forum

They Might Be Giants - Can't Keep Johnny Down

posted
Total Posts
86
Topic Starter
Doodley
This beatmap was submitted using in-game submission on Sunday, June 10, 2012 at 9:07:19 PM

Artist: They Might Be Giants
Title: Can't Keep Johnny Down
Tags: join us john linnell flansburgh marty beller dan danny stickmeister
BPM: 168
Filesize: 5842kb
Play Time: 02:14
Difficulties Available:
  1. Easy (1.87 stars, 131 notes)
  2. Hard (3.89 stars, 180 notes)
  3. Insane (4.81 stars, 275 notes)
  4. Normal (2.93 stars, 143 notes)
Download: They Might Be Giants - Can't Keep Johnny Down
Information: Scores/Beatmap Listing
---------------
Hittin' golf balls on the moon.
Asgard
]Hi.. From my Queue :) : Queue


Generall

background color : Black
add kiai time
00:40:492 ~ 00:51:921
or delete all kiai time



Easy

00:10:674 (1) - grid lv3)1 right and 1 up (stack with 00:08:710 (4))

00:14:424 (2) - remove and

00:14:067 (1) - copy and pase and ctrl + h

00:21:924 (1,2,3) - remove and

00:19:067 (2,3,4) - copy and paste and ctrl + j and ctrl + r

00:45:495 (2) - grid lv3)1 down

01:17:638 (3) - grid lv3)1 right because 01:16:924 (1,2,3) not matched

01:24:781 (3) - remove and

01:24:067 (2) - copy and paste and ctrl + h

01:27:638 (3,4,1,2,3,4) - remove and

01:26:210 (1,2) - user for this.. (ctrl + h, ctrl + j)

02:14:242 (4) - move to 02:14:153



Normal

00:19:778 (3) - remove and

00:18:885 (2) - copy and paste and ctrl + h

00:25:849 (3) - ^

00:48:350 (3) - middle point x 168 y 96 last point x 120 y 64

01:26:564 (2) - remove and same 00:18:885 (2) .. :(

02:14:242 (4) - move to 02:14:153


Insane

02:14:242 (1,2,3,4) - move to 02:14:153

that's all^^ :D
Good Luck!
RusticKey
Hey, can I map a guest diff?
And give kudosu to those who modded your map.
Stefan
Modding~

[General]
-) Add Kiai Time on all Diffs between 00:40:492 ~ 00:51:921 and 01:37:635 - 01:49:064.
-) Change the MP3-File the Bitrate between 128 - 192 kbit.
-) The BG should be usually 1024 x 768. Idk if yours is ok. Try to find a bigger one, if you can.
-) Delete .osb-File in your Folder. And then if you made all Points, full Submit.

[Easy]
-) Everything isn't snapped. I just though that the AIMod talks shit like everytime, but when I moved the Circles, I saw they are not exact on the Line. Try to fix this.
-) 00:06:207 (1) - Move it to x:48 y:152.
-) 00:06:207 (1) - I would make like this. It also fits with the song. And it looks better for the Ticks. http://puu.sh/aMwH
-) And change the Slider like this. http://puu.sh/aNuV
-) 00:09:064 (5) - Same as 00:06:207.
-) 00:07:814 (2) - Move it to x:208 y:272. (So it looks more symmetrical.)
-) 00:10:671 - Move it to 00:10:492.
-) 00:11:207 (2,3) - [Nazi] Move it up for one.
-) 00:31:921 (1,2,3,4) - Spacing is a bit too big.
-) 00:45:492 (2) - It is hidden and for new player it could be bad to see. Move it.
-) 01:02:992 (1) - Looks ugly. Try to move it somewhere else.
-) 01:02:992 (1,2,3,4,5) - That's a Solution for this Part: http://puu.sh/aNxj
-) 01:06:028 (6) - Move the Slider to 01:06:207 and then cut it like this: http://puu.sh/aMxQ
-) 01:08:885 (4) - Move it to 01:08:707 and cut it to 01:09:778.
-) 01:24:064 (2,3) - Reverse Selection. So the Spacing won't be so big.
-) 01:51:921 (4,1) - That Jump is too big. :/

