forum

HO-KAGO TEA TIME - Fuwa Fuwa Time

posted
Total Posts
187
show more
vivere
Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).
  2. 00:21:809 (1) - Add finish at the end.
  3. 00:32:476 (1) - ^
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.
  5. 01:17:476 (1) - Add finish in the beginning.
  6. 01:18:476 (2) - Remove finish.
  7. 01:18:809 (3) - Add finish in the beginning.
  8. 01:20:476 (4) - Remove finish.
  9. 01:20:809 (1) - Add finish at the end.
  10. 01:21:809 (2) - Remove finish.
  11. 01:26:809 (1) - Add finish in the beginning.
  12. 01:45:809 - In this Inherited point reduce volume to 15%.
[Normal]:
  1. 00:14:976 (7) - Remove clap.
  2. 00:19:476 (5) - ^ in the beginning.
  3. 00:21:976 (1) - ^ and replace it for a finish.
  4. 00:22:809 (4) - Remove finish.
  5. 00:24:643 (1) - Add finish in the beginning.
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".
  7. 00:31:809 (8) - Remove finish and replace it for a clap.
  8. 00:33:309 (1) - Remove clap.
  9. 00:34:809 (3) - ^
  10. 00:35:643 (4) - ^
  11. 00:52:643 (6) - Remove clap at the end of the slider.
  12. 01:18:476 (1) - Add clap at the end.
  13. 01:18:809 (2) - Add clap in the beginning.
  14. 01:19:309 (3) - ^
  15. 01:20:809 (1) - Add finish at the end.
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:
  17. 01:45:643 - The same as Easy, reduce volume to 15%
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.
  2. 00:25:143 (2,3) - ^
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.
  5. 00:35:809 (2,3) - ^
  6. 01:44:309 (2) - Add whistle.
  7. 01:44:809 (3) - ^
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.
  2. 00:26:476 (1) - Why there are new combo?... Remove it.
  3. 00:37:809 (1) - Remove new combo.
  4. 00:38:476 (8) - Add a new combo.
  5. 00:41:643 (8) - ^
  6. 01:36:476 (1) - Remove new combo.
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%
Well, that's all...

Good luck and Star :3
Kyonko Hizara
:) :) :) :) :) :) :) :) :) :) :) :) :) Star star star bla bla bla message is too short fffffff
Topic Starter
SYSEN

eldnl wrote:

[General]

- The background is really bad, because you turn a photo that was larger sideways.err... okay then... i'll fix it in the next full upload
- Disable countdown in all difficulties, is not necessary. since you're the second person said that... okay then
- In the break, MioAkiyama.png the first two times appears very early in my opinion.uhh... yes... i'll fix it in the next full upload

[Easy]

Tick rate 1. The sliders looks weird because the sliderspeed is too slow.okay..but is it allowed to have different sliderticks in different diffs?)
00:44:143 - Many random finish and claps, this sounds really bad, I suggest to use this pattern: http://puu.sh/4hFQ i'l lconsider it using it in hard of insane... since in easy diffs 95% the notes are in white tick..
01:45:476 (1) Reduce 1/2 the slider, I think sounds better. Add a finish at the start and whistle at the end.ehh...i make the slider too far...okay fixed

[Normal]

00:23:476 (1) Remove new combo, for be consistent with the previous one.okay
00:26:143 (1) ^ Same, there are just (1) and (2).okay
00:29:476 (5) New combo here.okay
00:32:476 (9) New combo here too, and remove in the next note.okay
00:38:476 - The finish here sounds noisy .... follow the pattern.okay
01:01:809 (4) Remove finish, sounds strange.okay
01:33:809 (4) ^ Same.okay

[Hard]

00:22:643 (5,6,7) Change these three notes for a slider?okay
00:43:476 - I think that a stream like this is for an insane difficulty, is very difficult for a [Hard] difficulty.uhh.. now let's see if there are one more modder says about this stream... i'll change it
00:53:976 - ^ Same, also you need a new combo in (9).okay.. and ^
00:55:976 (1) If you apply the previous changes, remove new combo here.okay
00:59:143 (1) Remove new combo here too.okay
01:02:809 (4) I can't feel a jump here, please put the (4) In the center of the triangle. http://puu.sh/4hIMokay
01:15:476 (1) This stream feels very good. I don't have problem with this.
01:21:476 (4) Stack it perfectly.okay, really.. i had really hard time stacking this
01:25:976 - But the long stream does not seem very good for me.same like stream above
01:40:809 (3) This note is very close to the previous slider.ehh.. i didn't notice it
01:45:643 (1) Use a soft-sound for the spin.okay

[Insane]

The spacing in this diff don't follow the song I think. But is fine anyways.
00:21:143 (1,2,1) Considering the spacing between (1,2) the space between (3,1) is too close.hmm.. i think it's fine with it
00:44:143 - Please follow the hitsound pattern mentioned previously. http://puu.sh/4hFQokay, i messed up a bit in the middle....(in purpose)
00:51:476 (8) New combo here, this combo is very long.okay
01:22:809 (8) ^ Sameokay
01:27:143 (1) Remove new combo here and add in (3).okay
01:41:809 (7) This note is too close to the previous slider.i didn't notice it
01:44:476 (1) Remove this note, don't follow anything.umm no... on a sec... maybe i'll think about it
01:45:143 (4) ^ Same.^

Star and good luck (:
thanks for the mod : D
Topic Starter
SYSEN

vivere wrote:

Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).umm.. no
  2. 00:21:809 (1) - Add finish at the end.okay
  3. 00:32:476 (1) - ^okay
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.okay
  5. 01:17:476 (1) - Add finish in the beginning.okay
  6. 01:18:476 (2) - Remove finish.okay
  7. 01:18:809 (3) - Add finish in the beginning.okay
  8. 01:20:476 (4) - Remove finish.okay
  9. 01:20:809 (1) - Add finish at the end.okay
  10. 01:21:809 (2) - Remove finish.okay
  11. 01:26:809 (1) - Add finish in the beginning.okay
  12. 01:45:809 - In this Inherited point reduce volume to 15%okay.
[Normal]:
  1. 00:14:976 (7) - Remove clap.okay
  2. 00:19:476 (5) - ^ in the beginning.umm.. no..
  3. 00:21:976 (1) - ^ and replace it for a finish.okay
  4. 00:22:809 (4) - Remove finish.okay
  5. 00:24:643 (1) - Add finish in the beginning.okay
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".okay
  7. 00:31:809 (8) - Remove finish and replace it for a clap.removed
  8. 00:33:309 (1) - Remove clap.err.. no..sounds ... a bit strange to me
  9. 00:34:809 (3) - ^okay
  10. 00:35:643 (4) - ^err.. no..
  11. 00:52:643 (6) - Remove clap at the end of the slider.okay
  12. 01:18:476 (1) - Add clap at the end.okay
  13. 01:18:809 (2) - Add clap in the beginning.no...
  14. 01:19:309 (3) - ^^
  15. 01:20:809 (1) - Add finish at the end.okay
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:okay
  17. 01:45:643 - The same as Easy, reduce volume to 15%okay
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.okay
  2. 00:25:143 (2,3) - ^okay
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.okay
  5. 00:35:809 (2,3) - ^okay
  6. 01:44:309 (2) - Add whistle.okay
  7. 01:44:809 (3) - ^okay
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%okay
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.no...
  2. 00:26:476 (1) - Why there are new combo?... Remove it.to make the note more noticeable... oh well.. removed the new combo now
  3. 00:37:809 (1) - Remove new combo.okay
  4. 00:38:476 (8) - Add a new combo.okay
  5. 00:41:643 (8) - ^okay
  6. 01:36:476 (1) - Remove new combo.umm.no
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%okay
Well, that's all...

