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macOS Updated Wineskin Installation Guide (Rosetta support)

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aidswidjaja
C_o_l_o_u-r

C_o_l_o_u-r wrote:

hi, i tried using the mac os agent to repair and had no issues, here is the report:
Report
Version 11.5 (Build 20G71)
Engine: WS11WineCX20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
No errors in: update.log
No errors in: runtime.log

and when I test run, the game opens then crashes instantly here is the log:
https://paste.ubuntu.com/p/zB9vsQbJwk/
From the logs it looks like the game starts and at least gets to the menu screen before crashing instantly?

Another weird error that I can't identify the cause of yet, possibly similar to rabbitdragonbm and some other people's issues. I'll try to take a look at it soon. For now we can assume they're not related issues but I wouldn't be surprised if they were and I'll see if comparing the logs bring any similarities.

Going to give gdb and some other things another shot when I have time, hopefully that provides some useful info to both rabbitdragonbm and yours' issue.
LiSAKOU
testrun log
0022:err:plugplay:process_IOService_Device object 0x8903
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0032:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0032:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0034:err:ole:CoGetContextToken apartment not initialised
0032:fixme:time:QueryThreadCycleTime (0xfffffffe,0x43d2560): stub!
0032:fixme:ntdll:EtwEventRegister ({35167f8e-49b2-4b96-ab86-435b59336b5e}, 0xa60302, 0x0, 0x1858fb0) stub.
0032:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0032:fixme:path:parse_url failed to parse L"System.Drawing"
0032:fixme:path:parse_url failed to parse L"System"
0032:fixme:path:parse_url failed to parse L"System.Configuration"
0032:fixme:path:parse_url failed to parse L"System.Xml"
0032:fixme:path:parse_url failed to parse L"Accessibility"
0032:fixme:path:parse_url failed to parse L"System.Security"
0032:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0032:fixme:path:parse_url failed to parse L"System.Deployment"
0032:fixme:path:parse_url failed to parse L"System.Core"
0032:fixme:path:parse_url failed to parse L"System.Drawing"
0032:fixme:path:parse_url failed to parse L"System"
0032:fixme:path:parse_url failed to parse L"System.Core"
0032:fixme:path:parse_url failed to parse L"System.Numerics"
0032:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0032:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3a92cd8 0x31daf0) returning a dummy value (current locale)
0032:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60332, 0x0, 0x185d4ac) stub.
0032:fixme:process:SetProcessPriorityBoost (00000264,0): stub
0039:fixme:path:parse_url failed to parse L"System.Web"
0032:fixme:path:parse_url failed to parse L"OpenTK"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0039:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0039:fixme:path:parse_url failed to parse L"System.Data"
0039:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0039:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0039:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0039:fixme:path:parse_url failed to parse L"System.Web.Services"
0039:fixme:path:parse_url failed to parse L"System.Design"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0039:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0039:fixme:path:parse_url failed to parse L"System.Transactions"
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B27718 0644B8AC 0644BF10 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B3EC44 0644BA9C 0644C100 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B3EBCC 0644BA9C 0644C100 00000000
003f:fixme:path:parse_url failed to parse L"System.Configuration"
003f:fixme:path:parse_url failed to parse L"System.Xml"
003f:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
003f:fixme:ras:RasEnumConnectionsW (03B5B298,06B3EE80,06B3EE84),stub!
003f:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
003f:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
003f:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000324,0x00000003),stub!
003f:fixme:nls:LCMapStringEx unsupported lparam 3af06b0
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5FC78 0031D24C 0031D8B0 00000000
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5FD04 0031D43C 0031DAA0 00000000
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5FD04 0031D43C 0031DAA0 00000000
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
0044:fixme:process:FlushProcessWriteBuffers : stub
0034:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0034:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Report
Version 11.5.1 (Build 20G80)
Engine: WS11WineCX20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is disabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-08-15T11:29:28: _pending\osu!.exe => osu!.exe: FAIL
Log file: runtime.log is absent
and update osu! still doesn't work~
aidswidjaja
LiSAKOU

LiSAKOU wrote:

testrun log
0022:err:plugplay:process_IOService_Device object 0x8903
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0032:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0032:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0034:err:ole:CoGetContextToken apartment not initialised
0032:fixme:time:QueryThreadCycleTime (0xfffffffe,0x43d2560): stub!
0032:fixme:ntdll:EtwEventRegister ({35167f8e-49b2-4b96-ab86-435b59336b5e}, 0xa60302, 0x0, 0x1858fb0) stub.
0032:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0032:fixme:path:parse_url failed to parse L"System.Drawing"
0032:fixme:path:parse_url failed to parse L"System"
0032:fixme:path:parse_url failed to parse L"System.Configuration"
0032:fixme:path:parse_url failed to parse L"System.Xml"
0032:fixme:path:parse_url failed to parse L"Accessibility"
0032:fixme:path:parse_url failed to parse L"System.Security"
0032:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0032:fixme:path:parse_url failed to parse L"System.Deployment"
0032:fixme:path:parse_url failed to parse L"System.Core"
0032:fixme:path:parse_url failed to parse L"System.Drawing"
0032:fixme:path:parse_url failed to parse L"System"
0032:fixme:path:parse_url failed to parse L"System.Core"
0032:fixme:path:parse_url failed to parse L"System.Numerics"
0032:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0032:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3a92cd8 0x31daf0) returning a dummy value (current locale)
0032:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60332, 0x0, 0x185d4ac) stub.
0032:fixme:process:SetProcessPriorityBoost (00000264,0): stub
0039:fixme:path:parse_url failed to parse L"System.Web"
0032:fixme:path:parse_url failed to parse L"OpenTK"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0039:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0039:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0039:fixme:path:parse_url failed to parse L"System.Data"
0039:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0039:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0039:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0039:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0039:fixme:path:parse_url failed to parse L"System.Web.Services"
0039:fixme:path:parse_url failed to parse L"System.Design"
0039:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0039:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0039:fixme:path:parse_url failed to parse L"System.Transactions"
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B27718 0644B8AC 0644BF10 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B3EC44 0644BA9C 0644C100 00000000
0039:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B3EBCC 0644BA9C 0644C100 00000000
003f:fixme:path:parse_url failed to parse L"System.Configuration"
003f:fixme:path:parse_url failed to parse L"System.Xml"
003f:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
003f:fixme:ras:RasEnumConnectionsW (03B5B298,06B3EE80,06B3EE84),stub!
003f:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
003f:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
003f:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000324,0x00000003),stub!
003f:fixme:nls:LCMapStringEx unsupported lparam 3af06b0
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003f:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5FC78 0031D24C 0031D8B0 00000000
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5FD04 0031D43C 0031DAA0 00000000
0032:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5FD04 0031D43C 0031DAA0 00000000
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
0044:fixme:process:FlushProcessWriteBuffers : stub
0034:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0034:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
Report
Version 11.5.1 (Build 20G80)
Engine: WS11WineCX20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is disabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-08-15T11:29:28: _pending\osu!.exe => osu!.exe: FAIL
Log file: runtime.log is absent
and update osu! still doesn't work~

Could you try updating through osu!macOS Agent? https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-3-updating-osu

————

To everyone else:

I'm currently bogged down significantly with exams and study :( Apologies for slightly disappearing over the last couple weeks. I am trying to look through the core issues when I have time, but since we haven't had this issue before, it may take some time before any fix is found.

If you do find a fix before me, please let us know before. This saves us time in trying to solve an (already-resolved) issue, and helps other people solve their issues before.

Currently, I'm working to debug osu! through LLDB (instead of GDB), and am going to try setting breakpoint at key intervals. But I also want to correlate this potentially, with what I see in your log files. Thanks for your patience :)

As mentioned before, with exams and other things in the way, it may be some time before we can find any fixes, so if you find one, do let us know :) This will ensure that a lot of people will be able to solve their issues faster and easily. In the meantime, I intend to continue working through and finding a potential solution, and currently am on track to devising debugger logic which then I'll hopefully be able to send to you all, to see what's up on your Wineskin.

In addition, I'm going to look through these logs once more properly, see if I can find any differences between users or architectures, and see whether I've potentially missed anything.

Thanks for your help, and sorry for the inactivity
Ultradespairgir
So uh... I got osu on this Mac, and I'm noticing a severe input delay..especially playing taiko. Is that something that has to deal with the Mac itself?
Topic Starter
Technocoder

Ultradespairgir wrote:

So uh... I got osu on this Mac, and I'm noticing a severe input delay..especially playing taiko. Is that something that has to deal with the Mac itself?
If you're coming from Windows then, yes, the input delay is pretty significant. Make sure that you're also using the US keyboard layout (just in case) as I know someone else had severe input lag with a different layout.
SPM37
(happens with logitech G 203 mouse) ive encountered a problem with frame rate in the (Intel Wineskin wrapper) the game runs Beatifully at 120fps in a low end macbook and framedrops dont go any lower than 95 or 100, however once some time passes, around 10-15-20-30 minutes the game starts to freeze everytime you move the mouse anywhere, this already happens if you set the polling rate to 1000hz, however once you put it to 500hz it is solved, only problem is that im not sure wether 500Hz is only smooth for a set amount of time or if its an external problem, just wanted to report that for anyone that uses gaming mouse gear and or drivers
aidswidjaja
It only happens when you're using the mouse, and only after 30 mins when the polling rate is 1000 Hz? Hmm.. interesting.

Some ideas:

- Earlier versions of Big Sur have had polling issues so try updating.
- Turning on V-Sync *may* help potentially.
- Also try turning on Raw Input in osu!.
- Check CPU usage, and if it's capping out then likely mouse / osu! performance will be impacted

Anything above 125 Hz is likely to have issues running on WINE or even just macOS in general. There's quite a lot of issues online about high polling rates and WINE, which you might be able to take a look at. Generally speaking, isolating the issue is quite challenging since it could be caused by a variety of factors. CPU usage, WINE, drivers, etc. can all affect gameplay experience with the mouse.

There's quite a number of things you can try but as I said before, it's pretty hard to isolate what issue it is and you'll have to try going through various internet solutions until you might find one that works. Otherwise, the only thing you can really do is lower to 125 Hz.

https://bugs.winehq.org/show_bug.cgi?id=46976

Best of luck!
SullyTheHam
Hey I just installed Mac OS Big Sur and now the Mac OS agent application instantly crashes as soon I try to open it and I tried reinstalling it and i'm not really sure what's the problem so any help would be appreciated.
Topic Starter
Technocoder
SullyTheHam

SullyTheHam wrote:

Hey I just installed Mac OS Big Sur and now the Mac OS agent application instantly crashes as soon I try to open it and I tried reinstalling it and i'm not really sure what's the problem so any help would be appreciated.

Please move osu!macOS Agent to the Desktop. Then open Terminal and type this command and press enter:

~/Desktop/osu\!macOS\ Agent.app/Contents/MacOS/osu\!macOS\ Agent
and then paste the command output here (in a spoiler box please).
SPM37
the polling rate issue seemed to be fixed just by using 500Hz, however for some reason after updating from mojave 10.14.5 to 10.14.6 the game runs fine for about 3 seconds mouse movement and everything, but after that time passes moving the mouse scalates the delay by 56ms and a stable 17ms when playing (with the reduce frame drops option on), i decided to install catalina to see if that fixes it but it didnt change much, ill try reinstalling osu and see if something happens

(update) To make it more clear, i decided to test this issue with Katana ZERO wich uses a lot of mouse movement at first in mojave 10.14.6 it was notably laggy when i moved my mouse most of the time, but as i updgraded to catalina Katana ZERO seems to run just fine, so to continue the previous issue; Osu seems to be the only game affected by this lag altough im not sure what the issue is, no GPU or RAM heavy task is runing in the background while osu is running, i tried with polling rate of 1000hz, 500hz, 250hz and 125. Discord wich has shown to slow down the game is not open, my FAN is at its fastest speed, take in mind non of this issues happened while i had mac os mojave 10.14.5 and my graphics card and proccesor are able to handle games of similar weigth to osu with stable frames, Closed G hub to see if that was the problem but nothing happened, i put the "MyPCSucks = 1" slightly better but unplayable for the most part, i tried reinstalling but it seems the game still percists in giving me a hard time
aidswidjaja
SPM37

SPM37 wrote:

the polling rate issue seemed to be fixed just by using 500Hz, however for some reason after updating from mojave 10.14.5 to 10.14.6 the game runs fine for about 3 seconds mouse movement and everything, but after that time passes moving the mouse scalates the delay by 56ms and a stable 17ms when playing (with the reduce frame drops option on), i decided to install catalina to see if that fixes it but it didnt change much, ill try reinstalling osu and see if something happens

(update) To make it more clear, i decided to test this issue with Katana ZERO wich uses a lot of mouse movement at first in mojave 10.14.6 it was notably laggy when i moved my mouse most of the time, but as i updgraded to catalina Katana ZERO seems to run just fine, so to continue the previous issue; Osu seems to be the only game affected by this lag altough im not sure what the issue is, no GPU or RAM heavy task is runing in the background while osu is running, i tried with polling rate of 1000hz, 500hz, 250hz and 125. Discord wich has shown to slow down the game is not open, my FAN is at its fastest speed, take in mind non of this issues happened while i had mac os mojave 10.14.5 and my graphics card and proccesor are able to handle games of similar weigth to osu with stable frames, Closed G hub to see if that was the problem but nothing happened, i put the "MyPCSucks = 1" slightly better but unplayable for the most part, i tried reinstalling but it seems the game still percists in giving me a hard time

I don't have a high-performance mouse so I can't really try to reproduce this. Your precise issue is reproduced here though: https://github.com/ValveSoftware/Proton/issues/3700#issuecomment-609559241

I don't know if there's a regression from Mojave 10.14.5 to 10.14.6 (the changelog is vague and nothing stands out to me being something which would affect WINE). More likely a setting you changed got reverted/wiped during the update. But I wouldn't really know what the change would be or how you'd revert it. With Katana Zero, I presume you're running it natively, which is why you'd get better mouse performance there. Even if native games run well, that doesn't mean WINE games will run well either.

It's quite challenging to isolate the issue down. If your CPU/iGPU usage is high that could be a problem, so you should check that. This can be seen through Activity Monitor (for GPU hit Command-4). Other users reported switching from a USB3 to a USB2 port, or using an older Wine version (this requires you to build your own Wineskin wrapper), or turning off/on mouse acceleration would help. Regardless it is an issue with no known fix (https://wiki.archlinux.org/title/mouse_polling_rate#Polling_rate_resulting_in_lag_with_wine)

This issue is a pain to isolate, which is probably the reason why it never got properly supported in WINE. Bad macOS mouse support doesn't help this issue either. If I had to guess, it could be a CPU issue, so check performance. If it isn't that or any of the above solutions, then it's probably an upstream issue with WINE.

