Tommy Heavenly6 - PAPERMOON (TV Size) [Osu|Taiko]

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Star Stream
From my queue

[General]
  1. Need 1 more taiko diff but I'm sure others already mention it Good


[Eays]
  1. 00:10:913 (3) - copy/paste from 2 and ctrl+h,j
  2. 00:30:304 (4) - NC?
  3. 00:43:840 (4) - clap
  4. 00:47:499 (1) - hope you would make perfect slider for something like this
  5. 01:01:401 (2) - why not just copy/paste from 1?
  6. 01:25:365 (1) - 1 or 2grid up for better blanket


[Normal]
  1. 00:35:060 (1,2,3,4) - combine as 1/2 sliders?
  2. 01:19:328 (3,4) - ^


[Hard]
  1. 00:01:035 (3,4) - ctrl+g



Really nice map~
Good luck with rank~
Topic Starter
BCI
fixed all except one NC (removed at another place) thanks ^^'
Tshemmp
[General]
  1. Offset +10 maybe? I am not quite sure, maybe ask someone else about the timing.
  2. reversearrow.png is so inconspicuous, I missed the very first repeat because I didn't notice it. I am bit tired though, maybe that is the reason ^_^


[Hard]
  1. 00:28:119 (3) - maybe use a different shape for this? Right know it is the same as 00:28:484 (1,2,3,4) although they shouldn't be similar (the music doesn't sound as if these parts should be connected).

Great diff, I really like your mapping style, I really do.

[kosiga's Normal]
  1. 00:21:157 (3) - I suggest shortening it with ctrl+shift+s 0,80x. This way it would fit the music better. Because right now the repeat is mapped on nothing, it is just there and doesn't really fit. If you do this then you can add circles at 00:22:987 and 00:23:352 or something else, idk.
  2. 00:32:865 (4) - ^
  3. 00:40:913 (5) - ^ but with 0,667x. Again I cannot hear what the repeat is mapped to.
  4. 00:50:974 - this beat is very strong imo, I feel something should be mapped here.
  5. 01:16:035 (4) - I don't like double repeats, I think they are too surprising if they aren't used frequently.


[Easy]
  1. 00:04:328 (2) - could be better:
    192,128,4328,2,0,B|160:160|160:200|168:248|216:272,1,160,0|0,0:0|0:0,0:0:0
  2. 00:44:572 (1) - I think ctrl+g would be better since 00:42:743 (3,4,5,1) will form a nice bow then. Right now it goes a bit against the flow. You will have to rearrange 00:46:035 (2,3,1) though.


Great mapset, there is really nothing to improve here. Star.
Topic Starter
BCI

Tshemmp wrote:

[General]
  1. reversearrow.png is so inconspicuous, I missed the very first repeat because I didn't notice it. I am bit tired though, maybe that is the reason ^_^ specially found inconspicuous repeat, because i didn't like repeats at all lol


[Hard]
  1. 00:28:119 (3) - maybe use a different shape for this? Right know it is the same as 00:28:484 (1,2,3,4) although they shouldn't be similar (the music doesn't sound as if these parts should be connected). urghm misunderstood. atleast ctrl+g this slider
other was fixd for me. big thanks for mod and star~
SC-DrawerX3
Reqest from My Modding Queue!

[Hard]

The Jumps are too big for the slider velo imo

Nothing else, nice map! :3

[kosiga's Normal]

00:35:070 (1,2,3,4,5) - those stacks are stealing the flow :c
00:44:765 (1) - remove clap
01:05:801 add note to keep rythm and flow
01:06:533 ^
01:16:045 (4) - multiple reverse can easyly confuse

[Easy]

Maybe add the clapsound as Tick so u don't have to break the claprythm all the time.

00:00:680 (1) - remove clap


Good luck! :3
Topic Starter
BCI

SC-DrawerX3 wrote:

[Hard]

The Jumps are too big for the slider velo imo a bit of challenge, also i can pass the map and flow is saved. don't worry, go and play ranked version then.

[Easy]

Maybe add the clapsound as Tick so u don't have to break the claprythm all the time. there will be alot of timing sections ;; gonna change it if says another modder
clap was fixed. thanks ^^
Pagliaccio
nyan~

Modding via in-game PM, you know, what to do \:D/

BTW

[mint's Taiko]



I strongly recommend you use only normal hitsounds sampleset and keep 70-80% loud, 'cuz it confused players when changing. However, it's only suggestion.

Mabye try to add some finish notes?...

---------------------------------------------

Hope I help you, BCI-nyan~
Topic Starter
BCI

Pagliaccio wrote:

Hope I help you, BCI-nyan~ of course~
too lazy to put log here (XATs if you want to denied call me and i give you a log) owo

thanks for mod, updated~
Stefan
Ohshi-- there was something.. ;w;