Good luck and Star :3
thanks for the mod : D
kurohana
kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder
- looks better, if the lyrics don't hide the charas
- silenced sliderticks are unrankable, delete this

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not?
- 00:24:476 (7,1,2,3) ^
- 00:46:476 (1,2,3,4) ^
- 01:18:476 (1,2,3,4) ^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard
- 00:53:976 (1,2,3,4,5,6,7) ^
- 01:15:476 (1,2,3,4,5) ^
- 01:25:976 (1,2,3,4,5,6,7) ^

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :)
Topic Starter
SYSEN

kurohana wrote:

kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder i think i already deleted it...
- looks better, if the lyrics don't hide the charas it's....oh nvm... i am planning to recreate a new lyrics storyboard for this map
- silenced sliderticks are unrankable, delete this w-wha...okay then... i just know it's unrankable

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner okay

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not? err.. maybe i change the (2) and (3) into slider will make it better and easier
- 00:24:476 (7,1,2,3) ^changed a bit
- 00:46:476 (1,2,3,4) ^^
- 01:18:476 (1,2,3,4) ^^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard oh...you're the third person who said it...... okay.. i'll remove all the stream in this diff XD
- 00:53:976 (1,2,3,4,5,6,7) ^changed into jump XD
- 01:15:476 (1,2,3,4,5) ^changed
- 01:25:976 (1,2,3,4,5,6,7) ^changed

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :) sure : D
thanks for the mod : D
Leorda
Halo

General

* Don't put some random hitsounds. Use the clap if the object is place in 2nd and 4th white ticks. And use finish hitsound for long white tick
* Try find some good BG?
* Where is the SB in outro of the song?

------------------------------------------------------------------------

Easy

00:23:809 (x) - Add note here?
00:23:809 (x) - ^
01:24:143 (5) - Overlapped by previous slider is ugly (Nazi)
01:26:809 (3,4) - Please fill the object between this object. The gap feels weird

------------------------------------------------------------------------

Normal
01:00:476 (x) - Add note here, to prevent of pause notes for average player
01:01:809 (4) - Move to 01:01:976?

------------------------------------------------------------------------

Hard
00:21:809 (x) - Add note here?
01:21:476 (4) - Not stack perfectly with tail slider (Nazi)
01:22:143 (6) - ^
01:22:810 (8) - ^

------------------------------------------------------------------------

Insane
00:16:143 (10) - The sliderbody is almost offscreen
00:22:310 (1) - Can you make this slider more curve? Like other slider?
00:40:976 (6) - New combo for jump pattern

------------------------------------------------------------------------

That's all
IceBeam
Hello.

First of all I have to agree with Leorda's issues.
What's about hitsounds - you really should add them in some order,for example,as Leorda suggested - claps at 2-nd/4-th white tick and finishes at downbeats(long white tick).I'd suggest to add finish at every 4-th downbeat.

Example:
00:06:809 -
00:12:143 -
00:17:476 -
00:22:809 - and etc.

Though it's minor,cause custom claps fit well,but missing SB after 01:34:809 is a heavy issue,cause lyrics continue.So..you should probably continue storyboarding as well.

And one thing about the map's folder - why .osb file's name differs from the rest? :| I mean the most of the letters aren't capitalized,as they should be.
Though it doesn't really affects anything,cause storyboard works well,but looks a bit weird.

[Easy]
00:17:143 - Rhytm sounds incomplete without this note.
00:19:809 (3) - Clap.
00:21:143 (5) - I'd shorten this slider to previous red tick.
00:24:809 (1) - It finishes a bit late,I'd shorten to 00:25:476 and add another note with clap to 00:25:809.
00:28:476 (2,3,4) - Remove (3)-rd note and add claps to (2) and (4).
00:30:809 (2) - As it's Easy difficuly,maybe add a reverse instead of a circle at 00:31:809 (3)?
00:31:809 (3) - Clap.
00:35:143 (3,4) - Change clap from (4) to (3).
00:46:810 (2) - Again,reverse is easier to read.
01:00:143 (2,3,4) - Like this would be much easier to play:
01:40:809 (2) - Shorten to 01:41:476.

[Normal]
Raise HP Drain a bit,it's Normal after all.

00:21:809 - Note with finish is missing.
00:44:476 - Clap.
01:44:309 - I'd add a note.
01:44:976 - ^

Hitsounds could be improved,but otherwise it looks fine.

[Hard]
00:48:809 (1) - Fix distance,it looks a bit closer then it should be.
01:01:476 (1,2,3,4) - Doesn't looks/plays so good,I'd unstack.
01:15:476 (1,2) - Stack them,otherwise distance between 01:15:809 (2) and 01:16:143 (1) looks wrong.
Or make like this:
01:31:476 (1) - Too close to previous object.

[Insane]
00:25:976 (1,2,3,4,5) - Could you clear up this pattern a bit? Cause they all overlap and hidden by hitbursts.
00:37:143 (6,7,1) - Not a good idea =| These stack break the flow so much..
00:43:310 (5) - Again,clear up it a bit,this note is almost invisible.
01:36:810 (1) - Remove NC?
01:43:810 (4,5,1) - Could you reduce a jump to (1) a little? It'd help to read 01:44:476 (1,2,3,4) jumps better.

Nice mapset overall.
If you'll improve hitsounds a bit more,it'd be really solid mapset!
Good luck to you and have my star~
Topic Starter
SYSEN
hmm.. im still in progress of making new SB now... it's halfway done XD
i'll take the mod after i finished it... sorry for taking a while : (
Topic Starter
SYSEN

Leorda wrote:

Halo

General

* Don't put some random hitsounds. Use the clap if the object is place in 2nd and 4th white ticks. And use finish hitsound for long white tick iokay
* Try find some good BG? okay
* Where is the SB in outro of the song? it's..i remapped the storyboard while you're modding this map : D

------------------------------------------------------------------------

Easy

00:23:809 (x) - Add note here? umm..no, since the note after this has the rythm like this
00:23:809 (x) - ^^
01:24:143 (5) - Overlapped by previous slider is ugly (Nazi)okay
01:26:809 (3,4) - Please fill the object between this object. The gap feels weirdi-it's not.....uhh... i'll think about it

------------------------------------------------------------------------

Normal
01:00:476 (x) - Add note here, to prevent of pause notes for average player okay
01:01:809 (4) - Move to 01:01:976? no....the rythm...sound a bit off...

