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BlackYooh vs. siromaru - BLACK or WHITE? [OsuMania]

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Topic Starter
Lirai
That frogs hype \o/

Will fix it on the next 4 hours.
Busy study now
Topic Starter
Lirai
Ready to go

Aimod Checked
Hitsound Checked
Rumia-
seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
Topic Starter
Lirai

Rumia- wrote:

seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
Hypeeeee
akebono
lol good luck you there hh
Arzenvald
psst.. ano... sorry.. i found that the storyboard has a glitch, on the same sprites..

the default-white.png position was changed since the first time i made this storyboard, i believe there's nothing i changed, it could be caused of this cursed scroll bar, while checking the sprites list... ...

or something else that moved the default-white.png apparently.. orz


here's the storyboard update..
http://puu.sh/ef0Bv.rar

arght screw this transparent color..
ps: no one should touched the design editor after i made a storyboard.. ;w;
Rumia-
update with the next bat
Topic Starter
Lirai
updated


so diao
Arzenvald
*breathing deeply*

hufft
Topic Starter
Lirai
Problem Found and Fixed:
Missing Clap on ADV and NOV Diff
Unsnapped Rhythm on ADV diff (1/3)

Updated
Harbyter
hey deca before some other BAT put the bubble here some suggestion



[Lv.16]

00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc.

01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together

01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8

01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum

01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1?



[Lv.15]

01:43:578 - empty on purpose?why?

01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here

01:44:065 - suggest to add 2 here




---------------------



rest is fine o/
Topic Starter
Lirai

Harbyter wrote:

hey deca before some other BAT put the bubble here some suggestion


[Lv.16]

00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc. ok

01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together follow voltex effect

01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8 ok

01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum ok

01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1? fix some



[Lv.15]

01:43:578 - empty on purpose?why? ok :?

01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here

01:44:065 - suggest to add 2 here




---------------------



rest is fine o/
thanks for mod o/
Fullerene-
hope i'm not too late lol

[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)



-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x



-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed

~
Arzenvald
wow got to call de-cade.. O.O hopefully it's not too late indeed... thanks erene!
Topic Starter
Lirai

Fullerene- wrote:

hope i'm not too late lol

[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)



-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x



-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed

~
All unecessary SV, and Some SV were improved thank you for that

And Pattern mostly fixed
Hellgert
put in your description pls senpai :c

http://puu.sh/eFayh/8d7f6aa1df.osu
Rumia-
seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
Arzenvald
here we go again.. (2)
Topic Starter
Lirai

Rumia- wrote:

seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
I love you Rumia-

sorry for last trouble
Ayachi-
Nice
Hype.
Topic Starter
Lirai
So diao
Arzenvald
==a i expect too much...

ah, what a good day~
Ichigaki
Ehh....
Good luck xd
Rido
gogogo
Spy
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano
01:29:470 - 01:30:119 - missing notes for FX sound ?

[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^

[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^

[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^

[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns

[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove

About SV,will discuss soon.
Arzenvald

Spy wrote:

[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano // uhh, i prefer to layer the 1/1 main beat instead.. has catchy rhythm there.. so keep
01:29:470 - 01:30:119 - missing notes for FX sound ? // fx.. ==a considering it's strong enough.. added.. kk

About SV,will discuss soon.
yuss.. update sent via chat.. thanks spy! :D
Topic Starter
Lirai

Spy wrote:

[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^

[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^

[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^

[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound Checked on SDVX, and the pattern is 1/4 stairs
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns

[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove

About SV,will discuss soon.
No reply my accepted

Updated:
1. Usagi's BASIC
2. HS vol up to 70%
3. Recalculate SV, and remove all break SV and jagged SV still need to confirm if it's good enough
Spy
Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
Topic Starter
Lirai

Spy wrote:

Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
ok py, fixed lol
ww all diff too
Spy
Recheck

[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^

[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap

[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
Arzenvald

Spy wrote:

00:32:065 - Add a note for piano // i will keep this spacing, for rhythm sake
00:34:660 - ^ // keep
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0) // ==a ok, nerf'd down
00:59:633 (59633|3,59957|2) - ^ // ok
update http://puu.sh/fh0vn.osu
Topic Starter
Lirai

Spy wrote:

Recheck

[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^

[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap

[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
.
All Fixed !
.
Fixed SV, unsnapped rhythm on ADV, Fixed Pattern on EXH and INF, added SV on INF (QAT suggestion)
.
.
.
Updated
Spy
Pretty good,rebubble !
I'll leave it to Sakura :)
Arzenvald
here we go again! :D
Topic Starter
Lirai
Thank you py

:)
Ayachi-
[General]
normal-hitnormal.wav has more than 5 ms delay, it is UNRANKABLE
here I fixed it =w=
Storyboard things




[INFINITE]
00:10:903 - SV move to 00:10:822 -
00:16:416 - 0.75x


00:21:605 - 0.75x move to 00:21:524 -
00:22:254 - ^ ^00:22:173 -
00:22:903 - ^ 00:22:822 -
00:24:200 - 00:24:119 - ^
00:24:849 - ^ 00:24:768 -

00:26:551 - remove green line? since no use

00:31:741 - skow down http://puu.sh/frcLd/d75e4f5274.png or http://puu.sh/frdOT/eeb94a1e30.png
00:41:146 - add a 0.9x

00:56:633 - 0.75 move to 00:56:551 -
00:57:605 - ^ 00:56:876 -
00:56:957 - ^ 00:57:524 -

01:01:578 - ~ 01:02:876 - same thing

01:13:254 - do like the slow down before

01:23:146 - http://puu.sh/frNoB/7d74edd971.png

01:24:200 - 0.75x or 0.5x move to 01:24:119 -
01:24:849 - same^ 01:24:768 -
01:25:173 - ^ 01:25:092 -
actually 0.75x feels better imo

01:28:822 - 0.5x
01:28:984 - 1.5x
01:29:065 - 1.25x

01:54:876 - 0.75x

wait theres different SVs in other diffs.....

