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HO-KAGO TEA TIME - Fuwa Fuwa Time

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Topic Starter
SYSEN
okay thanks, i guess it's time to remap the insane now...(the map will be harder than this, XD),
for the SV changes...it's because the hard diff remaped before insane...
i'll add your mod after i've done remapping insane diff
- Rche -
i didn't mod your map some days before because your hard is quite scary at that time...

at least now it's much better and quite fun to play.
but still there are some problems which bother me...

note that i modded your map while you are probably updating. there may be some changes you have made.

[Hard]
00:11:976 (6,7,1) - finish at (6) should be at (7). also the new combo at (1) should be moved at (7).
00:21:643 (1,2) - i thought they are somewhat confusing.
00:22:143 (1,2,3,4,5) - i can't read them properly...
00:23:309 (1) - i guess this new combo should be at 00:23:476 (2).
00:25:976 (1,2) - i think making them one slider would be much better (to follow the vocal)
00:27:810 (1,2,3,4,5) - just don't like the whistles here.
00:43:476 (1,2,3,4,5,6,7) - wow 1/4 * 7. may be too hard for a hard. btw don't you think add an (8) here would be slightly easier?.
and the superspeed sliders are killing me.
from here the finish hitsound is not appropriate...
00:57:476 (5) - a superslow slider in the crowd of superfast sliders....i don't know how to say.....
01:33:476 (1,2,3,4,5) - this star is...

without the 1/4*n streams and the superfast/superslow sliders this is a good hard.

[Normal]
00:13:809 (4) - why clap at middle?!
00:18:809 (3) - why clap again?!
00:22:643 (x) - add note?
00:23:476 (1,2,3) - ugly overlap
00:38:476 (1,2,3,4) - i think you should follow the vocals here...
00:56:476 (5) - why clap?
01:28:476 (5) - ^
01:44:143 (1,1,2,3) - i think puting the beats as same as you put in the hard would be much better.

[Easy]
i found i can't mod this well...

[General]
please reconsider the use of new combos and claps on all diffs.
i'm serious.
it's quite messy.

no star for now but you can ask for recheck and star after one or two weeks.

P.S. i forgot to use the post before lol.
nimi
First of all.. right after downloading, in the selection menu it appeared to me a link to update the map to latest version, uhn.. dunno why exacly that happens, but well, a full sub should fix it.

General
In other maps from ho-kago tea time, I see the artist being "HO-KAGO TEA TIME" and the souce being "K-ON!" soo.. consider changing them on your map. For that, check this thread so you don't make a mistake such as submitting it as a new map.

[Easy]
claps in all notes? o.o
some other thing that I noticed is that the spacing wasn't consistent at all. since it's the easier diff, you should make the spacing consistent so
00:43:476 (x) - add a note here? oor if you prefer, you could make a slider at this point, that finishes at 00:43:809 - removing the note there right after, ofc -
01:25:476 (3,1) - uhnn.. this blank here sounds a bit awkward for me :v for that, i'd add a 1/2 slider at 01:26:143

[Normal]
Same issue found on [Easy] in relation to the irregular spacing
00:24:476 (3) - this note is a bit hard to see. change the spacing? >_<
00:54:810 (2,3,4) - since you have symmetrical sliders.. use symmetrical spacing?
00:59:476 (2) - start new combo here instead 00:58:810 (1) ?
01:30:810 (1) - remove new combo?

[Hard]
00:57:476 (5) - this slowdown doesn't fit much iimo, but well
01:24:476 (6) - I don't really agree with this anti-jump, buuut.. if you wanna keep it, place it in the same place of 01:23:643 (4)?
01:35:143 and 01:36:976 - this slowing timing sections are a bit silly here, since the song doesn't go slower >.< keep 1,0 velocity?