It would help if you posted your system specs too and how well the game runs at the different polling rates on your current version of macOS - 125, 250, 500, 1000 :)

—————

On another note, I have updated osu!mac with information on previous user reports surrounding the game crashing. https://osu-mac.readthedocs.io/en/latest/advanced/silentcrash

I believe it was a regression introduced with the osu! executable, but since the user reports have dried up I'm assuming that the regression has reversed, there is no point pursuing it further. For future issues like this, I'm working on a end user debugger software that should help if we ever run across those types of regressions again. Might take a while to develop so in the meantime keep the osu!macOS Agent reports and Wineskin Test Runs coming! (steps available at https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html).

If you continue to experience issues with getting the game to run, please continue making replies either here in the thread or in the Help Forum and I'm sure someone will get around to it.

Personal thanks from me to Technocoder for his continued work on the Wineskin wrapper as well, and to Gcenx for maintaining the WineskinServer fork, as well as to everyone else who's helped out. Many hours of playtime clicking circles and (smashing keys in mania haha) have happened because of these guys!!
SullyTheHam

Technocoder wrote:

SullyTheHam

SullyTheHam wrote:

Hey I just installed Mac OS Big Sur and now the Mac OS agent application instantly crashes as soon I try to open it and I tried reinstalling it and i'm not really sure what's the problem so any help would be appreciated.

Please move osu!macOS Agent to the Desktop. Then open Terminal and type this command and press enter:

~/Desktop/osu\!macOS\ Agent.app/Contents/MacOS/osu\!macOS\ Agent
and then paste the command output here (in a spoiler box please).

I got this:
zsh: killed ~/Desktop/osu!macOS\ Agent.app/Contents/MacOS/osu!macOS\ Agent

Read the spoiler box above
Topic Starter
Technocoder
I've rebuilt osu!macOS Agent with macOS 11 instead of macOS latest (which is pinned on Catalina for the moment). Please try downloading the agent again and see if that fixes the issue.
SullyTheHam

Technocoder wrote:

I've rebuilt osu!macOS Agent with macOS 11 instead of macOS latest (which is pinned on Catalina for the moment). Please try downloading the agent again and see if that fixes the issue.
Thank you so much!!! It works perfectly.
SPM37
first of all, thank you for the detailed response, seconds of all i dont know if i should quote the reply or not considering its so long lol, but back to the point, ive tried playing osu Rosetta this morning after countlesly granting permissions to a bunch of apps as i just recently isntalled catalina, the game Somehow for some reason now runs like non of the above ever happened, as with the polling rate, 500HZ seems to run just fine at 1440x810 resolution both in game and in my overall resolution, i can feel a delay but osu itself dosent seem to detect it so ill try and test wether its the rosseta`s wrapper fault or if its some exterior problem, as to my specs here:

Graphics card: Intel HD Graphics 5000 (integrated)
RAM: 4GB 1600MHz DDR3
Proccesor: 1.3GHz Intel Core i5 (2 cores)
MAC OS: 10.15.7

thats all in the "About My Mac" section, ill try to update in the "Intel Wrapper" do take in mind that this text was written as i discovered this miraculous perfomance,so uhh yeah this might change pretty drastically, got to add that i also tested this with CSGO, its runs horrible at times but the perfomance is exactly the same as previous versions, nothing changed at all, Polling rate included and to answer the "Katana ZERO" question yes i did run it natively.

Also ill try to run a test in the 4 different polling rates as soon as i manage to stabilize Osu´s perfomance

small update: nvm what i just previously wrote, the game in rossetas wineskin runs well enough altough the frames go from 200 to 90 from time to time, MS are fine until a few seconds into the song it starts to go from 5.2ms to 8-10ms

intel Wineskin update: its pretty odd tbh but the game runs fine mouse movement and all up until a few seconds of the app being opened, for the first 4 seconds its the same fluid movement but up until 7-10 seconds it starts getting 14ms, altough the fps drops seem to have fixed themselves, whats even MORE odd is how the MS seem to stabilize to 5MS when i change the polling rate mid game, but after 2 seconds it jumps to 15ms automatically with no other number in between ever appearing as if the game just realized or something, also skins just make the MS even worse as well as the FPS too
aidswidjaja
SPM37

SPM37 wrote:

first of all, thank you for the detailed response, seconds of all i dont know if i should quote the reply or not considering its so long lol, but back to the point, ive tried playing osu Rosetta this morning after countlesly granting permissions to a bunch of apps as i just recently isntalled catalina, the game Somehow for some reason now runs like non of the above ever happened, as with the polling rate, 500HZ seems to run just fine at 1440x810 resolution both in game and in my overall resolution, i can feel a delay but osu itself dosent seem to detect it so ill try and test wether its the rosseta`s wrapper fault or if its some exterior problem, as to my specs here:

Graphics card: Intel HD Graphics 5000 (integrated)
RAM: 4GB 1600MHz DDR3
Proccesor: 1.3GHz Intel Core i5 (2 cores)
MAC OS: 10.15.7

thats all in the "About My Mac" section, ill try to update in the "Intel Wrapper" do take in mind that this text was written as i discovered this miraculous perfomance,so uhh yeah this might change pretty drastically, got to add that i also tested this with CSGO, its runs horrible at times but the perfomance is exactly the same as previous versions, nothing changed at all, Polling rate included and to answer the "Katana ZERO" question yes i did run it natively.

Also ill try to run a test in the 4 different polling rates as soon as i manage to stabilize Osu´s perfomance

small update: nvm what i just previously wrote, the game in rossetas wineskin runs well enough altough the frames go from 200 to 90 from time to time, MS are fine until a few seconds into the song it starts to go from 5.2ms to 8-10ms

intel Wineskin update: its pretty odd tbh but the game runs fine mouse movement and all up until a few seconds of the app being opened, for the first 4 seconds its the same fluid movement but up until 7-10 seconds it starts getting 14ms, altough the fps drops seem to have fixed themselves, whats even MORE odd is how the MS seem to stabilize to 5MS when i change the polling rate mid game, but after 2 seconds it jumps to 15ms automatically with no other number in between ever appearing as if the game just realized or something, also skins just make the MS even worse as well as the FPS too

Although it's slightly weird (but somewhat understandable) that permissions settings would affect your game performance, it at least confirms my theory there's no system-level regression.

I think from memory the Rosetta wrapper uses a newer engine than the Intel version. It sounds like a performance issue, especially considering the high CPU usage of polling rates combined with your specs. I assume 1000Hz would still be too high for you then? I would check to see your performance as mentioned above, and if its capping out then that would be a performance limitation of your computer. I doubt it would be a WINE issue if you're playing decently past 125Hz.

I might make an osu!mac (https://osu-mac.readthedocs.io) entry about this, but it does seem something hard to diagnose so I'm happy you figured out a way to play!
SPM37
Dont get me wrong the game is very annoying to use even at 125hz so i doubt i will be playing osu for a while, however considering that this all started since i installed macOS Mojave`s 10.14.6 security update wich has shown to make games run horribly, then id say ill have to format the Mac and if i happen to see a perfomance boost in between MacOS mojave 10.14.0 - 10.14.5 then ill come back and report on that as well, polling rate seems fine from 500Hz to 125HZ to clarify, before i updated to the security update it was smoothly running at 120FPS and 5.3MS occasionally spiking at 6.0ms but nothing major, its seems weird to me that this specific security update is so detrimental for games so for now if anybody reading this is considering doing that small security update id say it would be better to either leave it like it is or just update to Catalina straigth away, also thank you for the responses. Also my Mac is from 2013, so maybe catalina has some problems with that altough i wouldnt be able to tell, forgot to add but Turning on Raw Input seems to make both input lag and Fps lag more notorious
aidswidjaja
SPM37

SPM37 wrote:

Dont get me wrong the game is very annoying to use even at 125hz so i doubt i will be playing osu for a while, however considering that this all started since i installed macOS Mojave`s 10.14.6 security update wich has shown to make games run horribly, then id say ill have to format the Mac and if i happen to see a perfomance boost in between MacOS mojave 10.14.0 - 10.14.5 then ill come back and report on that as well, polling rate seems fine from 500Hz to 125HZ to clarify, before i updated to the security update it was smoothly running at 120FPS and 5.3MS occasionally spiking at 6.0ms but nothing major, its seems weird to me that this specific security update is so detrimental for games so for now if anybody reading this is considering doing that small security update id say it would be better to either leave it like it is or just update to Catalina straigth away, also thank you for the responses. Also my Mac is from 2013, so maybe catalina has some problems with that altough i wouldnt be able to tell, forgot to add but Turning on Raw Input seems to make both input lag and Fps lag more notorious

So you're saying osu! game performance died (even @ 125Hz) when you updated to 10.14.6? But previous versions of Mojave and also Catalina have better game performance?

I don't think it is necessary to format your Mac. I doubt that a minor system update would affect WINE to that extent. Before you do that, try running your computer in Safe Mode then run osu!. If the game still runs poorly there, then I guess you can reformat if you are unable to determine any other cause, but I'm skeptical that the cause of this was the security update, although maybe during an update process a setting got toggled, like your permissions for example (which improved your performance from what I can see) - but again, there is only one way to find out if this is something you'd like to try.

You should keep in mind your Mac is relatively old. I'm surprised you managed to get 120 fps and 5.3ms. I'm on a 2016 MBP and I get 25ms minimum where I have cappped the framerate at 60fps.

I'm interested in hearing back from your findings! :) if the security update does in fact affect game performance, I'll pull out an old Mac and check it out for myself. Unfortunately I can't reproduce either the Mojave performance impact or the mouse polling rate for myself now.
Nippuboy
Can someone make a version for Mac os Big sur? still waiting for it.
SPM37
i have replicated this issue 2 times this one included, i remember formating my mac back to mountain lion before because of this, i even remember slowly updating my way from Mojave 10.14.1 to 10.14.15 since i was curious wich update ruined the games perfomance, eventually i stoped at 10.14.5 as time passed i guess i forgot about it and since i already started to download the update i had no option but to download it mostly because it was making up space in my hard drive, and sure enough the issue happened again, by this im pretty sure it does affect something since i was playing fine before updating, i can back this up by the fact that the update only took about 15-30 mins and after the restart the issue started happening and it seems odd that my pc just started to malfunction in a 15-30 min timespan, aditionally other games started to malfunction as well with the exception of CSGO wich i tested after updating to catalina, altough if this issue only affects wine then i would have to test it with different games, GTA San andreas comes to mind since i do remember it being laggy at some point altough i dont remember the update in wich this happened so i cant really back this up,

ive done every trick in the book to run osu at its best perfomance but i didnt get any satisfying results
also the game itself runs somewhat laggy by default so to run it at a better perfomance i usually just go to osu! files and go to osu."yourMacOsUsername".cfg and look for "MyPCSucks = 0" then change it to 1, in almost every wrapper of osu of this projects life span i have tried it seems to do the job just fine, only with this issue has this not worked, ive also tried and incredibly low end skin but still getting lag and input lag spikes and bad input lag overall as well

well is gonna be a pain re downloading everything in my pc thats for sure,

also TETR.io`s desktop app seems to work fine as well, i added this since the game seems to have similar hardware requirements to osu but aside from that nothing really important
benyu982
Which link do I use for Catalina 10.15.7?
my tablet isn't working on the link I'm using, which is the Catalina or older one

Edit:nvm I was just dumb and didn't enable permissions for my tablet, thanks for the help tho
Zeref1o1
Ive followed all the steps, but when I press repair it does nothing here is the report
Report
Version 10.13.6 (Build 17G14042)
Engine: WS11WineCX64Bit20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent

EDIT : Thank You very much for the quick response, but I entered the command and it said "ImportError: No module named pkg_resource
aidswidjaja
Sorry for late replies. I had this in my draft over the weekend but got caught up with Ludum Dare 49 :)

Nippuboy

Nippuboy wrote:

Can someone make a version for Mac os Big sur? still waiting for it.
The Wineskin has always supported Big Sur! Please follow the installation instructions in the original thread or visit https://osu-mac.readthedocs.io

SPM37

SPM37 wrote:

i have replicated this issue 2 times this one included, i remember formating my mac back to mountain lion before because of this, i even remember slowly updating my way from Mojave 10.14.1 to 10.14.15 since i was curious wich update ruined the games perfomance, eventually i stoped at 10.14.5 as time passed i guess i forgot about it and since i already started to download the update i had no option but to download it mostly because it was making up space in my hard drive, and sure enough the issue happened again, by this im pretty sure it does affect something since i was playing fine before updating, i can back this up by the fact that the update only took about 15-30 mins and after the restart the issue started happening and it seems odd that my pc just started to malfunction in a 15-30 min timespan, aditionally other games started to malfunction as well with the exception of CSGO wich i tested after updating to catalina, altough if this issue only affects wine then i would have to test it with different games, GTA San andreas comes to mind since i do remember it being laggy at some point altough i dont remember the update in wich this happened so i cant really back this up,

ive done every trick in the book to run osu at its best perfomance but i didnt get any satisfying results
also the game itself runs somewhat laggy by default so to run it at a better perfomance i usually just go to osu! files and go to osu."yourMacOsUsername".cfg and look for "MyPCSucks = 0" then change it to 1, in almost every wrapper of osu of this projects life span i have tried it seems to do the job just fine, only with this issue has this not worked, ive also tried and incredibly low end skin but still getting lag and input lag spikes and bad input lag overall as well

well is gonna be a pain re downloading everything in my pc thats for sure,

also TETR.io`s desktop app seems to work fine as well, i added this since the game seems to have similar hardware requirements to osu but aside from that nothing really important
So you're saying the update both impacted osu! as well as other games and system behaviour, except for CS:GO?

This doesn't seem like something we can fix on our end. If there's multiple applications and system functionality being impacted by this system upgrade, you should either update to the latest version or revert back to an older version.

If you think this is an issue with the Wineskin however (as in, everything else works normally except for the wrapper) - then please let us know. As you mentioned it worked before, but if other (native) games aren't working as well, it's not a Wine issue. Feel free to let us know any problems, but it seems like unfortunately there's a problem with your computer, so we can't do much from our end except for advice on how to try and go about diagnosing it, which of course we're happy to do

benyu982

benyu982 wrote:

Which link do I use for Catalina 10.15.7?
my tablet isn't working on the link I'm using, which is the Catalina or older one
What tablet are you using, and have you installed tablet drivers on Mac? I'm not sure about tablets since I don't own one myself.

