pls enjoy game
You go girl :^)Squigly wrote:
pls enjoy game
MillhioreF wrote:
Ranked!
Okoratu wrote:
should be dq'd because squigly only managed to answer a fraction of my mod.
thanks for the great mod!Sonnyc wrote:
02:47:139 (3) - consider making 02:47:257 clickable since it's quite a strong beat. maybe making (2) a reverse slider and adding a note could be an alternative. i quite like the strong ending on the slider to be honest. it also keeps it consistent
02:48:668 (3,1,2) - remove nc for (1), add nc at (3,2). ok!
02:51:316 (2) - It feels weird for this slider not being 1/3 since the beat of 02:50:786 (1,1,1) is pretty consistent. Look 02:54:139 (2). well i think maybe you meant 1/6 and i do agree with you so i changed it :B
02:58:198 (1,2) - starting nc from (2) will fit the song better. i agree
03:31:899 (1) - I don't think this snapping is accurate. i looked over it many times and this section just seems to love 1/3 a lot so i think i do agree with the snapping i have done here
03:36:808 (1,2,3) - Spacing lacks organization. i moved one of the sliders closer
03:42:648 (1) - remove NC? I think that's what you did. i did ;B
03:47:427 (2) - add nc? 03:30:262 (1) - ok!
03:53:533 (4) - doubling the length would fit better imo. just wanted a shortish quick slider here tbh, i think it fits best but i did try the longer slider, i think it would be too surprising to play that
05:04:594 (10) - consider nc. sure
05:17:594 (1) - check snapping. its another one of those 1/3 sections V:
05:21:325 (1,1,2) - 05:29:628 (1,2,3) - spacing could be better imo. i changed it some!
05:44:099 - This not being clickable felt weird, compared to 05:43:393. i can understand that but i was mostly mapping to the wubs there and i feel like if i added a note there it would make it too chaotic maybe
05:46:274 (1) - I don't feel a beat here at the head. there is definitely the beginning of a wub there owo
05:51:319 (3) - I don't think the snapping changes at here. i did it because its a deeper noise as compared to the consistent one before hand so i thought i would represent it with a whole new slider for funzies
helloKibbleru wrote:
do u know how much better this looks when u ctrl a and rotate it by 45 degrees xd
Kibbleru wrote:
do u know how much better this looks when u ctrl a and rotate it by 45 degrees xd
ok changed ><
15:23 Squigly: sheela sheela sheela sheela
15:23 Squigly: sheela
15:23 Squigly: sheela sheela sheela sheela
15:23 sheela: yeuiwayeuiya sdsa
15:24 Squigly: i just had to ungrave map because those other bn dont care for me ;;;;
15:24 Squigly: im sad...
15:25 sheela: i'll get to your map after I finish something
15:26 Squigly: i trust in you yes
15:26 Squigly: you are
15:26 Squigly: actually more mature than
15:26 Squigly: everyone else your age and older
15:26 sheela: lol
15:26 Squigly: seriously :B
15:26 sheela: btw the timing across both difficulties is not the same
15:26 Squigly: ten sho?
15:26 sheela: yea
15:26 Squigly: it should be
15:26 Squigly: where are the differences?
15:27 Squigly: because i was
15:27 Squigly: given the changes
15:27 Squigly: from the taiko version
15:27 Squigly: and i put it into the std
15:27 Squigly: from the person who fixed my timings
15:28 sheela: 05:52:410 -
15:28 sheela: taiko doesn't have a point here
15:29 Squigly: nor does std
15:29 Squigly: it is a bit later on std hold on let me see owo
15:29 sheela: 05:52:683 - here actually
15:29 Squigly: i think it needs to be added in taiko
15:29 Squigly: sounds a bit off
15:29 sheela: yea i noticed that
15:30 Squigly: noice
15:30 Squigly: how did that happen...
15:30 sheela: i dont know
15:31 Squigly: hm
15:31 Squigly: this is
15:31 Squigly: interesting
15:31 Squigly: it doesnt sound better
15:31 Squigly: lol
15:31 Squigly: omg
15:32 sheela: lol
15:32 Squigly: hm wait
15:33 Squigly: this is so fkn weird wtf
15:33 Squigly: ok i did nothing
15:33 Squigly: im going to go
15:33 Squigly: get someone to look at it
15:33 sheela: ok
15:33 Squigly: i must have messed something up i guess...
15:33 sheela: perhaps
17:27 Squigly: i believe those last timings have been fixed no C:
17:28 sheela: oki i'll check in a bit
17:28 Squigly: i need to
17:28 Squigly: fix it on MY diff now i think
17:32 sheela: yea there are still inconsistencies
17:33 Squigly: i didnt
17:33 Squigly: even update it yet
17:33 Squigly: LOL
17:33 sheela: oo
17:33 Squigly: i literally just pressed update tho
17:33 Squigly: on taiko
17:33 Squigly: let me fix std...
