so the storyboard commands MX and MY are buggy but perfect for this map. Since they are buggy however, we won't use them, and instead just fix your storyboard and all the work you put into it (far too much).
Open the .osb file and change the skyline.png files to all have the same Y value. 188 and 145 for the jump looks good.
M,0,16275,17703,246,191,327,191
M,0,17703,17793,327,191,332,150
whenever you see something like that in the storyboard, change the ~191 number to exactly 188, and the ~150 number to exactly 145. If you really want to be precise, change the X values too.
00:26:269 - johnny's "j" has the top cut off because it's black on black. Move both down a little bit.
01:49:113 - make sure this is perfectly centered or scale it up 1.1x. The bottom right corner isn't being covered properly.
In the future, remember that loops are very easy to use and very quick to make:
_L,6453,20
__M,0,0,179,180,309,180,324
__M,0,179,357,180,324,180,309
This will replace all the bouncing hearse. You don't really need to do it, but just to let you know it's there. After 7 repeats, it will lose 1 millisecond, so you'll have to restart it every so often.
SB looks neat, just has horrible coding.
[normal]
00:25:912 (2) - spacing
01:11:970 (6) - 2x repeating sliders are terrible. Split this up into 2 sliders or repeat and circle
That's it, but I may recheck it. I was tired when I modded.