You should install try the most recent version of the Wineskin first (aka Rosetta Wineskin). If that doesn't work, then try the Intel Wineskin. If you believe that a legacy download will help fix your problem, you can use the links under Outdated Downloads in the top post. Please let us know if there is something working in older version, which isn't working in newer versions.

All download links are available in the original post.

This report looks fine to me and if you try opening osu! again it should work. If it still doesn't work, please try this command.

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the local filepath to your osu! app. Please keep the quotation marks and backslash in the command.

More info on repairing Wineskins can be found here: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
Topic Starter
Technocoder
Zeref1o1

Zeref1o1 wrote:

Ive followed all the steps, but when I press repair it does nothing here is the report
Report
Version 10.13.6 (Build 17G14042)
Engine: WS11WineCX64Bit20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent

EDIT : Thank You very much for the quick response, but I entered the command and it said "ImportError: No module named pkg_resource
Your macOS Python installation has been altered/corrupted. If it still doesn't work, for a workaround, right click osu! and then select Show Package Contents and copy all of the files inside into a new folder named "osu!", and then rename the folder to "osu!.app". If it still doesn't work then perhaps you need to relaunch osu! a few times.
LeiiiWasHere
I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)
aidswidjaja
LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
boomminecraft8
Hello, I seem to be facing the [SilentCrash](https://osu-mac.readthedocs.io/en/latest/advanced/silentcrash.html) bug. TLDR, I open the osu in any method, nothing shows up (no wine no terminal nothing, no wine processes in activity monitor). I used osu debug agent for troubleshoot-repair, nothing is wrong.

Reinstalling solved the problem tho, which unfortunately I did before reading your docs. I will help debug it if the problem appears again (which it will from my experience).
aidswidjaja
boomminecraft8

boomminecraft8 wrote:

Hello, I seem to be facing the [SilentCrash](https://osu-mac.readthedocs.io/en/latest/advanced/silentcrash.html) bug. TLDR, I open the osu in any method, nothing shows up (no wine no terminal nothing, no wine processes in activity monitor). I used osu debug agent for troubleshoot-repair, nothing is wrong.

Reinstalling solved the problem tho, which unfortunately I did before reading your docs. I will help debug it if the problem appears again (which it will from my experience).

Did reinstalling (dotnet or wrapper?) fix your issue? I believe it's a regression with the osu! executable which was subsequently fixed/reversed, but that's my guess without access to source nor a working reproduction of the issue.

Also 500th post woo! 🎉
DAVIDNICOLAS12
Nice bro! This game is so fun : )
LeiiiWasHere

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?
aidswidjaja
LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
xxevanguixx
Hi, I downloaded osu for Catalina along with osu!macOS Agent. Using the troubleshoot, scan, and repair. It worked wonderfully the first time I launched it, updating itself then jumping into osu!. But when I came back to it later in the day, I can't get it to open via the app icon, or the osu!macOS Agent route. I had to delete osu!, redownload, and go through the troubleshooting steps. Then it launched normally once again, updating itself aswell. Is it normal for this issue to happen or not and how do I fix this? As that I'm worried it might happen again and I have to go through the steps every time to play.


I'm using Catalina 10.15.7, Macbook air 2017

Thank you
aidswidjaja
xxevanguixx

xxevanguixx wrote:

Hi, I downloaded osu for Catalina along with osu!macOS Agent. Using the troubleshoot, scan, and repair. It worked wonderfully the first time I launched it, updating itself then jumping into osu!. But when I came back to it later in the day, I can't get it to open via the app icon, or the osu!macOS Agent route. I had to delete osu!, redownload, and go through the troubleshooting steps. Then it launched normally once again, updating itself aswell. Is it normal for this issue to happen or not and how do I fix this? As that I'm worried it might happen again and I have to go through the steps every time to play.


I'm using Catalina 10.15.7, Macbook air 2017

Thank you

Firstly, I think you should try out the Rosetta Wineskin since it's much newer. Secondly, could you try updating through osu!macOS Agent (Other > Update). If that fails, could you make a Test Run for when the application doesn't open, and link the contents here (you can use a pastebin like paste.gg)

Test Run steps
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.gg set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#step-3-generating-a-test-run-through-wineskin
klevinn
Thank you for making this. I have been enjoying myself so far. However, is there a way to fix the constant freezing(it's gotten worse over time)? While playing beatmaps, the red bar at the bottom right of the screen frequently spikes up causing me to freeze up, lag, and miss the circles.

Are there any things I can do to stop this? I've tried messing with the settings but to no avail.

I currently play on macOS BigSur.

Here's the output when troubleshooting

Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX64Bit20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

I have also tried Test Running it however the popup to see the logs never appears
xxevanguixx
Here is my test run using the wineskin inside osu's package, along with the troubleshoot scan using osu!macos Agent, the update didn't make any change, and I can not find a working link for the Rosetta Wineskin in this thread. The one posted by Technocoder led me to mega files but it was no longer available to download.


https://paste.gg/p/anonymous/55b56cbf9b0d43ce90aa222ad3cf63e1

https://paste.gg/p/anonymous/202e2d6e776a43e894ac784becf24e68

aidswidjaja wrote:

xxevanguixx

xxevanguixx wrote:

Hi, I downloaded osu for Catalina along with osu!macOS Agent. Using the troubleshoot, scan, and repair. It worked wonderfully the first time I launched it, updating itself then jumping into osu!. But when I came back to it later in the day, I can't get it to open via the app icon, or the osu!macOS Agent route. I had to delete osu!, redownload, and go through the troubleshooting steps. Then it launched normally once again, updating itself aswell. Is it normal for this issue to happen or not and how do I fix this? As that I'm worried it might happen again and I have to go through the steps every time to play.


I'm using Catalina 10.15.7, Macbook air 2017

Thank you

Firstly, I think you should try out the Rosetta Wineskin since it's much newer. Secondly, could you try updating through osu!macOS Agent (Other > Update). If that fails, could you make a Test Run for when the application doesn't open, and link the contents here (you can use a pastebin like paste.gg)

Test Run steps
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.gg set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#step-3-generating-a-test-run-through-wineskin
-High
Anyone else has it said the MEGA's file is no longer available?
LightReaper_old_1
Neither of the MEGA files work for me, instead I'm greeted by this message on MEGA.

The file you are trying to download is no longer available.
This link is unavailable as the user’s account has been closed for gross violation of MEGA’s Terms of Service.
Pixdum
The latest wineskin download isn't working. It says the account has been closed for violating MEGA's terms of service.
Topic Starter
Technocoder
Strange, my account was terminated and they have not given me a specific reason. I'll try and get a new download link up as soon as possible.

Update: I have uploaded the Rosetta Wineskin to Google Drive temporarily. The Rosetta Wineskin can be used on ALL macOS versions.
Queneos
help please i cant open the osu application when i trying to open it it says verify then it says osu! app is damage move to trash but even though i run the command on the terminal it says the same.last time i download using the mega link it can but now with the google drive link it cant how to solve this because i want to play osu on mac
FrostyVortex
What is the code for the intel that you have to enter into terminal i have a copy of the intel one but i need that code
aidswidjaja
klevinn

klevinn wrote:

Thank you for making this. I have been enjoying myself so far. However, is there a way to fix the constant freezing(it's gotten worse over time)? While playing beatmaps, the red bar at the bottom right of the screen frequently spikes up causing me to freeze up, lag, and miss the circles.

Are there any things I can do to stop this? I've tried messing with the settings but to no avail.

I currently play on macOS BigSur.

Here's the output when troubleshooting

Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX64Bit20.0.2
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

I have also tried Test Running it however the popup to see the logs never appears

Popups might take a small while after osu! seems to have closed. If they don't appear, kill the osu!, wine-preloader and wineserver processes via Activity Monitor or Force Quit. Don't kill the Wineskin process however.

There's more performance overhead when playing on Mac due to WINE. Assuming that you have reasonable system specs / reasonable amount of HDD space left (for swap), etc. you should try tuning osu! within the in-game performance settings. Performance seems to vary considerably between users so it's hard to narrow it down without knowing your system.

If you believe performance is an issue with the wrapper, could you try downloading a clean wrapper and seeing whether low performance occurs as well on the clean wrapper? If so, then we might need to do more investigation.

You also made a post 4 months ago with a similar issue - community/forums/posts/8169091 - did you change anything between then and now which would have fixed it?

xxevanguixx

xxevanguixx wrote:

Here is my test run using the wineskin inside osu's package, along with the troubleshoot scan using osu!macos Agent, the update didn't make any change, and I can not find a working link for the Rosetta Wineskin in this thread. The one posted by Technocoder led me to mega files but it was no longer available to download.


https://paste.gg/p/anonymous/55b56cbf9b0d43ce90aa222ad3cf63e1

https://paste.gg/p/anonymous/202e2d6e776a43e894ac784becf24e68

aidswidjaja wrote:

xxevanguixx

xxevanguixx wrote:

Hi, I downloaded osu for Catalina along with osu!macOS Agent. Using the troubleshoot, scan, and repair. It worked wonderfully the first time I launched it, updating itself then jumping into osu!. But when I came back to it later in the day, I can't get it to open via the app icon, or the osu!macOS Agent route. I had to delete osu!, redownload, and go through the troubleshooting steps. Then it launched normally once again, updating itself aswell. Is it normal for this issue to happen or not and how do I fix this? As that I'm worried it might happen again and I have to go through the steps every time to play.


I'm using Catalina 10.15.7, Macbook air 2017

Thank you

Firstly, I think you should try out the Rosetta Wineskin since it's much newer. Secondly, could you try updating through osu!macOS Agent (Other > Update). If that fails, could you make a Test Run for when the application doesn't open, and link the contents here (you can use a pastebin like paste.gg)

Test Run steps
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.gg set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#step-3-generating-a-test-run-through-wineskin

Thanks.

Could you try the following steps:

- while running osu!, close all other applications (including Discord)
- run osu! through cmd (follow the steps under Running through Command Prompt - https://osu-mac.readthedocs.io/en/latest/issues/dotnet.html#running-through-command-prompt) and log the output (if any) in a pastebin
- while osu! is running, change affinity to NOT use core #0 (see steps below) (community/forums/posts/8162613)
- update dotnet (follow the steps under Updating dotnet - https://osu-mac.readthedocs.io/en/latest/issues/dotnet.html#updating-dotnet

Change affinity
1. Right click osu! > Show Package Contents
2. Click Wineskin > Advanced > Tools > Task Manager (taskmgr)
3. Find osu!.exe in the list that appears, then set priority and affinity as desired - see https://superuser.com/a/181947 for info on what this actually means

———

Queneos

Queneos wrote:

help please i cant open the osu application when i trying to open it it says verify then it says osu! app is damage move to trash but even though i run the command on the terminal it says the same.last time i download using the mega link it can but now with the google drive link it cant how to solve this because i want to play osu on mac

The instructions should be quite straightforward :D You can repair through osu!macOS Agent (Troubleshoot > Scan > Repair) or through the following command:

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the local filepath to your osu! installation (keep the quotes in the command).

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin

FrostyVortex

FrostyVortex wrote:

What is the code for the intel that you have to enter into terminal i have a copy of the intel one but i need that code

See above :D

———

On a side note, hopefully the MEGA links get fixed soon :/
NOBLE_COOKIE
The files are very different as to the Youtube tutorial that was recommended to me on the step by step way to get osu to Mac- https://youtu.be/b9RK1z8jXcM


When I was trying to troubleshoot the styles from my guessing because the video is not the same as to what is happening to what I was experiencing, I got this error that says "osu1macOS agent cannot be opened because the developer cannot be verified. macOS cannot verify that this app is free from malware. move to trash" (idk how to put screenshot lol)
aidswidjaja
NOBLE_COOKIE

NOBLE_COOKIE wrote:

The files are very different as to the Youtube tutorial that was recommended to me on the step by step way to get osu to Mac- https://youtu.be/b9RK1z8jXcM


When I was trying to troubleshoot the styles from my guessing because the video is not the same as to what is happening to what I was experiencing, I got this error that says "osu1macOS agent cannot be opened because the developer cannot be verified. macOS cannot verify that this app is free from malware. move to trash" (idk how to put screenshot lol)

You can repair through osu!macOS Agent (Troubleshoot > Scan > Repair) or through the following command:

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the local filepath to your osu! installation (keep the quotes in the command).

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
Topic Starter
Technocoder
Mega account has been reinstated. All download links remain the same.

Huge thanks to aidswidjaja for reaching out to them on Twitter. For those wondering, the reason it was taken down is because the latest Intel Wineskin was incorrectly detected as a virus (it does not contain viruses). Hopefully we won't have any more issues in the future. :)
LeiiiWasHere

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.
aidswidjaja
LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
LeiiiWasHere

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!
RealTBNRKenny
By the way, I am on Big Sur, does it work to download and play osu?
aidswidjaja
LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

I only suggested running the older version since I wanted to isolate it to whether it was actually an osu! update that caused it, or if it were something else.

The logging in your Test Run is a lot more than I'd expect from a working install. Specifically, that RtlEncryptMemory/RtlDecryptMemory loop that seems to be plaguing all these performance issues, which I've definitely seen around before. (unrelated). Which wrapper are you using again?

I'll try and take a closer look at the logs either tonight or tomorrow (by editing this post), your patience is very much appreciated :)

TBNRKennyYT

TBNRKennyYT wrote:

By the way, I am on Big Sur, does it work to download and play osu?

Yep, follow the standard install instructions linked in the top post.
RealTBNRKenny


By the way, this happened after I downloaded the osu!intel.zip

What should I do? Do I download the wrong osu! file?
MacOS Version : Big Sur
aidswidjaja
LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

Does osu! still show immense lag on the Halloween update?

Your test run doesn't give me any obvious graphics issues or any runaway processes that would be overloading your computer. If there's an executable-related issue, try changing your osu! version to the last known working version. If you can replicate the same wrapper working with one osu! version, then breaking on another, then we can follow up about that.

If it's not an executable-related issue, then likely there's a misconfiguration with the Wineskin wrapper or your computer. Try adjusting CPU affinity/priority within Wine's task manager.

Change priority/affinity
While osu! is running
1. Right click osu! > Show Package Contents
2. Click Wineskin > Advanced > Tools > Task Manager (taskmgr)
3. Find osu!.exe in the list that appears, then set priority and affinity as desired - see https://superuser.com/a/181947 for info on what this actually means

You can experiment with single-core and multi-core. I've been unable to reproduce your issue, so it's good if you try on your system.

If there was anything you changed/re-installed (both in terms of hardware and software) on your Mac which may correlate with osu! not working, then you should let us know as well.