------------------------------------------------------------------------

Hard
00:21:809 (x) - Add note here? no...can't tell why : (
01:21:476 (4) - Not stack perfectly with tail slider (Nazi) wahh... really....i really had a hard hard time stacking this : (, hope it's better now
01:22:143 (6) - ^ ^
01:22:810 (8) - ^^

------------------------------------------------------------------------

Insane
00:16:143 (10) - The sliderbody is almost offscreenoh right...fixed
00:22:310 (1) - Can you make this slider more curve? Like other slider?okay
00:40:976 (6) - New combo for jump patternokay

------------------------------------------------------------------------

That's all
thanks for the mod
Topic Starter
SYSEN

IceBeam wrote:

Hello.

First of all I have to agree with Leorda's issues.
What's about hitsounds - you really should add them in some order,for example,as Leorda suggested - claps at 2-nd/4-th white tick and finishes at downbeats(long white tick).I'd suggest to add finish at every 4-th downbeat.i'll fix the hitsound after a while...my head wanna explode after remapped the storyboard X(


Example:
00:06:809 -
00:12:143 -
00:17:476 -
00:22:809 - and etc.

Though it's minor,cause custom claps fit well,but missing SB after 01:34:809 is a heavy issue,cause lyrics continue.So..you should probably continue storyboarding as well.

And one thing about the map's folder - why .osb file's name differs from the rest? :| I mean the most of the letters aren't capitalized,as they should be.
Though it doesn't really affects anything,cause storyboard works well,but looks a bit weird.
okay... i'll fix the names

[Easy]
00:17:143 - Rhytm sounds incomplete without this note.hmm.. you're right
00:19:809 (3) - Clap.okay
00:21:143 (5) - I'd shorten this slider to previous red tick.okay
00:24:809 (1) - It finishes a bit late,I'd shorten to 00:25:476 and add another note with clap to 00:25:809.okay
00:28:476 (2,3,4) - Remove (3)-rd note and add claps to (2) and (4).okay
00:30:809 (2) - As it's Easy difficuly,maybe add a reverse instead of a circle at 00:31:809 (3)?okay
00:31:809 (3) - Clap.okay
00:35:143 (3,4) - Change clap from (4) to (3).okay
00:46:810 (2) - Again,reverse is easier to read.okay
01:00:143 (2,3,4) - Like this would be much easier to play:okay
01:40:809 (2) - Shorten to 01:41:476.okay

[Normal]
Raise HP Drain a bit,it's Normal after all. okay

00:21:809 - Note with finish is missing.hmm.. i'll add it then
00:44:476 - Clap.okay
01:44:309 - I'd add a note.okay
01:44:976 - ^okay

Hitsounds could be improved,but otherwise it looks fine.

[Hard]
00:48:809 (1) - Fix distance,it looks a bit closer then it should be.okay
01:01:476 (1,2,3,4) - Doesn't looks/plays so good,I'd unstack.okay then..
01:15:476 (1,2) - Stack them,otherwise distance between 01:15:809 (2) and 01:16:143 (1) looks wrong.
Or make like this: i think i'll keep with stacking for now..
01:31:476 (1) - Too close to previous object.okay

[Insane]
00:25:976 (1,2,3,4,5) - Could you clear up this pattern a bit? Cause they all overlap and hidden by hitbursts.okay
00:37:143 (6,7,1) - Not a good idea =| These stack break the flow so much..okay..
00:43:310 (5) - Again,clear up it a bit,this note is almost invisible.okay..
01:36:810 (1) - Remove NC?that's...how can is miss it....
01:43:810 (4,5,1) - Could you reduce a jump to (1) a little? It'd help to read 01:44:476 (1,2,3,4) jumps better.okay

Nice mapset overall.
If you'll improve hitsounds a bit more,it'd be really solid mapset!
Good luck to you and have my star~
thanks for the mod : D
SamiPale
Hello, request from Team Chunbi Modding Queue

[Easy]
00:14:809(4,5) - These slider, make them parallel
00:29:476(1) - Remove this clap?
00:44:143(1) - ^
00:49:143(1) - Add finish?

[Normal]
00:19:809(5) - Remove clap
00:30:143(1) - Finish instead of clap
00:38:476(1) - Clap
00:44:143(1) - Remove clap on the start and the end, add finish at the start?
01:20:809(1,2,3,4,5,6) - All using clap sounds not that good, rearrange them?

[Hard]
I don't know if you did it on purpose. If no, delete those sliderslide whistles like 00:13:809/00:28:143 etc. since they sounds weird, except 01:21:309(3,5,7)
00:11:976(6) - Finish sound move to 00:12:143
00:57:476(1,2,3) - Remove these claps or using clap by "oxoxx"(x means clap)
01:02:976(4) - 3 grid down on grid lv3
01:17:976(10) - Add whistle?
01:26:476(4) - Add finish?
01:25:809(3) - Use spacing like 01:25:976(1,2) and align with 01:25:976(1)

[Insane]
00:12:309(9) - Finish sound move to 00:12:143
00:13:309(3) - Use clap instead of finish
00:22:809(3) - Add finish?
00:23:643(1) - This clap sounds lonely, you can try to add clap on 00:24:476, 00:27:143, etc.
00:29:143(7) - Add clap?
00:35:143(6) - Clap instead here and add finish at 00:35:309?
00:43:143(4,5) - Weird spacing, or you can add newcombo here
00:55:809(1,4,7) - Add clap?
01:27:976(1) - Finish sound move to 01:28:143?
01:35:976(4) - 1 grid down on grid lv4
01:44:476(1) - Remove newcombo
01:44:809(2) - Newcombo
01:45:643(1) - Using 40%-50% volume is better

I haven't modded SB yet since it is not finished
Normal and Hard diff are a bit hard, thinking the diff spread is important ;)
Topic Starter
SYSEN

SamiPale wrote:

Hello, request from Team Chunbi Modding Queue

[Easy]
00:14:809(4,5) - These slider, make them parallel okay
00:29:476(1) - Remove this clap?okay
00:44:143(1) - ^hmm.. it didn't had any clap cnymore
00:49:143(1) - Add finish?...no

[Normal]
00:19:809(5) - Remove clapsince many suggested this i guess i'll remove it now : (
00:30:143(1) - Finish instead of clapno since there are finish 2 notes after it
00:38:476(1) - Clapokay
00:44:143(1) - Remove clap on the start and the end, add finish at the start?okay
01:20:809(1,2,3,4,5,6) - All using clap sounds not that good, rearrange them?okay

[Hard]
I don't know if you did it on purpose. If no, delete those sliderslide whistles like 00:13:809/00:28:143 etc. since they sounds weird, except 01:21:309(3,5,7) oh..i missed that part
00:11:976(6) - Finish sound move to 00:12:143okay
00:57:476(1,2,3) - Remove these claps or using clap by "oxoxx"(x means clap)maybe i better remove the clap
01:02:976(4) - 3 grid down on grid lv3okay
01:17:976(10) - Add whistle?okay
01:26:476(4) - Add finish?no..
01:25:809(3) - Use spacing like 01:25:976(1,2) and align with 01:25:976(1)i think i better not for this one..

