HypeeeeeRumia- wrote:
seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
HypeeeeeRumia- wrote:
seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
thanks for mod o/Harbyter wrote:
hey deca before some other BAT put the bubble here some suggestion
[Lv.16]
00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc. ok
01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together follow voltex effect
01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8 ok
01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum ok
01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1? fix some
[Lv.15]
01:43:578 - empty on purpose?why? ok
01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here
01:44:065 - suggest to add 2 here
---------------------
rest is fine o/
All unecessary SV, and Some SV were improved thank you for thatFullerene- wrote:
hope i'm not too late lol
[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)
-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x
-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed
~
I love you Rumia-Rumia- wrote:
seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
yuss.. update sent via chat.. thanks spy!Spy wrote:
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254
[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano // uhh, i prefer to layer the 1/1 main beat instead.. has catchy rhythm there.. so keep
01:29:470 - 01:30:119 - missing notes for FX sound ? // fx.. ==a considering it's strong enough.. added.. kk
About SV,will discuss soon.
No reply my acceptedSpy wrote:
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254
[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^
[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^
[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^
[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound Checked on SDVX, and the pattern is 1/4 stairs
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns
[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove
About SV,will discuss soon.
ok py, fixed lolSpy wrote:
Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
update http://puu.sh/fh0vn.osuSpy wrote:
00:32:065 - Add a note for piano // i will keep this spacing, for rhythm sake
00:34:660 - ^ // keep
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0) // ==a ok, nerf'd down
00:59:633 (59633|3,59957|2) - ^ // ok
.Spy wrote:
Recheck
[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^
[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap
[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
Updated[ S a k u r a ] wrote:
[General]
normal-hitnormal.wav has more than 5 ms delay, it is UNRANKABLE
here I fixed it =w= Thank you,, Thank you <3
Storyboard things
[INFINITE]
00:10:903 - SV move to 00:10:822 -
00:16:416 - 0.75x
00:21:605 - 0.75x move to 00:21:524 -
00:22:254 - ^ ^00:22:173 -
00:22:903 - ^ 00:22:822 -
00:24:200 - 00:24:119 - ^
00:24:849 - ^ 00:24:768 -
^
Placing slow SV on red tick cause unpredictable speed changes, so it will lead to unaccurate at playing. (tested by me)
Here's my jump SV history, start from 1.5x with 0.25, cz it's too spiky, and then changed to 1.30x with 0.20x, but then still not good for acc so QAT suggest change te SV to 1.25 with 0.5x, I'm pretty sure this one is the best, cz inb4 i cant S EXH with those SV's but now i can
00:26:551 - remove green line? since no use Deleted
00:31:741 - skow down http://puu.sh/frcLd/d75e4f5274.png or http://puu.sh/frdOT/eeb94a1e30.png
00:41:146 - add a 0.9x Added
00:56:633 - 0.75 move to 00:56:551 -
00:57:605 - ^ 00:56:876 -
00:56:957 - ^ 00:57:524 -
01:01:578 - ~ 01:02:876 - same thing
01:13:254 - do like the slow down before rearrange
01:23:146 - http://puu.sh/frNoB/7d74edd971.png
01:24:200 - 0.75x or 0.5x move to 01:24:119 -
01:24:849 - same^ 01:24:768 -
01:25:173 - ^ 01:25:092 -
actually 0.75x feels better imo
01:28:822 - 0.5x
01:28:984 - 1.5x
01:29:065 - 1.25x
01:54:876 - 0.75x
wait theres different SVs in other diffs..... it's SV addition on some level, others SV is same and the amount of SV multiplier is same too, dont worry
