Hi, here for m4m! I'm not very experienced with mapping E/N/H yet and it's been ages since I've played them, so those mods probably won't be as great. I'll try still.
[Exnya~]
00:08:860 (3,4) - I don't really like the pause here; I know it's pretty clear in the music here, but there's other places in the music similar to it that are mapped, and I feel this disrupts the flow a bit. The other pauses in the map accent the music quite nicely, it's just this, 00:15:621 (3,4), and 01:09:705 (3,4) that I'm not really a fan of. Try making the slider into a reverse slider or something (obviously the notes will have to be repositioned a bit) and see if you like that maybe?
00:10:128 (1) - The increase in SV here makes the stream following it awkward to play following the slider, try moving it back a bit (
http://puu.sh/bD5j7/1cfc4eb74c.png).
00:13:508 (1) - ^
00:16:255 (1) - ^Not exactly the same, but I'd move the note off the slider a bit here as well, I think it's just too close and feels awkward.
00:19:001 (4,5) - Too close imo, I misread it on playthrough and I don't think it looks great either.
00:27:029 (1) - Same as those ones from earlier; this one is perfectly fine to read but I still think it flows better to move the notes farther off after the SV change.
00:38:860 (1,1) - Try increasing the spacing here.
00:50:691 (1,2,3,4,5) - Space these out slightly (as in very slightly, by like 2x 2y or something) and I think the effect you're going for is a lot stronger due to how the game automatically stacks notes.
00:51:959 (7,1) - I think it flows better to have a bit higher spacing here.
01:04:001 (1,2) - Extend the slider and remove the note after it, I know the music there is really strange but even after knowing what it sounds like, this just doesn't play well.
That's all for this diff, I'm impressed how sightreadable it was despite mapping all of the weird effects added to it, nice work!
[Collab Insanya~]
00:13:931 (2,3,4) - Move up a bit?
00:31:255 (1,1) - It's not excessively clear that the second note comes so soon after the first, although moving it any closer is just awkward. Maybe just have the slider go an extra tick and remove the note..?It's not nearly as nice but I do think the note is kinda unexpected. Idk.
00:32:945 (1,1,1) - Not a fan of this note arrangement, what do you think of something like this?
http://puu.sh/bD9Iv/d7e172d2a1.png00:47:522 (2,3,4) - This jump doesn't really make sense to me and is REALLY hard to read, especially coming right after a slider that was overlapped. I really like what you did with the music somewhat repeating and accenting that with overlaps, but I would really change the position of the two stacked notes so the jump is more readable.
00:50:691 (1,2,3,4,5) - Gonna suggest the same thing here that I did on the extra.
01:07:487 (2,3) - This spacing doesn't make much sense and is pretty hard to see.
01:09:283 (1,2,3,1,2,1) - The overlaps here are cool, but having the notes overlapping only makes it harder to read their timing, and when the spacing is so strange just for the sake of overlaps, it creates a situation that doesn't make a whole lot of sense unless you look at it slowly. Specifically, the spacing between these two pairs of notes could really stand to be increased: 01:09:705 (3,1) and 01:10:339 (2,1).
Lovely diff!
[Nukednya~'s Hard]
00:29:353 (2,3,4) - Move this triple left a little so it isn't so close to the slider after it.
00:29:776 (5,6) - Having two repeat sliders with only one repeat after each other like this is awkward to play sometimes, consider 3 1/4 sliders or one long repeat slider like you used earlier.
00:49:846 (1,2,3,4) - Seems like a sudden spike in difficulty o.o Same with the sliders that come later: 00:56:607 (1,2,3) and 00:58:297 (3,4,5) ... maybe I don't know [Hard] difficulties well enough but it seems much harder.
01:23:438 (3,4,5) - Again, this triple is too close to the note after it.
[Normanya~]
00:14:776 (6,1) - The spacing here looks closer to your 1/1 spacing than 1/2.
I don't really know what to say about the easy, I can't really see any mistakes in it and I don't know much about what it's "supposed" to look like. Sorry ;_;
Overall, nice mapset, good luck!!