[Insane]
00:12:309(9) - Finish sound move to 00:12:143okay
00:13:309(3) - Use clap instead of finishi removed the claps in this section : (
00:22:809(3) - Add finish?okay
00:23:643(1) - This clap sounds lonely, you can try to add clap on 00:24:476, 00:27:143, etc. now i don't use any claps in this section
00:29:143(7) - Add clap?^
00:35:143(6) - Clap instead here and add finish at 00:35:309?finish added
00:43:143(4,5) - Weird spacing, or you can add newcombo herei make that in purpose...maybe i shouldnt add the new combo... since i'll be asked by another modder to remove it again : (
00:55:809(1,4,7) - Add clap?okay...i better add clap in 2 4 7
01:27:976(1) - Finish sound move to 01:28:143?i-i forgot to remove that finish
01:35:976(4) - 1 grid down on grid lv4okay
01:44:476(1) - Remove newcombookay
01:44:809(2) - Newcombookay
01:45:643(1) - Using 40%-50% volume is betteri think..it's fine with 15% now

I haven't modded SB yet since it is not finished it's okay
Normal and Hard diff are a bit hard, thinking the diff spread is important ;) (...i aciddentallyended up making the normal a bit hard ....so i make the hard and insane a bit had too XD)
thanks for the mod
pieguyn
General:

-I like how the note colors fit with the SB~

Easy:

00:14:809 (4) - New combo?
01:24:143 (5) - ^
01:29:143 (4) - ^

Normal:

-tick rate 1?~

00:21:976 (2) - this? http://osu.ppy.sh/ss/130923
01:13:476 - break ends too early o.o reinsert it?
01:23:809 (6) - New combo?
01:29:143 (6) - ^

Hard:

-tick rate 1 :?

00:07:476 (3) - This slider looks really weird... perhaps this? http://osu.ppy.sh/ss/130931 (Since you use this slider multiple times throughout the map, please change them all if you change this one~)
00:41:476 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130927
00:42:809 (2,3) - Move these 1 level 3 grid up
00:44:143 (1) - Too close to (4)
00:47:309 (8) - New combo?
00:50:809 (6) - This slider hangs off the edge of the playfield :?
01:13:476 - This break ends too early again :?
01:23:143 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130930

Insane:

00:15:643 (9) - New combo?
00:20:143 (10) - New combo, then remove it from 00:21:143 (1)?
00:42:810 (1,2,3,4,5) - These notes seem randomly placed in the playfield, maybe it might be nicer if you made a pattern out of them such as a diamond? http://osu.ppy.sh/ss/130936
00:54:976 (5) - New combo
00:57:643 ~ 01:01:476 - I really think you should increase the pace in this section, the map suddenly slows down with no real change in the song :?
01:44:310 (5) - This break ends too early again :cry:
01:22:643 (7) - (nazi) Move 1 level 4 grid left and 1 level 4 grid up?
01:26:976 (6) - New combo
01:28:143 (2) - Make this a mirrored version of (1)?
01:41:143 (6) - This? http://osu.ppy.sh/ss/130941
01:43:810 (4) - This? http://osu.ppy.sh/ss/130947 (if you do this, it might look nice if you place (5) at x: 208, y: 192~)
01:44:810 (1,2,3,4) - Place these around the center? http://osu.ppy.sh/ss/130943

Nice map and SB~ :) I'd star but I can't :?
Topic Starter
SYSEN

pieguy1372 wrote:

General:

-I like how the note colors fit with the SB~

Easy:

00:14:809 (4) - New combo?no since the vocal still goes on...
01:24:143 (5) - ^^
01:29:143 (4) - ^^

Normal:

-tick rate 1?~2 is better i think since this mapset is dominated by sliders

00:21:976 (2) - this? http://osu.ppy.sh/ss/130923 mm.. okay...rotate the slider a bit right?
01:13:476 - break ends too early o.o reinsert it?okay then
01:23:809 (6) - New combo?i'll take this suggestion then...maybe if there are 2 modder says this... i'll change it (there's new combo here last time)
01:29:143 (6) - ^^

Hard:

-tick rate 1 :?

00:07:476 (3) - This slider looks really weird... perhaps this? http://osu.ppy.sh/ss/130931 (Since you use this slider multiple times throughout the map, please change them all if you change this one~) i won't since the middle of slider reaaally fits with the circles XD
00:41:476 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130927okay... hope it looks better now
00:42:809 (2,3) - Move these 1 level 3 grid upokay
00:44:143 (1) - Too close to (4)no it doesn't....it's because i increased the SV in this time
00:47:309 (8) - New combo?umm.. no
00:50:809 (6) - This slider hangs off the edge of the playfield :? err.. that's accident XD... okay fixed
01:13:476 - This break ends too early again :? okay,..
01:23:143 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130930 y-yes...that's it...but i make the spacing farther...hope i didn't mess up

Insane:

00:15:643 (9) - New combo?no...
00:20:143 (10) - New combo, then remove it from 00:21:143 (1)?okay
00:42:810 (1,2,3,4,5) - These notes seem randomly placed in the playfield, maybe it might be nicer if you made a pattern out of them such as a diamond? http://osu.ppy.sh/ss/130936i-it's not...well... i make it like that so players can be ready for the streams and SV changes (my experience)...maybe i'll take it into my notes and change it if another modder says so : (
00:54:976 (5) - New comboumm..no
00:57:643 ~ 01:01:476 - I really think you should increase the pace in this section, the map suddenly slows down with no real change in the song :? i know...but maybe it's better this way...(maybe i'll just make the slider more farther)
01:44:310 (5) - This break ends too early again :cry: okay..
01:22:643 (7) - (nazi) Move 1 level 4 grid left and 1 level 4 grid up?00:59:809 (2) -
01:26:976 (6) - New comboumm.no
01:28:143 (2) - Make this a mirrored version of (1)?01:27:809 (1) -
01:41:143 (6) - This? http://osu.ppy.sh/ss/130941 okay..
01:43:810 (4) - This? http://osu.ppy.sh/ss/130947 (if you do this, it might look nice if you place (5) at x: 208, y: 192~)color=#0000FF]okay..[/color]
01:44:810 (1,2,3,4) - Place these around the center? http://osu.ppy.sh/ss/130943color=#0000FF]okay..[/color]

Nice map and SB~ :) I'd star but I can't :? there'll be no white stars anymore X( ...anyway thanks XD
thanks for the mod : D
Elly-chan
[General]
what pieguy said, very good~

[Easy]
01:22:809 (3) - Finish.
01:33:476 (3) - Add finishes on this slider?
01:34:809 (4) - Finish.
01:37:809 (3) - New combo? if so remove the new combo on the one after it and make 01:40:809 a new combo
Great~

[Normal]
.. Perfect ;_; What an amazing normal~

[Hard]
00:27:809 (2, 3) - Remove the whistles from these notes so they are only claps.
00:51:476 (1) - Remove new combo?