[EXHAUST]
00:10:903 - move to 00:10:822 -
00:16:416 - move to 00:16:335 - 0.75x
00:21:362 - ~ 00:24:930 - same as INFINITIE
00:31:741 - ^
00:41:795 - ^
00:53:795 - ~ 01:02:551 - ^
01:13:254 - ^
01:23:470 - ^
01:54:984 - move to 01:54:930 -
2 ADVANCED mindblown /.\
[LV14]
same as EXHAUST
[LV12]
same
Almost Fixed all, Waiting Usagi's Update[ S a k u r a ] wrote:
[NOVICE]
00:33:687 - add
00:37:092 (37092|3,37416|1,38065|1) - delete
00:40:335 - add
00:51:200 (51200|3) - move to 2 feels better
01:03:200 - remove a note
01:34:984 (94984|1,95146|1) - why jack
01:35:551 (95551|2,95714|2) - ^ remap with 1/2
[ADV 12]
01:40:173 - change to normal note and add at 01:40:254 -
01:41:957 - LN ends here
01:42:605 - ^
00:41:470 (41470|3) - column 3
00:41:795 (41795|2) - column 4
01:31:497 (91497|2,91578|1,91660|2) - 1/3 Piano is 1/4
00:53:146 -
01:40:822 (100822|1,100984|2) - Ctrl+h
[ADV 14]
01:42:119 - LN ends here
01:42:768 - LN ends here
00:31:903 - 00:32:227 - 00:32:551 - 00:33:200 - 00:33:524 - 00:33:849 - 00:34:497 - 00:34:822 - 00:35:795 - 00:36:119 - 00:40:822 - 00:38:227 - 00:36:930 - add
00:52:011 (52011|0,52011|1) - suggest to change to normal notes
00:53:308 - why 2 notes
00:53:146 - add
00:55:903 - remove a note and add at 00:55:741 - cuz this one sounds like 00:56:065 -
00:58:497 - ^
01:01:092 - ^
01:03:687 - 01:04:011 - ^
01:19:741 - remove a note
01:26:389 - add
01:48:443 - 01:48:768 - remove a note
let us focus on these diffs first
le update.. ;w; i supposed to update this on morning..[ S a k u r a ] wrote:
1234
[Usagi]
00:19:092 - LN to 00:19:416 -
00:19:741 - LN to 00:20:065 - // different phasing, different LN.. keep
00:27:200 - LN // lel was removed a while ago.. added back
00:27:524 (27524|0) - normal note // ==a i know.. but to create a consistency between another synth, keep
00:49:903 (49903|2,50227|1,50551|3,50876|0) - ^ // ==a no reason to change? i keep it because to make the end of the phase become more climax.. keep
00:54:119 (54119|2) - move to column 2 01:04:497 - like this // lol sorry my bad.. moved.. ><
my eyes, it burnsExUsagi wrote:
updated with enhanced storyboard flashing.. :^)
Updated[ S a k u r a ] wrote:
1234
[INF]
00:06:524 (6524|0) - move to column 3 and 00:06:605 (6605|2,6687|1) - ctrl+h
00:19:254 - remove a note same as 00:19:903 -
00:36:768 - remove a note
----------
00:41:146 - ^
00:43:741 - add
00:43:903 - ^ pretty much same kind of missing notes here, find it and add note
Let me explain from 00:42:119 to 00:51:200
00:42:119 to 00:43:416
00:44:714 to 00:46:011
00:47:308 to 00:48:605
As you can see, I add additional note each 1/2 line, which is represent the drumpad and some SDVX effect
But the others not. It's to make this stream passable, it's like stair and then stair+chord and then back again to stair, and repeat until here 00:48:605
It's Consistent and Passable for some advanced player like me
-----------
01:00:443 - add
00:57:849 - ^
01:03:038 - ^
01:08:957 - add
01:09:605 - ^
01:09:849 - add
01:09:200 - add
01:08:308 - add
01:10:497 - add for something like this
01:18:119 - LN ends here (changed to normal note ,anyway)
01:32:065 - remove a note
01:39:768 - add
01:45:281 - re-arrange and add a note
01:50:633 - add
01:51:119 (111119|0,111160|1,111200|2,111200|3) - ctrl+h
01:51:078 (111078|2) - move to 1
[EXH]
00:20:714 (20714|1) - ends 00:21:038 -
00:21:038 - remove one LN
00:35:633 - add
00:36:768 - remove a note (same sound with below so it's should be 2)
00:41:146 - ^
00:47:308 (47308|3) - change to notes
01:10:254 - wait why 2 ntoes
01:08:957 - ^
something same came up before and after
01:32:065 - remove a note
01:31:741 - add and re-arrange (if you say so, https://osu.ppy.sh/ss/2756803)
01:43:416 - remove a note, same as 01:43:092 - (I miss some tom inside, so i make it like this, http://osu.ppy.sh/ss/2756813 if you still didn't agree, let me know)
for SB i'll let Usagi to handle it, for preview time was snapped on the last update, thank you so much starryStarry- wrote:
Hiya!
