00:40 BOUYAAA: i'll point stuff out and you decide later if you wanna fix or not
00:40 CircleChu: okay
00:41 BOUYAAA: first there was what i'd call "general" issues
00:41 BOUYAAA: the first one i noticed
00:41 BOUYAAA: when looking at your map last time
00:41 BOUYAAA: was that it was kinda undermapped
00:41 BOUYAAA: which is weird considering this is 6* lol
00:42 BOUYAAA: you miss quite alot of triples
00:42 BOUYAAA: if i take a random place in the map i can find 01:53:420 (5) - 01:54:620 (4,5) - 01:55:820 (3) - etc
00:43 CircleChu: because i mostly emphased vocals
00:43 BOUYAAA: i see
00:43 CircleChu: and mapped tripples (drums) only when i hear them to do
00:44 BOUYAAA: mapping to vocals is always touchy though
00:44 BOUYAAA: because by doing so you will always miss stuff in the music
00:44 BOUYAAA: but i see your reasoning
00:45 BOUYAAA: second general issue for me were the hitsounds
00:45 BOUYAAA: maybe i downloaded the map a long time ago or something
00:45 BOUYAAA: but the normal claps
00:45 BOUYAAA: ewwwwwwwwwwww
00:46 BOUYAAA: did you add custom hitsounds?
00:46 BOUYAAA: if not i'd consider it
00:46 CircleChu: no? :c
00:46 CircleChu: but i don`t know which one or even how etc
00:47 BOUYAAA: for rock and metal songs like that, the most important one would be a snare
00:47 BOUYAAA: steal one from pishifat or mazzerin or maakkeli or someone that maps this kind of music
00:47 CircleChu:
00:47 BOUYAAA: and put it whenever you hear a snare in the music
00:47 CircleChu: can i really use it?
00:48 BOUYAAA: yes who cares they probably stole theirs too lol
00:48 CircleChu: what is snare actually? xD
00:48 BOUYAAA: ehm ehm ehm
00:49 BOUYAAA:
https://www.youtube.com/watch?v=RxTNnFb_OjY00:49 BOUYAAA:
https://www.youtube.com/watch?v=j20vKUY3rR800:49 BOUYAAA: those are snares
00:49 BOUYAAA: basically a component of a drum set
00:49 CircleChu: and how do i use these?
00:50 BOUYAAA: you go into mazzerin or whoever's map folder
00:50 BOUYAAA: you search for the audio file that has a sound similar to yours
00:50 BOUYAAA: i mean similar to the video
00:51 BOUYAAA: you place it into your map's file and rename it soft-hitclap
00:52 BOUYAAA:
http://puu.sh/ooCz6/1aa7447a42.png00:52 BOUYAAA: search for this
00:52 BOUYAAA: copy it
00:53 BOUYAAA: paste in into your file
00:53 CircleChu: soft-hitclap?
00:53 BOUYAAA: put it here
http://puu.sh/ooCCu/87edf70bc9.png xd
00:53 BOUYAAA: yes
00:53 BOUYAAA: soft hitclap 6
00:54 CircleChu: why soft? xD
00:54 CircleChu: and why 6?
00:54 BOUYAAA: i'll explain later
00:54 BOUYAAA: just copy and paste for now
00:54 CircleChu: ._.
00:54 BOUYAAA: don't worry it wont break anything lol
00:54 BOUYAAA: once you pasted rename it
00:55 CircleChu: ok done
00:55 BOUYAAA: wait did i say soft
00:55 BOUYAAA: i meant normal yes
00:55 BOUYAAA: xd
00:55 CircleChu: normal?
00:55 BOUYAAA:
http://puu.sh/ooCKz/2fc6c7723c.png this
00:56 BOUYAAA: is what you have to copy
00:56 BOUYAAA: i suck at explaining tbh
00:56 CircleChu: yes
00:56 BOUYAAA: ok
00:56 CircleChu: i copied that
00:56 CircleChu: and renamed to soft-hitclap6
00:56 CircleChu: right?
00:56 BOUYAAA: soft hitclap 2
00:56 BOUYAAA: soft-hitclap2
00:57 CircleChu: why 2? xD
00:57 BOUYAAA: because that's how osu will read the file
00:57 CircleChu: ._
00:57 CircleChu: -.-
00:57 BOUYAAA: the number doesn't matter
00:57 CircleChu: ok 2 done
00:57 CircleChu: soft 2
00:58 BOUYAAA: now go into timing
00:58 BOUYAAA: press ctrlA
00:58 BOUYAAA: ctrl+A
00:58 CircleChu: k
00:59 BOUYAAA:
http://puu.sh/ooCVn/b8424da184.png00:59 BOUYAAA: and do this
00:59 BOUYAAA: now
00:59 CircleChu: ohh
00:59 BOUYAAA: this will modify your hitsounds
01:00 BOUYAAA: now close and open your map
01:00 BOUYAAA: and you will have a nice drum sound instead of the ugly clap
01:00 CircleChu: but wait ._.
