的话如果只是一点一般都会给我这个感觉。。。
02:14:271 (4) - 和之前想说的一样
02:15:282 (1) - 这里听着更糟。。

[Insane]
01:01:462 (11) - 这个音按节奏,往后1/2会不会更好?而且之前一段跳的在我看来有点莫名其妙(无感觉。。)
01:24:721 (14) - ^
02:15:704 (1) - 既然是要消音就早那么点结束给人家个准备时间会比较好?
03:04:833 - 其他难度并没有这个break的,去掉?
03:27:080 (5,6,7) - 结尾平淡了,试举一例 puu.sh/gtSA

starred. 自己再仔细查遍线然后叫我
tutuhaha

NatsumeRin wrote:

[TuHard]
HP-1?另外我还是不太习惯Hard就满天飞的感觉。。。我错了.....
01:02:810 (4) - 这个slider位置怪。。。在那三下3/4下来后立刻就出去了的话后面重音的感觉就没了,个人看法。改了下
01:04:833 (1,2,3) - 这不太好看,部分重叠的话如果只是一点一般都会给我这个感觉。。。改了
02:14:271 (4) - 和之前想说的一样改了
02:15:282 (1) - 这里听着更糟。。改了
Download: Megpoid GUMI - Dokugaron -codealtered- (No_Gu) [TuHard].osu
Topic Starter
No_Gu

NatsumeRin wrote:

[Easy]
AR+1 K
00:09:214 (2) - 这个弄的和前面那个2一样会好吗。。虽然这里节奏确实不太适合Easy……K
00:51:349 (1) - 我相信这个是无意的,但是绿线晚了一点不是么。。。
00:56:068 (1,1) - 这个就灾难了啊
02:04:158 - 加音?还是线问题=_=
02:08:203 (1) - 蛤哭了

[Normal+]
01:08:708 (6,1) - 考虑直接并成一个slider?现在1开头那个音有点多余
02:19:495 (3,4) - 这段开始有很多类似这个的1/2-叠的1/1-1/2。。我猜你可能是有意的,但这在Normal里效果可能不是很好,建议再考虑下,后面不再提。重排了

[Insane]
01:01:462 (11) - 这个音按节奏,往后1/2会不会更好?而且之前一段跳的在我看来有点莫名其妙(无感觉。。)部分remap了
01:24:721 (14) - ^这个的话我觉得还是我的听起来比较顺耳
02:15:704 (1) - 既然是要消音就早那么点结束给人家个准备时间会比较好?恩提早1/2
03:04:833 - 其他难度并没有这个break的,去掉?
03:27:080 (5,6,7) - 结尾平淡了,试举一例 puu.sh/gtSA 换了一个

starred. 自己再仔细查遍线然后叫我
thx for mod
Uploaded
KanaRin
Topic Starter
No_Gu

KanaRin wrote:

fixed some form wmf's mod. thz
Up
NatsumeRin
bubbled.
Topic Starter
No_Gu

NatsumeRin wrote:

bubbled.
thx
Scorpiour
围观神mapper又泡图
S h i o n
瞎了
Topic Starter
No_Gu
你们快自重
Lan wings
瞎了``神mapper又泡图了
SapphireGhost
Really old bubble, let's check it.

[General]
- The beatmap hasn't been uploaded correctly. When downloading I only got some of the difficulties (downloaded the rest individually), so please Full Submit the map and test it again.
- You could save around 400 KB of filesize by converting the background image to jpg.
- For all difficulties at 03:07:529, consider dragging the break to that point and having it start on that downbeat (all the other breaks start on a downbeat here).

[Insane]
02:50:170 (6,7,8,9,10,11,12,1) - Putting a note under the last note of a stream can cause the player to accidentally hit that one early while still trying to hit the notes in the stream. Reversing (1) or putting it somewhere else might be a good idea.
03:00:451 (5) - A map with a very similar slider to this one was deemed unrankable for that reason. Though I don't completely agree with this, to be on the safe side I think it should be changed. Would you be okay with something like this?

[TuHard]
- For the [Hard] difficulty, this map has a lot of big jumps (over 2.00x) that I'd probably avoid. There are a lot of them, though, so at least it's consistent. Just a tip for the future, then. Map looked good in general!

