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Kikuo - Ten Sho Sho Ten Sho [Osu|Taiko]

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pkk

Kibbleru wrote:

do u know how much better this looks when u ctrl a and rotate it by 45 degrees xd
hello

this is the meme police

please do not steal my memes

thank,
Topic Starter
Squigly

Kibbleru wrote:

do u know how much better this looks when u ctrl a and rotate it by 45 degrees xd
ok changed ><

thanks for mod!! <////>
sheela
waoh

IRC
15:23 Squigly: sheela sheela sheela sheela
15:23 Squigly: sheela
15:23 Squigly: sheela sheela sheela sheela
15:23 sheela: yeuiwayeuiya sdsa
15:24 Squigly: i just had to ungrave map because those other bn dont care for me ;;;;
15:24 Squigly: im sad...
15:25 sheela: i'll get to your map after I finish something
15:26 Squigly: i trust in you yes
15:26 Squigly: you are
15:26 Squigly: actually more mature than
15:26 Squigly: everyone else your age and older
15:26 sheela: lol
15:26 Squigly: seriously :B
15:26 sheela: btw the timing across both difficulties is not the same
15:26 Squigly: ten sho?
15:26 sheela: yea
15:26 Squigly: it should be
15:26 Squigly: where are the differences?
15:27 Squigly: because i was
15:27 Squigly: given the changes
15:27 Squigly: from the taiko version
15:27 Squigly: and i put it into the std
15:27 Squigly: from the person who fixed my timings
15:28 sheela: 05:52:410 -
15:28 sheela: taiko doesn't have a point here
15:29 Squigly: nor does std
15:29 Squigly: it is a bit later on std hold on let me see owo
15:29 sheela: 05:52:683 - here actually
15:29 Squigly: i think it needs to be added in taiko
15:29 Squigly: sounds a bit off
15:29 sheela: yea i noticed that
15:30 Squigly: noice
15:30 Squigly: how did that happen...
15:30 sheela: i dont know
15:31 Squigly: hm
15:31 Squigly: this is
15:31 Squigly: interesting
15:31 Squigly: it doesnt sound better
15:31 Squigly: lol
15:31 Squigly: omg
15:32 sheela: lol
15:32 Squigly: hm wait
15:33 Squigly: this is so fkn weird wtf
15:33 Squigly: ok i did nothing
15:33 Squigly: im going to go
15:33 Squigly: get someone to look at it
15:33 sheela: ok
15:33 Squigly: i must have messed something up i guess...
15:33 sheela: perhaps
17:27 Squigly: i believe those last timings have been fixed no C:
17:28 sheela: oki i'll check in a bit
17:28 Squigly: i need to
17:28 Squigly: fix it on MY diff now i think
17:32 sheela: yea there are still inconsistencies
17:33 Squigly: i didnt
17:33 Squigly: even update it yet
17:33 Squigly: LOL
17:33 sheela: oo
17:33 Squigly: i literally just pressed update tho
17:33 Squigly: on taiko
17:33 Squigly: let me fix std...
17:33 sheela: lol
17:33 Squigly: this happened because
17:33 Squigly: i fucked with the timings
17:33 Squigly: on the last section
17:33 Squigly: when i GAVE UP
17:33 Squigly: on map
17:33 Squigly: and though i would never come back to it
17:33 sheela: oh
17:34 Squigly: so thats why it was like this
17:34 Squigly: but
17:34 Squigly: the rest is sure to be fine
17:34 Squigly: HOPEFULLY xd
17:37 Squigly: kk
17:37 Squigly: i fixed std toooo
17:39 sheela: aimod says there's still timing inconsistency
17:39 Squigly: ok so on the STD
17:39 Squigly: the slider end is ok...
17:40 Squigly: it is not snapped because it travels over a timing change
17:40 Squigly: on the taiko i just looked and snapped it
17:40 Squigly: is that what u meant anyways
17:40 Squigly: the timing inconsistency
