Hello M4M
Normal00:00:534 (2,3) - forging them into a straight line like
so would improve the visuals and the "rectangularness" of the map
00:06:898 (4,1,2) - these spacings are identical, yet 00:07:352 (1,2) - is a 2/1 snap and nothing really emphasizes that. I feel like these two sections should feel differently since they're snapped differently also
00:30:989 (1,2) - maybe reposition (2) so that it lines up with (1) a little bit?
00:39:398 (4) - this slider looks kinda ugly, maybe recenter the white anchor?
01:11:898 (2,3) - I think this spacing is a little too high for a normal, I'm no expert but I believe stacking (3) on (2) is gonna feel a bit better
01:18:261 (1,2,3,4) - (1) seems to be standing out a little too much, how about using the same angle you used for (2,3,4)?
01:26:443 (2,2) - stack these up for aesthetics
Hard00:02:352 (2,4) - if you ctrl+g them you might end up with a more consistent flow (reposition the circles afterwards though)
00:18:261 (1,2,1) - same spacing issue I mentioned in Normal
00:32:807 (1,2,3) - spacings between these are kinda contradictory, (3) is snapped closer to (2) than (2) to (1), yet it's spaced higher for some reason. Why did you go for that inconsistency?
00:37:352 (4) - soften the curve there, I believe it's gonna line up with 00:36:443 (1) - a bit better
00:46:443 (1,2,3) - I believe this sound isn't as strong for a jump like this
00:47:352 (1,1) - not a fan of these slider shape varieties
01:03:489 (5) - move the white anchor exactly one pixel up, it's gonna look much better than you think, trust me
01:34:170 - since it's a hard I'm pretty sure you can add a circle there, it's a pretty strong sound after all.
aight all from me, best of luck :3