01:00 CircleChu: i didn`t wanted all to be soft
01:00 BOUYAAA: do you want some to be normal?
01:01 CircleChu: i want all to be normal xD
01:01 CircleChu: and slow silent parts - soft
01:01 BOUYAAA: now that's where i'd have to disagree
01:01 BOUYAAA: in most cases your map will sound better with all soft hitsounds
01:02 BOUYAAA: and you want to add your loud sounds like that and switch samplesets like i showed you
01:02 BOUYAAA: now if you want to keep Normal
01:02 BOUYAAA: you go into your file and rename the .wav to normal-hitclap.wav
01:03 BOUYAAA: and do this instead
http://puu.sh/ooD9p/edf70f8e11.png01:03 CircleChu: hm
01:03 BOUYAAA: this whole thing is done so that you don't have to listen to the ugly claps
01:04 BOUYAAA: because they don't fit metal music at all lol
01:04 CircleChu: wait, it doesn`t work xD
01:05 BOUYAAA: are you still alive or was that too much xd
01:05 BOUYAAA: oh
01:05 BOUYAAA: ehm
01:05 CircleChu: i renamed to normal-hitclap
01:05 CircleChu: nothing happends
01:06 BOUYAAA: your probably forgot to change sampleset back with
http://puu.sh/ooD9p/edf70f8e11.png01:06 BOUYAAA: you have to select green lines where you want normal sampleset and do that
01:07 BOUYAAA: tell me <hen you got it
01:07 CircleChu: i don`t xD
01:07 CircleChu: i need to change only claps yes?
01:08 BOUYAAA: you have to rename the .waw to normal-hitclap.wav
01:08 CircleChu: but i did already
01:09 BOUYAAA:
http://puu.sh/ooDtF/862886881c.png01:09 CircleChu: do i need to "song setup" > audio?
01:09 BOUYAAA: did you do this?
01:09 CircleChu: or anyting else?
01:09 BOUYAAA: timing
01:09 BOUYAAA: and do the same as you did the first time
01:09 BOUYAAA: except select normal instead of soft
01:10 CircleChu: ok, i did it another way
01:10 BOUYAAA: xd
01:10 CircleChu: it now works
01:10 BOUYAAA: good i guess lol
01:10 CircleChu: now i want to change normal-normalhit too?
01:11 BOUYAAA: you can change everything if you want to
01:11 CircleChu: but i don`t know what to pick xD
01:11 CircleChu: do you have any nice sounds?
01:11 BOUYAAA: not really
01:11 BOUYAAA: what i do usually
01:11 BOUYAAA: is i put a snare for claps
01:12 BOUYAAA: and put everything to soft sampleset
01:12 BOUYAAA: so people can listen to the song
01:12 CircleChu: why xD
01:12 BOUYAAA: i'm lazy
01:13 BOUYAAA: it's too hard finding good sounds for everything
01:13 BOUYAAA: so i usually just do snares ==> claps and whistle====>kick
01:15 BOUYAAA: if you don't get it you'll google it later xd
01:16 BOUYAAA: the third general thing i saw in your diff is a bit hard to explain
01:16 BOUYAAA: it's tied to how you do rythm
01:17 CircleChu: :c
01:17 BOUYAAA: usually when i try to explain that i show this video to people
https://www.youtube.com/watch?v=30GBgmww1q401:18 BOUYAAA: basically, contrary to popular belief, music is not open for many interpretations
01:18 BOUYAAA: it follows rules
01:18 BOUYAAA: one of these rules is that some beats are stronger than others
01:19 BOUYAAA: and when mapping you should take this into consideration
01:19 BOUYAAA: for example when you do this 00:43:370 (2) -
01:19 BOUYAAA: it feels wrong because the slider starts on a weaker beat than the beat on which it ends
01:20 CircleChu: i know what you mean
01:20 CircleChu: but it`s actually not
01:20 CircleChu: i always pay attention to it
01:20 BOUYAAA: it is xd
01:20 CircleChu: ._.