17:33 sheela: lol
17:33 Squigly: this happened because
17:33 Squigly: i fucked with the timings
17:33 Squigly: on the last section
17:33 Squigly: when i GAVE UP
17:33 Squigly: on map
17:33 Squigly: and though i would never come back to it
17:33 sheela: oh
17:34 Squigly: so thats why it was like this
17:34 Squigly: but
17:34 Squigly: the rest is sure to be fine
17:34 Squigly: HOPEFULLY xd
17:37 Squigly: kk
17:37 Squigly: i fixed std toooo
17:39 sheela: aimod says there's still timing inconsistency
17:39 Squigly: ok so on the STD
17:39 Squigly: the slider end is ok...
17:40 Squigly: it is not snapped because it travels over a timing change
17:40 Squigly: on the taiko i just looked and snapped it
17:40 Squigly: is that what u meant anyways
17:40 Squigly: the timing inconsistency
17:40 Squigly: or show me i guess
17:40 sheela: no, the timing points
17:41 Squigly: show me then?
17:42 Squigly: D:
17:42 sheela: starting at 05:45:865 -
17:42 sheela: and later
17:42 Squigly: wait i see something
17:43 Squigly: :B
17:43 Squigly: oh wait wait
17:43 Squigly: i didnt actually fix the std LOL
17:43 sheela: omh
17:43 Squigly: WOOPS I PRESSED CANCELSLLNJLICKASbgduyhjkGDBA SD
17:43 Squigly: IM SORRY AHHAAH
17:44 sheela: omg
17:44 Squigly: :D
17:48 sheela: updated yet?
17:48 Squigly: nah
17:48 Squigly: i have to
17:48 Squigly: fix lots
17:48 Squigly: on std
17:48 Squigly: because
17:48 Squigly: timings mess up slider sv
17:48 Squigly: in some places
17:48 sheela: o ok
17:55 Squigly: k
17:55 Squigly: check over it :SSS
17:55 Squigly: make sure i got some of the sliders right
17:55 Squigly: uwu
17:58 sheela: is it still me? there's still the warning about timing
17:58 Squigly: omg lemme go check ;
17:59 Squigly: ah
17:59 Squigly: ok let me just change this pattern it wont work with these changes :B
18:01 Squigly: sorry for me being dum right now omg
18:01 sheela: lol
18:01 Squigly: k...
18:01 Squigly: i
18:01 Squigly: changed it to work better
18:03 sheela: i feel that the offset of some timing points is not the same across the map
18:03 Squigly: what r u mean :V
18:04 sheela: the warning is still here
18:04 sheela: and i think it's a timing point's offset's fault
18:04 Squigly: what warning exactly?
18:04 Squigly: oh
18:04 sheela: Uninherited timing points conflict with Donphin Inner Oni diff.
18:04 Squigly: uninherited timing points
18:05 Squigly: hmm
18:05 Squigly: i wish i could see
18:05 Squigly: which points
18:05 sheela: same
18:05 Squigly: is there something that checks it?
18:05 sheela: i don't know
18:09 sheela: 05:52:694 - somewhere here taiko doesn't have a timing point
18:09 Squigly: i found the thing
18:09 Squigly: ok i will fix soon btw
18:09 Squigly: brb owo
18:09 sheela: and the very last timing point
18:10 Squigly: yes
18:10 sheela: they have inconsistent offset
18:10 Squigly: rather
18:10 Squigly: std is missing the last one
18:11 sheela: no?
18:12 sheela: i see the last timing point on each diff, they only have different offset
18:20 Squigly: i was playing quick league game still am :B
18:20 Squigly: im almost done i think
18:21 sheela: lool
18:23 Squigly: dude people are flmaing in
18:23 Squigly: an URF game
18:23 Squigly: like wow
18:23 sheela: i don't play league sorry
18:24 Squigly: o
18:24 Squigly: :B
18:36 Squigly: ok
18:36 Squigly: i dunno
18:37 Squigly: edited them
18:37 Squigly: it probably doesnt even matter wherever it is
18:37 Squigly: maybe he did like
18:37 Squigly: double bpm in a section
18:37 Squigly: to suit the taiko
18:37 Squigly: at parts
18:37 Squigly: or blahbahbklbhlbfdki
18:37 Squigly: slerjkhtg jsdfgnsdfgiuplsjdfgnsdflg
18:42 sheela: god i'm confused
18:42 Squigly: saaaaaaaame
18:42 Squigly: i wish this was
18:42 Squigly: easier
18:42 Squigly: tbh
18:42 Squigly: LOL
18:42 Squigly: um
18:42 sheela: i'll do a list of inconsistent timing points that ok?
18:42 Squigly: sure sure
18:42 sheela: ok ok
18:43 Squigly: is it towards the end?
18:43 sheela: yea
18:43 Squigly: kk
18:51 sheela: [http://puu.sh/oZg35/21ea0df804.osz nvm i made my own changes] don't forget to backup your current beatmap
18:51 Squigly: ok ill check soon owo
19:14 Squigly: wait
19:15 Squigly: i downloaded
19:15 Squigly: but it brings me to my
19:15 Squigly: unchanged maps
19:15 Squigly: ?
19:19 Squigly: MOM
19:19 Squigly: I NEED U
19:29 sheela: i;m here
19:29 sheela: im here
19:29 sheela: imehe
19:29 sheela: you need to delete your beatmap first
19:29 Squigly: :B
19:30 Squigly: ok :BBBB
19:30 Squigly: im scared :B
19:30 Squigly: let me upload to puush first
19:30 sheela: i almost dead
19:31 Squigly: wait
19:31 Squigly: ok it says my map different now
19:31 Squigly: wut fuk xd
19:31 Squigly: i didnt even delete
19:31 Squigly: omg ok
19:31 Squigly: so where are changes?
