[General]
[Insane]
01:17:684 (6) - Besides being quite ugly, it's also quite unrankable. It's hard to tell which way the slider goes. If you want to keep a circle though, I'd recommend you to make the slider beginning and ending not to touch each other. Something like this perhaps.
01:20:542 (8) - Make these more wobbly~ like this, this or this.
01:23:399 (3) - ^
01:51:791 (x) - I recommend you to add a note here. It will keep the pace of the map flowing~ and it will make it less confusing. I sloderbroke the first time I got there because I expected the note to be 1/1 apart... Addind a note 1/2 before the slider on top of it will make it 1/1 apart. Which will also make more sense because 01:50:899 (3,4) this is also 1/1 spaced apart, with the same distance spacing.
01:54:827 (5) - Sexy wobble could be used here as well~
02:13:399 (1,2,3,4,1,2,3,4) - Impossible to know there will be a slow down here. Make the first note(s) sliders, this way players will know a slow down has just occured and will give them enough time to adjust to it. Now it's impossible to know and you'll be out of your rhythm in no time.
[Normal]
02:15:274 (1) - Add a finish hitsound on this note, like in [Insane]
[Easy]
01:14:470 (1) - Place this note on top of 01:14:827 (2). The spacing between 01:11:970 (5,1) is wrong now.
01:24:113 (2) - Make this a horizontal flip from 01:24:827 (3).
01:48:220 (1) - Too harsh for a spinner on an Easy difficulty. Make it start on 01:47:863 this red tick over here.
02:11:970 (1) - Add a finish hitsound on this spinner like in [Insane].
- 02:14:961 (timing section) - Increase the volume of this timing section to atleast 10%. It's impossible to hear the 5% at the moment, and unaudible features within a map are unrankable. (I've had to fix it myself as well in my latest ranked map.)
[Insane]
- Rename this difficulty to Hard. With the current draft of rules, you can't have a Insane - Normal - Easy mapset. So you can either add in a Hard difficulty, or just simply rename this one. Yes, I know, the rules are retarded /o/
01:17:684 (6) - Besides being quite ugly, it's also quite unrankable. It's hard to tell which way the slider goes. If you want to keep a circle though, I'd recommend you to make the slider beginning and ending not to touch each other. Something like this perhaps.
01:20:542 (8) - Make these more wobbly~ like this, this or this.
01:23:399 (3) - ^
01:51:791 (x) - I recommend you to add a note here. It will keep the pace of the map flowing~ and it will make it less confusing. I sloderbroke the first time I got there because I expected the note to be 1/1 apart... Addind a note 1/2 before the slider on top of it will make it 1/1 apart. Which will also make more sense because 01:50:899 (3,4) this is also 1/1 spaced apart, with the same distance spacing.
01:54:827 (5) - Sexy wobble could be used here as well~
02:13:399 (1,2,3,4,1,2,3,4) - Impossible to know there will be a slow down here. Make the first note(s) sliders, this way players will know a slow down has just occured and will give them enough time to adjust to it. Now it's impossible to know and you'll be out of your rhythm in no time.
[Normal]
- Decrease drain rate by one, Increase Approach Rate by one (?). I'd really like to see an increasement of the approach rate here /o/
02:15:274 (1) - Add a finish hitsound on this note, like in [Insane]
[Easy]
- Increase circle size by one (?)
01:14:470 (1) - Place this note on top of 01:14:827 (2). The spacing between 01:11:970 (5,1) is wrong now.
01:24:113 (2) - Make this a horizontal flip from 01:24:827 (3).
01:48:220 (1) - Too harsh for a spinner on an Easy difficulty. Make it start on 01:47:863 this red tick over here.
02:11:970 (1) - Add a finish hitsound on this spinner like in [Insane].