[Normal+]
- The difficulty name [Normal+] usually isn't used anymore. Since this is a relatively difficult mapset, I'd rename it to [Normal].
02:04:495 (3) - The change in slider velocity and all the repeats might be confusing here, try to map this more intuitively.
02:14:102 (3,4,5,6) - The (3,4) stack might be sort of confusing at low AR, try moving (4,5,6) somewhere else?
02:15:113 (6) - It would be great if you could make the path for this slider more clear and less confusing, we want to avoid an unrank like what happened to Justice Breaker. Here's an example of how you could make it more readable.
02:39:214 (4) - ^
02:50:338 (4) - ^
03:01:124 (5) - ^
03:26:742 (1,2) - Because it's sort of hard to predict how many times (1) will repeat, maybe try to do this pattern without kicksliders?

[Easy]
02:12:922 (1,2,3) - (1) and (2) shouldn't overlap, and (2) and (3) should be further apart to avoid confusion.
02:39:214 (4) -
02:46:293 (1) - Maybe move this one grid down to avoid overlap.
02:50:338 (4) - Another confusing slider.
03:23:708 (1,1) - This note definitely comes too soon after a spinner for the easiest difficulty, and newer players won't have time to recover. Maybe just have the spinner end at 03:26:743 and have the map end there, too?

That's all. Go ahead and forum PM for a re-check after fixes, let me know what you do/don't fix. Thanks!
wcx19911123
瞎了``神mapper又rank图了
Topic Starter
No_Gu

SapphireGhost wrote:

Really old bubble, let's check it.

[General]
- The beatmap hasn't been uploaded correctly. When downloading I only got some of the difficulties (downloaded the rest individually), so please Full Submit the map and test it again.hope everything goes well now T.T
- You could save around 400 KB of filesize by converting the background image to jpg.OK
- For all difficulties at 03:07:529, consider dragging the break to that point and having it start on that downbeat (all the other breaks start on a downbeat here).OK

[Insane]
02:50:170 (6,7,8,9,10,11,12,1) - Putting a note under the last note of a stream can cause the player to accidentally hit that one early while still trying to hit the notes in the stream. Reversing (1) or putting it somewhere else might be a good idea.hmm.change in another way
03:00:451 (5) - A map with a very similar slider to this one was deemed unrankable for that reason. Though I don't completely agree with this, to be on the safe side I think it should be changed. Would you be okay with something like this?OK

[TuHard]
- For the [Hard] difficulty, this map has a lot of big jumps (over 2.00x) that I'd probably avoid. There are a lot of them, though, so at least it's consistent. Just a tip for the future, then. Map looked good in general!

[Normal+]
- The difficulty name [Normal+] usually isn't used anymore. Since this is a relatively difficult mapset, I'd rename it to [Normal].want to follow NatsumeRin's Shinkaron and this diff has many 1/2 beats and there are 1.4x spacingduring kiai time ..I think normal+ is better
02:04:495 (3) - The change in slider velocity and all the repeats might be confusing here, try to map this more intuitively.OK
02:14:102 (3,4,5,6) - The (3,4) stack might be sort of confusing at low AR, try moving (4,5,6) somewhere else?
02:15:113 (6) - It would be great if you could make the path for this slider more clear and less confusing, we want to avoid an unrank like what happened to Justice Breaker. Here's an example of how you could make it more readable.orz OK
02:39:214 (4) - ^^
02:50:338 (4) - ^^
03:01:124 (5) - ^^and also chenged the rhythm...
03:26:742 (1,2) - Because it's sort of hard to predict how many times (1) will repeat, maybe try to do this pattern without kicksliders?OK

[Easy]
02:12:922 (1,2,3) - (1) and (2) shouldn't overlap, and (2) and (3) should be further apart to avoid confusion.OK
02:39:214 (4) - OK
02:46:293 (1) - Maybe move this one grid down to avoid overlap.OK
02:50:338 (4) - Another confusing slider.orz follow the confused BGM
03:23:708 (1,1) - This note definitely comes too soon after a spinner for the easiest difficulty, and newer players won't have time to recover. Maybe just have the spinner end at 03:26:743 and have the map end there, too?I prefer shorting this spinner 1/1