19:31 sheela: the two last timing points
19:31 sheela: one was added and the other changed offsets
19:32 Squigly: ok
19:32 Squigly: well
19:32 Squigly: it all seems good
19:32 Squigly: yeah?
19:32 sheela: ye
19:32 Squigly: :D
19:32 Squigly: awesome
19:32 Squigly: i thin ill
19:32 Squigly: upload this???
19:32 sheela: okki
19:33 Squigly: :DDDD
19:33 Squigly: ok now lets rank it :B
19:33 Squigly: ;;;;;;;;;;;;;;;;;B
19:33 sheela: euwaio djsa
19:34 sheela: oh have you entered the aspire constest?
19:34 Squigly: i dunno maybe i should?
19:34 Squigly: should i???
19:35 sheela: it's your choice
19:35 Squigly: :B
19:35 sheela: anyways
19:35 sheela: 06:04:799 - the end of the spinner is not snapped
19:36 Squigly: kk :B
19:36 Squigly: iz gud naowe
19:41 sheela: 00:51:246 (6,7) - what do these circles follow?
19:41 Squigly: there are two wubs there
19:41 Squigly: but i didnt think mapping a slider to it made much sense
19:42 Squigly: in this instance
19:44 sheela: 00:50:981 - [http://puu.sh/oZiXd/b5eff2733e.jpg starting from here I was think of this rhythm instead. i can't really hear the wub in the blue tick]
19:47 sheela: 01:34:498 (4) - remove this note? considering you follow the wub in this section, this circle is not hitting anything
19:47 sheela: it also plays weird, well to me
19:47 Squigly: i changed it
19:48 Squigly: i still hear the blue tick but i changed it
19:48 sheela: ok
19:48 Squigly: there is note there
19:48 Squigly: there is lots of 1/3 in song
19:48 Squigly: i made it distinguishable
19:48 Squigly: because they are the most spaced notes in the map
19:48 Squigly: they play pretty well owo
19:49 Squigly: if it makes you any more comfortable most of the notes start off as 1/3 before sliders
19:49 Squigly: and people seem to read them pretty well
19:49 Squigly: there was top rank player that even sightread with HR and nearly fced 2 times in his first 2 tries
19:51 sheela: 01:34:589 (1,2) - how about you unstack those two objects? i still dislike the way you have to play on 01:34:317 (3,4,1,2) -
19:52 sheela: [http://puu.sh/oZjmZ/80d17e16d4.jpg something like this]
19:53 Squigly: i really like that tho )-:
19:53 Squigly: because the way i mapped it fits the general theme and still plays ok
19:54 sheela: all right nvm then
19:54 Squigly: is that ok?
19:54 Squigly: im always scared to say no when it comes to this map...
19:54 sheela: it's fine i guess it's only me who says that
19:55 Squigly: like i really want to let you know though
19:55 Squigly: ive gotten
19:55 Squigly: well over hundreds of testplays for this map
19:55 Squigly: like
19:55 Squigly: ive touched over the parts so much that dont seem to play well
19:55 Squigly: but some still think its unreadable n such lol
19:55 Squigly: even though plays good!!
19:56 sheela: ok
20:03 Squigly: o w o
20:03 sheela: just checking more throughly
20:04 Squigly: ok
20:04 Squigly: you are doing gods work
20:04 Squigly: tbh
20:04 sheela: 02:55:021 (1,2,3,4,5,6) - shouldn't it be 1/6
20:04 sheela: hah lol
20:05 Squigly: OMG
20:05 Squigly: YES GOOD
20:05 sheela: omh
20:06 sheela: 00:17:452 (2) - is the finish intended? it sounds weird tho
20:07 sheela: when 00:17:099 (1) - has already a finish on the head
20:07 Squigly: i changed it
20:07 Squigly: it is whistle now :B
20:08 sheela: sounds gucci
20:09 Squigly: yee :B
20:10 sheela: 00:42:510 (1) - it should end on 00:42:599 - i hear the beat there
20:10 sheela: and move the green point before the slider
20:10 Squigly: thats because the green point uye
20:10 sheela: it looks shorter than 00:42:863 (4,5) -
20:12 sheela: 01:07:702 (3,4) - 01:08:407 (6,7) -
20:13 sheela: i guess they shifted
20:13 Squigly: omg let me fix those
20:14 sheela: 01:17:387 (1,2) - i feel that the nc should be switched since 01:17:728 (2) - is the downbeat
20:14 sheela: the timing changed too
20:15 Squigly: i agree
20:20 sheela: gonna be afk
20:20 Squigly: ok :B
20:35 sheela: u still here?
20:35 Squigly: ye wassap
20:36 sheela: i guess that's it
20:36 Squigly: :D
20:36 sheela: there's nothing to suggest more
20:36 Squigly: you wanna help me push towards rank?