TBNRKenny

TBNRKennyYT wrote:



By the way, this happened after I downloaded the osu!intel.zip

What should I do? Do I download the wrong osu! file?
MacOS Version : Big Sur

Firstly, unless the Rosetta version doesn't work, I'd recommend running that version, as you are currently running the slightly-older Intel version. It works for all macOS versions and on both Intel and Apple Silicon based computers.

To fix the error you encountered:

1. Open osu!macOS Agent
2. Click the Troubleshoot tab
3. Click Scan
4. Once the scan is complete, click Repair

If that fails, run the following Terminal command

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the filepath to your osu! install.

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
RealTBNRKenny
Do I have to keep file instead of moving to the trash, and then I have to click System Preferences > Security and Privacy > General
aidswidjaja
You shouldn't be moving anything to the trash. Please follow the instructions I provided above with the unzipped file on your Desktop. I also don't think there is any Gatekeeping unlock needed (as you said)
LeiiiWasHere

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

I only suggested running the older version since I wanted to isolate it to whether it was actually an osu! update that caused it, or if it were something else.

The logging in your Test Run is a lot more than I'd expect from a working install. Specifically, that RtlEncryptMemory/RtlDecryptMemory loop that seems to be plaguing all these performance issues, which I've definitely seen around before. (unrelated). Which wrapper are you using again?

I'll try and take a closer look at the logs either tonight or tomorrow (by editing this post), your patience is very much appreciated :)

TBNRKennyYT

TBNRKennyYT wrote:

By the way, I am on Big Sur, does it work to download and play osu?

Yep, follow the standard install instructions linked in the top post.
Hey! If you're asking for the Wineskin Version, it's 'Wineskin 2.9.0.7-rc4'. If that's now what you're looking for, just tell me! :)

Now, regarding the update after the Halloween update, it doesn't seem that laggy anymore. I mean it still lags but not as much as before. It still lags when I open a beatmap (although I think it's natural).

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

Does osu! still show immense lag on the Halloween update?

Your test run doesn't give me any obvious graphics issues or any runaway processes that would be overloading your computer. If there's an executable-related issue, try changing your osu! version to the last known working version. If you can replicate the same wrapper working with one osu! version, then breaking on another, then we can follow up about that.

If it's not an executable-related issue, then likely there's a misconfiguration with the Wineskin wrapper or your computer. Try adjusting CPU affinity/priority within Wine's task manager.

Change priority/affinity
While osu! is running
1. Right click osu! > Show Package Contents
2. Click Wineskin > Advanced > Tools > Task Manager (taskmgr)
3. Find osu!.exe in the list that appears, then set priority and affinity as desired - see https://superuser.com/a/181947 for info on what this actually means

You can experiment with single-core and multi-core. I've been unable to reproduce your issue, so it's good if you try on your system.

If there was anything you changed/re-installed (both in terms of hardware and software) on your Mac which may correlate with osu! not working, then you should let us know as well.

TBNRKenny

TBNRKennyYT wrote:



By the way, this happened after I downloaded the osu!intel.zip

What should I do? Do I download the wrong osu! file?
MacOS Version : Big Sur

Firstly, unless the Rosetta version doesn't work, I'd recommend running that version, as you are currently running the slightly-older Intel version. It works for all macOS versions and on both Intel and Apple Silicon based computers.

To fix the error you encountered:

1. Open osu!macOS Agent
2. Click the Troubleshoot tab
3. Click Scan
4. Once the scan is complete, click Repair

If that fails, run the following Terminal command

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the filepath to your osu! install.

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
Hey! It doesn't seem to lag that often anymore! It still lags every now and then but it doesn't last for 10 seconds!

Now to move on to the whole priority/affinity thing. I set the Priority to Realtime, and I selected all CPU cores (CPU 0-3). https://imgur.com/a/nSVx7Fh
aidswidjaja
LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

I only suggested running the older version since I wanted to isolate it to whether it was actually an osu! update that caused it, or if it were something else.

The logging in your Test Run is a lot more than I'd expect from a working install. Specifically, that RtlEncryptMemory/RtlDecryptMemory loop that seems to be plaguing all these performance issues, which I've definitely seen around before. (unrelated). Which wrapper are you using again?

I'll try and take a closer look at the logs either tonight or tomorrow (by editing this post), your patience is very much appreciated :)

TBNRKennyYT

TBNRKennyYT wrote:

By the way, I am on Big Sur, does it work to download and play osu?

Yep, follow the standard install instructions linked in the top post.
Hey! If you're asking for the Wineskin Version, it's 'Wineskin 2.9.0.7-rc4'. If that's now what you're looking for, just tell me! :)

Now, regarding the update after the Halloween update, it doesn't seem that laggy anymore. I mean it still lags but not as much as before. It still lags when I open a beatmap (although I think it's natural).

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

Does osu! still show immense lag on the Halloween update?

Your test run doesn't give me any obvious graphics issues or any runaway processes that would be overloading your computer. If there's an executable-related issue, try changing your osu! version to the last known working version. If you can replicate the same wrapper working with one osu! version, then breaking on another, then we can follow up about that.

If it's not an executable-related issue, then likely there's a misconfiguration with the Wineskin wrapper or your computer. Try adjusting CPU affinity/priority within Wine's task manager.

Change priority/affinity
While osu! is running
1. Right click osu! > Show Package Contents
2. Click Wineskin > Advanced > Tools > Task Manager (taskmgr)
3. Find osu!.exe in the list that appears, then set priority and affinity as desired - see https://superuser.com/a/181947 for info on what this actually means

You can experiment with single-core and multi-core. I've been unable to reproduce your issue, so it's good if you try on your system.

If there was anything you changed/re-installed (both in terms of hardware and software) on your Mac which may correlate with osu! not working, then you should let us know as well.

TBNRKenny

TBNRKennyYT wrote:



By the way, this happened after I downloaded the osu!intel.zip

What should I do? Do I download the wrong osu! file?
MacOS Version : Big Sur

Firstly, unless the Rosetta version doesn't work, I'd recommend running that version, as you are currently running the slightly-older Intel version. It works for all macOS versions and on both Intel and Apple Silicon based computers.

To fix the error you encountered:

1. Open osu!macOS Agent
2. Click the Troubleshoot tab
3. Click Scan
4. Once the scan is complete, click Repair

If that fails, run the following Terminal command

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the filepath to your osu! install.

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
Hey! It doesn't seem to lag that often anymore! It still lags every now and then but it doesn't last for 10 seconds!

Now to move on to the whole priority/affinity thing. I set the Priority to Realtime, and I selected all CPU cores (CPU 0-3). https://imgur.com/a/nSVx7Fh

Did the game stop lagging after the Halloween update, or after you changed your priority/affinity?
LeiiiWasHere

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

I only suggested running the older version since I wanted to isolate it to whether it was actually an osu! update that caused it, or if it were something else.

The logging in your Test Run is a lot more than I'd expect from a working install. Specifically, that RtlEncryptMemory/RtlDecryptMemory loop that seems to be plaguing all these performance issues, which I've definitely seen around before. (unrelated). Which wrapper are you using again?

I'll try and take a closer look at the logs either tonight or tomorrow (by editing this post), your patience is very much appreciated :)

TBNRKennyYT

TBNRKennyYT wrote:

By the way, I am on Big Sur, does it work to download and play osu?

Yep, follow the standard install instructions linked in the top post.
Hey! If you're asking for the Wineskin Version, it's 'Wineskin 2.9.0.7-rc4'. If that's now what you're looking for, just tell me! :)

Now, regarding the update after the Halloween update, it doesn't seem that laggy anymore. I mean it still lags but not as much as before. It still lags when I open a beatmap (although I think it's natural).

aidswidjaja wrote:

LeiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

aidswidjaja wrote:

LeiiiWasHere

LeiiiWasHere wrote:

I don't know if it's asked here already, but how do I create the new file?
(Edit: In the latest Wineskin, the only problem is the settings icon not showing up right?)

Not sure what new file you're talking about?

Settings icons don't work, that's correct. If they're important to you, you can enable them using the steps in the original thread, but this will break CJK icons in the process.
Hey! I figured out how to install Osu!, now my only problem is: When I update Osu!, it frequently hangs and sometimes the beatmap's background is entirely black [https://imgur.com/OFnU37X] Any Idea why this is happening?

Could you try running a Test Run while recreating the steps that you take, including when the beatmap background shows up as black.

Test Run steps
Step 3: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced.
  5. Click Test Run. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.ubuntu.com set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
More info: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin

What are your computer specs as well?
Well my pc is a potato but I can run Osu! on 300+ stable, my Processor is 3.1 GHz Intel Core i5, I have 4 GB of RAM (I want to add more RAM but I don't have time because of classes and I don't know how to do it.), my GPU is AMD Radeon HD 6970M 1024 MB, and I run macOS High Sierra. I'll try running the Test Run and I hope it gets fixed.

P.S. I don't have any problems running Osu! before the update, after the update it's just plain laggy and sometimes freezes I swear it's not because of my potato PC.

If you think it's an osu! version update, could you try:

steps
  1. Making a duplicate of your osu wrapper (backups are important since the version you're about to test out doesn't support score submission)
  2. Downloading b20210520.2 from https://osekai.net/snapshots/?version=80
  3. On your duplicated copy, right click > Show Package Contents > drive_c > osu!
  4. Replace osu!.exe with the new version from osekai
  5. Close Finder, then start the wrapper
  6. When the update dialog appears, quickly close it to prevent it from updating (or if you're slow, disable your internet connection)
  7. See whether osu! runs better or not, and run a Test Run

Usually I'm sorta sceptical whenever an issue is attributed to any form of update (OS, executable, etc.), since those regressions are usually quite rare, and usually we would know about any breaking changes (especially OS level ones). But I don't think you're the first user to report an issue with osu! bludging recently on updates, and I haven't had anyone to check whether the issue is in fact isolated to the osu! executable.

In any case, the onus is on us to ensure that our wrapper works with executables, even if they introduce breaking changes, but first I'd like to see if this is in fact caused by a recent osu! update. I doubt it is though.

The Test Run on both your standard install and the older install will also be very useful :)
Hey! I was not able to test run the old Osu! version because I already updated mine to Halloween, but I was able to get the logs on the test run for the newest Osu! version, here is the link: https://pastebin.com/emYSH6Ka. I'm not gonna lie and say I understand the strings in the log file but everything is there.

edit: I know I can reinstall Osu! again and get the older version but I find it quite troublesome and kind of a hassle, if I get more time this week I'll definitely try to reinstall Osu!

Does osu! still show immense lag on the Halloween update?

Your test run doesn't give me any obvious graphics issues or any runaway processes that would be overloading your computer. If there's an executable-related issue, try changing your osu! version to the last known working version. If you can replicate the same wrapper working with one osu! version, then breaking on another, then we can follow up about that.

If it's not an executable-related issue, then likely there's a misconfiguration with the Wineskin wrapper or your computer. Try adjusting CPU affinity/priority within Wine's task manager.

Change priority/affinity
While osu! is running
1. Right click osu! > Show Package Contents
2. Click Wineskin > Advanced > Tools > Task Manager (taskmgr)
3. Find osu!.exe in the list that appears, then set priority and affinity as desired - see https://superuser.com/a/181947 for info on what this actually means

You can experiment with single-core and multi-core. I've been unable to reproduce your issue, so it's good if you try on your system.

If there was anything you changed/re-installed (both in terms of hardware and software) on your Mac which may correlate with osu! not working, then you should let us know as well.

TBNRKenny

TBNRKennyYT wrote:



By the way, this happened after I downloaded the osu!intel.zip

What should I do? Do I download the wrong osu! file?
MacOS Version : Big Sur

Firstly, unless the Rosetta version doesn't work, I'd recommend running that version, as you are currently running the slightly-older Intel version. It works for all macOS versions and on both Intel and Apple Silicon based computers.

To fix the error you encountered:

1. Open osu!macOS Agent
2. Click the Troubleshoot tab
3. Click Scan
4. Once the scan is complete, click Repair

If that fails, run the following Terminal command

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

where ~/path/to/my/osu\!.app is the filepath to your osu! install.

More info: https://osu-mac.readthedocs.io/en/latest/install/silicon.html#step-2-repair-the-wineskin
Hey! It doesn't seem to lag that often anymore! It still lags every now and then but it doesn't last for 10 seconds!

Now to move on to the whole priority/affinity thing. I set the Priority to Realtime, and I selected all CPU cores (CPU 0-3). https://imgur.com/a/nSVx7Fh

Did the game stop lagging after the Halloween update, or after you changed your priority/affinity?
It stopped lagging after the Halloween update, When I changed the priority/affinity. It runs even more smoothly. Thanks for the assist!
Aizxy
what do i do if osu takes a long time to open like 10 minutes like so i click the app and wait 10 minutes then it opens this used to happen to me awhile ago before osu got damaged and i couldn't fixed it so i quit osu,

i just downloaded it again and im onn osu catalina 10.15.7 i tried to open osu and it said osu couldn't open because it wasnt't responding, any fixes?

i tried repairing it and it said the same thing.

thanks if anyone responds, if not just have a good day!
aidswidjaja
Aizxy

Aizxy wrote:

what do i do if osu takes a long time to open like 10 minutes like so i click the app and wait 10 minutes then it opens this used to happen to me awhile ago before osu got damaged and i couldn't fixed it so i quit osu,

i just downloaded it again and im onn osu catalina 10.15.7 i tried to open osu and it said osu couldn't open because it wasnt't responding, any fixes?

i tried repairing it and it said the same thing.

thanks if anyone responds, if not just have a good day!

What are your system specifications?

Could you also make sure you have downloaded the latest version of osu!macOS Agent, and repair your Wineskin again?

Report and repair with osu!macOS Agent
  1. Download the latest version of Technocoder's osu!macOS Agent - older versions may have incompatibilities or bugs, especially with newer wrappers.
  2. Once it finishes downloading, open osu!macOS Agent.
  3. If you haven't already done so, click the Select button and browse to osu!.app's location. The text box should display its filepath (e.g ~/Users/firefly/Desktop/osu!.app) and Wine Engine (e.g WS11WineCX64Bit19.0.1-1)
  4. Select the Troubleshoot tab, then click Scan.
  5. After the scan completes, click Repair.
  6. If this doesn't fix your issue, click Copy Report. Copy the contents into a reply to this thread and we'll do our best to help you out! Please don't forget to do a Test Run as outlined in the next step.
If you need any help with any of the steps outlined here, check out https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html or feel free to make a reply back here on the forums. Thanks!

____

I've also pushed a major update to osu!mac - the unofficial osu! Wineskin documentation project.