I usually can only mod patterns on easy and normal most of the time so that's why theres gonna be no pattern mods on hard or insane (Easy and normals were fine) but to let you know the patterns are very good~ some sliders can use some work though like right here http://osu.ppy.sh/ss/132064 . the sliders are kinda un-even.

[Insane]
ohboy too hard to mod for me ;o;

Anyways GOOD MAP! one of the best i've modded so far XD thats why such a little mod..~ if they weren't useless i'd give you a star ;3
The 08 team_Bourdon
ello~ xD

General
you got a cute SB ;)

Easy
*- i don't feel it is easy, try to make it easier?
00:06:809 (1) - add a finish at beginning?
00:21:143 (5) - at behind, it is finish, instead of clap
01:13:476 - delete this Drag Break
01:33:476 (3) - at middle add a finish?
01:39:143 (1) - at behind, finish instead of clap

Normal
*- try to make it below 3 star, and same as 'EASY', i dont feel it is Normal :(
00:06:810 (1) - add a finish?

Hard
00:14:143 (2) - make it more beautiful
00:39:810 (5) - up 3 grid?
00:46:143 (7) - make it more beautiful
00:48:809 (1) - ^
00:51:476 (1) - delete this New Combo
01:40:143 (2) - at beginning add a finish
01:42:143 (5) - at behind add a finish

Insane
00:15:643 (9) - add a New Combo?
00:32:143 (11) - up+right 5 grid ?
00:46:143 (7,8,9,10,11) - make them close a bit
00:57:143 (7) - left 1 grid ?
00:57:476 (9) - up 2 or 3 grid ?
01:13:480 - delete this Drag Break

----
Good Luck to you~ ;)
Esupanitix
Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)

Hard
Same problem.

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
Topic Starter
SYSEN

Elly-chan wrote:

[General]
what pieguy said, very good~

[Easy]
01:22:809 (3) - Finish.umm no
01:33:476 (3) - Add finishes on this slider? umm no because i aplied your mod below this
01:34:809 (4) - Finish.okay
01:37:809 (3) - New combo? if so remove the new combo on the one after it and make 01:40:809 a new combo
Great~okay

[Normal]
.. Perfect ;_; What an amazing normal~

[Hard]
00:27:809 (2, 3) - Remove the whistles from these notes so they are only claps.umm. i think there aren't any claps alreadyokay
00:51:476 (1) - Remove new combo?okay

I usually can only mod patterns on easy and normal most of the time so that's why theres gonna be no pattern mods on hard or insane (Easy and normals were fine) but to let you know the patterns are very good~ some sliders can use some work though like right here http://osu.ppy.sh/ss/132064 . the sliders are kinda un-even.that slider i ise it mostly 75% since it really fits it you place a note in middle of it...even there aren't any notes i just like to use it because it's strange XD

[Insane]
ohboy too hard to mod for me ;o;

Anyways GOOD MAP! one of the best i've modded so far XD thats why such a little mod..~ if they weren't useless i'd give you a star ;3
thanks for the mod
Topic Starter
SYSEN

The 08 team_Bourdon wrote:

ello~ xD

General
you got a cute SB ;)

Easy
*- i don't feel it is easy, try to make it easier? no. if i make it easier... i must make normal hard and insane remapped too....i tried my best to make the diff spread good as possible.... i really hate the 1 star easy 3star normals..and the insane got ridicolously harder hard...it's better that i make easy that is not easy. normal that is not normal...because my center point of my diff spread is the insane diff edit: maybe i'll reposition easy without changging the difficulty too much
00:06:809 (1) - add a finish at beginning?okay
00:21:143 (5) - at behind, it is finish, instead of clapokay
01:13:476 - delete this Drag Breakeh i forgot this one
01:33:476 (3) - at middle add a finish?umm no
01:39:143 (1) - at behind, finish instead of clapno..

Normal
*- try to make it below 3 star, and same as 'EASY', i dont feel it is Normal :( same answer as above : (
00:06:810 (1) - add a finish?okay

Hard
00:14:143 (2) - make it more beautiful noooooo...... looks how this note fits with the slider http://osu.ppy.sh/ss/132579 : (
00:39:810 (5) - up 3 grid? okay
00:46:143 (7) - make it more beautifulokay
00:48:809 (1) - ^i'll change that ufo pattern if there's another mod says this XD
00:51:476 (1) - delete this New Combookay
01:40:143 (2) - at beginning add a finishumm.. no
01:42:143 (5) - at behind add a finish^

Insane
00:15:643 (9) - add a New Combo?ummm.. no
00:32:143 (11) - up+right 5 grid ?okay 2up and 5 right might be good
00:46:143 (7,8,9,10,11) - make them close a bitokay
00:57:143 (7) - left 1 grid ?okay
00:57:476 (9) - up 2 or 3 grid ?2grid may be good
01:13:480 - delete this Drag Breakokay

----
Good Luck to you~ ;)
thanks for the mod
Topic Starter
SYSEN

Esupanitix wrote:

Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.okay2, i'll reposition it since you're the 3rd person who said this

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.^

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.^

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)i'll think of some of the beats so i didn't get a wall of nazi

Hard
Same problem. a big no for this... i never want to use distance snap on hard and insane

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
i ll finish the repositioning later
PS:I never ever use distance snap for hard and insane.... seriously... i hate that distance snap thingy : (
Topic Starter
SYSEN

Index-San wrote:

Esupanitix wrote:

Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.okay2, i'll reposition it since you're the 3rd person who said this

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.^

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.^

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)okay, i'll think of some of the beats so i didn't get a wall of nazi

Hard
Same problem. a big no for this... i never want to use distance snap on hard and insane

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
i ll finish the repositioning later
PS:I never ever use distance snap for hard and insane.... seriously... i hate that distance snap thingy : (
Raging Bull
Distance snap isnt a bad thing on a hard/insane. It still helps us read clearer. Though I do disable distance snap when I want to make a jump/pattern. So yea, I wouldn't really just throw out distance snap out the window for hard/insane.
MoodyRPG
Easy
OK

Normal
00:22:809 (4) - Maybe new combo?
01:45:476 (5) - ^?