[General]
Timing: ☑
Audio: ...BG: ...
- In particular, the soft-hitnormal sound is really quiet, not really that great for a map like this, prefer to change to something maybe a bit more audible.
Metadata: ☑
- I'll explain below.
// Added
- It's fine. Perhaps add "KAC2013オリジナル楽曲コンテスト KAC2013 Original Song Contest" in tags, since this song was part of it and was added into SDVX II because of it.
Preview Point: ☒AiMod: ☑
- I'll explain below.
[]Preview Point
The preview point in NOVICE Lv.9 is unsnapped, causing inconsistent preview points within the mapset.
Resnap it as usual, but be sure just resnap the preview points in each diff anyways, just to be safe.Background and Storyboard Images
Alright, this is where my concern is. Here are a few issues or just weird inconsistencies I found:
- 123.jpg (The background image) is 1366x765. - To be honest, since this is also used in the storyboard, I would get a png version of this instead with appropriate resolution changes. It's usually recommended for storyboard elements to be .png anyways.
- Most images, such as BG2.png, default-char.png, default-INVERSE.png, default-gray.png are all 1366x769. I don't really see a reason for it, especially considering the smaller background image. If this was intended then ignore this.
Overall Spread
Not sure what's going on here... Lets see.Another concern also is the gap between ADVANCED Lv.14 and EXHAUST Lv.15.
- INFINITE Lv.16 - HP8.5 seems more appropriate, since it's the hardest difficulty out of all 6, and the patterns aren't that tricky. OD is fine due to SV changes making it slightly difficult to accuracy on.
- EXHAUST Lv.15 - Eh, seems fine, if HP is raised on INF, spread will be better.
- ADVANCED Lv.14 - HP7.5 OD7.5 makes a much better spread for this.
- ADVANCED Lv.12 - You can raise the HP to 7.5, but keep OD7 because this map has the most LN's out of all the difficulties.
- NOVICE Lv.9 - No reason to not have HP7 OD7, seems a lot better since there is BASIC diff that can have HP6.
- BASIC Lv.6 - It's fine.
Here is the difference in star rating between all the difficulties.
0.54 -> 0.84 -> 0.48 -> 0.99 -> 0.54
Since this map has 6 difficulties, the spread shouldn't be this uneven. To be honest I'd suggest applying any suggestions or attempt to make Lv.14 a slightly bit more harder.
Although to be honest this isn't really much of an issue.
[]
I'll post again soon about pattern suggestions and mainly the SV, best to fix the general things first~
Call back when finished. <3
Thank you for your check sakura, i'll wait for the next check[ S a k u r a ] wrote:
[General]
I asked Demnae and the image size should not be above 1366x768 in the storyboard
I don't think the preview point is unsnapped
Last time I checked the BG and it was fine. now it is 1366x765. You must fix this because this is unrankable due to the rule of 4:3 and 16:9
[Basic]
01:09:362 - add
01:34:984 - 01:35:633 - 01:36:281 - remove a note
01:42:281 - add a note
01:42:930 - ^
01:44:065 - Suggest end LN here and move 01:43:984 (103984|1) - to 01:44:065 -
01:43:254 - 01:43:578 - add
01:44:876 - 01:46:173 - add
[Novice]
00:05:957 - add note // Ok
00:31:741 (31741|3) - sound ends 00:34:335 - there is a new one // http://osu.ppy.sh/ss/2821155 okay ?
01:01:578 (61578|2,61903|1) - ctrl+h // Ok
01:37:903 - http://puu.sh/gbgvh/2c5847cf5d.jpg // Ok
01:50:551 (110551|0) - remove // Ok
01:54:119 (114119|1,114227|0) - ctrl+j // Ok
[Advanced 12]
01:09:038 (69038|1) - move to 4 // Ok
00:15:524 (15524|0,15605|1,15687|0,15768|3,15849|2,15930|3) - I think this should be changed to something else
the slow down is a bid odd // https://osu.ppy.sh/ss/2821073 okay ?
00:51:119 (51119|2,51200|1) - ctrl+h // Ok
01:00:524 (60524|2) - why does this pop up randomlly
00:52:741 (52741|1) - suggest to delete these because they sound almost the same as 00:52:660 - and it feels really strange playing it
^ https://osu.ppy.sh/ss/2821078 i changed to double on every this kind pattern is okay ?