[EXHAUST]
00:10:903 - move to 00:10:822 -
00:16:416 - move to 00:16:335 - 0.75x
00:21:362 - ~ 00:24:930 - same as INFINITIE
00:31:741 - ^
00:41:795 - ^
00:53:795 - ~ 01:02:551 - ^
01:13:254 - ^
01:23:470 - ^
01:54:984 - move to 01:54:930 -

2 ADVANCED mindblown
[LV14]
same as EXHAUST
[LV12]
same
Topic Starter
Lirai

[ S a k u r a ] wrote:

[General]
normal-hitnormal.wav has more than 5 ms delay, it is UNRANKABLE
here I fixed it =w= Thank you,, Thank you <3
Storyboard things




[INFINITE]
00:10:903 - SV move to 00:10:822 -
00:16:416 - 0.75x

00:21:605 - 0.75x move to 00:21:524 -
00:22:254 - ^ ^00:22:173 -
00:22:903 - ^ 00:22:822 -
00:24:200 - 00:24:119 - ^
00:24:849 - ^ 00:24:768 -
^
Placing slow SV on red tick cause unpredictable speed changes, so it will lead to unaccurate at playing. (tested by me)
Here's my jump SV history, start from 1.5x with 0.25, cz it's too spiky, and then changed to 1.30x with 0.20x, but then still not good for acc so QAT suggest change te SV to 1.25 with 0.5x, I'm pretty sure this one is the best, cz inb4 i cant S EXH with those SV's but now i can


00:26:551 - remove green line? since no use Deleted

00:31:741 - skow down http://puu.sh/frcLd/d75e4f5274.png or http://puu.sh/frdOT/eeb94a1e30.png
00:41:146 - add a 0.9x Added

00:56:633 - 0.75 move to 00:56:551 -
00:57:605 - ^ 00:56:876 -
00:56:957 - ^ 00:57:524 -

01:01:578 - ~ 01:02:876 - same thing

01:13:254 - do like the slow down before rearrange

01:23:146 - http://puu.sh/frNoB/7d74edd971.png

01:24:200 - 0.75x or 0.5x move to 01:24:119 -
01:24:849 - same^ 01:24:768 -
01:25:173 - ^ 01:25:092 -
actually 0.75x feels better imo

01:28:822 - 0.5x
01:28:984 - 1.5x
01:29:065 - 1.25x

01:54:876 - 0.75x

wait theres different SVs in other diffs..... it's SV addition on some level, others SV is same and the amount of SV multiplier is same too, dont worry
[EXHAUST]
00:10:903 - move to 00:10:822 -
00:16:416 - move to 00:16:335 - 0.75x
00:21:362 - ~ 00:24:930 - same as INFINITIE
00:31:741 - ^
00:41:795 - ^
00:53:795 - ~ 01:02:551 - ^
01:13:254 - ^
01:23:470 - ^
01:54:984 - move to 01:54:930 -

2 ADVANCED mindblown /.\
[LV14]
same as EXHAUST
[LV12]
same
Updated
Removed unnecessary SV, added 0.9x for all diffs, fixed hitsound on each slow section.

If you disagree with some of my opinion, we can discuss it here

I'll let Usagi handle the StoryBoard.


Thank You Sakura w
Arzenvald
asdfg email notifier being crappy again.. orz

http://puu.sh/fsrYJ.rar here's the update
Ayachi-
Waiting for usagi's file being updated
Also discussing with spy and pew
Ayachi-
1234


[Usagi]
00:19:092 - LN to 00:19:416 -
00:19:741 - LN to 00:20:065 -
00:27:200 - LN
00:27:524 (27524|0) - normal note
00:49:903 (49903|2,50227|1,50551|3,50876|0) - ^
00:54:119 (54119|2) - move to column 2 01:04:497 - like this

[NOVICE]
00:33:687 - add
00:37:092 (37092|3,37416|1,38065|1) - delete
00:40:335 - add
00:51:200 (51200|3) - move to 2 feels better
01:03:200 - remove a note
01:34:984 (94984|1,95146|1) - why jack
01:35:551 (95551|2,95714|2) - ^

[ADV 12]
01:40:173 - change to normal note and add at 01:40:254 -
01:41:957 - LN ends here
01:42:605 - ^
00:41:470 (41470|3) - column 3
00:41:795 (41795|2) - column 4
01:31:497 (91497|2,91578|1,91660|2) - 1/3
00:53:146 -
01:40:822 (100822|1,100984|2) - Ctrl+h

[ADV 14]
01:42:119 - LN ends here
01:42:768 - LN ends here
00:31:903 - 00:32:227 - 00:32:551 - 00:33:200 - 00:33:524 - 00:33:849 - 00:34:497 - 00:34:822 - 00:35:795 - 00:36:119 - 00:40:822 - 00:38:227 - 00:36:930 - add
00:52:011 (52011|0,52011|1) - suggest to change to normal notes
00:53:308 - why 2 notes
00:53:146 - add
00:55:903 - remove a note and add at 00:55:741 - cuz this one sounds like 00:56:065 -
00:58:497 - ^
01:01:092 - ^
01:03:687 - 01:04:011 - ^
01:19:741 - remove a note
01:26:389 - add
01:48:443 - 01:48:768 - remove a note

let us focus on these diffs first
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