Hard
OK

Insane
01:45:476 (4) - Maybe new combo?

Good Map :)
Ruish
Just increase the distance snap thing for hard and insane and then increase it even more for jumps. Of course, it won't work for the bigger jumps. =P
Topic Starter
SYSEN

MoodyRPG wrote:

Easy
OK

Normal
00:22:809 (4) - Maybe new combo?umm no, since the vocal still goes on
01:45:476 (5) - ^?umm...no

Hard
OK

Insane
01:45:476 (4) - Maybe new combo?no...

Good Map :)
thanks : )
Topic Starter
SYSEN

Raging Bull wrote:

Distance snap isnt a bad thing on a hard/insane. It still helps us read clearer. Though I do disable distance snap when I want to make a jump/pattern. So yea, I wouldn't really just throw out distance snap out the window for hard/insane.
but.....oh well...... worth a try...

Ruish wrote:

Just increase the distance snap thing for hard and insane and then increase it even more for jumps. Of course, it won't work for the bigger jumps. =P
n-no....it'll be suprisingly hard...maybe i just better stick with the current distance
Shulin
Everything I point out is a suggestion/opinion based on playing your map ^_^

General:

-- Try to develop a consistent hitsound pattern, it's a bit weird when all the diffs use a completely different pattern xD
-- Try to reduce some overlapping, it can look messy sometimes!

Easy:

-- Add a spinner?

00:14:143 (3) - End with clap?
00:15:809 (4) - End at 00:16:476?
01:01:309 (2) - Sounds weird. You might want to start it at 01:01:476 remove a return and add a beat at 01:02:809 - just a suggestion =P


Normal:

01:24:476 (7,8) - The rhythm here is strange. I think it would be better to follow 1/1 pattern.
01:45:476 (5) - New combo?

Hard:

-- Imo remove all normal whistle from the map, it sounds bad.

00:21:643 (1) - move to 00:21:809?
00:22:143 (3) - Delete? Map plays better without it imo =P
01:25:976 (1,2,3,4) - Spacing?! It plays weird.
01:30:476 (5,6) - Looks ugly, it doesn't stack under the slider properly.

Insane:

-- Be careful with the spacing changes, some parts feel really close and then jump really quickly often in the same combo like 01:21:976 (3,4,5,6,7) -

00:21:976 (4,5,6) - I think this jump is a little awkward. I think it would play better if the triple went from left to right.
00:42:309 (5,6,7,8,9,1,2,3,4,5,1,2,3,4,5) - This is really messy. The jumps before 00:43:643 (1,2,3,4,5) - don't play very well and the difference in stream spacing between 00:42:309 (5,6,7,8,9) - and 00:43:643 (1,2,3,4,5) - is odd. Also some of the notes get partially hidden by the streams like 00:42:976 (2) - and 00:43:476 (5) - I think you could map this part better and make it clearer, just my opinion.
00:45:976 (6,7) - Spacing? Feels too close.
00:57:143 (7,8,9) - Spacing change doesn't make sense imo.
01:15:726 (x) - Note? You'll have to change your spacing a little if you add this though.
01:16:059 (x) - ^ I keep hearing the drum roll and expect notes xD
01:16:643 (3,4,5) - This is a bit awkward with such a high slider velocity.
01:45:143 (3,4) - Spacing? Too close.
01:45:476 (4) - New combo?

Some of the jumps are fun, but definitely work on your spacing more and try to reduce overlapping. Good luck!
Topic Starter
SYSEN

Shulin wrote:

Everything I point out is a suggestion/opinion based on playing your map ^_^

General:

-- Try to develop a consistent hitsound pattern, it's a bit weird when all the diffs use a completely different pattern xD
-- Try to reduce some overlapping, it can look messy sometimes!

Easy:

-- Add a spinner?

00:14:143 (3) - End with clap? okay
00:15:809 (4) - End at 00:16:476?okay
01:01:309 (2) - Sounds weird. You might want to start it at 01:01:476 remove a return and add a beat at 01:02:809 - just a suggestion =P
hmm... okay

Normal:

01:24:476 (7,8) - The rhythm here is strange. I think it would be better to follow 1/1 pattern. okay
01:45:476 (5) - New combo? err..since you're the second person that said this...maybe i'll add NC here

Hard:

-- Imo remove all normal whistle from the map, it sounds bad. well... i removed some of them... but not all of them XD

00:21:643 (1) - move to 00:21:809? no...
00:22:143 (3) - Delete? Map plays better without it imo =P okay
01:25:976 (1,2,3,4) - Spacing?! It plays weird. i'll take it into my note...i'll change it if there are 1 more modder that says about this part : (
01:30:476 (5,6) - Looks ugly, it doesn't stack under the slider properly.oh right...fixed

Insane:

-- Be careful with the spacing changes, some parts feel really close and then jump really quickly often in the same combo like 01:21:976 (3,4,5,6,7) -

00:21:976 (4,5,6) - I think this jump is a little awkward. I think it would play better if the triple went from left to right. i want to do something about this part...but if i change something here it'll make the pattern after this become messy
00:42:309 (5,6,7,8,9,1,2,3,4,5,1,2,3,4,5) - This is really messy. The jumps before 00:43:643 (1,2,3,4,5) - don't play very well and the difference in stream spacing between 00:42:309 (5,6,7,8,9) - and 00:43:643 (1,2,3,4,5) - is odd. Also some of the notes get partially hidden by the streams like 00:42:976 (2) - and 00:43:476 (5) - I think you could map this part better and make it clearer, just my opinion okay then.
00:45:976 (6,7) - Spacing? Feels too close.okay
00:57:143 (7,8,9) - Spacing change doesn't make sense imo.fixed
01:15:726 (x) - Note? You'll have to change your spacing a little if you add this though.okay
01:16:059 (x) - ^ I keep hearing the drum roll and expect notes xD^
01:16:643 (3,4,5) - This is a bit awkward with such a high slider velocity.i'll fix it then
01:45:143 (3,4) - Spacing? Too close.okay
01:45:476 (4) - New combo?^

Some of the jumps are fun, but definitely work on your spacing more and try to reduce overlapping. Good luck!
thanks for the mod
Raging Bull
Hard:
00:29:143 (1,2,3,4,5) - Your star is slightly off. If you rotate your star by like -9, you can see it isn't properly placed. http://osu.ppy.sh/ss/134330
00:59:809 (5,6) - Your arcs need some work. I see you're trying to stack 6's end on 5 but it's rather hard. Try this.
192,256,59809,2,0,B|192:296|256:312|320:296|320:256,1,168.000004005432,8|0
192,128,60476,2,0,B|152:128|136:192|152:256|192:256,1,168.000004005432,8|0
If you want, you can replace some of your arcs with this.
No kds just checking.
Topic Starter
SYSEN

