Hi gu ~
[General]
Don't forged to add tv size on tag, also maybe some of the character ? that would help players on getting into your map ~
that BG name[Insane]
00:04:735 (5) - This anti jump is pretty confusing considering that it was looks like on the same spacing like the pattern before, a NC here wouldn't be hurt.
00:06:265 (7) - Sounds a bit noisy to me, how about remove whistle here to give pressure to the next piano pitch ?
00:35:041 (3) - Finish here ? i can hear cymbal on the music, lower the volume a bit would create great effect.
00:37:796 (5) - Change the clap with normal sampleset instead seems better to emphasize the bgm imo
00:47:439 (5) - Maybe NC this note to separate this pattern into 2 section ? quite work to recover Hp drain since this pattern is pretty hard imo
00:48:663 (4) - Remove whistle pls.. it doesn't sounds good along with the drum hit here.
00:59:378 (3) - Drum finish here and 01:00:143 (8) - Clap here ?
01:05:194 (1) - You can hear cymbal here too.. add soft finish or whistle instead i guess
01:07:643 (1) - Hard diff has a finish at this point, i think you missed it
01:19:276 - Raise the volume a bit here to smooth the 1/2 drum hit ?
[Hard]
Seems you missed a lot of whistle especially on the kiai part, if you got time would be nice to make it consistent :3
00:20:194 (3) - I barely catch this as 3/4 slider because of the slider velocity, don't stack 00:20:194 (3,4) - for better readiblity during gameplay. Something like this :
01:23:408 - Add note here that stacked to 01:22:796 (2) - to follow the vocal maybe ?
01:25:398 (2,1) - Blanket is a bit off here
00:40:245 (3) - missed finish on slider start according to Insane diff
00:35:041 (2) - Normal finish instead on the reverse ?
01:18:357 (3) - A bit noisy here, reduce the volume ?
01:21:112 (1,3) - Blanket is off here..
01:24:480 (4) - How about copy this from (1) , then reverse selection.
01:29:072 (3) - Remove clap on the slider's reverse since there're no drum hit on the music there that make it sounds weird
[Normal]
00:02:286 (2) - Replace the whistle on reverse to end instead since the piano on BGM is louder there ?
00:56:469 - Note here maybe ?
01:04:582 (2) - This can be confusing since the reverse is more close to the previous object than the slider start, i'd move the tail into something like 423 363 to create easier pattern for beginners to catch
01:27:694 (2,3) - It's out of the pitch since there's no drum hit at 01:27:847 - , Try a new rhythm like 01:27:694 - Start a 1/1 slider here and note at 01:28:153 - to follow the drums.
01:13:765 (4) - How about curve this on the opposite way ? i think it looks better
01:29:072 (5) - I prefer start this at 01:28:918 - to follow the vocal and add note at 01:29:378 - instead, since it does plays weird if you spaced it 1/1 since the vocal is very strong
Except from some missing hitsounds, this diff looks good ~
[Easy]
00:42:847 (3) - I don't really agree with the downbeat being skipped when there're high vocal and cymbal there.. try 1/1 and note instead ? >< I know it would be a bit hard to fix but it's can't be helped since it plays really weird orz
01:05:500 (5) - I'd add more curve here
01:28:459 (3) - Seems boring to have this slider completely straight, how about some variation ? Like below for example
Good Luck