Hellow OwO
[Ovoui's Easy]
I also support Mir on the matter of 1/1 objects overlapping; also, the song isn't a fast one so you don't need a cs that big. My suggestion is to use cs 2.5 and use 1.2x as your spacing so 1/1 objects don't overlap. I know this will require you to space every object in the map, but it's worth it, and the spread can even feel better after doing this.
On a personal note, 1/1 objects overlapping as a general spacing makes the map look weird and messy even though the diff is a low one.
[Normal]
[Ovoui's Easy]
- 01:03:489 (1) - I felt this spinner wasn't leaving a decent amount of recovery time for beginners, so I took a look at Mir's mod and noticed he mentioned it before. Your reply was pretty much that the guideline wasn't clear, so let's do some math with facts here. The guideline is based on maps with an approximation of 180BPM. Each beat in 180 BPM is 333ms long, so 4 beats would be 1332ms. This spinner leaves 909ms of recovery time, which is a difference worth pointing out. So it would be nice to remove this spinner and do something else.
I also support Mir on the matter of 1/1 objects overlapping; also, the song isn't a fast one so you don't need a cs that big. My suggestion is to use cs 2.5 and use 1.2x as your spacing so 1/1 objects don't overlap. I know this will require you to space every object in the map, but it's worth it, and the spread can even feel better after doing this.
On a personal note, 1/1 objects overlapping as a general spacing makes the map look weird and messy even though the diff is a low one.
[Normal]
- 00:53:489 (3) - You're touching a bit the life bar on the default skin
- 01:05:530 - unsnapped green line here
- 01:11:898 (2,3) - why u change the spacing if it's the same combo xp hmm shouldn't (3) have nc cuz of the sudden sv change? hmm what about moving the sv change to 01:12:807 - ?
- 01:11:902 - another unsnapped green line (are u even using these lines for something? they're just a few ms before the lines that make an actual thing xp)
- 00:43:034 (4) - 00:57:125 (3) - These are the only places where you use a slider with more than one repeat, maybe do something else?
- 00:00:080 (1,2) - 00:01:898 (1,2) - These two patterns are following the same rhythm, yet they have a very different spacing, any special reason for that? Looks inconsistent. Seems you used the same as the first one at 00:03:716 (1,2) - so I guess the second pattern's spacing is by mistake?
- 00:05:534 (1,2) - I see you're using these antijumps with the same spacing as the previous two circles, but it's a bit awkward. I guess the nc is something to help with that, but I suggest to at least place them differently to create more visual contrast between the patterns because the things that they are mapped to sound very different from each other and one is 1/2 and the other 1/1 circle clicking. What about placing them like this?
- 00:41:898 (1,2) - Pls slant them at the same angle
- 00:47:352 (1,2,3,1,2,3,1,2) - You should do the same effect you did with 00:44:625 (1,2,3,1,2,3,1,2,3) - for some consistency there, and also looks pretty cool cuz of the way it represents the song
- 00:50:080 (5) - It's a pretty pattern but this circle screams for a jump. The sound here is very strong to just leave it without any emphasis :c
- 01:02:125 (2) - Maybe like this to keep up a bit more with the theme?
- 01:09:170 (1,2) - This blanket can be improved