chatlog i had w/ pishi, highly encourage anyone worried about new players to read through it:
i feel like natsu/oko/etc. just aren't reading my posts at all atm, bc if they did they wouldn't be saying this is lowering content for new players. 4min diffs are not appropriate for new players. it's not content for them. if anything those types of diffs will be a turnoff bc of how draining it can be to play them. this proposal doesn't hinder newer players in any way, it will only be adding content for hard+ players.
UndeadCapulet - Today at 4:40 PM
i feel like people arent reading my posts at all
4min diffs are already not appealing for most new players
making it so they arent required isnt lowering content for new players
its just raising content for higher level players who actually like to play longer maps(edited)
your point about “fraction of content” is the closest to fair
but like
4:30 normal is draining and also kinda boring for newer players
theyd prefer to just play shorter maps
even in like game design perspective
you dont give new players big longer levels
they get eased into it
as they get more comfortable w/ mechanics
then you can start lengthening the levels and challenges
pishi - Today at 4:47 PM
that makes sense
it also makes me think time would be better spent making 2 minute maps instead of ones that have less general appeal
so im not sure id change stance
UndeadCapulet - Today at 4:50 PM
wait but
if what i said makes sense
then giving more incentives to make longer maps so more skilled players can challenge themselves
should also make sense .-.
pishi - Today at 4:53 PM
more experienced players playing longer maps than new players makes sense
catering content towards smaller audience not so much
from mr game running guy perspective that is
as a mapper i'd want more than anything to just get 1 diff things ranked without any bs extra content
UndeadCapulet - Today at 5:00 PM
idk i dont think its catering to smaller audience
if anything the current cut/extend meta is ostracizing experienced players
with less engaging content
progression spreadbalance just makes it so every skill level has more good stuff for them(edited)
new players will have all the tvsizes they could ask for like always
(and w/ current numbers theyll have 3min maps too)
they dont need 4mins tho, so those can be geared toward hard/insane players(edited)
pishi - Today at 5:04 PM
that doesnt account for people who would be ranking a full tv size thing, but instead opt to do a h/i set for a longer song
with the proposal, some amount of people will shift their attention away from making low diffs
so less new player stuff overall
UndeadCapulet - Today at 5:05 PM
at most the req difference would be
NAHIX for tvsize
vs HIX for 3:30-4:30(edited)
vs IX for 4:30
some people will stop being tvsize only mappers but
theyll still be making a lot of H icons
and we’re never gonna run out of tvsizes
drop in tvsizes will be small if any, increase in fullvers will be way bigger(edited)
bc fullver mappers wont have to spend so much time with each set
thats where the main increase will come from
not tvsize mappers switching over
i feel like people arent reading my posts at all
4min diffs are already not appealing for most new players
making it so they arent required isnt lowering content for new players
its just raising content for higher level players who actually like to play longer maps(edited)
your point about “fraction of content” is the closest to fair
but like
4:30 normal is draining and also kinda boring for newer players
theyd prefer to just play shorter maps
even in like game design perspective
you dont give new players big longer levels
they get eased into it
as they get more comfortable w/ mechanics
then you can start lengthening the levels and challenges
pishi - Today at 4:47 PM
that makes sense
it also makes me think time would be better spent making 2 minute maps instead of ones that have less general appeal
so im not sure id change stance
UndeadCapulet - Today at 4:50 PM
wait but
if what i said makes sense
then giving more incentives to make longer maps so more skilled players can challenge themselves
should also make sense .-.
pishi - Today at 4:53 PM
more experienced players playing longer maps than new players makes sense
catering content towards smaller audience not so much
from mr game running guy perspective that is
as a mapper i'd want more than anything to just get 1 diff things ranked without any bs extra content
UndeadCapulet - Today at 5:00 PM
idk i dont think its catering to smaller audience
if anything the current cut/extend meta is ostracizing experienced players
with less engaging content
progression spreadbalance just makes it so every skill level has more good stuff for them(edited)
new players will have all the tvsizes they could ask for like always
(and w/ current numbers theyll have 3min maps too)
they dont need 4mins tho, so those can be geared toward hard/insane players(edited)
pishi - Today at 5:04 PM
that doesnt account for people who would be ranking a full tv size thing, but instead opt to do a h/i set for a longer song
with the proposal, some amount of people will shift their attention away from making low diffs
so less new player stuff overall
UndeadCapulet - Today at 5:05 PM
at most the req difference would be
NAHIX for tvsize
vs HIX for 3:30-4:30(edited)
vs IX for 4:30
some people will stop being tvsize only mappers but
theyll still be making a lot of H icons
and we’re never gonna run out of tvsizes
drop in tvsizes will be small if any, increase in fullvers will be way bigger(edited)
bc fullver mappers wont have to spend so much time with each set
thats where the main increase will come from
not tvsize mappers switching over
i feel like natsu/oko/etc. just aren't reading my posts at all atm, bc if they did they wouldn't be saying this is lowering content for new players. 4min diffs are not appropriate for new players. it's not content for them. if anything those types of diffs will be a turnoff bc of how draining it can be to play them. this proposal doesn't hinder newer players in any way, it will only be adding content for hard+ players.