17:40 Squigly: or show me i guess
17:40 sheela: no, the timing points
17:41 Squigly: show me then?
17:42 Squigly: D:
17:42 sheela: starting at 05:45:865 -
17:42 sheela: and later
17:42 Squigly: wait i see something
17:43 Squigly: :B
17:43 Squigly: oh wait wait
17:43 Squigly: i didnt actually fix the std LOL
17:43 sheela: omh
17:43 Squigly: WOOPS I PRESSED CANCELSLLNJLICKASbgduyhjkGDBA SD
17:43 Squigly: IM SORRY AHHAAH
17:44 sheela: omg
17:44 Squigly: :D
17:48 sheela: updated yet?
17:48 Squigly: nah
17:48 Squigly: i have to
17:48 Squigly: fix lots
17:48 Squigly: on std
17:48 Squigly: because
17:48 Squigly: timings mess up slider sv
17:48 Squigly: in some places
17:48 sheela: o ok
17:55 Squigly: k
17:55 Squigly: check over it :SSS
17:55 Squigly: make sure i got some of the sliders right
17:55 Squigly: uwu
17:58 sheela: is it still me? there's still the warning about timing
17:58 Squigly: omg lemme go check ;
17:59 Squigly: ah
17:59 Squigly: ok let me just change this pattern it wont work with these changes :B
18:01 Squigly: sorry for me being dum right now omg
18:01 sheela: lol
18:01 Squigly: k...
18:01 Squigly: i
18:01 Squigly: changed it to work better
18:03 sheela: i feel that the offset of some timing points is not the same across the map
18:03 Squigly: what r u mean :V
18:04 sheela: the warning is still here
18:04 sheela: and i think it's a timing point's offset's fault
18:04 Squigly: what warning exactly?
18:04 Squigly: oh
18:04 sheela: Uninherited timing points conflict with Donphin Inner Oni diff.
18:04 Squigly: uninherited timing points
18:05 Squigly: hmm
18:05 Squigly: i wish i could see
18:05 Squigly: which points
18:05 sheela: same
18:05 Squigly: is there something that checks it?
18:05 sheela: i don't know
18:09 sheela: 05:52:694 - somewhere here taiko doesn't have a timing point
18:09 Squigly: i found the thing
18:09 Squigly: ok i will fix soon btw
18:09 Squigly: brb owo
18:09 sheela: and the very last timing point
18:10 Squigly: yes
18:10 sheela: they have inconsistent offset
18:10 Squigly: rather
18:10 Squigly: std is missing the last one
18:11 sheela: no?
18:12 sheela: i see the last timing point on each diff, they only have different offset
18:20 Squigly: i was playing quick league game still am :B
18:20 Squigly: im almost done i think
18:21 sheela: lool
18:23 Squigly: dude people are flmaing in
18:23 Squigly: an URF game
18:23 Squigly: like wow
18:23 sheela: i don't play league sorry
18:24 Squigly: o
18:24 Squigly: :B
18:36 Squigly: ok
18:36 Squigly: i dunno
18:37 Squigly: edited them
18:37 Squigly: it probably doesnt even matter wherever it is
18:37 Squigly: maybe he did like
18:37 Squigly: double bpm in a section
18:37 Squigly: to suit the taiko
18:37 Squigly: at parts
18:37 Squigly: or blahbahbklbhlbfdki
18:37 Squigly: slerjkhtg jsdfgnsdfgiuplsjdfgnsdflg
18:42 sheela: god i'm confused
18:42 Squigly: saaaaaaaame
18:42 Squigly: i wish this was
18:42 Squigly: easier
18:42 Squigly: tbh
18:42 Squigly: LOL
18:42 Squigly: um
18:42 sheela: i'll do a list of inconsistent timing points that ok?
18:42 Squigly: sure sure
18:42 sheela: ok ok
18:43 Squigly: is it towards the end?
18:43 sheela: yea
18:43 Squigly: kk
18:51 sheela: [http://puu.sh/oZg35/21ea0df804.osz nvm i made my own changes] don't forget to backup your current beatmap
18:51 Squigly: ok ill check soon owo
19:14 Squigly: wait
19:15 Squigly: i downloaded
19:15 Squigly: but it brings me to my