01:07:741 - http://puu.sh/gbzro/94a3bfd6e5.png suggestion, try to play it. I think it fits the music // Ok
01:08:389 - http://puu.sh/gbzv4/96fa385653.jpg // Ok
01:09:038 - http://puu.sh/gbzyl/4355393526.jpg // Ok
01:26:389 - add a note on 1 // one note is suits here, since double is for the effect
01:42:281 - remove a note
01:42:930 - ^
^ https://osu.ppy.sh/ss/2821135 okay ?
will check Advanced LV.12 to Infinite more later so you have time to check mine and starry's
No reply means fixedStarry- wrote:
Btw hitsounds still sound very quiet, and I'm on 50% Music 100% Hitsounds. :s
Col 0123
Gonna go strict on the easier diffs first, I'll come back later for the rest.
[Usagi's BASIC]
00:10:984 (10984|1) - here to 00:17:146 (17146|1) - here, there is no notes in this column inbetween. Try to:
00:11:957 (11957|0) - Move to 1
00:14:551 (14551|0,14876|2) - Shift 1 right?
00:24:605 (24605|3,25254|0) - CTRL+H, goes along to pitch better and varies chord structure.
00:27:849 (27849|2) -
Then afterwards, to avoid too much repetition, you can
00:30:768 (30768|0) - Move to 1
00:31:092 (31092|3) - Move to 2
00:31:741 (31741|2) - Move to 3. Works really well imo.
00:34:335 (34335|1) - Move to 0 for balance
00:35:633 (35633|3,35957|3) - No need to jack this here? Move the last one to 0.
01:08:065 (68065) - Add at 1
01:09:362 (69362) - Add at 2
01:36:443 (96443|2) - Delete, you never use 1/2 sliders in this diff for noises, otherwise they will be placed in other places too.
[NOVICE]
00:02:876 (2876|0) - Move to 3
00:03:200 (3200|2) - Move to 0
00:03:362 (3362|3) - Move to 1, gaps should be big change in pitch, so this works better.
00:06:281 (6281|0) - Move to 1
00:06:443 (6443|1) - Move to 0
00:06:605 (6605|0) - Move to 1 - no need for gaps here, too awkward in a nov diff.
00:14:227 (14227|3) - Move to 2, chords are different, so need to be consistent with that
00:18:119 (18119|3) - Move to 1, same reason
00:26:227 (26227|0,26335|1) - CTRL+G
00:26:443 (26443|2) - Move to 3
00:26:551 (26551|3) - Move to 2
00:26:876 (26876|2) - Move to 3, much more flowing into this from the 1/3 transition, and the LN works better with pitch.
00:30:443 (30443|0) -
00:37:578 (37578|2,37903|0) - Shift right by 1
00:42:768 (42768|3,42930|2) - CTRL+G, stream works better with pitch
00:45:362 (45362|3,45524|2) - ^, or you can 00:45:687 (45687|1,45849|0) - CTRL+G this for variance instead
00:49:416 (49416|2,49578|1) - CTRL+H? same reason
00:58:335 (58335|3,58497|0,58660|2,58822|1) - 0213 works better for pitch
00:59:633 (59633|2,59957|1) - CTRL+H? Similar to 01:01:578 (61578|3,61903|0,61903|2,62227|2,62227|3,62551|0,62551|1) -
01:20:714 (80714|2) - Move to 1
01:30:768 (90768|1) - Move to 2?
01:31:416 (91416|2,91741|1) - CTRL+H if you do, just feels a bit better idk nope
01:43:254 (103254|1,103416|3,103578|2) - Make this 213 to give it a bit more variance?
01:52:822 (112822|3,112984|2,113146|1,113308|0) - 2130 feels a lot better for pitch.
nyao thanks![ S a k u r a ] wrote:
[General]
I asked Demnae and the image size should not be above 1366x768 in the storyboard // nice to know, will fix this one
I don't think the preview point is unsnapped
Last time I checked the BG and it was fine. now it is 1366x765. You must fix this because this is unrankable due to the rule of 4:3 and 16:9 // yes, i don't know why either.. ==a i believe i set everything to 16:9, all fixed
[Basic]
01:09:362 - add // ok
01:34:984 - 01:35:633 - 01:36:281 - remove a note // last phase, it's correctly layer 2 notes..
