That frogs hype \o/
Will fix it on the next 4 hours.
Busy study now
Will fix it on the next 4 hours.
Busy study now
HypeeeeeRumia- wrote:
seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
thanks for mod o/Harbyter wrote:
hey deca before some other BAT put the bubble here some suggestion
[Lv.16]
00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc. ok
01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together follow voltex effect
01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8 ok
01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum ok
01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1? fix some
[Lv.15]
01:43:578 - empty on purpose?why? ok
01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here
01:44:065 - suggest to add 2 here
---------------------
rest is fine o/
All unecessary SV, and Some SV were improved thank you for thatFullerene- wrote:
hope i'm not too late lol
[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)
-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x
-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed
~
I love you Rumia-Rumia- wrote:
seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
yuss.. update sent via chat.. thanks spy!Spy wrote:
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254
[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano // uhh, i prefer to layer the 1/1 main beat instead.. has catchy rhythm there.. so keep
01:29:470 - 01:30:119 - missing notes for FX sound ? // fx.. ==a considering it's strong enough.. added.. kk
About SV,will discuss soon.
No reply my acceptedSpy wrote:
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254
[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^
[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^
[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^
[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound Checked on SDVX, and the pattern is 1/4 stairs
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns
[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove
About SV,will discuss soon.
ok py, fixed lolSpy wrote:
Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
update http://puu.sh/fh0vn.osuSpy wrote:
00:32:065 - Add a note for piano // i will keep this spacing, for rhythm sake
00:34:660 - ^ // keep
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0) // ==a ok, nerf'd down
00:59:633 (59633|3,59957|2) - ^ // ok
.Spy wrote:
Recheck
[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^
[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap
[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
Updated[ S a k u r a ] wrote:
[General]
normal-hitnormal.wav has more than 5 ms delay, it is UNRANKABLE
here I fixed it =w= Thank you,, Thank you <3
Storyboard things
[INFINITE]
00:10:903 - SV move to 00:10:822 -
00:16:416 - 0.75x
00:21:605 - 0.75x move to 00:21:524 -
00:22:254 - ^ ^00:22:173 -
00:22:903 - ^ 00:22:822 -
00:24:200 - 00:24:119 - ^
00:24:849 - ^ 00:24:768 -
^
Placing slow SV on red tick cause unpredictable speed changes, so it will lead to unaccurate at playing. (tested by me)
Here's my jump SV history, start from 1.5x with 0.25, cz it's too spiky, and then changed to 1.30x with 0.20x, but then still not good for acc so QAT suggest change te SV to 1.25 with 0.5x, I'm pretty sure this one is the best, cz inb4 i cant S EXH with those SV's but now i can
00:26:551 - remove green line? since no use Deleted
00:31:741 - skow down http://puu.sh/frcLd/d75e4f5274.png or http://puu.sh/frdOT/eeb94a1e30.png
00:41:146 - add a 0.9x Added
00:56:633 - 0.75 move to 00:56:551 -
00:57:605 - ^ 00:56:876 -
00:56:957 - ^ 00:57:524 -
01:01:578 - ~ 01:02:876 - same thing
01:13:254 - do like the slow down before rearrange
01:23:146 - http://puu.sh/frNoB/7d74edd971.png
01:24:200 - 0.75x or 0.5x move to 01:24:119 -
01:24:849 - same^ 01:24:768 -
01:25:173 - ^ 01:25:092 -
actually 0.75x feels better imo
01:28:822 - 0.5x
01:28:984 - 1.5x
01:29:065 - 1.25x
01:54:876 - 0.75x
wait theres different SVs in other diffs..... it's SV addition on some level, others SV is same and the amount of SV multiplier is same too, dont worry
[EXHAUST]
00:10:903 - move to 00:10:822 -
00:16:416 - move to 00:16:335 - 0.75x
00:21:362 - ~ 00:24:930 - same as INFINITIE
00:31:741 - ^
00:41:795 - ^
00:53:795 - ~ 01:02:551 - ^
01:13:254 - ^
01:23:470 - ^
01:54:984 - move to 01:54:930 -
2 ADVANCED mindblown /.\
[LV14]
same as EXHAUST
[LV12]
same