From modreqs
Easy
00:08:978 (1,2) - Could be nice to have the 1 flow to the 2 so the pattern would only involve around this back and forth swinging movement you have represented with 00:10:516 (2,3,4) -
00:16:157 (3,4) - Spacing should be reduced to 1.0x
00:23:337 (3,4,1) - It would be much better for the map's aesthetics if you'd consider the structure a bit and not leave this kind of visible overlaps
00:29:490 (5) - NC for the consistent 2/1 NCing?
00:39:747 (1,3) - 00:43:849 (1,3) - Swap the NCs on these two occasion for the consistency again
01:09:490 - Shouldn't this be a whistle and this 01:10:003 - be a clap?
Normal
00:01:798 (1) - Remove NC
00:09:747 (2,3,4,1) - Idk do you have the hit animations on or something but this looks, structure wise, quite messy
00:21:798 (2,3,4,1) - Movement wise this pattern feels kinda weird. None of the sliders really form any kind of flow with the other sliders which creates this snappy kind of movement for the sliders... which is quite uncomfortable. Something like this
https://puu.sh/xojj4/e99803fead.png (sorry if the pic is unclear) would be a ton better imo
00:35:131 - Clap would be a lot better than a finish
00:52:824 (2,3,4,1) - I would really consider the structure :s (or atleast having hit animations off and mapping so it does not look totally messy)
01:05:901 - The sound on this white tick is really, really strong. Strong enough you deem it clickable in the easy difficulty, so imo it's weird that it is under a slider's reverse point. I would recommend this
https://puu.sh/xojvQ/0ea17e48ac.png kind of rhythm, the 1/1 slider is there to show the difference in the intensity since the part where i put the 1/2 sliders is a lot more intense than the two beats before it. Also the 1/1 slider would cover the hold sound better
01:09:490 (3) - Why is the clap on the head? It'd be much better on the tailpoint
01:16:670 - Finish?
Hard
HP 5.5 or 5? 6 is quite a lot (and same as the insane atm). You might want to turn down the drain on normal aswell a bit if you change it for hard to create a linear "spread" in the drain aswell
00:17:183 (1,2) - I don't know about this kind of patterns really. They are actually really hard for anyone who is starting with this level of difficulty
00:35:131 - Clap instead of finish?
00:37:952 (2,3,4) - I'd recommend to make the movement intuitive so the sliders lead to each other (
https://puu.sh/xolvx/c5f976ac6b.png ), which would make it easier for newer players
00:49:490 (1) - The finish on the second reverse point sounds bit too much for what the song has to offer since there isn't really anything too specific on the red tick that would deserve
01:04:875 (1) - I feel like this is somewhat unnecessary
01:09:490 (3) - The clap does not fit here, place it here 01:10:003 - instead
Insane
00:01:285 (2,3,5) - Poor structure
00:33:080 (1,2,3,4,1) - Imo it would look nicer if the 4|1 would have the similar spacing as the other objects have
00:35:131 (1) - Remove NC, clap instead of finish
00:36:670 (6,7) - This looks extremely odd as a pattern since it doesn't really have any structure and the movement is not really supported through the mapping choice
00:37:696 (1,2,1,2,3,4,5,6,1) - This does not need this many NCs
00:49:747 (3) - Same as hard
00:54:619 (2,3,4) - Aesthetically it would look better if the 2 would be precisely connected to the curve formed by 3 and 4 instead of this extremely loose kind of style or have the slidertail2|3|sliderhead4 in a straight line like here 01:11:029 (2,3,4) -
01:04:875 (1) - Unnecessary NC
Good luck~