Hitsounds and Circles
Finish at:

-) 00:13:350
-) 00:14:778
-) 00:16:207
-) 00:24:778
-) 00:29:421
-) 00:30:850
-) 00:32:278
-) 00:33:707
-) 00:35:135
-) 00:36:564
-) 00:37:992
-) 01:14:778
-) 01:20:492
-) 01:21:921
-) 01:26:564
-) 01:27:992
-) 01:29:421
-) 01:30:850
-) 01:32:278
-) 01:33:707
-) 01:35:135
-) 01:36:207
-) 01:41:207
-) 01:44:064
-) 01:48:171
-) 01:57:635

Whistle at:

-) 00:42:278 (Remove Whistle)
-) 00:45:495 (2,3)
-) 00:48:707
-) 01:05:850
-) 01:08:350
-) 01:16:921
-) 01:56:564 (2,3,4) ; Remove it at (1) and (5).

Clap at:

-) 00:25:492 (1,2)
-) 00:42:638 (3,4)
-) 00:45:495 (2,3)
-) 01:56:207

Circles at:

-) 00:07:992
-) 01:05:850
-) 00:10:850
-) 01:40:138 (4,5)
-) 01:42:995 (4,5)
-) 01:45:853 (5,6)
-) 01:51:564
-) 01:53:711 (2,3,4)
-) 01:55:850
-) 01:56:567 (2,3,4)

[Normal]
-) 00:25:849 (3) - [Nazi] Move it to x:320 y:304.
-) 00:41:921 (1,2) - Reverse Selection.
-) 01:03:350 (2,3) - Jump is too big for Normal.
-) 01:04:778 (3) - Reverse Slider.
-) 01:16:921 (4,5,6) - Idk if you would like this, try it: http://puu.sh/aNgd
-) If you make this, then put it like this: http://puu.sh/aNgN
-) 01:19:778 (3,4) - Reverse both Slider.
-) 01:39:064 (1,2,3,4) - http://puu.sh/aNiw
-) 01:41:921 (1,2,3,4) - http://puu.sh/aNfh
-) 01:44:421 (1,2,3) - http://puu.sh/aNlW

Hitsounds and Circles
Finish at:

-) 00:13:350 (2)
-) 01:21:921 (4)
-) 00:23:350 (1)
-) 00:24:778 (1)
-) 01:20:492 (4)

Whistle at:

-) 00:11:207 (3)
-) 00:13:350 (2) (Remove Whistle)
-) 00:28:707 (3) (Remove Clap)
-) 00:31:564 (3)
-) 00:34:421 (3)
-) 00:37:278 (3)
-) 00:42:635 (3)
-) 00:45:492 (2)
-) 00:48:350 (3)
-) 01:08:528 (4) (Remove Clap)
-) 01:17:100 (4)
-) 01:28:707 (4)
-) 01:31:564 (3)
-) 01:34:421 (3)

Claps at:

-) 00:10:314 (1)
-) 00:12:635 (1)
-) 00:13:350 (2)
-) 00:22:635 (2)
-) 00:25:492 (2,3)
-) 01:07:278 (6)
-) 01:08:350 (3)
-) 01:21:207 (4)
-) 01:39:064 (1,2) (Remove Finish at (1) )
-) 01:41:207 (4)
-) 01:44:064 (3)
-) 01:48:350 (1) (Remove all Claps)
-) 01:50:135 (2)
-) 01:52:635 (4)
-) 01:54:421 (3) (Remove Whistle)
-) 01:55:492 (4)

Circles at:

-) 01:08:707 (5)
Topic Starter
Doodley
The .mp3 file changed, so the time listed below is different from the updated time. Please redownload the map as of 12/16/2011.

TNG's Mod

TheNutritiousGuy wrote:

Modding~

[General]
-) Add Kiai Time on all Diffs between 00:40:492 ~ 00:51:921 and 01:37:635 - 01:49:064. I did it for the first one, but I prefer it right before the break, for effect.
-) Change the MP3-File the Bitrate between 128 - 192 kbit. Done.
-) The BG should be usually 1024 x 768. Idk if yours is ok. Try to find a bigger one, if you can. Done.
-) Delete .osb-File in your Folder. And then if you made all Points, full Submit. Done.