Raging Bull wrote:

Hard:
00:29:143 (1,2,3,4,5) - Your star is slightly off. If you rotate your star by like -9, you can see it isn't properly placed. http://osu.ppy.sh/ss/134330
00:59:809 (5,6) - Your arcs need some work. I see you're trying to stack 6's end on 5 but it's rather hard. Try this.
192,256,59809,2,0,B|192:296|256:312|320:296|320:256,1,168.000004005432,8|0
192,128,60476,2,0,B|152:128|136:192|152:256|192:256,1,168.000004005432,8|0
If you want, you can replace some of your arcs with this.
No kds just checking.
right.....thanks for remembering xD

oh the arcs.....whoa!
thanks a lot xD!
man....at least i won't get the mods to stack this again
- Rche -
late recheck @^@
.
great improvements.
but...

[Hard]
00:11:976 (6) - remove this note?
00:21:643 (1,2) - it's still confusing...i GUESS de-stacking the notes would be better.
00:32:643 (1,2) - i think they should be two 1/2 sliders not 1 note + 1 slider...
00:41:476 (1,2,3,4,5) - remove all whistles?
00:57:476 (1,2,3) - no finishes but claps? since i feel too noisy and a bit weird...
01:01:143 (x) - i expected a note here...
01:25:810 (3,1,2,3,4) - this is somewhat crazy spacing.
using this spacing in (1,2,3,4) means 1/4 * 4 streams...so please space them well.

[Normal]
00:12:143 (1,2,3,4,5,6,7) - i don't know how to say it professionally...
please put hitsounds like 00:17:476 (1,2,3,4,5,6).
00:52:476 (5,6) - spacing told by AIMod.

[Easy]
00:26:143 (3,1) - sounds strange with the gaps between them.
except that everything looks fine.

well i got too lazy to check the insane...
i can't mod insane well and your insane "sounds" okay...

you can ask for my recheck once more after a week...
Topic Starter
SYSEN

justnobody wrote:

late recheck @^@
.
great improvements.
but...

[Hard]
00:11:976 (6) - remove this note? maybe i better no to do that this time....i still can't place note good enough to make it predictable (it's a reason why this mapset is dominated-by-sliders)
00:21:643 (1,2) - it's still confusing...i GUESS de-stacking the notes would be better.okay (maybe flower pattern is a good idea)
00:32:643 (1,2) - i think they should be two 1/2 sliders not 1 note + 1 slider...hmm.. you're right
00:41:476 (1,2,3,4,5) - remove all whistles?ookay
00:57:476 (1,2,3) - no finishes but claps? since i feel too noisy and a bit weird...i'll take it into note...i'll change it if there are another modder says so : (
01:01:143 (x) - i expected a note here...yes...but...it didn't follow the vocal...so maybe i better not add it
01:25:810 (3,1,2,3,4) - this is somewhat crazy spacing. ah you're the 2nd modder that said that : (...okay then.fixed
using this spacing in (1,2,3,4) means 1/4 * 4 streams...so please space them well.

[Normal]
00:12:143 (1,2,3,4,5,6,7) - i don't know how to say it professionally...
please put hitsounds like 00:17:476 (1,2,3,4,5,6). i think i already make them same....
00:52:476 (5,6) - spacing told by AIMod. man... even i was too lazy to open AIMod xD

[Easy]
00:26:143 (3,1) - sounds strange with the gaps between them. fixed
except that everything looks fine.

well i got too lazy to check the insane...
i can't mod insane well and your insane "sounds" okay...

you can ask for my recheck once more after a week...
thanks for the mod, oh and kudos because you recheck my mapset that had changed much(remaped) since last time you mod it.....
Suimya
New combo mod~ :3

[Easy]
00:51:143 (4) - new combo
01:23:143 (4) - ^
01:29:143 (4) - ^
for some reason i got confused because you stuck with 3 combo and and suddenly changed into four or more i think you better keep it just 3 combos :3

[Normal]
00:17:476 (1) - remove the new combo
00:18:143 (2) - start new combo here~
00:46:476 (1) - remove the new combo
00:46:809 (6) - new combo
00:57:143 (6) - ^
01:22:809 (5) - ^
01:29:143 (6) - ^

[Hard]
00:11:976 (6) - new combo
00:12:310 (1) - remove the new combo
00:50:809 (6) - new combo
01:17:476 (7) - ^
01:26:643 (1) - remove the new combo
01:26:809 (2) - new combo here~

[Insane]
00:52:143 (9) - new combo
01:41:810 (7) - ^
01:42:143 (1) - remove the new combo
lol nice nothing much i guess =w=

nice map and good luck with it <3
Kei
Hi! From my queue c:

Easy

This difficulty looks like a Normal imo >.>

Suggestions only~

00:25:820 (2) - Delete
00:28:476 (2) - ^
00:28:643 (x) - Add note
00:29:143 (3) - Delete
00:30:809 (2) - Delete repeat and delete note (3).
00:37:476 (2) - Replace with circle?
00:44:143 (1) - Repeat slider and delete the slider (2).
00:46:809 (1) - ^
00:49:809 (2) - Delete.
00:51:143 (3) - Delete.
00:51:476 (x) - Add note.
00:53:809 (5) - Delete.
00:54:143 (1) - Replace with a longer slider with endpoint at 00:54:809 with 1 repeat.
00:57:143 (2) - Delete?
01:01:309 (2) - Move 1 tick forward.
01:15:809 (2) - Delete
01:16:143 (2) - Repeat this slider.
01:17:476 (1) - Delete this.
01:20:476 (5) - Delete.
01:21:809 (2) - ^
01:22:143 (2) - Repeat this slider, and delete slider (3).
01:26:476 (2) - Delete.
01:29:143 (3) - Maybe NC?
01:32:809 (2) - Replace this note with a slider with endpoint in 01:33:476 (3) and 1 repeat. (delete (3))

Normal


And this one looks hard too >.> Make it easier .-.

Hard & Insane

Ok to me ^u^

That's all!

Good beatmap and nice SB.
Good luck~!
Makar
Hello from the challenge thread :3

Sorry if it feels like I am demanding you to change something. I just don't feel like thinking of a way to make it sound like its only a suggestion and not being rude about it, so I will had a "?" at the end if its meant this way and doesn't really need to be changed even if it doesn't make sense grammatically

NOTE: I started this mod in the morning before some of the previous mods were posted. If some things were updated in the previous mods and is not there anymore please ignore. I wanted to help my roommate move-in today lol.