Changelog
- New Common Issues articles
- Single monolithic installation guide
- Added new Performance Troubleshooting section
- Updated BBcode templates
- Updated homepage for clarity
- Transitioning from paste.ubuntu.com to paste.gg
- Transitioning to a clear and concise language that makes it easier for non-native English speakers to follow along

If you're not sure where to start or you're experiencing issues for the first time, osu!mac might already have the answer.
SPM37
have an issue wih osu Intel now, game runs fine and has 3-6 ms average as well as 140-300 fps, however ive noticed times while the game is open wether it is in the main menu, map menu or while playing the screen freezes for about 4-5 seconds before coming back to usual performance, it dosent make the game unplayable but it does bother when you are looking to play the whole map, and even if it finishes and the screen freezes in any part of the map during a break, the mouse tends to hover in one direction in the replay wich looks pretty shady

Also ive comfirmed that yes, Factory restarting the Mac to a previous version that isnt 10.14.6 seems to fix the horrible performance, currently playing on High Sierra 10.13.6
aidswidjaja
SPM37
have an issue wih osu Intel now, game runs fine and has 3-6 ms average as well as 140-300 fps, however ive noticed times while the game is open wether it is in the main menu, map menu or while playing the screen freezes for about 4-5 seconds before coming back to usual performance, it dosent make the game unplayable but it does bother when you are looking to play the whole map, and even if it finishes and the screen freezes in any part of the map during a break, the mouse tends to hover in one direction in the replay wich looks pretty shady

Also ive comfirmed that yes, Factory restarting the Mac to a previous version that isnt 10.14.6 seems to fix the horrible performance, currently playing on High Sierra 10.13.6

I'll ask and see if there are any known issues with 10.14.6 with upstream maintainers. I'm not quite sure why 10.14.6 is such an issue.

Can you try doing a Test Run, but instead of quitting immediately, scroll through the main menu or potentially play a short beatmap, such that you get the freezes logged in the Test Run??

Edit: I've talked with the upstream maintainers including Gcenx who maintains the Wineskin project. There are no known performance issues on 10.14.6 particularly. Considering that you're also experiencing performance issues with both Wineskins, even on 10.13.6, then I suppose that the factory reset has freed up more system resources and allowed the game to run better. Especially as I found the 3ms 140fps number quite surprising as I get considerably lower that on a newer, higher-spec MBP.

As mentioned before, you should perform a Test Run, capturing the main menu and potentially beatmap playing, so that we can analyse the issue from there.

———

While looking into SPM37's issue, I realised that I had made a pretty major error on osu!mac, and incorrectly stated that osu! was DirectX-based. This has now been fixed: see https://github.com/aidswidjaja/osu-mac/issues/8
SPM37
Hi ive made the test run, https://www.mediafire.com/file/2dhwt1hl5g7llmm/Test_Run_2nd_attempt_%2528copied%2529_.txt/file

i apologize for using a site full of ads and viruses lol but idk how else to upload files, anyways i came across some slight stutters/lag spikes trought the session, mainly during the last map as the first map (4Mins) only had like 1 at the end everything else went smoothly, after that i played another map around (3-4-5 mins), i managed to come across said freeze wich completely freezed the screen and when the game came back my hp bar just drained completely, there were times before this test run where whenever the game came back to life after the freeze, the notes would be completely invisible and you could only see the MISS or the Xs, after that part of the chart was done the notes come back

Also my problem with mac os Mojave 10.14.6 idk if i remember well but it was related to the security update labeled (Security update 2020-005) i remembered vaguely so im not sure wether itas 2020-005 or 2021-005 but thats the update that fucked up the games perfomance significantly, have to note that i used a non official download site to download mojave 10.14.1 as i had this problem before and wanted to make sure i was in the right version (by wich i mean not installing 10.14.6 for fear of ruining the game again), after that the updates from the update section of the system preferences were completely normal up until that security update
tieuraerae
hellooo, is it possible to play osu! on m1 MacBook pro running Big Sur MacOS? :o
i tried following the steps but the macOS agent wouldn't open even after clicking "open anyway".
Luby13
I used to play osu every day and I just updated my computer to macOS Catalina and osu won't open... is there any way for me to be able to play it? Does it work on macOS Monterey? Thanks... :(
Topic Starter
Technocoder
I've updated the Wine engine in the Intel and Rosetta Wineskins to CX21.1.0 (big thanks to Gcenx for maintaining the Wineskin project and letting me know of the update). If you are having performance or miscellaneous issues, you may wish to redownload and transfer your data over to the updated Wineskins and see if that helps.

Merry Christmas everyone!
CynTezu225
Got it to work on my new m1 pro :) I had difficulties first but it works now. Transferred all my old beatmaps too. The font just throws me off a bit, but I'm just glad it runs LOL. Thanks for the guide!
aidswidjaja
SPM37

SPM37 wrote:

Hi ive made the test run, https://www.mediafire.com/file/2dhwt1hl5g7llmm/Test_Run_2nd_attempt_%2528copied%2529_.txt/file

i apologize for using a site full of ads and viruses lol but idk how else to upload files, anyways i came across some slight stutters/lag spikes trought the session, mainly during the last map as the first map (4Mins) only had like 1 at the end everything else went smoothly, after that i played another map around (3-4-5 mins), i managed to come across said freeze wich completely freezed the screen and when the game came back my hp bar just drained completely, there were times before this test run where whenever the game came back to life after the freeze, the notes would be completely invisible and you could only see the MISS or the Xs, after that part of the chart was done the notes come back

Also my problem with mac os Mojave 10.14.6 idk if i remember well but it was related to the security update labeled (Security update 2020-005) i remembered vaguely so im not sure wether itas 2020-005 or 2021-005 but thats the update that fucked up the games perfomance significantly, have to note that i used a non official download site to download mojave 10.14.1 as i had this problem before and wanted to make sure i was in the right version (by wich i mean not installing 10.14.6 for fear of ruining the game again), after that the updates from the update section of the system preferences were completely normal up until that security update

In the future, you can use a pastebin such as https://paste.gg. There is nothing that I can see that would indicate any obvious errors or issues. If the problem is related to the macOS Mojave Security Update, then I feel like there could be some other process on your system that could be causing significant issues. I would probably use Activity Monitor to check your system resource usage and see if any program in particular is worsening performance. I would also not download OS updates unofficially (and instead clean re-install).

What are your system specifications?

As previously mentioned, I checked with the Gcenx, the upstream maintainer of Wineskin, and was told there are no known issues affecting that particular macOS version.

I would now try Technocoder's updated Wineskin with the CX21 engine, and monitor for performance issues using the Activity Monitor. Feel free to reply back here though if you're stuck or discover something new :)

tieuraerae

tieuraerae wrote:

hellooo, is it possible to play osu! on m1 MacBook pro running Big Sur MacOS? :o
i tried following the steps but the macOS agent wouldn't open even after clicking "open anyway".

Yes it is possible and the steps are the same as Intel (except you may be prompted to install Rosettta if you haven't already).

Please make sure you have the latest version of osu!macOS Agent downloaded. If that fails, try the following:

Please move osu!macOS Agent to the Desktop. Then open Terminal and type this command and press enter:

~/Desktop/osu\!macOS\ Agent.app/Contents/MacOS/osu\!macOS\ Agent
and then paste the command output here (in a spoiler box please).

Luby13

Luby13 wrote:

I used to play osu every day and I just updated my computer to macOS Catalina and osu won't open... is there any way for me to be able to play it? Does it work on macOS Monterey? Thanks... :(

osu! works on all versions of macOS including Catalina and Monterey. If you are using macOS Catalina 10.15.0 to 10.15.4, you will either need to update to a newer version of macOS (recommended), or disable System Integrity Protection. Instructions on disabling SIP are available here: https://osu-mac.readthedocs.io/en/latest/install/install.html

CynTezu225

CynTezu225 wrote:

Got it to work on my new m1 pro :) I had difficulties first but it works now. Transferred all my old beatmaps too. The font just throws me off a bit, but I'm just glad it runs LOL. Thanks for the guide!

What font issues are you having?

Technocoder

Technocoder wrote:

I've updated the Wine engine in the Intel and Rosetta Wineskins to CX21.1.0 (big thanks to Gcenx for maintaining the Wineskin project and letting me know of the update). If you are having performance or miscellaneous issues, you may wish to redownload and transfer your data over to the updated Wineskins and see if that helps.

Merry Christmas everyone!

Thanks for your continued maintenance of the osu! Wineskins :D Happy new year everyone!
Tamagoi
So I was playing Osu just fine initially but after I updated my mac to Monterey 12.01 osu doesn't open for me. After reinstalling osu agent I found out the reason osu wont open is because my wineskin is outdated. Is there a way for me to update it? And can it be done without disabling SIP?
SPM37
not really quite sure how this works but here is another test run in wich i managed to get the freeze to happen without any perfomance spikes (aside from the freeze itself) https://paste.gg/p/anonymous/505ac4256cb14515bca37d98d94fce74

specs

Mac os High sierra 10.13.6

Intel HD Graphics 5000 1536 MB

Proccesor 1.3Ghz intel core i5

4gb of ram

i fixed the issue for a while by reducing the amount of ram opera GX was consuming, osu runs fine with 5-3ms with 300+ fps for the whole time with opera gx open even with 2 youtube tabs open,altoguh it fixed the issue for a while it seemed to come back to the same freeze issue the next day, ive tried alt tabing from the game as it freezes but it only gets out of the app once the freeze stops otherwise it softlocks me in osu until the freeze stops, however ive noticed that whenever i manage to get out (immidiately after the screen comes back to life) the games CPU ussage (winepreloader) is at 76% and then some seconds later goes back to 40% im not sure if thats how much its supposed to be consuming or if it goes down to 40 because is on the background, but ive checked all of the other programs running and none seeme to be causing an issue or consuming any amount of significant RAM or CPU for osu to freeze momentarly, like i said the game runs with no problems whatsoever is just this freezing, the games music and map keeps playing in the background while this freeze happens, and for a second as the screen comes back to life you can see that the MS go all the way over from 300 to 500 only for it to go down to normal with no problems whatsoever.... (except more freezes during gameplay) i quite confused since it dosent seem to be a direct perfomance issue form either the game (graphically) or my computer, the only program that generates actual spikes that i personally have seen is Discord however the spikes dont go as far as to completely freeze the screen and usually is just because discord is consuming a lot of ram and CPU, have to note that i never have discord open whenever im playing osu.
i once fixed this ina previous install of osu i copied for troubleshooting porpouses but i dont quite remember how, i did install Dotnet 4.8 if im not wrong because i was using a program to download map packs wich required dotnet 4.7 or greater, i also put the version of windows in winecfg to 10 or 7 or XP im not quite sure, after that the game ran with no freezes, altough it seemed to struggle a little perfomance wise (this was with the previous engine prior to the updated one) ive also tried different skins and see if thats the problem but dosent seem like it, all of the skins in my folder seem to affect nothing either
aidswidjaja
SPM37

SPM37 wrote:

not really quite sure how this works but here is another test run in wich i managed to get the freeze to happen without any perfomance spikes (aside from the freeze itself) https://paste.gg/p/anonymous/505ac4256cb14515bca37d98d94fce74

specs

Mac os High sierra 10.13.6

Intel HD Graphics 5000 1536 MB

Proccesor 1.3Ghz intel core i5

4gb of ram

i fixed the issue for a while by reducing the amount of ram opera GX was consuming, osu runs fine with 5-3ms with 300+ fps for the whole time with opera gx open even with 2 youtube tabs open,altoguh it fixed the issue for a while it seemed to come back to the same freeze issue the next day, ive tried alt tabing from the game as it freezes but it only gets out of the app once the freeze stops otherwise it softlocks me in osu until the freeze stops, however ive noticed that whenever i manage to get out (immidiately after the screen comes back to life) the games CPU ussage (winepreloader) is at 76% and then some seconds later goes back to 40% im not sure if thats how much its supposed to be consuming or if it goes down to 40 because is on the background, but ive checked all of the other programs running and none seeme to be causing an issue or consuming any amount of significant RAM or CPU for osu to freeze momentarly, like i said the game runs with no problems whatsoever is just this freezing, the games music and map keeps playing in the background while this freeze happens, and for a second as the screen comes back to life you can see that the MS go all the way over from 300 to 500 only for it to go down to normal with no problems whatsoever.... (except more freezes during gameplay) i quite confused since it dosent seem to be a direct perfomance issue form either the game (graphically) or my computer, the only program that generates actual spikes that i personally have seen is Discord however the spikes dont go as far as to completely freeze the screen and usually is just because discord is consuming a lot of ram and CPU, have to note that i never have discord open whenever im playing osu.
i once fixed this ina previous install of osu i copied for troubleshooting porpouses but i dont quite remember how, i did install Dotnet 4.8 if im not wrong because i was using a program to download map packs wich required dotnet 4.7 or greater, i also put the version of windows in winecfg to 10 or 7 or XP im not quite sure, after that the game ran with no freezes, altough it seemed to struggle a little perfomance wise (this was with the previous engine prior to the updated one) ive also tried different skins and see if thats the problem but dosent seem like it, all of the skins in my folder seem to affect nothing either

I suspect that it relates to your hardware specifications, especially given that you only have 4 GB of RAM and the fact that reducing Opera GX's RAM improved your performance. CPU usage generally decreases when it goes into background so that's expected behaviour. Generally speaking, for other non-performance related issues we suggest installing dotnet45 through Winetricks, but I don't think installing dotnet48 or 47 will impact the Wineskins negatively. Overall, you could consider installing more RAM into your computer depending what model Mac you have (if it has 4GB then it's probably one of the older models which have RAM expansion).

Keep in mind that on a newer base model MacBook Pro (2016) with 8GB RAM, 1.5GB Iris Graphics and a 6th gen mobile i5, I would not be able to get anywhere close to 300fps with 3-5ms on my system (albeit I have many background processes running and limited hard drive space which means less swap space available). Although it seems like that a momentary fix like updating, closing apps or changing configuration options might initially fix the problem, the fact that they're coming back probably indicates it's a case of the system not being able to keep up, and I'm also mindful that confirmation bias may be at play here too.

Overall, I would probably see if you can turn osu!'s performance down to the absolute minimum, and read through this thread community/forums/topics/774159?n=2 to see if anything can help. If you have access to it, you could even try installing more RAM onto your system.


One more thing I want to ask.
In the last two test run you provided, do you remember how many times exactly the game froze? Because looking through both your test runs once again, I found this:

0070:fixme:wincodecs:jpeg_decoder_get_metadata_blocks stub

filling up the logs, which repeat in a pattern characteristic of your lag freezes. I also don't have these on any of the reference logs here: https://github.com/aidswidjaja/osu-mac/tree/main/logs.