01:42:281 - add a note // ok
01:42:930 - ^ // ok
01:44:065 - Suggest end LN here and move 01:43:984 (103984|1) - to 01:44:065 - // ok
01:43:254 - 01:43:578 - add
01:44:876 - 01:46:173 - add // keep
thanks for the check guys...Starry- wrote:
[Usagi's BASIC]
00:10:984 (10984|1) - here to 00:17:146 (17146|1) - here, there is no notes in this column inbetween. Try to:
00:11:957 (11957|0) - Move to 1
00:14:551 (14551|0,14876|2) - Shift 1 right? // the main idea itself is to layer the bang bang & audible sfx while making it like 'left right left right'
00:24:605 (24605|3,25254|0) - CTRL+H, goes along to pitch better and varies chord structure.
00:27:849 (27849|2) -
Then afterwards, to avoid too much repetition, you can
00:30:768 (30768|0) - Move to 1
00:31:092 (31092|3) - Move to 2
00:31:741 (31741|2) - Move to 3. Works really well imo.
// simply for 'basic' sake.. rearranged some..
00:34:335 (34335|1) - Move to 0 for balance
00:35:633 (35633|3,35957|3) - No need to jack this here? Move the last one to 0.
01:08:065 (68065) - Add at 1
01:09:362 (69362) - Add at 2
01:36:443 (96443|2) - Delete, you never use 1/2 sliders in this diff for noises, otherwise they will be placed in other places too.
2015-03-01 20:03 Ichigaki: hiii
2015-03-01 20:04 ExUsagi: hueeee
2015-03-01 20:04 ExUsagi: ACTION curls up & cry
2015-03-01 20:04 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/484223 BlackYooh vs. siromaru - BLACK or WHITE? [Usagi's BASIC Lv.6]]
2015-03-01 20:04 ExUsagi: HYPE
2015-03-01 20:04 Ichigaki: 00:07:092 - 00:08:389 - umm
2015-03-01 20:05 ExUsagi: gw faham cara kerja shiren v3.0 sekarang, semua BN nimbrung di 1 map, betul gak? xP
2015-03-01 20:05 Ichigaki: kaga
2015-03-01 20:05 ExUsagi: not layered properly
2015-03-01 20:05 ExUsagi: hue
2015-03-01 20:05 ExUsagi: eh
2015-03-01 20:05 wah berarti salah tebak.. *facepalm*
2015-03-01 20:05 Ichigaki: jadi, dibagi jadi beberapa tim
2015-03-01 20:05 ExUsagi: o.o
2015-03-01 20:06 ExUsagi: starry & yumi
2015-03-01 20:06 ExUsagi: kyk gitu dan gitu?
2015-03-01 20:06 Ichigaki: yep
2015-03-01 20:06 ExUsagi: 2 2 ?
2015-03-01 20:06 ExUsagi: wah
2015-03-01 20:07 Ichigaki: 00:36:281 (36281|1,36605|2) - ini kurang enak menurutku
2015-03-01 20:07 ExUsagi: 00:36:605 (36605|2) - jadi note
2015-03-01 20:08 Ichigaki: 00:44:389 (44389|0) - move to 3?
2015-03-01 20:08 Ichigaki: 00:49:903 (49903|2,50227|1,50551|3,50876|0) - jadi satu LN atau di jadiin normal note semuanya
2015-03-01 20:09 ExUsagi: 00:43:416 (43416|2,43741|1,44065|1,44389|0) - sengaja 3 2 2 1
2015-03-01 20:09 ExUsagi: wah boleh tuh jadi 1
2015-03-01 20:09 Ichigaki: 00:51:200 (51200|3,51524|3,51849|3) - move satu kolom ke kiri, trus pindah 00:51:524 - ke 2
2015-03-01 20:09 Ichigaki: mungkin lebih enak
2015-03-01 20:10 ExUsagi: ;~;
2015-03-01 20:10 ExUsagi: jangan la, pr nya 1 nada itu
2015-03-01 20:10 ExUsagi: owait
2015-03-01 20:10 ExUsagi: ide bagus
2015-03-01 20:10 ExUsagi: jacknya jadi 3.. /-\
2015-03-01 20:12 Ichigaki: 01:11:470 (71470|0,71633|2,71795|1) - jadiin LN
2015-03-01 20:12 Ichigaki: satu LN
2015-03-01 20:12 Ichigaki: 01:11:957 (71957|3) - trus ini normal note di 2
2015-03-01 20:12 Ichigaki: mungkin enak?