19:15 Squigly: unchanged maps
19:15 Squigly: ?
19:19 Squigly: MOM
19:19 Squigly: I NEED U
19:29 sheela: i;m here
19:29 sheela: im here
19:29 sheela: imehe
19:29 sheela: you need to delete your beatmap first
19:29 Squigly: :B
19:30 Squigly: ok :BBBB
19:30 Squigly: im scared :B
19:30 Squigly: let me upload to puush first
19:30 sheela: i almost dead
19:31 Squigly: wait
19:31 Squigly: ok it says my map different now
19:31 Squigly: wut fuk xd
19:31 Squigly: i didnt even delete
19:31 Squigly: omg ok
19:31 Squigly: so where are changes?
19:31 sheela: the two last timing points
19:31 sheela: one was added and the other changed offsets
19:32 Squigly: ok
19:32 Squigly: well
19:32 Squigly: it all seems good
19:32 Squigly: yeah?
19:32 sheela: ye
19:32 Squigly: :D
19:32 Squigly: awesome
19:32 Squigly: i thin ill
19:32 Squigly: upload this???
19:32 sheela: okki
19:33 Squigly: :DDDD
19:33 Squigly: ok now lets rank it :B
19:33 Squigly: ;;;;;;;;;;;;;;;;;B
19:33 sheela: euwaio djsa
19:34 sheela: oh have you entered the aspire constest?
19:34 Squigly: i dunno maybe i should?
19:34 Squigly: should i???
19:35 sheela: it's your choice
19:35 Squigly: :B
19:35 sheela: anyways
19:35 sheela: 06:04:799 - the end of the spinner is not snapped
19:36 Squigly: kk :B
19:36 Squigly: iz gud naowe
19:41 sheela: 00:51:246 (6,7) - what do these circles follow?
19:41 Squigly: there are two wubs there
19:41 Squigly: but i didnt think mapping a slider to it made much sense
19:42 Squigly: in this instance
19:44 sheela: 00:50:981 - [http://puu.sh/oZiXd/b5eff2733e.jpg starting from here I was think of this rhythm instead. i can't really hear the wub in the blue tick]
19:47 sheela: 01:34:498 (4) - remove this note? considering you follow the wub in this section, this circle is not hitting anything
19:47 sheela: it also plays weird, well to me
19:47 Squigly: i changed it
19:48 Squigly: i still hear the blue tick but i changed it
19:48 sheela: ok
19:48 Squigly: there is note there
19:48 Squigly: there is lots of 1/3 in song
19:48 Squigly: i made it distinguishable
19:48 Squigly: because they are the most spaced notes in the map
19:48 Squigly: they play pretty well owo
19:49 Squigly: if it makes you any more comfortable most of the notes start off as 1/3 before sliders
19:49 Squigly: and people seem to read them pretty well
19:49 Squigly: there was top rank player that even sightread with HR and nearly fced 2 times in his first 2 tries
19:51 sheela: 01:34:589 (1,2) - how about you unstack those two objects? i still dislike the way you have to play on 01:34:317 (3,4,1,2) -
19:52 sheela: [http://puu.sh/oZjmZ/80d17e16d4.jpg something like this]
19:53 Squigly: i really like that tho )-:
19:53 Squigly: because the way i mapped it fits the general theme and still plays ok
19:54 sheela: all right nvm then
19:54 Squigly: is that ok?
19:54 Squigly: im always scared to say no when it comes to this map...
19:54 sheela: it's fine i guess it's only me who says that
19:55 Squigly: like i really want to let you know though
19:55 Squigly: ive gotten
19:55 Squigly: well over hundreds of testplays for this map
19:55 Squigly: like
19:55 Squigly: ive touched over the parts so much that dont seem to play well
19:55 Squigly: but some still think its unreadable n such lol
19:55 Squigly: even though plays good!!
19:56 sheela: ok
20:03 Squigly: o w o
20:03 sheela: just checking more throughly
20:04 Squigly: ok