Many thanks for your patience with this issue!
SPM37
Thanks for the response i apreaciate it a lot,

First off just to make things clear i dont believe it has to do with my hardware because ive tested the games perfomance in the past and during that time i never had anny issues, i always had opera gx open in the background for multiplayer downloads sometimes even a bunch of youtube tabs, but then again i could be wrong and my computer might just be getting old but idk about that.

Edit: not to mention the games perfomance is still well normal even with discord on but whenever there is a demanding task consuming ram or cpu it has lag spikes instead, not freezes.

Edit2: yes it freezes without opera or discord open (and i mean fully off not just the window)

second: i believe it freezed around 2-4 or 2-5 times during the testrun, usually after a freeze there was a chance that a follow up freeze would happen right as the other freeze finished, however if i remember correctly this scenario only took place once during the test run

third: ive managed to temporarly fix the issue by turning on the "reduce frame drops" option in the menu however theres times where the game runs fine for like 1 hour and theres times where it straight up crashes during the playtrough after the freeze happens, (freezes do still happen but at a slower pace btw) the max ive gotten the game with no freezes or crashes is between 1:30 to 2 hours "multi and singleplayer included" but to sum it up it freezes slower but there is a chance that the freeze will cause the game to crash
Topic Starter
Technocoder
I've been notified that Discord Rich Presence *does* work on M1 for another game using CX21.1. If there is anyone using an M1 Mac, can they please check this for osu! using the Latest Wineskin (Intel Only) version?

---

Tamagoi wrote:

So I was playing Osu just fine initially but after I updated my mac to Monterey 12.01 osu doesn't open for me. After reinstalling osu agent I found out the reason osu wont open is because my wineskin is outdated. Is there a way for me to update it? And can it be done without disabling SIP?
Which Wineskin are you using...? Can you please paste the report that you get from osu!macOS Agent?
ZXR ANON
Report
Version 12.1 (Build 21C52)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

it just says the file was damaged but I don't know where I went wrong, im on macOS Monterey
aidswidjaja
SPM37

SPM37 wrote:

Thanks for the response i apreaciate it a lot,

First off just to make things clear i dont believe it has to do with my hardware because ive tested the games perfomance in the past and during that time i never had anny issues, i always had opera gx open in the background for multiplayer downloads sometimes even a bunch of youtube tabs, but then again i could be wrong and my computer might just be getting old but idk about that.

Edit: not to mention the games perfomance is still well normal even with discord on but whenever there is a demanding task consuming ram or cpu it has lag spikes instead, not freezes.

Edit2: yes it freezes without opera or discord open (and i mean fully off not just the window)

second: i believe it freezed around 2-4 or 2-5 times during the testrun, usually after a freeze there was a chance that a follow up freeze would happen right as the other freeze finished, however if i remember correctly this scenario only took place once during the test run

third: ive managed to temporarly fix the issue by turning on the "reduce frame drops" option in the menu however theres times where the game runs fine for like 1 hour and theres times where it straight up crashes during the playtrough after the freeze happens, (freezes do still happen but at a slower pace btw) the max ive gotten the game with no freezes or crashes is between 1:30 to 2 hours "multi and singleplayer included" but to sum it up it freezes slower but there is a chance that the freeze will cause the game to crash

Ok, I'll try looking into your issue a bit more, but after everything you've indicated (and as stated above), it does appear to be dependent on the performance of your computer, which I note is quite old. But if there's something we can do to improve the general performance of the Wineskin, then we'll try our best to remedy.

ZXR ANON

ZXR ANON wrote:

Report
Version 12.1 (Build 21C52)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

it just says the file was damaged but I don't know where I went wrong, im on macOS Monterey

Could you please try repairing the Wineskin using osu!macOS Agent. If that fails, please follow the steps here: https://osu-mac.readthedocs.io/en/latest/issues/using-terminal.html
huhridge

Technocoder wrote:

I've been notified that Discord Rich Presence *does* work on M1 for another game using CX21.1. If there is anyone using an M1 Mac, can they please check this for osu! using the Latest Wineskin (Intel Only) version?
I did try it on my m1 macbook, seems to be working. I don't exactly know how to test it, but it does show my status as playing osu.
SPM37
just to give an example of how the freezes look here: https://www.youtube.com/watch?v=O5LI8LFSRe0 the video is not mine but the freezing is similar to mine except mine is more prolonged and takes more time to manifest

(some added new info in here)
also turning on "reduce fps drops" only increases the lifespan of the game for a bit more, turning this option on will always crash at the 2nd freeze if one happens during the games run time, for example if i were to play and get a freeze with this on, it would freeze and then resume as usual, but at the 2nd freeze that follows the previous one it will always crash no matter what, it dosent crash straight up it only freezes forever and the music keeps going, the game is still runing but the game is stuck in a freezed screen, i can move freely around my pc and even play a a youtube video while the game is freezed in this manner, the only way to get out of it is by forcing the app to quit or sometimes it closes by itself.

without the
"reduce fps drops" option turned on however it just freezes more frecuently but dosent crash
i felt like i had to go more into detail about how this happens since everytime the game freezes i dont notice any abnormalities in my computer as a whole, also seems weird to me that lazer runs just fine in comparison but then again i dont know how accurate it is to compare it to its former version since they are made in a different way + native.

as im writing this im currently stuck in the pause menu completely freezed, i can still hear the background music of my skin but my osu cursor seems to be unresponsive and i can only see my desktop cursor, music has been going on for a while around 1 hour yet for that whole time its been in a freezed state, this also happens with the freeze, the music keeps playing and whenever the freeze stops it resumes to the respective part of the map, by that i mean that it continues the map and skips over the part that the song already passed trough, i believe this is the reason why sometimes the freeze causes the notes to be invisible as it glitches by showing the notes that didnt show up during the freeze all at once in an attempt to keep up with the current part of that song/beatmap,

ive tried a lot of things including the "mypcskucks= 1" as stated some posts above, but that dosent seem to solve the issue in anyway, storyboard, shaders and all of that is disabled, background dim 0%, resolution is 1280x800 with "native resolution option is turned on" i know most of this stuff i have already mentioned before but im trying to make it as detailed as possible in case i missed some tiny detail that was causing this problem, anyways , the wine preloader is currently using 800MB of RAM and 4% of my cpu despite being freezed, ive tride running it on xQuartz, same results, runing it on other windows versions past windows XP makes the game perform badly and even then i remember it still freezes anyways.

i have 3 copies of osu , one is a fresh download another is a fresh download with my files in it, another is one ive been using and modifiyng with windows and stuff and another one wich is the same as the previous one but is the one i use for troubleshooting and the one im currently using to play, they all have the same issue.
Xenxoo
Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX21.1.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent
Cyantifiction
Hi, I'm not sure if this is allowed but I have some technical difficulties with osu.
Problem details:
During an update, osu was quitted but wasn't able to open back at all no matter how much times I've tried.





The second photo is what happens when I try to open an osz beatmap file.

I tried to open wineskin itself via its advanced option, didn't work. I tried using MacOS Osu Agent, didn't work either. It was also the most recent version of Osu Agent, since I had to reinstall osu as there were even more problems with a past version.


I think the osu! version might be Stable 20220126? if not then its a more recent update I suppose. I'm really not sure what happened.

I'm on mac which is probably why I have so many issues but any assistance will be appreciated :D
aidswidjaja
SPM37

SPM37 wrote:

just to give an example of how the freezes look here: https://www.youtube.com/watch?v=O5LI8LFSRe0 the video is not mine but the freezing is similar to mine except mine is more prolonged and takes more time to manifest

(some added new info in here)
also turning on "reduce fps drops" only increases the lifespan of the game for a bit more, turning this option on will always crash at the 2nd freeze if one happens during the games run time, for example if i were to play and get a freeze with this on, it would freeze and then resume as usual, but at the 2nd freeze that follows the previous one it will always crash no matter what, it dosent crash straight up it only freezes forever and the music keeps going, the game is still runing but the game is stuck in a freezed screen, i can move freely around my pc and even play a a youtube video while the game is freezed in this manner, the only way to get out of it is by forcing the app to quit or sometimes it closes by itself.

without the
"reduce fps drops" option turned on however it just freezes more frecuently but dosent crash
i felt like i had to go more into detail about how this happens since everytime the game freezes i dont notice any abnormalities in my computer as a whole, also seems weird to me that lazer runs just fine in comparison but then again i dont know how accurate it is to compare it to its former version since they are made in a different way + native.

as im writing this im currently stuck in the pause menu completely freezed, i can still hear the background music of my skin but my osu cursor seems to be unresponsive and i can only see my desktop cursor, music has been going on for a while around 1 hour yet for that whole time its been in a freezed state, this also happens with the freeze, the music keeps playing and whenever the freeze stops it resumes to the respective part of the map, by that i mean that it continues the map and skips over the part that the song already passed trough, i believe this is the reason why sometimes the freeze causes the notes to be invisible as it glitches by showing the notes that didnt show up during the freeze all at once in an attempt to keep up with the current part of that song/beatmap,

ive tried a lot of things including the "mypcskucks= 1" as stated some posts above, but that dosent seem to solve the issue in anyway, storyboard, shaders and all of that is disabled, background dim 0%, resolution is 1280x800 with "native resolution option is turned on" i know most of this stuff i have already mentioned before but im trying to make it as detailed as possible in case i missed some tiny detail that was causing this problem, anyways , the wine preloader is currently using 800MB of RAM and 4% of my cpu despite being freezed, ive tride running it on xQuartz, same results, runing it on other windows versions past windows XP makes the game perform badly and even then i remember it still freezes anyways.

i have 3 copies of osu , one is a fresh download another is a fresh download with my files in it, another is one ive been using and modifiyng with windows and stuff and another one wich is the same as the previous one but is the one i use for troubleshooting and the one im currently using to play, they all have the same issue.

ive tride running it on xQuartz
You're using the latest Wineskin right? I don't think XQuartz (X11 driver) has been supported for a while.

As mentioned before, your issues appear to be a performance-related issue from what we can tell. If it isn't performance-related, the error isn't easily reproducible on our end, so we will need to wait and see if other user reports come in. Although the wincodecs stubs are quite unusual, there's not really enough info available for an easy troubleshooting fix. There's not a lot of info we have at the moment, and the wincodecs issue could be a red herring (i.e unrelated).

If you could try reinstalling dotnet winetricks that would be a good place to start. However, we will keep an eye for any information, and if we believe new info is available that may help your issue, you'll be the first to know :) please let us know if you have any new information you think may be useful!

SergioMT_71

SergioMT_71 wrote:

Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX21.1.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent

Hi there! Could you please provide a detailed description of your issue?

TheCyanSka

TheCyanSka wrote:

Hi, I'm not sure if this is allowed but I have some technical difficulties with osu.
Problem details:
During an update, osu was quitted but wasn't able to open back at all no matter how much times I've tried.





The second photo is what happens when I try to open an osz beatmap file.

I tried to open wineskin itself via its advanced option, didn't work. I tried using MacOS Osu Agent, didn't work either. It was also the most recent version of Osu Agent, since I had to reinstall osu as there were even more problems with a past version.


I think the osu! version might be Stable 20220126? if not then its a more recent update I suppose. I'm really not sure what happened.

I'm on mac which is probably why I have so many issues but any assistance will be appreciated :D

Hi! Please try these steps in the following order:

Troubleshooting
Step 1: Report and repair with osu!macOS Agent
  1. Download the latest version of Technocoder's osu!macOS Agent - older versions may have incompatibilities or bugs, especially with newer wrappers.
  2. Once it finishes downloading, open osu!macOS Agent.
  3. If you haven't already done so, click the Select button and browse to osu!.app's location. The text box should display its filepath (e.g ~/Users/firefly/Desktop/osu!.app) and Wine Engine (e.g WS11WineCX64Bit19.0.1-1)
  4. Select the Troubleshoot tab, then click Scan.
  5. After the scan completes, click Repair.
  6. If this doesn't fix your issue, click Copy Report. Copy the contents into a reply to this thread and we'll do our best to help you out! Please don't forget to do a Test Run as outlined in the next step.
Step 2: Generating a Test Run through Wineskin
  1. Locate your osu! installation.
  2. Right click on it, then select Show Package Contents.
  3. Open Wineskin.
  4. Click Advanced > Test Run.
  5. If osu! starts successfully (even with glitches), you can then close the program down. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  6. Copy the results of your Test Run logs to a pastebin such as paste.gg set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
If you need any help with any of the steps outlined here, check out https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html or feel free to make a reply back here on the forums. Thanks!

Keep in mind that although in most cases you should be able to open a osz file, this usually requires configuration and is not indicative of problems with the Wineskin. Best of luck!
Cyantifiction
Hello! I had a test of all of the steps that were shown, but unfortunately I don't think any of them worked.
I did download the latest version of osu!macOS Agent already, but I redownloaded it again just in case if it wasn't. Apparently when I troubleshooter, there were no issues? Nothing was repaired. Here is the report copy.
Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX21.1.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

For the second step, I've used wineskin again for testing runs. It was successful on the first try, but osu didn't actually open up. I forgot to paste the logs in paste.gg, and after the first try, I wasn't able to get Wineskin working with it constantly quitting.

I did have a screenshot of the logs I suppose, not sure how that's gonna be much helpful lol



Please help with this as soon as possible!
Topic Starter
Technocoder

TheCyanSka wrote:

Hello! I had a test of all of the steps that were shown, but unfortunately I don't think any of them worked.
I did download the latest version of osu!macOS Agent already, but I redownloaded it again just in case if it wasn't. Apparently when I troubleshooter, there were no issues? Nothing was repaired. Here is the report copy.
Have you tried both the Latest Wineskin and the Rosetta Wineskin? Some users find the first works better over the other. It looks like you're using the Rosetta Wineskin.
aidswidjaja
TheCyanSka

TheCyanSka wrote:

Hello! I had a test of all of the steps that were shown, but unfortunately I don't think any of them worked.
I did download the latest version of osu!macOS Agent already, but I redownloaded it again just in case if it wasn't. Apparently when I troubleshooter, there were no issues? Nothing was repaired. Here is the report copy.
Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX21.1.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log

For the second step, I've used wineskin again for testing runs. It was successful on the first try, but osu didn't actually open up. I forgot to paste the logs in paste.gg, and after the first try, I wasn't able to get Wineskin working with it constantly quitting.

I did have a screenshot of the logs I suppose, not sure how that's gonna be much helpful lol



Please help with this as soon as possible!

Update to this issue: the problem was caused by user data from a previous installation (likely an incompatible skin or configuration). This issue is now resolved.