2015-03-01 20:12 ExUsagi: hmm.. karena udah mau di ujung kiai
2015-03-01 20:13 ExUsagi: sengaja tensenya di bump
2015-03-01 20:13 Ichigaki: 01:39:200 - sengaja dikosongin?
2015-03-01 20:14 ExUsagi: yap
2015-03-01 20:14 ExUsagi: 2/1 spacing
2015-03-01 20:14 ExUsagi: <3
2015-03-01 20:15 Ichigaki: padahal disitu cukup banyak instrument keren
2015-03-01 20:15 Ichigaki: kah
2015-03-01 20:15 ExUsagi: ye.. ngasih kesan lompat..? make some odd thing become even
2015-03-01 20:15 ExUsagi: apa lagi setelah 01:38:551 (98551|2,98551|3,98876|3,98876|2) -
2015-03-01 20:16 Ichigaki: 01:42:119 (102119|2,102281|3,102443|1) - ctrl H, pindahin 01:42:443 (102443|2) - ke 4
2015-03-01 20:16 Ichigaki: 01:46:984 (106984|0,107308|3,107633|0,107957|3,108281|2,108605|1,108930|0,109254|1) - scarry
2015-03-01 20:16 Ichigaki: *scary
2015-03-01 20:17 ExUsagi: ^ scary tapi relevan kan? xP
2015-03-01 20:17 ExUsagi: kyk map std convert
2015-03-01 20:17 ExUsagi: ACTION runs
2015-03-01 20:17 Ichigaki: iye
2015-03-01 20:17 Ichigaki: lol
2015-03-01 20:17 ExUsagi: relevan sangaaat awkwkwkwk
2015-03-01 20:17 Ichigaki: tapi mending dibuat normal aja sih, itu sb surem juga :'
2015-03-01 20:18 ExUsagi: ;~; sesuai mod sb
2015-03-01 20:18 ExUsagi: *mood
2015-03-01 20:18 Ichigaki: basic juga bisa ngerock
2015-03-01 20:18 Ichigaki: hue
2015-03-01 20:19 ExUsagi: blame the music
2015-03-01 20:19 Ichigaki: ACTION is playing [http://osu.ppy.sh/b/484223 BlackYooh vs. siromaru - BLACK or WHITE? [Usagi's BASIC Lv.6]] <osu!mania> +DoubleTime +Flashlight |4K|
2015-03-01 20:19 ExUsagi: buset
2015-03-01 20:20 Ichigaki: miss 1 gegara ga fokus
2015-03-01 20:20 Ichigaki: eh ga miss
2015-03-01 20:20 Ichigaki: hue
2015-03-01 20:21 ExUsagi: buka storyboardnya
2015-03-01 20:21 Ichigaki: 00:39:524 (39524|2,40822|1,41795|0) - ini rada gimana gitu
2015-03-01 20:22 Ichigaki: sb sudah aku buka
2015-03-01 20:22 ExUsagi: jadi gini : http://puu.sh/ghMu6.png
2015-03-01 20:23 Ichigaki: lebih appropriate
2015-03-01 20:23 Ichigaki: =w=)b
2015-03-01 20:23 ExUsagi: dipikir pikir sebelumnya emang agak ganjel.. untung ngingetin /-\
2015-03-01 20:23 Ichigaki: soalnya tadi pas main kok something
2015-03-01 20:24 Ichigaki: lol
2015-03-01 20:24 Ichigaki: trus ada apa dengan sb?
2015-03-01 20:24 ExUsagi: oh kagak
2015-03-01 20:24 ExUsagi: xP
2015-03-01 20:24 Ichigaki: gw dari awal lihat ini sb bingung...
2015-03-01 20:24 Ichigaki: keren hue
2015-03-01 20:24 Ichigaki: tapi rada surem juga
2015-03-01 20:24 ExUsagi: sengaja... ;~;
2015-03-01 20:24 ExUsagi: oiya
2015-03-01 20:24 ExUsagi: mau gw tambah suremin, pake cipratan darah
2015-03-01 20:25 ExUsagi: >:D
2015-03-01 20:25 Ichigaki: >:D
2015-03-01 20:26 ExUsagi: ez ez
2015-03-01 20:27 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/484669 BlackYooh vs. siromaru - BLACK or WHITE? [DECADE vs. Usagi's INFINITE Lv.16]]
2015-03-01 20:27 Ichigaki: punya lu yang mana aja?