[Insane]
00:19:476 (4,5,6) - this anti-jump doesn't fit imo. it's like.. totally not expected due to the rhythm of the song
00:27:809 (6,7,8) - ^
00:29:476 (7,8,1,2) - ^
00:42:643 (1) - stack it correctly D:
00:56:143 (5) - remove claps?
01:20:476 (2,3,4) - again the anti-jump thing
01:28:143 (5) - remove the claps in here? >_< they're a bit off
01:44:476 (1) - stack it to the reverse on 01:43:810 (2) ? looks better imo (if you change this, don't forget to ajust the other notes)

So, yeah.. It's not a bad map, but you still have some things to improve. Call me for a recheck later if you want. ^^
Topic Starter
SYSEN
@justnobody: thanks a lot for the mod, i'll fix this song from your mod after i've done fixing the sound and done the insane diff
@Wiinter: thanks for the mod too XD, i'll apply the fix from your mod after i've done with the sound and insane diff ......oh and you don't need to deep mod the insane...but thanks a lot anyway,i can pick up something from your mod.....

PS: i'll finish the insane diff, fix the sounds, and applying the fix from modders, all at once ...but i need to sleep before that XD
Topic Starter
SYSEN

winber1 wrote:

recheck

Insane sorry... im really sorry, but i've just remap it after i read your post.... since this diff got too many mistakes

--Yea many people probably already said this, and i may hav etoo, but you should try to make some shapes and your note placements more aesthetically pleasing, a lot of overlaps are just weird.

00:36:143 (4,5) - a little boring. you could try something like this if you want..:
SPOILER
[attachment=1:74991]screenshot104.jpg[/attachment:74991]
00:36:143 (4) - if you apply the above suggestion, please add a new combo here
00:37:643 (1) - and if you applied the above, remove this new combo
00:38:810 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - could you make better stars please? D:
00:40:143 (4) - new combo?
00:41:143 (7,1) - i wouldn't stack these :/
00:43:643 (7,8,9,10,11,12,13) - stack the start of the stream on top of combo 4, so it looks better.
00:44:810 (1) - remove combo
00:44:310 (1,2,3,4,5,6) - these stacks really mess up the flow imo. unstack them?
00:45:476 (8) - new combo
00:45:810 (1) - remove cmobo
00:46:143 (4) - stack this a little better (actually, i'd rather you unstack it, but i'm fine if you don't unstack)
00:46:976 (7) - delete note
00:46:810 (6) - new combo
00:47:143 (1) - remove combo
00:47:976 (x) - add note
00:46:810 (1,2,3,4) - after you apply the few above changes, you can turn these four notes into a square shape or something, possibly like this:
SPOILER
[attachment=0:74991]screenshot105.jpg[/attachment:74991]
i make the square shaped...but with sliders, since the speed now is a lot lot faster


00:52:143 (4,5) - stack these better
00:54:143 (2) - ok, so this SV change doesn't really make sense, especially since it's in the middle of the kiai and your slowing down all of a sudden. I would use 1.5x SV through out the song, you should go into the timing menu and change it.
00:53:810 (1,2) - spacing is weird. You should either space it out, or add a note at 00:53:976.
01:01:476 (1,2,3,4,5) - sorry, this is still a little off :(. if you want to make a perfect star, you can always, copy paste combo 1, Ctrl+r and rotate 72 degrees, copy paste combo 2 and Ctrl+r and rotate 72 degrees, etc. and you then select the five notes and move them around. I don't really use this method all that much, but you can if you want to make the star shape more perfect.
oh thanks a lot, now i can make a star now, XD


01:16:143 (7) - new combo and add a finish
01:16:310 (1) - remove combo and remove finish
01:16:810 (1) - remove combo
01:17:476 (5) - new combo
01:17:810 (1) - remove combo
01:18:810 (4,5,6,7,8,9) - consider using the same pattern as i previously mentioned. it just fits the music more imo. you also use the star shape way too much >_> you should make different shapes.
01:26:226 (3) - add a clap
01:26:643 (8) - add a clap at the beginning and a finish at the end
01:25:976 (2) - i would actually rather this be two notes instead of a slider, but that's up to you.
01:26:976 (9) - new combo
01:27:643 (1) - remove combo
01:28:143 (4) - new combo
01:33:476 (1,2,3,4,5) - more perfect star shape? done
01:45:476 (5) - new combo
01:35:143 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,1,2,3,4,5) - i feel like this needs to be more epic than it is right now... but you use smaller SV, and smaller spacing, and well it doesn't feel right to end a map like this by making the end easier than the rest.