That's all. Go ahead and forum PM for a re-check after fixes, let me know what you do/don't fix. Thanks!
thx for mod very much.btw congratulations on BAT Promotions
Lan wings
瞎了``神mapper又rank图了
S h i o n
瞎了``神mapper又rank图了
KanaRin

S h i o n wrote:

瞎了``神mapper又rank图了
跟隊的..
Topic Starter
No_Gu
...你们一群快自重
NatsumeRin
as Sapphire said... then ok rebubble.
SapphireGhost
Somehow, some objects got unsnapped... so resnap all notes for all difficulties. I think it should be okay after that.
Topic Starter
No_Gu
I was so worried that I became careless....
OK resnap all unsnaped objects and resnaped all kiai line and SV-change line
update
SapphireGhost
Re-check the snapping and everything is in place now. The map has nice flow and patterns, congratulations.
Topic Starter
No_Gu
Thank you very much >//<
tutuhaha
液!
[CSGA]Ar3sgice
恭喜~
Stefan
Megpoid <333
fanzhen0019
恭喜 XD
kanpakyin
恭喜阿! 歌和圖都真心不錯
Kotone
you are mine
eikkaleyd
← ← 神mapper又rank图了,嫉妒恨
phonic
Congrats! o3o
ex666830
Easy 有note重疊

00:56:068 (1,1) -

http://osu.ppy.sh/ss/274021
Scorpiour
神麻婆又rank
Suzully
Congraz!
SapphireGhost

ex666830 wrote:

Easy 有note重疊

00:56:068 (1,1) -

http://osu.ppy.sh/ss/274021
Okay, ex is correct... the inheriting section changing the slider velocity needs to be snapped so the slider can work correctly.
This should be a quick re-rank after No_Gu is back online. Sorry about all of this...
Aoko
xD Yeah, when it was ranked, I went o-o why is it not ranked anymore? Please snap it >wwwww<~ So hard to play .__. The easy bec. of this.

Edit : How will you give kudos to ex since his post is exempt of kudosu? o-o
It was helpful, anyway.
LKs
oops this mistake shouldn't have occurred.

congrts on coming re-raank
Topic Starter
No_Gu
hahaha really careless...
anyway..sorry for this stupid wrong
fixed and update
Breeze
checked and nothing found
Rebubbled

The last fake note in [Insane] diff scared me /o/
SapphireGhost
Alright, playtested [Easy] again and checked with AIBat. The other difficulties had no changes since last time and I trust Breeze, so this can be safely re-ranked now. Thanks for your patience, everyone.
suzutsukikanade
yay re-ranked!
Topic Starter
No_Gu
really sorry about my mistake...
Anyway.finally it get re-rank.thx for everyone's support
Kotone
anyway you are mine
Topic Starter
No_Gu

karenying wrote:

anyway you are mine
anyway you're mine too
Aoko
>wwwwwwww<~~ Congratz again!
kanpakyin

No_Gu wrote:

karenying wrote:

anyway you are mine
anyway you're mine too
D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Kotone

kanpakyin wrote:

D: I'm not allowing bout this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
don't worry you are mine too
Nymph

kanpakyin wrote:

D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
come with me=3= I will let you play with JoJo~
Topic Starter
No_Gu

kanpakyin wrote:

D: I'm not allowing about this!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
why not come to my hougong like bakaying?
miss_master_old
独我論,
Animefan_old
Odd, I completed this map like 10 hours ago but it says I haven't got a score
Topic Starter
No_Gu

Animefan wrote:

Odd, I completed this map like 10 hours ago but it says I haven't got a score
haha It got once unranked..please re-play to get your ranked score
_Kiva
叫你不送分 你看被黑了吧
Topic Starter
No_Gu

_Kiva wrote:

叫你不送分 你看被黑了吧
我多善良
Pokie
恭喜=w=
Topic Starter
No_Gu

Pokie wrote:

恭喜=w=
谢pokie姐/
GeNJiii_old
♥ that song!
Grableuchte
I played it on "TuHard" and totally like this varied map. challenging to play and always interesting
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