20:04 Squigly: you are doing gods work
20:04 Squigly: tbh
20:04 sheela: 02:55:021 (1,2,3,4,5,6) - shouldn't it be 1/6
20:04 sheela: hah lol
20:05 Squigly: OMG
20:05 Squigly: YES GOOD
20:05 sheela: omh
20:06 sheela: 00:17:452 (2) - is the finish intended? it sounds weird tho
20:07 sheela: when 00:17:099 (1) - has already a finish on the head
20:07 Squigly: i changed it
20:07 Squigly: it is whistle now :B
20:08 sheela: sounds gucci
20:09 Squigly: yee :B
20:10 sheela: 00:42:510 (1) - it should end on 00:42:599 - i hear the beat there
20:10 sheela: and move the green point before the slider
20:10 Squigly: thats because the green point uye
20:10 sheela: it looks shorter than 00:42:863 (4,5) -
20:12 sheela: 01:07:702 (3,4) - 01:08:407 (6,7) -
20:13 sheela: i guess they shifted
20:13 Squigly: omg let me fix those
20:14 sheela: 01:17:387 (1,2) - i feel that the nc should be switched since 01:17:728 (2) - is the downbeat
20:14 sheela: the timing changed too
20:15 Squigly: i agree
20:20 sheela: gonna be afk
20:20 Squigly: ok :B
20:35 sheela: u still here?
20:35 Squigly: ye wassap
20:36 sheela: i guess that's it
20:36 Squigly: :D
20:36 sheela: there's nothing to suggest more
20:36 Squigly: you wanna help me push towards rank?
20:36 sheela: ye sure
20:36 Squigly: i need to get someone to go over taiko really quickly
20:36 Squigly: hard to do
20:36 Squigly: yo sweet
20:36 sheela: oh i'll go check taiko
20:36 Squigly: okee dokee
20:37 Squigly: it should be lots cleaner than my mess that just happened
20:37 Squigly: LOL
20:37 sheela: ahha
20:41 sheela: are u gonna be the one who will do changes in taiko?
20:41 Squigly: maybe
20:41 Squigly: maybe not
20:41 Squigly: if it is simple shit
20:41 Squigly: yeah
20:41 Squigly: and im going to assume it will be since the taiko si
20:41 Squigly: very solid
20:41 Squigly: dolphin was an amazing taiko mapper
20:41 Squigly: and people love the taiko
20:42 Squigly: but if not!!
20:42 sheela: 00:38:510 (189,195) - how about these?
20:42 Squigly: i will get someone else because
20:42 Squigly: he gave me permission
20:42 Squigly: i do believe those are fine
20:42 sheela: the sound is on 1/4
20:42 Squigly: oh ok let me see
20:42 sheela: 00:38:540 - and 00:39:246 -
20:43 Squigly: i changed them yeah
20:43 sheela: oki
20:43 Squigly: : D
20:45 Squigly: so you are checking taiko?
20:45 Squigly: i will still need a taiko bn to bubble right?
20:45 Squigly: like rather.... another bn to bubble for the taiko portion
20:45 Squigly: i cant really remember it has been a while since ive looked into it
20:45 sheela: yea just to be sure
20:46 sheela: i'm checking some snaps in taiko
20:46 sheela: i can do a mod tho, but i'm kind of lazy
20:46 Squigly: lol
20:46 Squigly: i think it is ok
20:46 Squigly: you could just
20:46 Squigly: post chat
20:46 sheela: yea i'll do that
20:47 Squigly: : D
20:47 sheela: 02:33:374 (1002,1008) -
20:48 sheela: same as the ones before
20:48 Squigly: i fixed
20:48 Squigly: like i think they were intentional but
20:48 Squigly: clearly wrong timings there
20:49 sheela: i don't think they were intentional, could have just been the timings
20:49 Squigly: :B
20:49 Squigly: perhaps
20:53 sheela: good good
20:53 sheela: taiko is now fine
20:54 Squigly: :D
20:54 sheela: i'm rechecking std now
20:59 sheela: oki i don't see anything that needs a change
20:59 sheela: let me do the stuff
ac8129464363
wew
ProfessionalBox