20:36 sheela: ye sure
20:36 Squigly: i need to get someone to go over taiko really quickly
20:36 Squigly: hard to do
20:36 Squigly: yo sweet
20:36 sheela: oh i'll go check taiko
20:36 Squigly: okee dokee
20:37 Squigly: it should be lots cleaner than my mess that just happened
20:37 Squigly: LOL
20:37 sheela: ahha
20:41 sheela: are u gonna be the one who will do changes in taiko?
20:41 Squigly: maybe
20:41 Squigly: maybe not
20:41 Squigly: if it is simple shit
20:41 Squigly: yeah
20:41 Squigly: and im going to assume it will be since the taiko si
20:41 Squigly: very solid
20:41 Squigly: dolphin was an amazing taiko mapper
20:41 Squigly: and people love the taiko
20:42 Squigly: but if not!!
20:42 sheela: 00:38:510 (189,195) - how about these?
20:42 Squigly: i will get someone else because
20:42 Squigly: he gave me permission
20:42 Squigly: i do believe those are fine
20:42 sheela: the sound is on 1/4
20:42 Squigly: oh ok let me see
20:42 sheela: 00:38:540 - and 00:39:246 -
20:43 Squigly: i changed them yeah
20:43 sheela: oki
20:43 Squigly: : D
20:45 Squigly: so you are checking taiko?
20:45 Squigly: i will still need a taiko bn to bubble right?
20:45 Squigly: like rather.... another bn to bubble for the taiko portion
20:45 Squigly: i cant really remember it has been a while since ive looked into it
20:45 sheela: yea just to be sure
20:46 sheela: i'm checking some snaps in taiko
20:46 sheela: i can do a mod tho, but i'm kind of lazy
20:46 Squigly: lol
20:46 Squigly: i think it is ok
20:46 Squigly: you could just
20:46 Squigly: post chat
20:46 sheela: yea i'll do that
20:47 Squigly: : D
20:47 sheela: 02:33:374 (1002,1008) -
20:48 sheela: same as the ones before
20:48 Squigly: i fixed
20:48 Squigly: like i think they were intentional but
20:48 Squigly: clearly wrong timings there
20:49 sheela: i don't think they were intentional, could have just been the timings
20:49 Squigly: :B
20:49 Squigly: perhaps
20:53 sheela: good good
20:53 sheela: taiko is now fine
20:54 Squigly: :D
20:54 sheela: i'm rechecking std now
20:59 sheela: oki i don't see anything that needs a change
20:59 sheela: let me do the stuff
deetz wrote:
wew
ProfessionalBox wrote:
deetz wrote:
wew
thanks my lovOkorin wrote:
01:48:760 (2) - should be on 1/3 omg good catch i dunno how that happen
01:52:407 (5,6) - going by your system with these long ass sliders this should be sth like http://puu.sh/p10FQ/b8a3e2587b.jpg i dont think quite so because i emphasized the piano here once again, although in similar parts without the piano i do believe i do things like this
01:53:226 (8) - if possible this should end on the next 1/6 tick towards the downbeat i think ye :B
01:58:578 (3) - should be on 1/3 ye :B
02:00:044 - i think this is 1/6 i fixed by removing a note before and it seems ok to me now :-)
02:01:317 (8) - should be on 1/3 ye :B
02:03:317 (4) - should end on 1/3 ye :B
02:06:385 (7) - should be on 1/3 i think this better emphasizes the sound before hand and i think would be weird to play on 1/3 tbh
02:50:786 (1,1,1,2) - pretty sure that you're inventing the 1/6 here and that these sound better as 1/4.. applies to some others as well but i won't list them for now i dont really think im inventing the 1/6 it sounds like the sounds continue on to the next sound so i did that but for the simple fact that i dont want them to identify as the same pattern for the actual 1/6 that follows soon i changed them to 1/4 and the pattern
02:52:198 (3,4,5) - this should be snapped identically to 02:46:551 (1,2,3) - changed it so it fit better
03:02:551 - i think following the piano over the wub here would be more interesting but whatever i dont think that would be consistent with what ive done :B
03:27:194 (2) - should start in 03:27:172 - and end in 03:27:444 - must have been a snapping issue when i fixed timings a while ago
03:52:903 (2) - should start on 03:52:914 - and end in 03:53:179 - , you can add a circle on 03:52:825 - for 1/3 triplet if you like
i like the note into slider over the triplet here, the bass doesnt sound very justifying of it to me :B
...?!
14:51 *Squigly is editing [https://osu.ppy.sh/b/451362 Kikuo - Ten Sho Sho Ten Sho [Ascension Reincarnation]]
14:52 Gero: okay I'm downloading it now
14:54 Gero: did you checked if all sliders and notes are snapped properly?
14:54 Squigly: yep!
14:54 Squigly: o wo
14:56 Squigly: im excited ow o
14:58 Squigly: IS IT HAPPENING
14:58 Gero: jokes aside bro xD
14:58 Squigly: ?!?!
14:59 *Gero is editing [http://osu.ppy.sh/b/451362 Kikuo - Ten Sho Sho Ten Sho [Ascension Reincarnation]]
15:02 Gero: 00:48:863 (6) - how about to add a new combo here to empathize the strong sound at this part?
15:02 Squigly: ok!