[Easy]
-) Everything isn't snapped. I just though that the AIMod talks shit like everytime, but when I moved the Circles, I saw they are not exact on the Line. Try to fix this. Oh shit, sorry. I was fiddling with the Offset. Done.
-) 00:06:207 (1) - Move it to x:48 y:152. Done, and I moved some other stuff around to make it symmetrical.
-) 00:06:207 (1) - I would make like this. It also fits with the song. And it looks better for the Ticks. http://puu.sh/aMwH Done.
-) And change the Slider like this. http://puu.sh/aNuV Done.
-) 00:09:064 (5) - Same as 00:06:207. Done.
-) 00:07:814 (2) - Move it to x:208 y:272. (So it looks more symmetrical.) I did this anyway, and mirrored it, what's the problem?
-) 00:10:671 - Move it to 00:10:492. Did this too.
-) 00:11:207 (2,3) - [Nazi] Move it up for one. Moved it anyway.
-) 00:31:921 (1,2,3,4) - Spacing is a bit too big.
-) 00:45:492 (2) - It is hidden and for new player it could be bad to see. Move it. Oh, you're right, thank you.
-) 01:02:992 (1) - Looks ugly. Try to move it somewhere else.
-) 01:02:992 (1,2,3,4,5) - That's a Solution for this Part: http://puu.sh/aNxj I would actually rather not have it so linear. I also quite like the original slider blanket.
-) 01:06:028 (6) - Move the Slider to 01:06:207 and then cut it like this: http://puu.sh/aMxQ Done.
-) 01:08:885 (4) - Move it to 01:08:707 and cut it to 01:09:778. Did this too.
-) 01:24:064 (2,3) - Reverse Selection. So the Spacing won't be so big. I did, but I don't want it to be too close.
-) 01:51:921 (4,1) - That Jump is too big. :/ Ohh yeah, definitely. Fixed, and moved around the proceeding notes.

Finish at:
Wow, thanks man, you really took your time with hitsounds, you're a great help. I did pretty much all of the hitsound suggestions.
-) 00:13:350
-) 00:14:778
-) 00:16:207
-) 00:24:778
-) 00:29:421
-) 00:30:850
-) 00:32:278
-) 00:33:707
-) 00:35:135
-) 00:36:564
-) 00:37:992
-) 01:14:778
-) 01:20:492
-) 01:21:921
-) 01:26:564
-) 01:27:992
-) 01:29:421
-) 01:30:850
-) 01:32:278
-) 01:33:707
-) 01:35:135
-) 01:36:207
-) 01:41:207
-) 01:44:064
-) 01:48:171
-) 01:57:635

Whistle at:

-) 00:42:278 (Remove Whistle)
-) 00:45:495 (2,3)
-) 00:48:707
-) 01:05:850
-) 01:08:350
-) 01:16:921
-) 01:56:564 (2,3,4) ; Remove it at (1) and (5).

Clap at:

-) 00:25:492 (1,2)
-) 00:42:638 (3,4)
-) 00:45:495 (2,3)
-) 01:56:207

Circles at:

-) 00:07:992 Seems too hard for Easy.
-) 01:05:850 Actually, I just moved the slider back.
-) 00:10:850 Done.
-) 01:40:138 (4,5) Done.
-) 01:42:995 (4,5) What?
-) 01:45:853 (5,6) There's already a note there.
-) 01:51:564 I'd rather not.
-) 01:53:711 (2,3,4) I think I already placed a note there. (Or I did between then and now.)
-) 01:55:850 Done.
-) 01:56:567 (2,3,4) I moved the spinner back.