Hard

--i would seiruosly refrain from using all of these SV changes. i won't, it just like im only copy pasteing anything but the pattern and sound from the first part : (

00:21:643 (1,2) - i don't like spacing very mucuh :/, you should stack them. okay
00:22:143 (1) - delete note.okay
00:22:309 (3) - new combookay
00:27:309 (5) - new combookay
00:27:810 (1) - remove combo okay
00:40:309 (4) - move this note 1/2 tick backokay
00:40:142 (3) - move this note to 00:40:643 and stack on the combo 4 and 5 (sorry if this is unclear, if you want i could add a picture later).okay, i know what'd you mean : D
00:42:310 (2,3) - these two notes don't fit the music very well, they fit better on white ticks.i think the rythm fits...
00:44:059 (x) - add a note okay
00:44:143 (1) - idk why you increased SV here if you didn't do that in insane.increased on insane after insane diff remaped : D
00:53:976 (1) - add clapokay
00:54:643 (8) - add note with clapokay
00:56:809 (4,5) - i don't like the spacing, and well, i want to keep consistency and you never used this in insane, so perhaps you might consider not changin the SV this much.okay, maybe i'll just make it farther, if i didn't slow the speed... it'll be like a super long ugly slider
01:16:143 - wow this kiai just suddenly got as hard as like insane. don't make it that hard.. i'll think about remaping it if there are 2 or more another modder says so : (
01:21:143 (1) - random SV change... doesn't really make sense.noo, it's not, the vocal and rythm suddenly got slow XD
01:25:143 (7) - new combookay
01:30:309 (8) - delete noteumm, no...
01:30:810 (1) - remove combookay
01:31:476 (2) - new combo okay
01:33:310 (4) - delete noteokay
01:34:810 (5,1) - weird spacing, and weird SV change.fixed
01:45:476 (5) - new combo?okay

Normal

00:23:476 (1,2,3,1) - weird note placement. this also can make it a little hard to read for the beginnners.fixed a bit
00:36:143 (2) - unstackokay
00:57:143 (6) - the three repeats seem a little boring :/ you could do somethin else?okay

Easy

00:43:476 (1) - end spinner here?i'll think about it...if fits the rythm, but the recovery time is just too fast for beginner...maybe..
01:26:143 (x) - add noteokay
01:26:476 (x) - add note okay
01:33:476 (3,4,5) - some reason this makes me feel it could be a little confusing, maybe you could change these into a sliderokay
01:35:143 (1,2,3,1,2,3) - this pattern makes more sense later on. however, 01:35:143 (1,2,3) - feels extremely awkward at first.maybe i'll keep this slider for now
01:34:810 (6) - new comboumm...no, since it's the end of the chorus
01:35:143 (1) - remove combo

i will honestly say that although I feel this still needs a little more work before I can star, i don't want to be a mean noob lol >_>
oh, you musn't star if you don't want to
star~
thanks for the mod : D
Topic Starter
SYSEN

justnobody wrote:

i didn't mod your map some days before because your hard is quite scary at that time...

at least now it's much better and quite fun to play.
but still there are some problems which bother me...

note that i modded your map while you are probably updating. there may be some changes you have made.

