sory for being dumb and forgetting to put ur map on my checklist ):
ok here goes nothing
ez
00:32:337 (1) - would love to see this having another rythm as the song does make quite some change here and maybe a different rythm would be cool to emphasise that
01:00:964 (2) - im actually kinda thinking u can leave this out eventho the music is busy. the timing gap could also kinda emphasise the buildup so that the kiai would maybe have more of an impact becus rn it feels like nothing special ):
nm
i am rly scared about the ar on this diff, it feels way too high for the note density and difficulty this is currently. i'd advise to tune it down to maybe like 5,5 so it is a bit more linear with the rest of the mapset
advised to change unless intentional
00:31:945 (6) - would imo be more cool to have it a bit more rounded with the slider to it feels alittle more natural
hd
00:08:219 (2) - 1/8?
01:03:709 (1,2) - just make em straight, having them tilted by like almost nothing feels rly stupid lolz
01:14:297 (5) - pls give this note its 4 ticks back,,, the song wants it too
01:27:239 (1) - rip art like on the other diffs
is
again this AR man, ar9 is wayyy too high for the note density and actually makes the map more uncomfortable and worse readable, try something like 8,5 or 8,7! trust me, this plays better in the end not thinking about DT on this ok
consider upping the OD too since thats p low rn
00:06:846 (8,9) - meh u made the first stream a full stream so for consistency in the section why not make this fully circles too!
00:08:219 (4,5,6) - again 1/8?
00:52:729 (1,2) - why is this mapped differently than before? i mean like the melody here was constantly the same so why change it up here
01:00:964 (1,1) - would swap SVs since that is what the song is asking for. i get the concept of "higher SV consistently is cooler and better to play" but sometimes ignoring general concepts can be fun too
cool set, couldnt find much
okbye
ok here goes nothing
ez
00:32:337 (1) - would love to see this having another rythm as the song does make quite some change here and maybe a different rythm would be cool to emphasise that
01:00:964 (2) - im actually kinda thinking u can leave this out eventho the music is busy. the timing gap could also kinda emphasise the buildup so that the kiai would maybe have more of an impact becus rn it feels like nothing special ):
nm
i am rly scared about the ar on this diff, it feels way too high for the note density and difficulty this is currently. i'd advise to tune it down to maybe like 5,5 so it is a bit more linear with the rest of the mapset
advised to change unless intentional
00:31:945 (6) - would imo be more cool to have it a bit more rounded with the slider to it feels alittle more natural
hd
00:08:219 (2) - 1/8?
01:03:709 (1,2) - just make em straight, having them tilted by like almost nothing feels rly stupid lolz
01:14:297 (5) - pls give this note its 4 ticks back,,, the song wants it too
01:27:239 (1) - rip art like on the other diffs
is
again this AR man, ar9 is wayyy too high for the note density and actually makes the map more uncomfortable and worse readable, try something like 8,5 or 8,7! trust me, this plays better in the end not thinking about DT on this ok
consider upping the OD too since thats p low rn
00:06:846 (8,9) - meh u made the first stream a full stream so for consistency in the section why not make this fully circles too!
00:08:219 (4,5,6) - again 1/8?
00:52:729 (1,2) - why is this mapped differently than before? i mean like the melody here was constantly the same so why change it up here
01:00:964 (1,1) - would swap SVs since that is what the song is asking for. i get the concept of "higher SV consistently is cooler and better to play" but sometimes ignoring general concepts can be fun too
cool set, couldnt find much
okbye