deetz wrote:

wew
TheBeany

ProfessionalBox wrote:

deetz wrote:

wew
IamKwaN
Make the Unicode Title てんしょう しょうてんしょう if son has no particular source for current one.

https://soundcloud.com/kikuosound/ten-sho-sho-ten-sho


Found it, yes! http://www.nicovideo.jp/watch/sm19307778

gratz on bubble, i am proud of my son
uzzi
first!
Yuzeyun
syne_beany wrote:

ProfessionalBox wrote:

deetz wrote:

wew


Checked the map, fixed wrong SV (2.74 -> 1.40) as per IRC mod.
Okoratu
01:48:760 (2) - should be on 1/3
01:52:407 (5,6) - going by your system with these long ass sliders this should be sth like http://puu.sh/p10FQ/b8a3e2587b.jpg
01:53:226 (8) - if possible this should end on the next 1/6 tick towards the downbeat i think
01:58:578 (3) - should be on 1/3
02:00:044 - i think this is 1/6
02:01:317 (8) - should be on 1/3
02:03:317 (4) - should end on 1/3
02:06:385 (7) - should be on 1/3
02:50:786 (1,1,1,2) - pretty sure that you're inventing the 1/6 here and that these sound better as 1/4.. applies to some others as well but i won't list them for now
02:52:198 (3,4,5) - this should be snapped identically to 02:46:551 (1,2,3) -
03:02:551 - i think following the piano over the wub here would be more interesting but whatever
03:27:194 (2) - should start in 03:27:172 - and end in 03:27:444 -
03:52:903 (2) - should start on 03:52:914 - and end in 03:53:179 - , you can add a circle on 03:52:825 - for 1/3 triplet if you like


...?!
Topic Starter
Squigly

Okorin wrote:

01:48:760 (2) - should be on 1/3 omg good catch i dunno how that happen
01:52:407 (5,6) - going by your system with these long ass sliders this should be sth like http://puu.sh/p10FQ/b8a3e2587b.jpg i dont think quite so because i emphasized the piano here once again, although in similar parts without the piano i do believe i do things like this
01:53:226 (8) - if possible this should end on the next 1/6 tick towards the downbeat i think ye :B
01:58:578 (3) - should be on 1/3 ye :B
02:00:044 - i think this is 1/6 i fixed by removing a note before and it seems ok to me now :-)
02:01:317 (8) - should be on 1/3 ye :B
02:03:317 (4) - should end on 1/3 ye :B
02:06:385 (7) - should be on 1/3 i think this better emphasizes the sound before hand and i think would be weird to play on 1/3 tbh
02:50:786 (1,1,1,2) - pretty sure that you're inventing the 1/6 here and that these sound better as 1/4.. applies to some others as well but i won't list them for now i dont really think im inventing the 1/6 it sounds like the sounds continue on to the next sound so i did that but for the simple fact that i dont want them to identify as the same pattern for the actual 1/6 that follows soon i changed them to 1/4 and the pattern
02:52:198 (3,4,5) - this should be snapped identically to 02:46:551 (1,2,3) - changed it so it fit better
03:02:551 - i think following the piano over the wub here would be more interesting but whatever i dont think that would be consistent with what ive done :B
03:27:194 (2) - should start in 03:27:172 - and end in 03:27:444 - must have been a snapping issue when i fixed timings a while ago
03:52:903 (2) - should start on 03:52:914 - and end in 03:53:179 - , you can add a circle on 03:52:825 - for 1/3 triplet if you like
i like the note into slider over the triplet here, the bass doesnt sound very justifying of it to me :B

...?!
thanks my lov
Gero
Modded via in-game, we've just changed some hitsounds.