To help isolate issues faster, please always try troubleshooting with a fresh wrapper, before moving your data over!
Lol3270
Hey I have been playing with MacOS for a while now and recently I have encountered a new problem. Whenever I type in the main menu, even a single letter will cause it to crash. I have also noticed that Discord does not detect my presence in osu! I have looked at the macOS Agent and I have noticed some things are missing. Here is the report:
Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log
I really am confused about this as osu! was fine for me a few days prior and I hope you will be able to help me out.
aidswidjaja
Lol3270

Lol3270 wrote:

Hey I have been playing with MacOS for a while now and recently I have encountered a new problem. Whenever I type in the main menu, even a single letter will cause it to crash. I have also noticed that Discord does not detect my presence in osu! I have looked at the macOS Agent and I have noticed some things are missing. Here is the report:
Report
Version 11.6 (Build 20G165)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log
I really am confused about this as osu! was fine for me a few days prior and I hope you will be able to help me out.

Hi!

Your report looks normal :D Could you please try re-downloading one of Technocoder's latest wrappers, following the installation steps carefully. community/forums/posts/7560723. It is likely that your recent issues are caused by the installation of an incompatible skin or a configuration problem. It's also good to have most up-to-date version of the osu! Wineskins available, since you're still using the older CX64Bit19.0.1-1 engine. Once you have ensured that a clean wrapper works, you can start moving your data and configuration over from your old installation, to your new installation.

If your game still isn't running, please make a Wineskin Test Run. While the game is running, you should recreate the crashing behaviour which occurs when typing in the main menu.

Generating a Test Run through Wineskin (modified)
  1. Locate your osu! installation.
  2. Right click on osu!, then select Show Package Contents.
  3. Open Wineskin > Advanced.
  4. Click Test Run.
  5. If osu! starts successfully (even with glitches), please perform the steps you would usually do that cause the game to crash. In your case, typing in the main menu crashes the game, so please do this now.
  6. Once the program has either closed or crashed, a dialog will pop up asking you whether you want to view Test Run Logs. Click Yes.
  7. Copy the results of your Test Run logs to a pastebin such as paste.gg set to never expire. Then attach the link in a reply to this thread, along with the report from osu!macOS Agent in Step 1.
If you need any help with any of the steps outlined here, check out https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html or feel free to make a reply back here on the forums. Thanks!
Lol3270
Hi.
Thanks for finally responding and I have been following the installation steps but yet nothing works.I have gotten a log for what happens when osu! tries to run and it says quite clearly that for some reason, I am unable to create a plug in interface.And yes, this problem occurs each time I try to run osu!. Here is the report.
Report:
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0023:err:plugplay:process_IOService_Device object 0x3e03
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3e07
0023:err:plugplay:process_IOService_Device object 0x410f
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x4113
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x4117
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x411b
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x411f
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x4123
0023:err:plugplay:process_IOService_Device object 0xa817
0009:fixme:kernelbase:QuirkIsEnabled3 (0033F3A8, FFFFFFFF) stub!
0009:fixme:process:GetNumaHighestNodeNumber (0x33fad0): semi-stub
0009:fixme:thread:SetThreadStackGuarantee (0x33fab4): stub
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0026:err:ole:CoGetContextToken apartment not initialised
0009:fixme:time:QueryThreadCycleTime (0xfffffffe,0x39d2550): stub!
0009:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0x39f02fe, 0x0, 0x162300c) stub.
0009:fixme:ntdll:EtwEventRegister ({35167f8e-49b2-4b96-ab86-435b59336b5e}, 0x39f0326, 0x0, 0x1629128) stub.
0009:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0009:fixme:path:parse_url failed to parse L"System.Drawing"
0009:fixme:path:parse_url failed to parse L"System"
0009:fixme:path:parse_url failed to parse L"System.Configuration"
0009:fixme:path:parse_url failed to parse L"System.Xml"
0009:fixme:path:parse_url failed to parse L"Accessibility"
0009:fixme:path:parse_url failed to parse L"System.Security"
0009:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0009:fixme:path:parse_url failed to parse L"System.Deployment"
0009:fixme:path:parse_url failed to parse L"System.Core"
0009:fixme:path:parse_url failed to parse L"System.Drawing"
0009:fixme:path:parse_url failed to parse L"System"
0009:fixme:path:parse_url failed to parse L"System.Core"
0009:fixme:path:parse_url failed to parse L"System.Numerics"
0009:fixme:nls:get_dummy_preferred_ui_language (0x8 0x33db34 0x0 0x33db30) returning a dummy value (current locale)
0009:fixme:nls:get_dummy_preferred_ui_language (0x8 0x33db34 0x1a3b38 0x33db30) returning a dummy value (current locale)
0009:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
0009:fixme:path:parse_url failed to parse L"System.Web"
0009:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0009:fixme:nls:LCMapStringEx unsupported lparam 51b7a40
0009:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0009:fixme:thread:RtlCreateUserThread stack_reserve != 0 is unimplemented
0009:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0009:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0009:fixme:path:parse_url failed to parse L"System.Configuration"
0009:fixme:path:parse_url failed to parse L"System.Xml"
0009:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0009:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0009:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0009:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0009:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0009:fixme:ver:GetCurrentPackageId (0x33d274 0x0): stub
0009:fixme:path:parse_url failed to parse L"osu!.resources"
0035:fixme:path:parse_url failed to parse L"System.Web"
0035:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0035:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0035:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0035:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0035:fixme:path:parse_url failed to parse L"System.Data"
0035:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0035:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0035:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0035:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0009:fixme:path:parse_url failed to parse L"osu!.resources"
0035:fixme:path:parse_url failed to parse L"System.Web.Services"
0035:fixme:path:parse_url failed to parse L"System.Design"
0035:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0035:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0035:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 051CF7C0 0615B674 0615BCE0 00000000
0035:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 051D47E4 0615B854 0615BEC0 00000000
0035:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 051D47E4 0615B854 0615BEC0 00000000
0009:fixme:process:SetProcessPriorityBoost (0x30c,0): stub
0009:fixme:path:parse_url failed to parse L"OpenTK"
003a:fixme:ras:RasEnumConnectionsW (05269160,07F0ED80,07F0ED84),stub!
003a:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
003a:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003a:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
003a:fixme:ras:RasConnectionNotificationW (FFFFFFFF,000003D8,0x00000003),stub!
003a:fixme:ntdll:EtwEventRegister ({38ed3633-5e3f-5989-bf25-f0b1b3318c9b}, 0x39f08ce, 0x0, 0x176d08c) stub.
003a:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 05273418 0033D284 0033D8F0 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 05273404 0033D464 0033DAD0 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 05273404 0033D464 0033DAD0 00000000
0009:fixme:process:FlushProcessWriteBuffers : stub
003c:fixme:path:parse_url failed to parse L"Microsoft.Ink"
003f:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0A30FDF8): stub
0009:fixme:path:parse_url failed to parse L"osu!ui"
0009:fixme:path:parse_url failed to parse L"osu!ui.resources"
0009:fixme:ntdll:EtwEventRegister ({6906e6e1-f9cd-5b3b-c846-27578fd8d69e}, 0x39f088e, 0x0, 0x19cfe74) stub.
003c:fixme:path:parse_url failed to parse L"e63a9542-eb0c-49a3-86f5-3d83a0fdad3f"
003c:fixme:path:parse_url failed to parse L"e63a9542-eb0c-49a3-86f5-3d83a0fdad3f"
003c:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 053508DC 09D4CFA4 09D4D610 00000000
003c:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 053508DC 09D4CFA4 09D4D610 00000000
003c:fixme:path:parse_url failed to parse L"e63a9542-eb0c-49a3-86f5-3d83a0fdad3f.resources"
003c:fixme:path:parse_url failed to parse L"e63a9542-eb0c-49a3-86f5-3d83a0fdad3f.resources"
0009:fixme:win:RegisterTouchWindow (0x1006c 00000002): stub
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 053507F8 0033B404 0033BA70 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 053507E4 0033B5E4 0033BC50 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 053507E4 0033B5E4 0033BC50 00000000
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
0009:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 1.
0009:fixme:win:RegisterDeviceNotificationA (hwnd=0x1006c, filter=0x33d290,flags=0x00000000) returns a fake device notification handle!
0009:fixme:path:parse_url failed to parse L"osu!gameplay"
0009:fixme:path:parse_url failed to parse L"osu!gameplay.resources"
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 052A4C9C 0033D144 0033D7B0 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 0535D490 0033D324 0033D990 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 0534EB08 0033D324 0033D990 00000000
0035:fixme:path:parse_url failed to parse L"System.Management"
0035:fixme:path:parse_url failed to parse L"System.Configuration.Install"
0035:fixme:path:parse_url failed to parse L"Microsoft.JScript"
0034:fixme:path:parse_url failed to parse L"osu!gameplay.resources"
0034:fixme:path:parse_url failed to parse L"osu!ui.resources"
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_GetInfo some flags are not implemented
0035:fixme:wmiutils:path_GetInfo some flags are not implemented
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wbemprox:wbemprox_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:wbem_locator_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:wbem_locator_ConnectServer authentication not supported
0035:fixme:wbemprox:wbem_locator_ConnectServer specific locale not supported
0035:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
0035:fixme:wbemprox:client_security_QueryBlanket
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:client_security_SetBlanket 6795D6B8, 0536F518, 4294967295, 0, L"<COLE_DEFAULT_PRINCIPAL>", 2, 3, 00000000, 0x00000020
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:wbem_services_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {b196b283-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:wbem_services_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0015:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0015:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000011
0015:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0015:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
0035:fixme:wbemprox:client_security_QueryBlanket
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:client_security_SetBlanket 6795D6B8, 05369978, 4294967295, 0, L"<COLE_DEFAULT_PRINCIPAL>", 2, 3, 00000000, 0x00000020
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {b196b283-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:client_security_QueryBlanket
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:client_security_SetBlanket 6795D6B8, 0535BEB0, 4294967295, 0, L"<COLE_DEFAULT_PRINCIPAL>", 2, 3, 00000000, 0x00000020
0035:fixme:wbemprox:client_security_Release 6795D6B8
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {b196b283-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:enum_class_object_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {b196b283-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wbemprox:class_object_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:ole:Context_QueryInterface interface not implemented {51372ae0-cae7-11cf-be81-00aa00a2fa25}
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:path_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:wmiutils_cf_QueryInterface interface {b196b28f-bab4-101a-b69c-00aa00341d07} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {c3fcc19e-a970-11d2-8b5a-00a0c9b7c9c4} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {af86e2e0-b12d-4c6a-9c5a-d7aa65101e90} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {ecc8691b-c1db-4dc0-855e-65f6c551af49} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {94ea2b94-e9cc-49e0-c0ff-ee64ca8f5b90} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {00000003-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:status_code_QueryInterface interface {00000144-0000-0000-c000-000000000046} not implemented
0035:fixme:wmiutils:status_code_GetErrorCodeText 0536F898, 0x80041002, 0x0000, 0x00000001, 0615F108
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 05368B44 0033CEA4 0033D510 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 053699E0 0033D084 0033D6F0 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 053699E0 0033D084 0033D6F0 00000000
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF9FC, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF81C, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0048:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0048:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0046:fixme:thread:RtlCreateUserThread stack_reserve != 0 is unimplemented
004b:fixme:sync:SetWaitableTimerEx (00000548, 0AE9FD84, 500, 00000000, 00000000, 00000000, 50) semi-stub
0048:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
0048:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
0048:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
003a:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
003a:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
003a:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
0048:fixme:crypt:CertAddCertificateLinkToStore (0x5368af8, 0x535270c, 00000004, 0x0): semi-stub
003a:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 0x7f0e23c, 0x52140b0, 0x7f0e240, 0x7f0e234
003a:fixme:nls:GetFileMUIPath stub: 0x10, L"C:\\windows\\system32\\tzres.dll", (null), 0x7f0e23c, 0x5214d18, 0x7f0e240, 0x7f0e234
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF9FC, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
004f:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004f:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
004f:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004d:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004d:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
004d:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
003a:fixme:path:parse_url failed to parse L"System.Numerics"
003a:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
003a:fixme:path:parse_url failed to parse L"SMDiagnostics"
003a:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
003a:fixme:path:parse_url failed to parse L"System.Data"
003a:fixme:path:parse_url failed to parse L"System.Transactions"
003b:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
003b:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
003b:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004f:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004f:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
004f:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004d:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
004d:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
004d:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
0036:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0046:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0046:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0046:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF9FC, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
004f:err:secur32:schan_DecryptMessage Returning 80090304
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
0026:fixme:ole:Context_CC_ContextCallback (0534A800/0534A804)->(00CD1218, 037BF984, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 00000000)
003c:fixme:path:parse_url failed to parse L"e63a9542-eb0c-49a3-86f5-3d83a0fdad3f"
0009:fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETOPENSTATUS
2022-02-18 22:00:37.868 osu!37092475Wine32on64-preloader[28652:1348669] TSM AdjustCapsLockLEDForKeyTransitionHandling - _ISSetPhysicalKeyboardCapsLockLED Inhibit
0050:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
0050:fixme:secur32:schan_imp_get_max_message_size Returning 1 << 14.
0050:fixme:secur32:schan_get_cipher_algid Don't know CALG for encryption algorithm 2, returning 0
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 1977488C 0033C7D4 0033CE40 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 19774878 0033C9B4 0033D020 00000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 19774878 0033C9B4 0033D020 00000000
0052:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0036:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0036:fixme:thread:NtGetCurrentProcessorNumber need multicore support (4 processors)
0009:fixme:imm:ImmReleaseContext (0002007C, 1976C290): stub
wine: cannot find L"C:\\windows\\system32\\winedbg.exe"
0009:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
0009:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x00000402,0x0,0x0001,0x00000000,0x33c3e0,0x0): stub
0009:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an unhandled exception.\nException Info: System.AccessViolationException\nStack:\n at System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr, IntPtr, Int32, IntPtr, IntPtr)\n a"...
0009:fixme:advapi:DeregisterEventSource (0xcafe4242) stub

Unhandled Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at System.Windows.Forms.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at System.Windows.Forms.NativeWindow.DefWndProc(Message& m)
at System.Windows.Forms.Control.DefWndProc(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.TextBoxBase.WndProc(Message& m)
at System.Windows.Forms.TextBox.WndProc(Message& m)
at dje_zXAJPD8CLH2U7CDDZZ8FUKTP9SQ3Q_ejd.WndProc(Message& #=zWAwDO2E=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Forms.UnsafeNativeMethods.TranslateMessage(MSG& msg)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=z0eQyqgwNmVpeQoOXA4oZj0Q=.#=zh0_I9yU=()
at #=zMd_VsZM_0OLTn5OcbQ==.#=zh0_I9yU=()
at #=zETu5i_LF5prYsSJa3A==.#=zr7DmoY8SObhI(String #=zb4excOoKaoa8, Boolean #=zClEIBDyOBNO4drtIa$4_YCs=, Boolean #=znZsOYhNR37O82tyrLQ==)
at #=zETu5i_LF5prYsSJa3A==.#=zOyGE9nc=(String[] #=zwLjplrw=)
at #=zETu5i_LF5prYsSJa3A==.#=zg3ruBkk=()
at #=q2FCa8ErpRPlh0V6xAx8_JPQ4XJYhcfX6vXCYVM8o_0s=.#=zFBp5MMQ=()
wine: Unhandled page fault on read access to 0x0000002a at address 0x1007:0x7bca8ca5 (thread 0009), starting debugger...
wine: cannot find L"C:\\windows\\system32\\winedbg.exe"
0009:err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 1568") (2)
Read the Wine Developers Guide on how to set up winedbg or another debugger

I can't really tell what its trying to say but I hope this will help you in understanding what my problem is. But the weird thing is, Ive been trying with a CLEAN osu! Like 0 skins and barely any songs so I really have 0 idea what is meant to be incompatible.
Topic Starter
Technocoder

Lol3270 wrote:

Hi.
Thanks for finally responding and I have been following the installation steps but yet nothing works.I have gotten a log for what happens when osu! tries to run and it says quite clearly that for some reason, I am unable to create a plug in interface.And yes, this problem occurs each time I try to run osu!.
Are you using a US keyboard layout?
UnluckyQueen
How do I download osu using the new macbook pro? Seeing that they have a new chip.
aidswidjaja
UnluckyQueen

UnluckyQueen wrote:

How do I download osu using the new macbook pro? Seeing that they have a new chip.