[Hard]
00:11:976 (6,7,1) - finish at (6) should be at (7). also the new combo at (1) should be moved at (7).after updating, the number changes ....so idk what i sould do now XD
00:21:643 (1,2) - i thought they are somewhat confusing.fixed
00:22:143 (1,2,3,4,5) - i can't read them properly...fixed
00:23:309 (1) - i guess this new combo should be at 00:23:476 (2).okay
00:25:976 (1,2) - i think making them one slider would be much better (to follow the vocal)oh, you're right
00:27:810 (1,2,3,4,5) - just don't like the whistles here.added clap
00:43:476 (1,2,3,4,5,6,7) - wow 1/4 * 7. may be too hard for a hard. btw don't you think add an (8) here would be slightly easier?.
and the superspeed sliders are killing me.added, but it'll be boring if there wasn't any different feel XD
from here the finish hitsound is not appropriate... maybe i'll keep it for now
00:57:476 (5) - a superslow slider in the crowd of superfast sliders....i don't know how to say.....me too...but it's better than a long superspeed ugly slider
01:33:476 (1,2,3,4,5) - this star is... sexy... Fixed : D

without the 1/4*n streams and the superfast/superslow sliders this is a good hard.

[Normal]
00:13:809 (4) - why clap at middle?!oh, the clap fixed after update : D
00:18:809 (3) - why clap again?!removed the clap
00:22:643 (x) - add note?okay
00:23:476 (1,2,3) - ugly overlapfixed
00:38:476 (1,2,3,4) - i think you should follow the vocals here...i think i better now...there'll be many1/2 notes
00:56:476 (5) - why clap?removed clap
01:28:476 (5) - ^^
01:44:143 (1,1,2,3) - i think puting the beats as same as you put in the hard would be much better.but i think i'll better avoid red ticks

[Easy]
i found i can't mod this well...

[General]
please reconsider the use of new combos and claps on all diffs.
i'm serious.
it's quite messy.

no star for now but you can ask for recheck and star after one or two weeks. okay

P.S. i forgot to use the post before lol.
thanks for the mod : )
Topic Starter
SYSEN

Wiinter wrote:

First of all.. right after downloading, in the selection menu it appeared to me a link to update the map to latest version, uhn.. dunno why exacly that happens, but well, a full sub should fix it.

General
In other maps from ho-kago tea time, I see the artist being "HO-KAGO TEA TIME" and the souce being "K-ON!" soo.. consider changing them on your map. For that, check this thread so you don't make a mistake such as submitting it as a new map. okay then, i'll full submit later...

[Easy]
claps in all notes? o.o fixed XD
some other thing that I noticed is that the spacing wasn't consistent at all. since it's the easier diff, you should make the spacing consistent so fixed some...around 0.96-1.06.....really, if im too consistent, i'll be swarmed with nazi's
00:43:476 (x) - add a note here? oor if you prefer, you could make a slider at this point, that finishes at 00:43:809 - removing the note there right after, ofc - really... i want to, but i think the recovery time for easy is too quick...(i'll change it if there are one more modder to tell me so)
01:25:476 (3,1) - uhnn.. this blank here sounds a bit awkward for me :v for that, i'd add a 1/2 slider at 01:26:143added notes..

[Normal]
Same issue found on [Easy] in relation to the irregular spacing same answer : D
00:24:476 (3) - this note is a bit hard to see. change the spacing? >_<fixed
00:54:810 (2,3,4) - since you have symmetrical sliders.. use symmetrical spacing?i think i'll better keep it that way...if i use symmetrical spacing, it just too high to be placed
00:59:476 (2) - start new combo here instead 00:58:810 (1) ?okay
01:30:810 (1) - remove new combo?okay

[Hard]
00:57:476 (5) - this slowdown doesn't fit much iimo, but well rather than ugly looking long sliders XD, i hate using it too, and using notes in middle of it feels ankward, since the note before it didn't had much 1/2 note
01:24:476 (6) - I don't really agree with this anti-jump, buuut.. if you wanna keep it, place it in the same place of 01:23:643 (4)?since many modder told me this maybe now i'll just make the note farther : (
01:35:143 and 01:36:976 - this slowing timing sections are a bit silly here, since the song doesn't go slower >.< keep 1,0 velocity?umm, maybe i'll make the notes farther, i'll think about it then