Log
14:51 *Squigly is editing [https://osu.ppy.sh/b/451362 Kikuo - Ten Sho Sho Ten Sho [Ascension Reincarnation]]
14:52 Gero: okay I'm downloading it now
14:54 Gero: did you checked if all sliders and notes are snapped properly?
14:54 Squigly: yep!
14:54 Squigly: o wo
14:56 Squigly: im excited ow o
14:58 Squigly: IS IT HAPPENING
14:58 Gero: jokes aside bro xD
14:58 Squigly: ?!?!
14:59 *Gero is editing [http://osu.ppy.sh/b/451362 Kikuo - Ten Sho Sho Ten Sho [Ascension Reincarnation]]
15:02 Gero: 00:48:863 (6) - how about to add a new combo here to empathize the strong sound at this part?
15:02 Squigly: ok!
15:04 Gero: 00:38:275 (1) - just asking but don't you think would sound better with a Normal-Finish here instead soft? I think would be a lot better
15:04 Gero: 00:40:393 (2) - this Finish makes no sense, how about to change it by a Normal Sampleset without Finish?
15:05 Gero: nvm I just saw what are you doing xD
15:05 Squigly: well i changed the first
15:05 Squigly: but the 2nd i keep it :B
15:05 Gero: keep the second
15:05 Gero: yeah
15:05 Squigly: yeye
15:05 Gero: 01:00:863 (1) - finish at the head?
15:06 Squigly: ok!
15:09 Gero: 01:38:771 (2,3) - I just you wanna keep it easier to read but don't you think that [http://gero.s-ul.eu/1XL0EXXi this] could make more sense with the sounds at the background?
15:10 Squigly: i followed a different sound
15:10 Gero: sure it's okay
15:10 Squigly: i like the effect it gave to keep it the single slider
15:10 Squigly: although it could have been made two
15:10 Squigly: when i make it the single
15:10 Squigly: it feels less accelerated
15:10 Squigly: and i think is better effect when there is the slight pause in music owo
15:11 Squigly: also
15:12 Squigly: actually dont know what i was gonna say
15:12 Squigly: LOL
15:12 Gero: 02:11:253 (2) - finish at the head of the slider? to make it consistent with the next sliders
15:12 Gero: 02:21:472 (1) - normal-Sampleset without whistle maybe
15:12 Gero: 02:27:476 (1) - finish
15:14 Squigly: i added an inheriting point after a redline near that section btw
15:14 Squigly: where you hear the normal whistles
15:14 Gero: alright
15:14 Squigly: but yeah i also changed that
15:14 Squigly: stuff
15:18 Gero: nothing much to say, that's all
15:18 Squigly: O wo

~ Bubbled #1 ~
Kynan
BUBBLED PogChamp
sheela
akay okis #2
ac8129464363
D
pkk
!
ProfessionalBox
N
VINXIS
first lol
Nozhomi

pkk wrote:

!
Asahina Momoko
first lol
Yuzeyun

Asahina Momoko wrote:

first lol
ac8129464363
WEW
pkk
ProfessionalBox
Topic Starter
Squigly
babies first speed rank </>
ac8129464363
I hate anime
Ascendance

deetz wrote:

I hate anime
i lov dets
Nozhomi
Ten Shoes Shoes Ten Shoes
Lust
did this really happen

finally, congratulations man <3
Yuzeyun

pkk wrote:

LMAO
Depths
lo
Topic Starter
Squigly
i want everyone to enjoy and play the map so even with my toxicity in the past id rather keep any sort of constructive criticism clean if there is any to come please, i very much welcome it.
uzzi

Squigly wrote:

i want everyone to enjoy and play the map so even with my toxicity in the past id rather keep any sort of constructive criticism clean if there is any to come please, i very much welcome it.
shut up and let me be mad at you !!
I Must Decrease
00:36:863 (1,2,3,4,5,6,7) -

this isnt timed correctly.

a more accurate timing scene (but still not perfect) would be to to change the section to 240 bpm, and set up a pattern similar to the following.



but yeah, your version has too many notes. in fact all instances of this pattern are likely incorrect: 01:00:157 (1,2,3,4,5,6,7) - is also wrong.



EDIT: okay i have to say this

Aesthetics: Unrelated to the timing issues but holy hell, do bn's just not care about polishing anymore? Are you guys simply too lazy to point out places where obvious aesthetic improvement can be made?

Like just in this screen shot alone there is so much that can be improved. Why is yellow 2 not better matching the curve of green 1. why is yellow 3 not blanketing 1 better, why is yellow 1 offset of green 1's slider end. like simply things like this can be adjusted to atleast have some level of consistent or reason.

like, 1 doesnt blanket 2 properly, 2 and 5 awkwardly overlap for no reason, 5 doesnt blanket the slider end of 4. how are these choices in anyway benefiting the map? it's just extremely sloppy placement that warrants little to no justification in design.