Gonna make it done today, I p-promise it!
Topic Starter
BCI
take as much time as you need, don't worry [123124345325412321434] :3
ConanCloud
I am a fan of this song and i like your beatmap. The skin is good and the spinners are perfect, but only 1 or 2? I think more spinners are better.
Last question: Can you make a ctb difficult? :)
Topic Starter
BCI
i like the spinners, but in this song its got ninja'd. (auto got less points than can be in beatmap going for rank)
i really can't because idk how to map this owo maay~be i ask someone. thanks for positive feedback~ с:

dat new page
riffy
ВОРВАЛСЯ

OD -1 к спиннерам? \:D/

отвратноетайкудаляй asdasdasdadasdasd

УБЕЖАЛ
Topic Starter
BCI
lol u mad
Stefan
Done! auhuhuhuahuhasuhaurhurhurhaurhaurhaurhaurhurhaurhau8rhfnfgnsfudfhsfhsrtuh456q54zuiosezhdzl
osu file format v10

[General]
AudioFilename: Tommy Heavenly6 - PAPERMOON.MP3
AudioLeadIn: 1500
PreviewTime: 50426
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0.6
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:PAPERMOON (TV Size)
TitleUnicode:PAPERMOON (TV Size)
Artist:Tommy Heavenly6
ArtistUnicode:Tommy Heavenly6
Creator:Black_Cherry_Ita
Version:Stefan's Muzu
Source:Soul Eater
Tags:chiffon brownie defstar records opening op2 kosiga bci mintong89
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
670,365.853658536585,4,1,1,80,1,0
50426,-100,4,1,1,80,0,1
73840,-100,4,1,1,80,0,0


[Colours]
Combo1 : 4,172,155
Combo2 : 208,199,13
SliderBorder : 255,255,255

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h-728
[General]
  1. Offset +12ms. 680ms seems too early.
  2. Please add some words to taiko diff.

    AIBat v2.0 wrote:

    General and Metadata

    Inconsistency in Tags:
    - [Easy] : chiffon brownie defstar records opening op2 kosiga bci mintong89 stefan thenutritiousguy tng
    - [Hard] : chiffon brownie defstar records opening op2 kosiga bci mintong89 stefan thenutritiousguy tng
    - [kosiga's Normal] : chiffon brownie defstar records opening op2 kosiga bci mintong89 stefan thenutritiousguy tng
    - [mint's Taiko] : chiffon brownie defstar records opening op2 kosiga bci mintong89


[Easy]
  • 00:51:533 (2) - Hmm...when this circle appears, it's covered with a hitburst of previous circle and it may cause to newbie players missing this note.
    Consider to move this circle to other place.
    00:51:899 (3) - Up side down? it flows well imo.
    01:28:301 (1) - Hm, I don't know it's rankable or not, but I want to say no to this. So suddenly slider reduce it's speed and it will cause mistake easily for newbie players. What do you feel if you were cut your combo at the last note? I recommend you to remove this 0.5x line.


[kosiga's Normal]
  • 00:26:289 - add note 繋ぎのノリが良い所なので、切られるとちょっと抜けた感じがしました。
    00:44:765 (1) - 1/2遅らせて00:44:948 (1)から始めたほうが拍としてもいいかなと思いますし、スライダーが終わってから回し始める感じがちゃんとするので落ち着いてスピナーに移れると思います。現状でも問題ありませんがスライダーが終わった直後から回せてしまうので、ちょっと急かされてる感じがします。
    01:05:984 (3) - このスライダーの音取りは十分理解できますが、前後に開いた空間が少し大きくリズムが不安定になる気がしました。01:05:801 にノートを追加するとかなり印象が変わると思うのですがどうでしょう。
    01:11:106 (1) - ここはスピナーをこのような形で置いてしまうより、他のノートで曲をfollowした方が合っている気がします。
    01:14:948 - 01:15:679 - 音が極端に少なく、寂しい感じがします。また、01:16:045 (4) に1/2で音が入っている為少し浮いてしまっている感じがするので、これらの部分に音を追加した方がいいと思います。


[Hard]
  • 00:05:801 (8) - I prefer to do ctrl+G to this note. You see, when we hit 00:05:070 (6,7), the cursor will go upward. So it's natural for me to make a rainbow flow like this.

    00:39:826 (7) - When I see this slider first time, I couldn't understand where this slider will start and go immediately. How about to use the same form of 00:41:106 (10)?
    01:16:960 (1,2,3) - How about to make a triangle with these notes more clearly?


Overall, already great maps. Rank ganbatte ;)
Topic Starter
BCI
aaargh, me is slow ;____; fixed almost all, thanks (in Easy i don't remove slider speed bcz this slider becomes a way too long ;;) thanks~
BeatofIke
Sorry for the delay. I've been busy for a few days. I'll get to your map soon! :D
Coro
Taiko mod~
All are suggestions unless in red.

[Stefan's Muzu]
Use default hitsounds, delete unnecessary timing points.
00:34:899 - add d

[mint's Taiko]
Use default hitsounds, delete unnecessary timing points.
00:12:216 - d
01:28:313 - d

Nice map~
BeatofIke
Okay! Time to mod! Couldn't pull of a quality mod, because your map is already quality. >_<

[Easy]
00:03:984 (1) - Probably too late to fix this, but this hit circle is technically stacked with the previous spinner's hit circle, which can confuse beginners. Novice players tend to spin WIDE and needs more time to react fast enough to hit this circle after.
00:44:594 (1,2,3) - Pretty tricky pattern for an Easy Difficulty. Not a good idea to stack/overlap notes on Easy.

[Normal and Hard]
-> Both Normal and Hard Difficulties is good already! I have nothing to point out!

Should ask a MAT! No kudosu please!
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