Heya~
M4M upon your request
Easy and Normal look totally fine by me. I can be super nazi and nitpick stuff, but i don't think you will like it xd. ee w/e here're some stuff to make this mod look longer.
and I have nothing to say to normal lol
Should be all
Good luck~
M4M upon your request
Metadata
Easy and Normal look totally fine by me. I can be super nazi and nitpick stuff, but i don't think you will like it xd. ee w/e here're some stuff to make this mod look longer.
nazi Easy
- 00:00:180 (1,2,1) - deformed triangle is not a good start xdd
- 00:16:650 (1,2,1,2) - imo this rhythm fits better. Explanation in the box belowSPOILERImo the vocal at 00:17:239 is kinda similar to 00:20:376 and should be represented by a long slider. 00:18:219 (2) - on the other hand, has that tiny bit of vocal at 00:19:199.
- 00:20:572 (2,3,4,5) - this curve defnitely can be improved xd. ea. make the curvature more constant etc.
- 00:35:474 (1,2,1,2,1,2,3,4,1,2) - idk this may be too repetitive. if you care about this, i'd change 00:38:611 (1,2) - to this
and I have nothing to say to normal lol
Hard
- The thing that bugs me is there're no jumps in the kiai @_@. Well, maybe some like 01:09:984 (1,3,4) - but they don't fit too well imo. There're a lot of oppurtunities for jumps like 01:05:278 (1,3) -. I'm just a bit curious about your choice here
- 01:27:239 (1) - ay where did the slider art go?
kinda literally all lol
Insane
- 00:14:690 (5,6) - actually this is the only large jump you have and it really sticks out lol. Please reduce it if you can. This is not even repeated on 00:26:846 (4,5,6,7) -
- 00:19:788 (1,4) - no jumps on these two? ;w;
- 00:21:945 (3,1) - actually it's a bit weird when you consider the DS here. imo the distance should not decrease xd. something like this may be better here
- 00:56:062 (2) - ay random jump detected. If there's no reason for the jump here, please delete it ;w;. the diff is not jumpy at all, so jumps really stick out.
- 01:05:866 (2,3) - idk imo the jump should be on 01:06:062 (3) - not 01:05:866 (2) - to be consistent with 01:05:278 (1) - and (3) is more intense.
- 01:18:415 (2,3) - ^
- 01:13:513 (2,3,4,5,6,7,8,9,10) - why the distance is not equal lol. They're very similar, so a constant DS should make more sense. 01:12:729 (5) - has already faded out at that point imo; no need to stack there
Should be all
Good luck~