[Normal]
-) 00:25:849 (3) - [Nazi] Move it to x:320 y:304. Done.
-) 00:41:921 (1,2) - Reverse Selection. Oh wow, I feel stupid for doing that, thanks.
-) 01:03:350 (2,3) - Jump is too big for Normal. Oh okay, I'll just reverse the slide--
-) 01:04:778 (3) - Reverse Slider. ...Oh. Alright. Done.
-) 01:16:921 (4,5,6) - Idk if you would like this, try it: http://puu.sh/aNgd Nah, I don't, sorry.
-) If you make this, then put it like this: http://puu.sh/aNgN ^
-) 01:19:778 (3,4) - Reverse both Slider. Done.
-) 01:39:064 (1,2,3,4) - http://puu.sh/aNiw Whuh? You put the long slider before the short slider but they don't sync. I don't really understand what you're doing here. However, I did move the placement slightly to what you showed.
-) 01:41:921 (1,2,3,4) - http://puu.sh/aNfh Done. You could have just said "new note."
-) 01:44:421 (1,2,3) - http://puu.sh/aNlW Done, but I vertically flipped the 3 note.
Finish at:
Same thing, thanks again, I did all of the hitsound suggestions.
-) 00:13:350 (2)
-) 01:21:921 (4)
-) 00:23:350 (1)
-) 00:24:778 (1)
-) 01:20:492 (4)

Whistle at:

-) 00:11:207 (3)
-) 00:13:350 (2) (Remove Whistle)
-) 00:28:707 (3) (Remove Clap)
-) 00:31:564 (3)
-) 00:34:421 (3)
-) 00:37:278 (3)
-) 00:42:635 (3)
-) 00:45:492 (2)
-) 00:48:350 (3)
-) 01:08:528 (4) (Remove Clap)
-) 01:17:100 (4)
-) 01:28:707 (4)
-) 01:31:564 (3)
-) 01:34:421 (3)

Claps at:

-) 00:10:314 (1)
-) 00:12:635 (1)
-) 00:13:350 (2)
-) 00:22:635 (2)
-) 00:25:492 (2,3)
-) 01:07:278 (6)
-) 01:08:350 (3)
-) 01:21:207 (4)
-) 01:39:064 (1,2) (Remove Finish at (1) )
-) 01:41:207 (4)
-) 01:44:064 (3)
-) 01:48:350 (1) (Remove all Claps)
-) 01:50:135 (2)
-) 01:52:635 (4)
-) 01:54:421 (3) (Remove Whistle)
-) 01:55:492 (4)

Circles at:

-) 01:08:707 (5) Nah, doesn't really work there.

All-Time Beginner wrote:

Hey, can I map a guest diff? Yes you can, Ill contact you in-game.
And give kudosu to those who modded your map. I did, I went to sleep. I live in a different time zone than the modders that I requested.
Asgard's mod

A s g a r d wrote:

]Hi.. From my Queue :) : Queue



background color : Black I can't seem to change background color. Don't know why.
add kiai time
00:40:492 ~ 00:51:921 Yeah, I did that in the last mod.
or delete all kiai time

[b]
00:10:674 (1) - grid lv3)1 right and 1 up (stack with 00:08:710 (4)) I moved it around before hand.

00:14:424 (2) - remove and

00:14:067 (1) - copy and pase and ctrl + h ^

00:21:924 (1,2,3) - remove and

00:19:067 (2,3,4) - copy and paste and ctrl + j and ctrl + r Done.

00:45:495 (2) - grid lv3)1 down Done.

01:17:638 (3) - grid lv3)1 right because 01:16:924 (1,2,3) not matched Done.

01:24:781 (3) - remove and

01:24:067 (2) - copy and paste and ctrl + h Ah, done, thank you.

01:27:638 (3,4,1,2,3,4) - remove and

01:26:210 (1,2) - user for this.. (ctrl + h, ctrl + j)

02:14:242 (4) - move to 02:14:153 I had a delay because there was a delay, then I changed the Offset. So, yeah. Done.





00:19:778 (3) - remove and

00:18:885 (2) - copy and paste and ctrl + h Done.

00:25:849 (3) - ^ Did this too.

00:48:350 (3) - middle point x 168 y 96 last point x 120 y 64 Actually, I just centered 2 and 3.

01:26:564 (2) - remove and same 00:18:885 (2) .. :( I also moved this set of notes.