01:20 BOUYAAA: the end of the slider has that big guitar sound
01:21 BOUYAAA: but the beginning has nothing
01:21 BOUYAAA: 00:45:770 (3) - here it is good
01:22 BOUYAAA: because there is the guitar sound ont he beginning of the slider
01:22 BOUYAAA: 00:46:670 (3) - here it isnt because of the clap on the slider end
01:24 BOUYAAA: anyways xd
01:24 BOUYAAA: now to the normal mod stuff
01:24 CircleChu: xD
01:25 BOUYAAA: 00:30:020 (3,6) -
01:25 BOUYAAA: when mapping patterns try not to make objects too close or it will feel crowded
01:26 BOUYAAA: right now they almost touch which doesnt look that great
01:26 BOUYAAA: 00:35:720 (1,3,1) - to make things more beautiful it's usually better to keep the spacing between these objects equal too
01:27 BOUYAAA: or at least move 3 away from 1 a bit
01:27 BOUYAAA: 00:38:720 (3,4) - use the same slider plsplsplsplpsl
01:29 CircleChu: okay xD
01:29 BOUYAAA: 00:48:620 (1,2,3,4,5) - you change rythm here for some reason
01:29 BOUYAAA: compared to 00:47:720 (1,2,3,4) -
01:29 CircleChu: no reaason? :O
01:29 BOUYAAA: no
01:29 CircleChu: listen to music
01:29 CircleChu:
01:29 BOUYAAA: there is the synth i know
01:29 BOUYAAA: but it already exists here 00:47:720 (1,2,3,4) -
01:30 BOUYAAA: and you don't map it
01:30 BOUYAAA: this means the player is already focused on something else
01:30 CircleChu: there is only 1 long sound here 00:47:720 (1) -
01:30 BOUYAAA: you can do 2 no one will complain lol
01:31 BOUYAAA: there is a drum sound so it's intuitive
01:31 BOUYAAA: i'd still suggest you chose one of them
01:31 CircleChu: i`ll keep it as it is :c
01:31 BOUYAAA: oke as you wish
01:32 CircleChu: idk why do you see this as a problem -.-
01:32 BOUYAAA: it's not a problem
01:32 BOUYAAA: this is just a suggestion to make it "better"
01:33 CircleChu:
01:34 BOUYAAA: 01:10:520 (1) - this should probably be 2 objects
01:34 BOUYAAA: you even have 2 vocals here
01:36 BOUYAAA: 01:23:720 (1) - same issue here
01:36 BOUYAAA: 01:24:170 - there is a kicksound here you probably wanna map it
01:38 CircleChu: nope, i`ll just ignore it here xd
01:39 BOUYAAA: 02:20:870 (4) - these really trigger me at this point xd
01:39 BOUYAAA: you can't say the sound is stronger on this slider's beginning than on the slider's end lol
01:41 BOUYAAA: 02:45:320 (1,2,3,4) - you know how people use new combos for 1/3
01:41 BOUYAAA: you should probably do the same
01:41 BOUYAAA: 02:51:720 (4,5,6) - e
01:42 BOUYAAA: 03:16:220 (4,1) - this really needs more spacing tbh
01:43 CircleChu: why
01:44 BOUYAAA: because there is a super strong finish
01:44 BOUYAAA: and you do baby spacing
01:44 BOUYAAA: which is very unintuitive
01:46 BOUYAAA: solo part is neat
01:46 BOUYAAA: i'd still be careful with extended sliders though
01:47 CircleChu: i tried xD
01:47 BOUYAAA: 06:36:653 (1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6) - kind of hard to tell what is 1/3 and 1/4 and 1/8 here
01:48 BOUYAAA: in this while section actually
01:48 CircleChu: ar 9.5 helps
01:48 CircleChu: a lot xD
01:48 BOUYAAA: i guess
01:48 CircleChu: what do you think actually
01:48 CircleChu: 9.5 or 9.6?
01:49 BOUYAAA: 9.5 is more than enough imo
01:49 CircleChu: cuz 9.6 is my favorite, but everyone was like "pls make it 9.5, it`s too big already"
01:49 CircleChu: welp then
01:49 BOUYAAA: i don't like high ar
01:49 BOUYAAA: xd
01:49 CircleChu: ar 10+DT
01:49 BOUYAAA: hp drain should be higher too
01:49 CircleChu: is fun
01:49 BOUYAAA: no it's not
01:49 BOUYAAA: shhh
01:50 CircleChu: hp drain? no xD
01:50 BOUYAAA: well
01:50 BOUYAAA: you have to know
01:50 CircleChu: i want it to be 4
01:50 BOUYAAA: ok w/E then
01:50 CircleChu: o?
01:51 BOUYAAA: 4 is low imo
01:51 BOUYAAA: cuz you want it to be hard yes :p
01:51 CircleChu: i want it to be playable
01:52 CircleChu: not to miss 1 note and fail
01:53 BOUYAAA: ok well
01:53 BOUYAAA: that's it for me i guess