15:04 Gero: 00:38:275 (1) - just asking but don't you think would sound better with a Normal-Finish here instead soft? I think would be a lot better
15:04 Gero: 00:40:393 (2) - this Finish makes no sense, how about to change it by a Normal Sampleset without Finish?
15:05 Gero: nvm I just saw what are you doing xD
15:05 Squigly: well i changed the first
15:05 Squigly: but the 2nd i keep it :B
15:05 Gero: keep the second
15:05 Gero: yeah
15:05 Squigly: yeye
15:05 Gero: 01:00:863 (1) - finish at the head?
15:06 Squigly: ok!
15:09 Gero: 01:38:771 (2,3) - I just you wanna keep it easier to read but don't you think that [http://gero.s-ul.eu/1XL0EXXi this] could make more sense with the sounds at the background?
15:10 Squigly: i followed a different sound
15:10 Gero: sure it's okay
15:10 Squigly: i like the effect it gave to keep it the single slider
15:10 Squigly: although it could have been made two
15:10 Squigly: when i make it the single
15:10 Squigly: it feels less accelerated
15:10 Squigly: and i think is better effect when there is the slight pause in music owo
15:11 Squigly: also
15:12 Squigly: actually dont know what i was gonna say
15:12 Squigly: LOL
15:12 Gero: 02:11:253 (2) - finish at the head of the slider? to make it consistent with the next sliders
15:12 Gero: 02:21:472 (1) - normal-Sampleset without whistle maybe
15:12 Gero: 02:27:476 (1) - finish
15:14 Squigly: i added an inheriting point after a redline near that section btw
15:14 Squigly: where you hear the normal whistles
15:14 Gero: alright
15:14 Squigly: but yeah i also changed that
15:14 Squigly: stuff
15:18 Gero: nothing much to say, that's all
15:18 Squigly: O wo
pkk wrote:
!
Asahina Momoko wrote:
first lol
i lov detsdeetz wrote:
I hate anime
LMAOpkk wrote:
shut up and let me be mad at you !!Squigly wrote:
i want everyone to enjoy and play the map so even with my toxicity in the past id rather keep any sort of constructive criticism clean if there is any to come please, i very much welcome it.
Kisses also adds that hitsounding is a concernXexxar wrote:
00:36:863 (1,2,3,4,5,6,7) -
this isnt timed correctly.
a more accurate timing scene (but still not perfect) would be to to change the section to 240 bpm, and set up a pattern similar to the following.
but yeah, your version has too many notes. in fact all instances of this pattern are likely incorrect: 01:00:157 (1,2,3,4,5,6,7) - is also wrong.
EDIT: okay i have to say this
Aesthetics: Unrelated to the timing issues but holy hell, do bn's just not care about polishing anymore? Are you guys simply too lazy to point out places where obvious aesthetic improvement can be made?
Like just in this screen shot alone there is so much that can be improved. Why is yellow 2 not better matching the curve of green 1. why is yellow 3 not blanketing 1 better, why is yellow 1 offset of green 1's slider end. like simply things like this can be adjusted to ATLEAST have some level of consistent or reason.
like, 1 doesnt blanket 2 properly, 2 and 5 awkwardly overlap for no reason, 5 doesnt blanket the slider end of 4. how are these choices in anyway benefiting the map? it's just extremely sloppy placement that warrants little to no justification in design.
i dont even know where to start, random spacing between notes, inconsistent and random overlaps, like... wtf
Gameplay: Not only that but if we simply look at the map's play itself theres several inconsistencies.
Why does 00:49:569 (1,1) - have the strong clap as a clickable beat but 00:43:922 (1,2) - does not.
00:53:055 (2,3) - this isnt snapped right nor is it even logical musically because of a strong clap in the middle of 2 also why is this even on a 1/8th beat to begin with? the begining of the weird phaser sound starts t the 1/4th tick.
00:53:275 (4) - wrong beat again should be 1/8th later
A song like this is just a nightmare to map because there is so much free rhythm and things that are not conventionally timed. I understand you're trying your best, but like... If you're using 1/16th you're doing it wrong. 1/8th in here is warranted however. The aesthetics are absolutely abysmal and are not ready for rank in any shape or form. I'm not up for finding more issues with this map in terms of play because i cant stop seeing incorrectly timed things and god awful aesthetics.
I'm honestly disgusted that this was checked by 3 BNs and none of them found issue with this map. I'm sorry but, do you all even care?
Fycho wrote:
The issues mentioned on the thread are valid, please figure them out.
most are not, only few, i wanted it to be available longer for more to find its issues since it will never happen with it just sitting as its self, perhaps you can help instead of some 2nd tier modder??Fycho wrote:
The issues mentioned on the thread are valid, please figure them out.
Squigly wrote:
most are not, only few, i wanted it to be available longer for more to find its issues since it will never happen with it just sitting as its self, perhaps you can help instead of some 2nd tier modder??Fycho wrote:
The issues mentioned on the thread are valid, please figure them out.