02:14:242 (4) - move to 02:14:153



[box=Insane]
02:14:242 (1,2,3,4) - move to 02:14:153 Same thing, done.

that's all^^ :D
Good Luck

[/b]
Thank you guys very much!
RusticKey
My mapping style greatly differs from yours, so you'll be expecting something. (Scattermapping)

My diff should be done in a range from 10 hours to 3 days.
Stefan
kay, didn't finished my Modding.

Insane:

-) Mark all Beats except that Beats what I wrote down.
Because all of them are unsnapped. I know it's just 00.00.001 Sec., but it would be good if you do that.

-) 00:25:492 - New Combo
-) 00:36:207 - New Combo
-) 00:37:635 - New Combo
-) 00:40:312 (6) - Not snapped.
-) 00:49:419 (5) - Not snapped.
-) 01:08:349 (2,3) - Reverse Selection.
-) 01:34:778 - New Combo
-) 01:36:562 (1) - Not snapped.
-) 01:36:919 (3) - Not snapped.
-) 01:37:098 (4) - Not snapped.
-) 01:37:276 (5) - Not snapped.

Hitsounds and Circles
Finish at:
-) --------

Whistle at:
-) 00:25:850 (2)
-) 01:14:778 (1) - (Remove Whistle at the Slider. Hold it at the Start and End Point)
-) 01:16:207 (3) ^
-) 01:16:921 (5) ^
-) 01:20:492 (7) ^
-) 01:23:350 (3) ^
-) 01:29:064 (1) ^
-) 01:30:492 (5) ^
-) 01:31:921 (1) ^
-) 01:33:350 (5) ^
-) 01:34:777 (1) ^

Clap at:
-) 01:04:778 - (Remove Clap)
-) 02:00:315 (8)

Circle at:
-) 01:18:707
Topic Starter
Doodley

TheNutritiousGuy wrote:

kay, didn't finished my Modding.

Insane:

-) Mark all Beats except that Beats what I wrote down.
Because all of them are unsnapped. I know it's just 00.00.001 Sec., but it would be good if you do that.

-) 00:25:492 - New Combo Done.
-) 00:36:207 - New Combo Done.
-) 00:37:635 - New Combo Done.
-) 00:40:312 (6) - Not snapped. Done.
-) 00:49:419 (5) - Not snapped. Done.
-) 01:08:349 (2,3) - Reverse Selection. Done.
-) 01:34:778 - New Combo
-) 01:36:562 (1) - Not snapped. Done.
-) 01:36:919 (3) - Not snapped. Also done.
-) 01:37:098 (4) - Not snapped. Don't know what was up with this section.
-) 01:37:276 (5) - Not snapped. But it's fixed now.

Hitsounds and Circles
Finish at:
-) --------

Whistle at:
-) 00:25:850 (2) Did all of these.
-) 01:14:778 (1) - (Remove Whistle at the Slider. Hold it at the Start and End Point)
-) 01:16:207 (3) ^
-) 01:16:921 (5) ^
-) 01:20:492 (7) ^
-) 01:23:350 (3) ^
-) 01:29:064 (1) ^
-) 01:30:492 (5) ^
-) 01:31:921 (1) ^
-) 01:33:350 (5) ^
-) 01:34:777 (1) ^

Clap at:
-) 01:04:778 - (Remove Clap)
-) 02:00:315 (8)

Circle at:
-) 01:18:707
Okay, thank you again TNG!
RusticKey
RusticKey
Stickmeister, remember.
New diffs are NOT mods, and thus, they do not receive kudostars.
Topic Starter
Doodley

All-Time Beginner wrote:

Stickmeister, remember.
New diffs are NOT mods, and thus, they do not receive kudostars.
You're contributing to the map by creating an entirely new difficulty. It's the same as creating hitsound maps, storyboards and so on.
Kyshiro
Modded as you requested~
--
Quick Legend:
> = Right
< = Left
v = Down
^= Up
@ = at
--
Easy
v______________________________________________v

-00:46:275 Move slider 1 square <, small grid

-00:46:275 Move slider starting dot 1> 1^, small grid

-01:05:918 Add beat

-01:06:096 make slider 2 ticks shorter @ 1/4

-01:08:775 Add beat

-01:11:632 ^

-01:46:096 slider 2 shorter or 6 longer

-02:14:132 slider 1 tick longer @ 1/8
^______________________________________________^