2015-03-01 20:28 ExUsagi: punya de-cade semua
2015-03-01 20:28 Ichigaki: woc
2015-03-01 20:28 Ichigaki: lah `-`
2015-03-01 21:09 Ichigaki: halo?
2015-03-01 21:09 ExUsagi: test
2015-03-01 21:09 ExUsagi: habis minum lemon
2015-03-01 21:09 ExUsagi: gerd gw kumat lagi
2015-03-01 21:09 Ichigaki: lol
2015-03-01 21:10 ExUsagi: gini nih kalo overdone kerjaan irl & BN
You right, recheck sv and found useless 1.0x on exh and adv14[ S a k u r a ] wrote:
[ADV 14]
00:19:416 (19416|3) - ends 00:19:578 -
[INF 16]
00:25:335 - should be a note here like ADV 14
00:36:281 (36281|2) - change to 1/4 notes
00:42:119 - to 00:51:200 - why is there 2 notes sometimes and 1 note sometimes when they are same sound it's fine, flowing the pattern, not try to make things hard
01:10:660 - add
01:32:633 (92633|3) - no sound well but there is
01:36:443 (96443|3) - change to 1/8?
01:41:714 - add a note since you added one at 01:41:389 -
01:42:362 - remove a note
01:46:984 - ~ 01:48:200 - change please it's fine and easy
I still feel strange for the SVs
Ok rumiRumia- wrote:
oll be online later if u need help on sv .. ( not sure ) but if u see me online , poke me
Fixed All, also wait Usagi for SB[ S a k u r a ] wrote:
Please remove Blood splatter.png from the storyboard, it has been considered as NSFW content.
[INFINITE]
01:48:281 (108281|0,108281|2,108281|1,108281|3,108605|3,108605|0,108605|1,108605|2) - I don't suggest this with 4 notes.
01:48:930 (108930|2,108930|3,108930|0,108930|1) - ^
Fixed some, thanksStarry- wrote:
Adding to Sakura's post, recently there's been a lot of debates about NSFW / mature content. Today a map got disqualified due to the background (having blood) being considered mature content. To be safe, it's best to replace or remove the blood splatter image from the storyboard completely.
0123[INFINITE]
01:46:984 (106984|2,106984|3,107065|1,107065|0) - etc. This pattern doesn't really go too well.
1. It makes 01:48:200 (108200|0,108200|1,108281|0,108281|1) - really hard to hit, it's a fast 1/4 section into a slower 1/2 section, the transition should be a lot smoother.
Also, as Sakura suggested, 01:48:281 (108281|2,108281|1,108281|3,108281|0) - these quad notes aren't recommended, like I said in my previous mod.
There isn't a real reason behind them apart from simply making the map harder. There isn't a noticeable increase in impact much here.
Overall, usage of the quad chords in this map are a bit poor.
Example: 00:56:389 (56389|1,56389|2,56389|3,56389|0) - Quad here, when 00:56:714 (56714|0,56714|1,56714|3) - 3 note chord here, when 00:57:362 (57362|1,57362|3) - 2 note chord here. It just feels random.
01:23:957 (83957|1,83957|0,83957|2,83957|3) - Quads here should be revised too. 01:26:551 (86551|0,86551|3) - This is basically the same sound.
01:28:822 (88822|1,88822|0,88822|2) - Make it only 2 notes, and one of them is an LN? Just fits alot better IMO.
[EXHAUST]
00:54:768 (54768|1,54768|0,54768|3,54849|2,54930|0,54930|3,55011|1,55092|0,55092|3,55092|2) - Shouldn't this be LNs too?
01:15:362 (75362|0) - The whole slow section here actually just looks so repetitive and doesn't even follow pitch well. Consider to revise all of this.
01:28:173 (88173|1,88173|2,88281|1,88281|2,88389|1,88389|2,88497|1,88497|2,88605|1,88605|2) - Uh, nerf pls no idea, it's suits with the song effect
When changing the pattern in INF 01:46:984 (106984|1,106984|0) - here, best to make this pattern the same as the new one.
[SV]
Just a quick notice:
INF: 88822 this SV is really abrupt, not smooth and doesn't really fit. Best to remove to make it consistent with 00:26:551 - , which has no SV