[General]
-Nice theme and SB : D

[Easy]
00:10:810 (4,1) - (nazi) make more symmetrical?
00:14:143 (3) - ^?
00:15:809 (4) - ^?
00:21:809 (1) - Would be nice if you could get this to blanket the end of the previous slider. It's fine how it is though. Could use better symmetry I guess but I will tell you right now I might nazi a lot because this difficulty seems great how it is.
00:24:809 (1) - (nazi) Better symmetry (and get rid of the red point at the end too :s) ?
00:27:143 (1) - ^?
-Okay I don't wanna be a nazi modder so I will try to stop pointing these out orz
00:57:143 (2) - Remove finish?
01:01:309 (2) - Shift right so it starts on the white tick and don't forget to fix spacing http://puu.sh/4Ctd
01:02:809 - I don't really think this break fits here. the song is only 1:45 so I think its safe to map here if you want to even though it is Easy.
01:42:143 (2) - (nazi) Blanket the start of the next slider better?
Nice difficulty :D

[Normal]
-I'll avoid being a symmetrical nazi this time orz but consider making the sliders more symmetrical and stuffz
00:19:476 (5) - (nazi asdf) Copy 00:18:143 (2) - and do a horizontal flip ?
00:23:476 (5) - Blanket (6)?
00:30:809 (3) - Use a copy of 00:29:476 (1) - instead?
00:31:809 (4) - Stack under 00:30:476 (2) - ?
00:52:476 (5) - Add the custom clap at the start of this slider? It seems weird because you can't really hear the soft hitsound
00:57:143 (6,7) - Don't sure red slider points in these sliders?
01:00:476 (3) - Finish?
01:02:809 - As said before I don't really think this break fits?
01:25:143 (8) - Make this blanket the end of (7) better?
01:30:143 (7) - Stack with the end of 01:28:476 (5) -
01:41:809 (3) - Blanket the next circle better?

[Hard]
00:12:476 (2) - Rotate anti-clockwise so it blankets the previous circle?
00:15:643 (2) - (nazi) Please fix the symmetry on this slider. Remove the red point at the end before doing it to make it easier.
00:23:309 (1) - Rotate/adjust so it blankets (2)
00:25:476 (4) - Rotate/adjust so it blankets (3)
00:26:809 (3) - ^ for (2)
00:27:309 (1) - (nazi) fix so the blanket is better?
00:31:310 (1) - Make the body of this slider stretch more so the path is clear. http://puu.sh/4D7Y use copy and paste for the sliders after it?
00:34:810 (4) - Blanket (1)?
00:38:476 (6) - Use more slider points so the curve isn't as sharp (or just use a redpoint?
00:53:809 (10) - New Combo?
01:02:809 - This break orz
01:18:143 (11) - You could blanket (7), then stack 01:18:809 (2) - on (7) and make it blanket 01:18:643 (1) -

[Insane]
-Slider velocity is a little high ._.
00:08:143 (2) - Move this here - http://puu.sh/4D91 ?
00:08:809 (2) - Move here - http://puu.sh/4D97 ?
00:09:309 (3) - Move here - http://puu.sh/4D9d ?
00:09:476 (4) - Move here - http://puu.sh/4D9i ?
00:34:809 (6) - Move here - http://puu.sh/4D9t ?
00:35:309 (1) - (nazi) one grid down?
00:51:476 (7) - If you fix the symmetry and made the curves "bigger" you could stack this under the slider before with (6) in the middle
01:02:809 - This break really shouldn't be here for insane :s

So overall this map just needs better looking sliders, everything else is fine imo. Sorry for all the nazi mods ;-;
Topic Starter
SYSEN

-Sekai- wrote:

New combo mod~ :3

[Easy]
00:51:143 (4) - new combo okay
01:23:143 (4) - ^okay
01:29:143 (4) - ^okay
for some reason i got confused because you stuck with 3 combo and and suddenly changed into four or more i think you better keep it just 3 combos :3

[Normal]
00:17:476 (1) - remove the new combomaybe not...since there are beggining finish and the vocals start here
00:18:143 (2) - start new combo here~
00:46:476 (1) - remove the new combothe vocals...didn't support it
00:46:809 (6) - new combo
00:57:143 (6) - ^okay
01:22:809 (5) - ^okay
01:29:143 (6) - ^okay

[Hard]
00:11:976 (6) - new combon-no..really....i got mod to change like this and after i change it...there are another modder says to change it back....(really, i've changed this part more than 2 times already)
00:12:310 (1) - remove the new combo
00:50:809 (6) - new combookay
01:17:476 (7) - ^okay
01:26:643 (1) - remove the new combookay
01:26:809 (2) - new combo here~okay

[Insane]
00:52:143 (9) - new combookay
01:41:810 (7) - ^okay
01:42:143 (1) - remove the new combookay
lol nice nothing much i guess =w=

nice map and good luck with it <3
thanks.... man...i was really bad at new combos...
Suimya

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
Topic Starter
SYSEN

Keilara wrote:

Hi! From my queue c:

Easy

This difficulty looks like a Normal imo >.>

Suggestions only~

00:25:820 (2) - Deleteokay
00:28:476 (2) - ^no... but i changed this part
00:28:643 (x) - Add note^
00:29:143 (3) - Delete^
00:30:809 (2) - Delete repeat and delete note (3).okay
00:37:476 (2) - Replace with circle?no..
00:44:143 (1) - Repeat slider and delete the slider (2).umm..no..it sounds not match the vocal
00:46:809 (1) - ^^
00:49:809 (2) - Delete.okay
00:51:143 (3) - Delete.no...
00:51:476 (x) - Add note.
00:53:809 (5) - Delete.okay
00:54:143 (1) - Replace with a longer slider with endpoint at 00:54:809 with 1 repeat.okay
00:57:143 (2) - Delete?okay
01:01:309 (2) - Move 1 tick forward.okay
01:15:809 (2) - Deleteno...
01:16:143 (2) - Repeat this slider.no...maybe because the new combo colour....sorry that's ridicolous answer...but i really don't like it when there are something makes the notes color did not match the SB
01:17:476 (1) - Delete this.no...
01:20:476 (5) - Delete.okay
01:21:809 (2) - ^okay
01:22:143 (2) - Repeat this slider, and delete slider (3).okay
01:26:476 (2) - Delete.no...
01:29:143 (3) - Maybe NC?already fixed
01:32:809 (2) - Replace this note with a slider with endpoint in 01:33:476 (3) and 1 repeat. (delete (3))maybe i better not...it's confusing for easy to have a note that start at red tick

Normal


And this one looks hard too >.> Make it easier .-. n-noo...i have make it easier already : ( i don't want to make it easier again

Hard & Insane

Ok to me ^u^

That's all!

Good beatmap and nice SB.
Good luck~!
thanks for the mod : D
Topic Starter
SYSEN

-Sekai- wrote:

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
s-sorry... my bad
show more
Please sign in to reply.

New reply