Instructions for downloading osu! work on both Macs with Intel x86 chips or Apple Silicon chips. You can download either the Rosetta or Latest Wineskin, though we'd recommend beginning with the Rosetta Wineskin.
UnluckyQueen

aidswidjaja wrote:

UnluckyQueen

UnluckyQueen wrote:

How do I download osu using the new macbook pro? Seeing that they have a new chip.

Instructions for downloading osu! work on both Macs with Intel x86 chips or Apple Silicon chips. You can download either the Rosetta or Latest Wineskin, though we'd recommend beginning with the Rosetta Wineskin.

I tried to follow the steps and open with my right click, but I get a pop up saying the developer cannot be verified and won't allow me to open the game
aidswidjaja

UnluckyQueen wrote:

I tried to follow the steps and open with my right click, but I get a pop up saying the developer cannot be verified and won't allow me to open the game
When right clicking, click Open in the context menu and then click Open in the dialog box which appears.

If you are getting "osu has been damaged. You should move it to the Bin." - make sure you have scanned and repaired the Wineskin with the latest version of osu!macOS Agent. If that still doesn't work, you can try running the following command in Terminal

sudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"

If you still having issues, please copy the report from osu!macOS Agent.

Lol3270

Were you able to fix your issue?
bbooobb_old
How do I get wineskin osu to recognize my tablet? I am running it on a macbook m1 pro, and the tablet works fine on my desktop but not in osu.
Lordix
Hey so I have been wanting to play osu! on my mac and have done all the steps for the download but whenever the osu installation finishes it doesn't open the game and instead it says the it is updating the game and keeps closing and opening.

I am also getting this report:

Report
Version 10.14 (Build 18A391)
Engine: WS9Wine4.0-rc3
Wineskin 2.8.8Beta6
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2022-03-07T08:37:48: _pending\osu!.exe => osu!.exe: FAIL
2022-03-07T08:37:58: _pending\osu!.exe => osu!.exe: FAIL
2022-03-07T08:39:16: _pending\osu!.exe => osu!.exe: FAIL
Log file: runtime.log is absent
KAURXKARU
How can I download and run Osu! on a macbook that runs on Monterery OS?
Topic Starter
Technocoder
Lordix

Lordix wrote:

Hey so I have been wanting to play osu! on my mac and have done all the steps for the download but whenever the osu installation finishes it doesn't open the game and instead it says the it is updating the game and keeps closing and opening.
Click the "Update osu!" button in the Other tab.

KAURXKARU wrote:

How can I download and run Osu! on a macbook that runs on Monterery OS?
The latest Wineskin should work just as well on Monterey as on Big Sur (which is to say you might have issues opening it but nothing should be different form previous versions).
Naozumi
How can I stream the audio to discord? Since discord now supported for audio stream on macOS and I was able to stream the game audio which installed on crossover so I guess it's also doable on osu wine?
aidswidjaja
booobb_old

bbooobb_old wrote:

How do I get wineskin osu to recognize my tablet? I am running it on a macbook m1 pro, and the tablet works fine on my desktop but not in osu.

What tablet are you using, and have you installed drivers for them? It's probably a case of the drivers being incompatible with Wine (or not properly configured to use Wine) but without further info there's little I can suggest.

Please also make sure you have set up the tablet options correctly in-game.

Naozumi

Naozumi wrote:

How can I stream the audio to discord? Since discord now supported for audio stream on macOS and I was able to stream the game audio which installed on crossover so I guess it's also doable on osu wine?

Ok, I've tested it out and to my surprise it doesn't work, even though I thought I recalled it working before...

Taking a look through how Wine deals with audio brings nothing surprising, and certainly nothing that I would presume Discord wouldn't be able to capture. Like all other macOS apps, Wine uses the CoreAudio driver and outputs to whatever output you set perfectly fine. The Rogue Amoeba ACE (audio capture engine – what Discord uses to capture sound) is closed source and proprietary but as far as I'm concerned there really shouldn't be anything preventing audio routing. Even as you mentioned, using Crossover works (and Crossover uses Wine).

My best guess is that it has something to do with how Wineskin creates wrappers. I will still need to investigate what exactly the reason for this is. In the meantime, considering that the Discord implementation of ACE is quite limited - you may need to use a workaround. Personally, I use BlackHole (https://github.com/ExistentialAudio/BlackHole) for any complicated audio routing setups.

UnluckyQueen, Lol3270

If our solutions were able to fix your issue, please let us know so we can note it as a confirmed fix. If not, please let us know what you tried and what's still not working.

———

Side note from me
On a side note, life has become busy for myself (particularly with high school exams, and this being my final year) and considering the very small number of people who actively support the osu! macOS userbase, it may take longer for us to respond to our messages.

The best way for us to respond quickly is by providing a detailed explanation of your issue with all relevant issues, looking through previous replies, letting us know what you've already done, and going through troubleshooting steps which are present on the top thread. Hopefully we will introduce an issue template that should speed this process up. For more complicated issues, such as those difficult to reproduce or not commonly experienced, it may take considerably longer for us to respond to these, so the information provided is extremely valuable.

Thanks to Technocoder for his original and ongoing work on osu! for macOS, and to everyone who continues to support the project. I hope that I'm able to still help out, now and in the future :D
Natannn
Will there be a wineskin for Mac os Monterey?
aidswidjaja

Natannn wrote:

Will there be a wineskin for Mac os Monterey?
The latest Wineskin with the CX21 engine should support macOS Monterey.
sm-slayer

Technocoder wrote:

Read all installation steps before downloading a Wineskin.

Downloads

Latest Wineskin (Intel only):
https://mega.nz/file/4sEkQDAb#QzbEwVAL19fo8sxwJBnxDI5ZqLpCOSx4kTVqmTINDVs

Rosetta Wineskin:
https://mega.nz/file/woVyDRBI#fuz-t-MayzLGqTTLamTHN9HNn00f_Xx97PIVY4r7Dqw

Known issues:
Settings icons do not appear. If this is important to you, please use the Catalina or older Wineskin. Note that Japanese text will no longer show.

Outdated Downloads

Catalina or older:
https://mega.nz/file/54sgCaJB#nzuV4BNcOx7sJ-zx8elWwO9qgQCrHK763mIrTYyozZU

High Sierra or Mojave or older:
Launchpad's Wineskin: community/forums/posts/6919344

Installation

Installation steps:
  1. Download one of the Wineskins from the above links
  2. Extract the downloaded zip file
  3. Download osu!macOS Agent
  4. Follow the steps for opening osu!macOS Agent
  5. Select the Troubleshoot tab
  6. Click the Scan button
  7. Click the Repair button
  8. Double click on osu! to open it
Additional steps (Catalina <10.15.4):
If you are on an older version of Catalina you can either update macOS or disable System Integrity Protection.
Note that the command is: csrutil disable.

Transferring data:
Steps
  1. Right click your old osu! Wineskin > Show Package Contents
  2. Go to drive_c > osu!
  3. Right click your new osu! Wineskin > Show Package Contents
  4. Go to drive_c > osu!
  5. Copy over folders: Data, Downloads, Screenshots (if present), Skins, Songs
  6. Copy over files: collection.db, osu!.db, osu!.(name).cfg, scores.db, presence.db

Discord Rich Presence:
Note: Discord Rich Presence is not available on the Rosetta Wineskin.
Note: These steps are already applied on the latest Wineskins.
Steps
  1. Download bridge.exe
  2. Right click osu! > Show Package Contents
  3. Go to drive_c > osu!
  4. Drag the bridge.exe file into the osu! folder
  5. Create a new file in the osu! folder named execute.bat
  6. Add these two lines to the execute.bat file:
    start C:\osu!\bridge.exe
    start C:\osu!\osu!.exe -nosplash
  7. Open Wineskin (next to the drive_c folder)
  8. Click Advanced
  9. Change the Windows EXE field to (including the outer quotes):
    "C:\osu!\execute.bat"
For technical information on how the bridge works see the project page: https://github.com/Techno-coder/macOS-wine-bridge

Troubleshooting:
  1. Check the details shown in the Troubleshoot tab
  2. Press the Copy Report button
  3. Paste the report in your reply to this thread

Importing

You are encouraged to either use osu!macOS Agent or manually import. Directly importing files into osu! may cause the window to freeze. If you are using a Wineskin supported for Catalina or older (including High Sierra or Mojave) you must use one of these two methods.

Importing beatmaps (osu!macOS Agent)
  1. Keep osu!macOS Agent open in the background
  2. Enable Automatically move beatmaps from Downloads
  3. Download a beatmap file
  4. Press F5 while in game to load new beatmaps

Importing skins (osu!macOS Agent)
  1. Keep osu!macOS Agent open in the background
  2. Enable Automatically move skins from Downloads
  3. Download a skin file
  4. Restart the game

Importing beatmaps (manually)
  1. Right click osu! > Show Package Contents
  2. Go to drive_c > osu! > Songs
  3. Drag the beatmap file inside the Songs folder
  4. Remove any non-alphanumeric characters from the file name
  5. Press F5 while in game to load new beatmaps

Importing skins (manually)
  1. Right click osu! > Show Package Contents
  2. Go to drive_c > osu! > Skins
  3. Drag the skin file inside the Skins folder
  4. Rename the skin file to skin.zip
  5. Extract the skin.zip file
  6. Delete the skin.zip file
  7. Restart the game

Importing beatmaps (directly)
  1. Download a beatmap
  2. Drag the file into the osu! window

Importing skins (directly)
  1. Download a skin
  2. Drag the file into the osu! window

Changes

Rosetta Wineskin changes
Compared to Latest Wineskin
Changes
  1. [27/12] Update Wine engine to 21.0
  2. Add font smoothing (thanks Superuser1958)
  3. Use 32 bit Wine engine

Latest Wineskin changes
Compared to the Catalina Wineskin
Changes
  1. [27/12] Update Wine engine to 21.0
  2. [15/2] Add font smoothing (thanks Superuser1958)
  3. [1/2] Update engine to WS11WineCX64Bit20.0.2 (thanks @Gcenx)
  4. Add CJK language font mappings
  5. Update engine to WS11WineCX64Bit20.0.0
  6. Code-signed engine allows direct import of files
  7. Preliminary support for Rosetta based execution

Catalina Wineskin changes
Compared to experimental: community/forums/posts/7367239
Note: All of Launchpad's Wineskin's changes are applied as well
Changes
  1. [16/7] Add Discord Rich Presence (after many hours of work!)
  2. Update engine to WineCX19.0.1-1
  3. Remove System Integrity Protection requirement
  4. Fix immediate crash on game launch
  5. Halve Wineskin size

Launchpad's Wineskin changes (summarised)
Compared to 2018 unofficial update: community/forums/topics/682197
Changes
  1. Fix large image loading freezes
  2. Use unofficial Wine engine WS9Wine4.0-rc3
  3. Fix opening links in multiplayer
  4. Reduce graphical lag

Other

Frequently asked questions
osu! is damaged and can’t be opened. You should move it to the Trash.
Follow all the installation steps. The most likely cause for this issue is that the troubleshooter has not been run. If it still does not work, paste the troubleshooting report.
How do I import a beatmap pack?
Extract the beatmap pack and then move all the beatmaps into the Downloads (to be automatically imported by osu!macOS Agent) or Songs folder.
How do I switch between windows?
Disable fullscreen mode in osu!'s settings. Alternatively, use the ⌘+Tab hotkey.
How do I fix lag or frame drops?
There isn't a concrete set of steps to resolve this. You can try disabling some graphical options in osu! such as shaders or using a less performance intensive skin. However, do not enable Compatibility Mode as that will cause your game to crash.

You can try enabling VSync in the osu! settings in case your GPU or CPU is throttling.

You can also try enabling Retina Mode if you are using a Retina display however that may distort your game resolution. To do so:
  1. Right click osu! > Show Package Contents
  2. Open Wineskin > Set Screen Options
  3. Check Retina Mode
  4. Close Wineskin
osu! is stuck in an update loop. How do I fix this?
Click on the Other tab in osu!macOS Agent and then click on the Update osu! button.
Are there viruses?
No. For an explanation about the false positives see this Wineskin issue: https://github.com/Gcenx/WineskinServer/issues/48

Other macOS resources
osu!mac - osu! on macOS documentation site (maintained by aidswidjaja)

Outdated macOS resources
[Guide] Fixing Mac Issues: community/forums/topics/679205
Unofficial Updated OSX osu! Wineskin Package: community/forums/topics/682197

Special thanks
Death and Dntm8kmeeatu for their amazing work in helping users with their issues
peppy for creating the original Wineskin
Launchpad (previously slc) for creating an updated Wineskin
Gcenx for maintaining the Wineskin project and Wine engines
aidswidjaja for maintaining osu!mac and assisting users with their issues
yo i was wondering if you could send a zip file link for the osu!.app the mega file wont work
mayoneeze
This is a great osu-emulator. It's very sensitive to my trackpad though, is there any way to fix that?
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