Sotarks wrote:
Idk who that's appointed to but I like to stay away from aesthetics because i do know what you mean, I respect all mappers and their creativity. I only find plausible solutions that would help them if they changed that specific area around, but who knows maybe I'm just not that greatWivaiien wrote:
Just gonna point out that aesthetics are subjective as shit. They might not look good to you, but they probably do to Squigly. Same case as with HW for example (trust me, I tried). Probably the best to not mention minor aesthetics in here.
u lol xdOkorin wrote:
the fuck is a 2nd tier modder lol
meOkorin wrote:
the fuck is a 2nd tier modder lol
priti much yeahPriti wrote:
meOkorin wrote:
the fuck is a 2nd tier modder lol
Just a general reminder. I had many talks with Squigly before this qualify and dq where aesthetics were a topic as well, I didnt want to point a finger at anyone.Kocari wrote:
Idk who that's appointed to but I like to stay away from aesthetics because i do know what you mean, I respect all mappers and their creativity. I only find plausible solutions that would help them if they changed that specific area around, but who knows maybe I'm just not that greatWivaiien wrote:
Just gonna point out that aesthetics are subjective as shit. They might not look good to you, but they probably do to Squigly. Same case as with HW for example (trust me, I tried). Probably the best to not mention minor aesthetics in here.
Okorin wrote:
the fuck is a 2nd tier modder lol
21:11 Squigly: IS THAT
21:11 Squigly: SHEELA
21:11 Squigly: AUIODIYHAKDI
21:11 sheela: that me
21:12 Squigly: EYYYYYYYYYYYYYYYYYYYYYYYYYYYY
21:12 Squigly: WHATS UPPPPPPPPPPPPPP
21:13 sheela: school is fcking me up
21:13 sheela: but heeeeeeeet
21:13 sheela: y
21:13 Squigly: same
21:13 Squigly: wait
21:13 Squigly: jk
21:13 Squigly: college is easy as shit
21:13 Squigly: xd
21:13 Squigly: except for
21:13 Squigly: the waking up early for my early classes
21:13 Squigly: not funnnn
21:13 sheela: i'm at my last year of high school
21:14 Squigly: junior year was my hardest
21:14 sheela: my previous high school years were easy
21:14 sheela: this year is suddenly he
21:14 sheela: *hard
21:15 Squigly: yeahhhh
21:15 Squigly: happens
21:15 Squigly: so when are you free then?!
21:16 sheela: basically now i guess
21:16 Squigly: :B
21:17 Squigly: aftewr im done with league will we be able to look at ten shoe?!
21:17 sheela: sure, we can irc
21:18 sheela: i searched for "ten shoe" lol
21:20 Squigly: LOL
21:20 Squigly: niiiiiiiiiiice
21:36 sheela: you there?
21:36 Squigly: almsot finished !! ! !! UYg Bvjukhkyhy FF
21:36 sheela: kk
21:40 Squigly: arurf is really fun :B
21:41 sheela: umm i don't play league
21:41 Squigly: i do :B
21:41 sheela: ok
21:41 Squigly: lol
21:42 sheela: all rightt
21:42 sheela: so can we irc?
21:43 sheela: o
21:45 Squigly: yeah
21:45 Squigly: im ready freddy
21:45 sheela: who is freddy
21:46 sheela: mmm
21:47 Squigly: :B
21:47 Squigly: dont worry about it :B
21:47 Squigly: i promise im not cheating on u
21:47 sheela: lol ok
21:48 sheela: so
21:48 sheela: 00:38:275 (4) - maybe add an nc because the music changes here
21:49 Squigly: ok
21:51 Squigly: but u know basically
21:51 Squigly: all the changes that were made
21:51 Squigly: were mostly suggestions
21:51 Squigly: past the
21:51 Squigly: things i NEEDED to fix
21:51 Squigly: which i can show u
21:51 Squigly: but they are better now and play p nice i think!
21:51 sheela: yes please
21:52 Squigly: 01:00:157 (1) -
21:52 Squigly: this part
21:55 sheela: 01:00:687 (6) - this slider bothers me, tho i see why you added this, so you don't have to change anything
21:55 sheela: just saying
21:55 Squigly: how come it bothers you o:
21:55 Squigly: like i mean
21:55 Squigly: i tested it out a fair bit with many players
21:55 Squigly: and they all seemed to play it fine
21:56 Squigly: if that was the worry
21:56 Squigly: because i worried about it too haha
21:56 sheela: the feeling in the music doesn't fit with the slider to me
21:56 sheela: like i would add more repeats to 01:00:422 (5) -
21:56 sheela: since the sound is the same
21:57 sheela: but because the beat snap changed
21:57 Squigly: yeah
21:57 sheela: u don't have to change anything
21:57 sheela: i can't find u an alternative
21:57 Squigly: i know haha
21:58 sheela: k k
21:58 Squigly: thats why when i made this long time ago
21:58 Squigly: it was just stream or repeating slider
21:58 Squigly: because it was kinda awkwardddd
21:58 sheela: o
21:58 Squigly: the one thing i like better though
21:58 sheela: k
21:58 Squigly: is the streams are lesser spaced
21:58 Squigly: from when i had them before
21:59 Squigly: so people can better interpret them to be 1/6 not 1/4
21:59 Squigly: more consistencyyy
21:59 sheela: good idea
21:59 sheela: i don't remember
21:59 sheela: lol
22:00 Squigly: haha it was a while ago
22:00 sheela: do you have the program modding assissant?