Normal
v______________________________________________v

-00:22:703 Move slider(2) away from slider(1)(preferably down)

-01:39:846 Bend the slider a bit so it doesn't overlap slider(4)

-01:48:418 Remove the claps

-02:14:132 slider 1 tick longer @ 1/8
^______________________________________________^

Insane
v______________________________________________v

-00:07:525 Move (2) so it doesnt overlap slider(1)

-00:36:275 Move slider(1) 2 squares down, small grid

-00:41:989 Move starting dot of slider (5) 1 square down, small grid

-01:10:203 Move (1) 1 square up, small grid

-01:45:560 Move slider (5) so it doesn't overlap slider(6)

-02:14:132 Move (1) 1 tick further @ 1/8
- Move (2) 2 ticks further @ 1/8
- Move (3) 3 ticks further @ 1/8
- Move (4) 4 ticks further @ 1/8
^______________________________________________^

Any questions? Contact me in-game :3
Mashley
Good job on the map, I'll mod it tomorrow. :)
jossieP
hi pink hearse monster truck :3

here is your timing~

1st timeline
BPM: 168,000
Offset: 555

2nd timeline (BPM reset)
BPM: 168,000
Offset: 29110

3nd timeline ( BPM reset, YEAH other BPM reset!)
BPM: 168,000
Offset: 40542

4th timeline (slowdown)
BPM: 144,000
Offset: 133399

nothing more to do here, just change the timing, starrrr <.<

Edit:

stickmeister wrote:

You're contributing to the map by creating an entirely new difficulty. It's the same as creating hitsound maps, storyboards and so on.
yeah but you did not changes on your diffs right?
RusticKey
I've spreaded this map to a few other people in #osu
Good day old chap!
-Athena-
awesome map good job, that storyboard is seriously incredible although simple
Topic Starter
Doodley
I did pretty much all of Kyshiro's modding too, I just didn't post it.

ikari_kyon wrote:

hi pink hearse monster truck :3
Ahh~ thank you very much, this helped a ton!

here is your timing~

1st timeline
BPM: 168,000
Offset: 555

2nd timeline (BPM reset)
BPM: 168,000
Offset: 29110

3nd timeline ( BPM reset, YEAH other BPM reset!)
BPM: 168,000
Offset: 40542

4th timeline (slowdown)
BPM: 144,000
Offset: 133399

nothing more to do here, just change the timing, starrrr <.<

Edit:

stickmeister wrote:

You're contributing to the map by creating an entirely new difficulty. It's the same as creating hitsound maps, storyboards and so on.
yeah but you did not changes on your diffs right? Well, uh, I'm removing his difficulty, so he's sort of right anyway. :|

He can mod it and earn the kudosu if he wants to, I'll ask.
Thank you guys!
Dusty
[General comments]
I think it'd be better if you avoided letting your combos overlap each other (especially be careful of the hitbursts overlapping circles)
And maybe try to use the corners of the map more.
I like the storyboard! It might look better if you turn off the black borders during breaks, maybe try it?
I always 100'd the last note :(

[Easy]
00:06:269 (1,2) - spacing doesn't make sense
00:10:554 - awkward blank space; maybe extend (5) here? (you can also extend 00:06:269 (1) an extra beat and move the (2) to the white tick)
00:11:269 (1,2,3) - too close to the previous combo, move it down?
00:11:269 (1,2,3,1,2,3) - actually, maybe rotate this so it's horizontal? The way it is right now, 00:17:697 (1) appears under the hitburst of the previous combo, so it looks and plays weird
00:19:126 (2,4) - not symmetrical
00:21:983 (6,8) - ^
01:05:542 (5,6,1,2,3,4,5) - inconsistent spacing
01:10:541 (1) - awkward antijump
01:17:327 (2) - maybe put this below (1, 3)? as it is, it's somewhat overlapped by the previous combo's hitbursts
01:26:256 (1,2) - gets covered by (3)'s hitburst
01:46:077 (6) - finish sound is awkward here
01:47:684 - ^ extend that slider here?
01:51:970 (5) - distance snap says this is the right place for this slider but I think it's better if you move it down
02:11:970 (1,2,3,4,1) - odd ending; maybe map the break and put a spinner here?

