Hello there. I think your mapset is already fine but I want a mod for my map so well... If I don't find much I'll just leave with a few ideas:
Easy
This is it I guess. I hope I could help a little bit. If not ignore me q.q. I really enjoyed your map and most I did was hitsounding. I hope something was okay...
Easy
- 00:29:072 (2) - I think the beginning of this slider could use a whistle (or another hitsound) because the singer becomes louder here. Or higher. The sound experience (is that even a thing?) increases a bit so I think you should emphasize this.
00:32:133 (3) - same thing but now do a whistle at the end. It sounds much better, imo!
00:36:112 (1,2,3) - This is just nazi-modding and actually not that important, but I guess you could try to make the gaps between those three the same. Maybe move 2 a bit higher?
00:37:643 (3) - here's that hitsound again I feel is missing. She gets louder and stronger but the map doesn't show this !
00:39:939 (4) - i think the emphasize is at this point you can clearly hear a 'cling' in the background so use a hitfinish here
00:45:908 (2) - the 'tsu' is the beginning of a shout and also the piano is really louder here so maybe do something about this.
- 00:29:072 (2) - the same as in easy
00:32:133 (3) - ^
00:33:357 (1,2) - i'm usually not that much of a blanket modder, but this blanket is really unclean. Please use the approach circle and fix it.
00:34:276 (2) - the start also deserves some hitsound
00:44:378 (4) - ^ (the end)
00:46:214 (2) - ^
00:48:051 (1,2,3) - this could maybe confuse newer players. In this section you started mapping the vocalist and now you suddenly change to drums and this could really be not good. It doesn't play to well and you may think about doing something else here. (go with the vocals?)
00:51:725 (4) - hitsound missing again. I don't need to explain myself with this anymore but I'll still point it out because I can. Sorry if this makes you angry. Please don't be angry.
00:59:072 (4,5,6,7) - do a whistle at the end of each slider. The piano is emphasizing on the 2nd note the whole time so you can do it as well. Else this plays awkward.
01:00:908 (3) - hitsound on end again
01:02:745 (1) - ^
01:03:510 (3) - ^
01:29:072 (5) - maybe use a repeating slider instead? this feels wrong because it's neither on the vocals or on the drums. Well it IS on some of the drums but you could nail it with a repeating slider. I think.
- 00:02:286 (3,4,5) - I think you should strg + g 4 and 5. It's difficult to guess the circles at this point. The flow is okay, but changing 4 and 5 won't destroy it but change the feeling of it. It'll feel like going back and the piano goes back. (Sorry I am not good with explaining myself)
00:04:734 (3,4,5) - ^
00:29:072 (2) - same as in easy
00:37:643 (3) - I don't know why but this feels awkward
00:42:847 (4) - This slider doesn't fit the feeling of the singer. before she used staccato but now she changed it. I suggest you to break the pattern with this one. Maybe use a forth- and back movement?
01:05:194 (1) - I don't recommend using a repeating slider. Use a single one and place a note on 01:05:653 -
01:19:888 (1) - ^ same. rather place a note at 01:20:347 -
01:27:694 (2) - I think you should distance snap this. this feels awkward. Why is this so near? to 01:27:235 (1) -
- 00:32:133 (1) - same as in easy
00:36:265 (2) - ^
00:38:255 (1,2,3,4,5) - I suggest you change the combo colour. It's difficult to differ this and the yellow-green tone you got before. Maybe use red? Or something else. But this green isn't a really good idea, imo.
00:41:623 (4) - beginning could use a whistle, you know why.
00:48:051 (1,2,3,4,5,6) - I don't really enjoy this pattern. Because of the one before this flows really bad. You put in energy and force from before and then you use antijumps and this is a really awkward flow-break
00:50:959 (3) - use a hitsound because of the vocals
This is it I guess. I hope I could help a little bit. If not ignore me q.q. I really enjoyed your map and most I did was hitsounding. I hope something was okay...