22:01 sheela: bc there's a lot of overlapped timing points with different volume settings
22:01 Squigly: i do not have that
22:01 sheela: do u want it?
22:01 Squigly: the reason for that problem would be because of the huge timing overhaul i did a long time ago
22:01 Squigly: well
22:01 Squigly: is it a real issue haha
22:01 sheela: yeah, the rc states it
22:02 Squigly: thats
22:02 Squigly: strange
22:03 Squigly: wait
22:03 Squigly: there are overlapped TIMING points?
22:03 Squigly: oh shiet
22:03 sheela: no no
22:03 Squigly: jiukdshflkdsfg
22:03 sheela: red and green points
22:04 Squigly: timing points and inherited then
22:04 Squigly: ok
22:04 Squigly: ill look manually
22:04 sheela: lol
22:04 sheela: or should i say which? i have the list
22:06 Squigly: nah its fine
22:06 Squigly: the reasons it happened was because of timing changes
22:07 Squigly: because when they were given to me i had to take them off of the taiko
22:07 Squigly: so they all had like
22:07 Squigly: 80% volume and normal hitsounds and such
22:07 Squigly: so the inheriting sections
22:07 Squigly: all have what i intended it to have
22:07 Squigly: so its all ok!
22:07 sheela: oh ookk
22:08 sheela: meanwhile i'll try to suggest more things
22:08 Squigly: okee dokee
22:13 sheela: 02:04:953 (2) - something doesn't sound right here; that 1/16 sound truly starts on 02:05:089 - to me. at 02:04:953 - this is where the fade-in starts, so there isn't a definite sound here
22:20 Squigly: so there are like
22:20 Squigly: 2 sounds there
22:20 Squigly: there is this
22:20 Squigly: grinding sound
22:21 Squigly: which is what i mapped
22:21 Squigly: and it starts off in the beginning
22:21 Squigly: then there is that wubby sound
22:21 Squigly: that goes
22:21 Squigly: woob weeeb
22:21 Squigly: LOL
22:21 Squigly: but thats the best way i can explain it xd
22:21 Squigly: do u hear that though?
22:21 Squigly: atleast, this is how i interpretted it
22:22 sheela: i hear the wubwub sound, but not the grinding sound
22:23 Squigly: ))))) :
22:23 Squigly: i updated map btw!
22:23 sheela: oki
22:23 Squigly: i think i did indeed fix all the timings but it is possible i missed some
22:23 Squigly: xd
22:23 sheela: some are not fixed according to the program
22:24 Squigly: ok
22:24 Squigly: in the beginning?
22:24 sheela: at 1:27, two at 2:21, and the rest around 4:40
22:27 Squigly: oh ok
22:28 Squigly: did i fixed it all?!? ?:B
22:28 Squigly: : ) ) )
22:28 sheela: only 04:47:700 - and 04:51:431 -
22:28 sheela: to fix
22:29 Squigly: ayyyyy we did itttt
22:29 sheela: ayyyyyyyyyyyyyyyyyyy
22:30 sheela: putting that aside
22:31 sheela: 02:06:589 (1) - i would move this out of the stack to highlight the beat. the flow would also feel natural idk
22:35 Squigly: i dunno i kinda like it being placed there tho
22:35 sheela: mm
22:37 sheela: i'll come up with reasons later, idk how to explain
22:38 Squigly: i mean i can understand it
22:38 Squigly: i just rather liked the emphasis being represented it this way i dunno im weird ):
22:38 sheela: hmm
22:39 sheela: anyway
22:39 sheela: 02:30:316 (1,2,3,4) - this pattern is following the vocals or the drums?
22:40 Squigly: its essentially both
22:40 Squigly: the vocals usually follow the main beat of the song anyways
22:40 sheela: hmm i didn't think of that
22:40 Squigly: although if i truly was mapping to the drum alone
22:41 Squigly: perhaps the pattern would have been more extravagent
22:41 Squigly: since it varies a slight bit
22:41 Squigly: mostly vocals
22:42 sheela: i was going to suggest to make the spacing constant because of the drum going at a constant volume and everything
22:42 sheela: but ehh
22:42 sheela: you said both, so i'll let this pass
22:43 Squigly: lol
22:43 Squigly: the vocals do match the pattern though!
22:43 Squigly: : D
22:43 Squigly: although it is a super simple boring pattern :B
22:43 sheela: yeah, that's why i asked you which it was following, bc i want to be sure
22:44 sheela: brb i need to drink water
22:44 Squigly: ill be back in a moment as well :B
22:45 sheela: je suis back
22:54 sheela: ok i guess i'm done with the recheck
23:06 sheela: mmm
23:06 Squigly: hello i am backk
23:06 Squigly: oh
23:06 Squigly: ayyyyyyyyyyyyyyyyyyyyyyyyyyyy
23:06 Squigly: :D
23:07 sheela: nothing changed after the last update right?