[Normal]
00:11:983 (1) - weird antijump
00:23:412 (1,2,3,4) - are these intentional?
00:41:970 (1,2,3,4) - I don't really like inconsistent stacks or 1/1 stacks, maybe unstack (1,2,3)?
01:19:827 (3) - v
01:40:363 (4,1) - weird antijump
01:48:399 (1,2) - personally, I don't like kicksliders in a normal diff

[Insane]
trying to read overlapping gets disorienting like around 00:48:399 (8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9)
Topic Starter
Doodley

Dusty wrote:

[General comments]
I think it'd be better if you avoided letting your combos overlap each other (especially be careful of the hitbursts overlapping circles) I thought I was generally good about avoiding this! Oh well. I'll look into it.
And maybe try to use the corners of the map more. Yeah, I realized a while ago that my beatmapping is very center oriented. Probably because I'm a pattern whore. There's not much I can do about it.
I like the storyboard! It might look better if you turn off the black borders during breaks, maybe try it? Done.
I always 100'd the last note :( I do sometimes as well. It doesn't fall any on specific ticks and it's a slow guitar note, so when played at 25%, it plays several notes at once. It's a crapshoot. Can't do much about it.

[Easy]
00:06:269 (1,2) - spacing doesn't make sense Done.
00:10:554 - awkward blank space; maybe extend (5) here? (you can also extend 00:06:269 (1) an extra beat and move the (2) to the white tick) Put a note at 00:10:912 and did what you said in the parenthesis.
00:11:269 (1,2,3) - too close to the previous combo, move it down? Moved it already.
00:11:269 (1,2,3,1,2,3) - actually, maybe rotate this so it's horizontal? The way it is right now, 00:17:697 (1) appears under the hitburst of the previous combo, so it looks and plays weird Moved it already.
00:19:126 (2,4) - not symmetrical Good eye!
00:21:983 (6,8) - ^ Done.
01:05:542 (5,6,1,2,3,4,5) - inconsistent spacing Yeah, you're right, done.
01:10:541 (1) - awkward antijump Moved already.
01:17:327 (2) - maybe put this below (1, 3)? as it is, it's somewhat overlapped by the previous combo's hitbursts Done.
01:26:256 (1,2) - gets covered by (3)'s hitburst Done.
01:46:077 (6) - finish sound is awkward here Extended the slider because it ended awkwardly anyway.
01:47:684 - ^ extend that slider here? Yeah.
01:51:970 (5) - distance snap says this is the right place for this slider but I think it's better if you move it down Okay.
02:11:970 (1,2,3,4,1) - odd ending; maybe map the break and put a spinner here? Hmm...Alright. I'm not going to map the break though, for consistency. Mapping an accordion against a vocal-heavy song is a bit mundane.

[Normal]
00:11:983 (1) - weird antijump ...That is really weird, why did I do that? What the hell...Okay, fixed.
00:23:412 (1,2,3,4) - are these intentional? Uh, yeah, what's the problem?
00:41:970 (1,2,3,4) - I don't really like inconsistent stacks or 1/1 stacks, maybe unstack (1,2,3)? Okay, you're right, done.
01:19:827 (3) - v What is up with me and these anti-jumps...
01:40:363 (4,1) - weird antijump Moved the last note.
01:48:399 (1,2) - personally, I don't like kicksliders in a normal diff Not really much else you can do for that drumroll.

[Insane]
trying to read overlapping gets disorienting like around 00:48:399 (8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9) I think it's fine.
Okay, thank you, that was very helpful.
Ranger
Hi~
sorry my poor English

[Easy]
00:20:554 (5) - Add NC
01:06:077 (6) - let the slider to the symmetric
01:08:934 (5) - ^

[Normal]
01:39:827 (3,4) - I think it looks little ugly...

[Insane]
00:17:162 (5,6,7) - Move left one space
00:28:590 (5,6,7) - ^
01:16:077 (2) - Put in x:464 y:192
01:20:006-Add circle?


That`s all.
Good luck~
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