I dont even know where to start, random spacing between notes, inconsistent and random overlaps, like... definitely room for improvement.



Gameplay: Not only that but if we simply look at the map's play itself theres several inconsistencies.

Why does 00:49:569 (1,1) - have the strong clap as a clickable beat but 00:43:922 (1,2) - does not.

00:53:055 (2,3) - this isnt snapped right nor is it even logical musically because of a strong clap in the middle of 2 also why is this even on a 1/8th beat to begin with? the begining of the weird phaser sound starts t the 1/4th tick.

00:53:275 (4) - wrong beat again should be 1/8th later



A song like this is just a nightmare to map because there is so much free rhythm and things that are not conventionally timed. I understand you're trying your best, but like... If you're using 1/16th you're doing it wrong. 1/8th in here is warranted however. The aesthetics are absolutely abysmal and are not ready for rank in any shape or form. I'm not up for finding more issues with this map in terms of play because i cant stop seeing incorrectly timed things and god awful aesthetics.

Good luck :(
Zexous

Xexxar wrote:

00:36:863 (1,2,3,4,5,6,7) -

this isnt timed correctly.

a more accurate timing scene (but still not perfect) would be to to change the section to 240 bpm, and set up a pattern similar to the following.



but yeah, your version has too many notes. in fact all instances of this pattern are likely incorrect: 01:00:157 (1,2,3,4,5,6,7) - is also wrong.



EDIT: okay i have to say this

Aesthetics: Unrelated to the timing issues but holy hell, do bn's just not care about polishing anymore? Are you guys simply too lazy to point out places where obvious aesthetic improvement can be made?

Like just in this screen shot alone there is so much that can be improved. Why is yellow 2 not better matching the curve of green 1. why is yellow 3 not blanketing 1 better, why is yellow 1 offset of green 1's slider end. like simply things like this can be adjusted to ATLEAST have some level of consistent or reason.

like, 1 doesnt blanket 2 properly, 2 and 5 awkwardly overlap for no reason, 5 doesnt blanket the slider end of 4. how are these choices in anyway benefiting the map? it's just extremely sloppy placement that warrants little to no justification in design.

i dont even know where to start, random spacing between notes, inconsistent and random overlaps, like... wtf



Gameplay: Not only that but if we simply look at the map's play itself theres several inconsistencies.

Why does 00:49:569 (1,1) - have the strong clap as a clickable beat but 00:43:922 (1,2) - does not.

00:53:055 (2,3) - this isnt snapped right nor is it even logical musically because of a strong clap in the middle of 2 also why is this even on a 1/8th beat to begin with? the begining of the weird phaser sound starts t the 1/4th tick.

00:53:275 (4) - wrong beat again should be 1/8th later



A song like this is just a nightmare to map because there is so much free rhythm and things that are not conventionally timed. I understand you're trying your best, but like... If you're using 1/16th you're doing it wrong. 1/8th in here is warranted however. The aesthetics are absolutely abysmal and are not ready for rank in any shape or form. I'm not up for finding more issues with this map in terms of play because i cant stop seeing incorrectly timed things and god awful aesthetics.

I'm honestly disgusted that this was checked by 3 BNs and none of them found issue with this map. I'm sorry but, do you all even care?
Kisses also adds that hitsounding is a concern

Guess I won't elaborate just yet since it seems some BN/QAT reviewing should be in order regardless
VINXIS
aesthetics and rhythm inconsistenceiz rnt enforced/part of the ~ranking criteria~ wen ranking a map + thers a 100% chance he wont change them regardless if the map makes it better or not so d


hitsoudns and imporper timing/unsnapped objects r rankabl problems tho
Topic Starter
Squigly
yeah unsnaps need fixed this is why i pushed it forwards so everyone could find them all thanks thanks there is no way we could find them all alone but i dont know about all else.
dytedy
inb4 dq
Fycho
The issues mentioned on the thread are valid, please figure them out.
Osuology

Fycho wrote:

The issues mentioned on the thread are valid, please figure them out.


RIIIIIIIIIIIIIIIIP
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