23:07 Squigly: nah
23:08 Squigly: i was just making it looks nice
23:08 Squigly: sometimes i fix a few visuals is all lol
23:08 Squigly: like it was a slider that was moved a pixel xd
23:08 sheela: might want to update then lol
23:08 Squigly: oh i did
23:08 Squigly: its all updated as of now
23:09 Squigly: :D
23:09 sheela: oh okk
23:09 sheela: let me do that stuff
lov u dadOkorin wrote:
because i don't want to be the one that dqs this for snapping again
(kill me)
i used my ears to come up with this
01:08:628 (1,2) - should probably be just 1/4 like 01:05:452 (4,5,1,2,3,4) -
01:08:981 (3) - if you listen closely that wub ands on the red tick and has some weird circle on 01:09:216 - so http://puu.sh/rnc2l/f48e267528.jpg or http://puu.sh/rnc2T/4704f99195.jpg would be better timelines to represent
01:32:396 (2) - should be on 01:32:407 -
01:35:703 (6) - should be on 01:35:680 -
01:34:953 (3,4) - should be extended the same way, settle for one type of extends to either 1/6 or 1/4 for this part (i recommend extending everything that is on 1/4s to 1/6 just to have the length of a slider and when you have to release your key predictable throughout the section unless there's sounds on these 1/4s)
01:37:032 (3) - should be on 01:37:044 -
01:44:669 (4) - should be on 01:44:680 -
01:45:862 (4) - should end in 01:45:953 -
01:47:498 (2) - this ending point looks arbitrary and weird, are you sure you didn't want it to end in 01:48:044 -
01:48:248 (1) - should start in 01:48:226 -
01:52:135 (4,5) - http://puu.sh/rncmK/fea305c9b6.jpg also may want to use a nc somewhere around that time
01:52:953 (7) - should end in 01:53:135 - I think ill keep it there because it ends on then high pitches note, unless im just delusional and it does indeed end later xd
01:53:907 (2) - should start in 01:53:953 - (loooool)
01:54:226 (3,4) - should just be simple like http://puu.sh/rncsl/b07a8adf94.jpg well i definitely changed it though to better fit
01:55:680 (1,2) - would extend to 1/6 and 01:56:226 (1,2) - would end on 1/3 that way you can capture all sounds that go on i think ill keep it as 1/4 because to me at least, the fade away sound is most noticeable on the 1/4
01:56:771 (1) - should end on 1/3 in 01:56:862 -
01:58:680 (4) - should end in 01:58:862 -
02:45:139 (1,2,3,4) - 02:51:316 (2) - i don't hear 1/6 doubles here so maybe 1/4 sliders fit better it is a similar pattern i did earlier in the song, it doesnt necessarily not fit so i think ill keep it o:
03:19:262 - that u don't have anything to click here is unexpected since you tend to map all weird sounds out. its just vocals, i thought it was a bit of nice effect to keep a pause here
03:21:535 (3) - should end in 03:21:808 -
03:22:353 (3,4) - http://puu.sh/rncOa/36a0ddc83f.jpg should be 1/3
blablabla 03:22:626 (1,2) - if you have a mostly 1/3 part extend sliders to 1/6 or 1/3, these make more sense with the general tempo of the part
03:33:262 (5) - should end on 03:33:444 -
03:35:172 (3) - should end on 03:35:626 -
03:40:524 (7,8) - sounds more accurate like http://puu.sh/rncXi/e12d974c96.jpg at least the circle does
03:43:976 (2) - the sound it should end on is 1/3 nahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
03:48:754 (6) - the sound it should end on is 1/3
03:51:940 (2) - strangely enough this sounds correct i hate kikuo for this stuff
05:20:396 (2) - pretty sure the one who timed it timed it in a way that the sound ends up on the white tick in 05:20:432 -
05:21:325 (1) - sounds better if it was ending on 05:21:775 -
05:22:127 (2) - should start in 05:22:141 - , custom snap its end to 05:22:571 -
05:22:791 (3) - should start in 05:22:806 -
05:23:276 (1,2,3,4) - http://puu.sh/rndkX/1e850b5598.jpg i changed it to something that seemed to work ok i hope
05:24:511 (1) - shouldnt this be 1/3 not sure myself it seemed ok but i extended it to end on the 1/6
05:40:217 (1,2) - shouldn't these be 1/4? i dont think i would be able to map those 2 noises if it were 1/4
05:42:334 (1) - maybe end this in 05:42:599 - like all the others? apparently that was an error with an unsnapped inheriting point
06:04:936 (1) - not sure if this should be on 06:04:958 - the 1/6 sounds a bit too late i think
other stuff
02:10:253 (4,5) - i think these should be the other way around, first slider, then circle so u can click on 02:10:509 - i changed it so the slider was clickable on the noise instead, i hope its better i dunno!
02:41:610 (5) - 03:04:198 (5) - recommend 1/4 buffer time so that the gaps between objects are the same wutever this applies to everything ok. changed
02:52:904 (6) - recommending 1/6 buffertime so that gaps stay predictable its not 1/6 : - )
05:55:812 (1,1,1) - buffer plz these are essentially buffered, and super easy to hit each one so its all good : D
that's all i could find, recommending doublechecking with more ears
it has always been Donphin and not Donphin'sRaiden wrote:
Donphin's Inner Oni
dqthx
is snapped :^) put the divisor in 1/8Xexxar wrote:
00:51:996 (2) - not only what Fizz said but this is basically just wrongly snapped, beat starts after the slider.