[Insane]
00:19:476 (4,5,6) - this anti-jump doesn't fit imo. it's like.. totally not expected due to the rhythm of the song
00:27:809 (6,7,8) - ^
00:29:476 (7,8,1,2) - ^
00:42:643 (1) - stack it correctly D:
00:56:143 (5) - remove claps?
01:20:476 (2,3,4) - again the anti-jump thing
01:28:143 (5) - remove the claps in here? >_< they're a bit off
01:44:476 (1) - stack it to the reverse on 01:43:810 (2) ? looks better imo (if you change this, don't forget to ajust the other notes)

So, yeah.. It's not a bad map, but you still have some things to improve. Call me for a recheck later if you want. ^^
thanks for the mod : D
Sallad4ever
Hi Index :D

[General]
- Baca thread ini kalo kamu mau tau caranya bikin slider yg bagus
- Kamu masih kurang hit0.png. Ambil dari default skin jg gpp
- Ukuran BG nya udah pas cuma terlihat agak aneh. Gambar original ukurannya bukan 4:3 ya?
- Mio kakinya kepotong dikit, bisa cari yg full body image kayak Yui g?

[Easy]
Naikin HP & OD 2 tick. HP & OD 0 itu terlalu kecil
Ada beberapa overlap yg terlihat sangat tidak bagus:
00:29:476 (1) -
00:36:143 (4) -
01:26:143 (1,2,3) -
Bagian awal ama akhirnya ga konsisten dengan bagian tengahnya. Mulai dari 00:17:476 (1) sampai 01:25:476 (3) hampir setiap 1/1 beat ada notenya. G ada salah sih cuma tidak terlalu menarik. Saran wa supaya kamu kurangin kepadatan objectnya. Contohnya kyk bagian
00:06:809 (1) ~ 00:14:809 (4) objectnya dikit tapi ritmenya tetap bagus

[Normal]
00:13:143 (3) - Wa pengen bilang nih jump ok2 aja tapi karena sama sekali bukan symmetry yg bagus mending pake normal spacing aja
00:22:476 (2,3) - Overlapnya gak bagus coba di pindah ke tempat lain
00:35:476 (1) - Overlapnya g separah di Easy tapi tetap g kelihatan bagus
00:46:809 (2,3,4) - Terlalu byk clap. Mungkin di hapus beberapa
01:18:809 (2,3,4) - ^
00:55:476 (3) - Lebih baik kalau circle ini di mundurin 1/2 beat ke 00:55:309. Alasan wa sebagian besar ritme sebelum dan sesudah ini lebih cendrung ngikutin vokal jadi alangkah lebih baik kalau ini juga ikutin vokalnya
01:27:476 (3) - ^ mundurin 1/2 beat
01:35:143 (1) - Jump yg sangat2 jauh khususny buat normal diff. Lebih baik pake spacing normal saja
01:44:476 (2) - Hapus circle ini. Karena drumnya lebih dominan di beat sebelum ini dan sesudahnya, circle ini g di butuhkan lagi
01:44:143 (1,2,3) - Mungkin ini di spread aja daripada di stack

[Hard & Insane General Stuffs]

Sayang sekali tapi wa ga suka sama penggunaan slider speed di 2 diff ini. Untuk Hard bagian awal nya bagus tapi pas masuk kiai time slider speed yg lebih cepat betul2 nggak mengalir dengan bagus. Masalahnya transisi slider speed mu g bagus dari x1 ke x1.5 itu terlalu besar dan x1.5 ke x0.5 itu terlalu kecil. Ini bisa bikin player bingung
Mending g usah pake slider speed yg berbeda, tapi kalau kamu masih mau make, saran wa pake slider speed x1.2 atau x1.3 dan konsisten pakai speed tersebut selama kiai dan ketika selesai kiai timenya kembali ke speed normal aja
Dan usahakan hanya memakai 3 slider speed, di 2 di tersebut kamu memakai 4 slider speed

[Hard]

00:14:643 (3,4) - Di unstack aja biar flownya lebih bagus
00:17:810 (2,3) - Overlap yang tidak bagus lagi
00:22:309 (1) - Anti-jump yg tidak bagus, Normal spacing jauh lebih baik
00:23:309 (6,1) - Ritmenya lebih enak didengar kalau kamu CTRL+R kedua object ini. Jgn lupa buat di atur ulang posisinya kalau kamu ngikutin mod ini
00:25:976 (5) - NC (new combo) objek ini
00:28:810 (6) - Beat ekstra yg tidak bagus menurut wa. Mungkin di hapus aja
00:30:893 (8) - ^
00:35:310 (1,2,3) - Ikutin vokalnya dan ganti ketiga circle ini menjadi satu slider?
00:43:976 (7,8,1) - Yup stacknya berantakan. Ini karena 7,8, & 1 distack di posisi yang sama coba kamu liat baik2
01:25:143 (1,2,3) - Uahhhh anti jump yg bikin kesel

[Insane]

Seperti yg wa paparkan di atas slider speed nya sangat tidak masuk akal (00:20:143 (6) - ga mungkin ada yg tau kalau ini x2 speed kecuali miss sekali). Itu salah satu masalah besar di insane ini. Satu lagi yaitu stream yg sepertinya tidak menghiraukan musik atau vocal dari lagu ini. Pakai stream stream boleh2 aja tapi kalau asal pake malah bisa bikin map tambah jelek :<

Maaf kalau wa terkesan kasar tapi cuma Easy ama Normal yg pantas di kasih star karena walau masih ada yg bikin wa bingung ritme nya cukup bagus.
Sekian aja dulu kalau butuh bantuan g usah ragu PM aja pasti wa bantu d. Semoga Beruntung dan star
Topic Starter
SYSEN

Sallad4ever wrote:

Hi Index :D

[General]
- Baca thread ini kalo kamu mau tau caranya bikin slider yg bagus
- Kamu masih kurang hit0.png. Ambil dari default skin jg gpp ok
- Ukuran BG nya udah pas cuma terlihat agak aneh. Gambar original ukurannya bukan 4:3 ya?bukan..sekitar 1000x600an(ngepas sih ama letterbox, trus skarang dipasin jadi 4:3
- Mio kakinya kepotong dikit, bisa cari yg full body image kayak Yui g?moga2 aja sih ada..., kalo ktemu di full submit langsung : D

[Easy]
Naikin HP & OD 2 tick. HP & OD 0 itu terlalu kecil ok
Ada beberapa overlap yg terlihat sangat tidak bagus:
00:29:476 (1) - fixed...moga2 nga separah tadi
00:36:143 (4) - fixed
01:26:143 (1,2,3) - fixed
Bagian awal ama akhirnya ga konsisten dengan bagian tengahnya. Mulai dari 00:17:476 (1) sampai 01:25:476 (3) hampir setiap 1/1 beat ada notenya. G ada salah sih cuma tidak terlalu menarik. Saran wa supaya kamu kurangin kepadatan objectnya. Contohnya kyk bagian
00:06:809 (1) ~ 00:14:809 (4) objectnya dikit tapi ritmenya tetap bagus fixed....sebagian (note pas kiai time nga difix dulu)

[Normal]
00:13:143 (3) - Wa pengen bilang nih jump ok2 aja tapi karena sama sekali bukan symmetry yg bagus mending pake normal spacing ajaok
00:22:476 (2,3) - Overlapnya gak bagus coba di pindah ke tempat lainok
00:35:476 (1) - Overlapnya g separah di Easy tapi tetap g kelihatan bagusok
00:46:809 (2,3,4) - Terlalu byk clap. Mungkin di hapus beberapaok
01:18:809 (2,3,4) - ^ok
00:55:476 (3) - Lebih baik kalau circle ini di mundurin 1/2 beat ke 00:55:309. Alasan wa sebagian besar ritme sebelum dan sesudah ini lebih cendrung ngikutin vokal jadi alangkah lebih baik kalau ini juga ikutin vokalnyasebelom ini emang ikutin vokal, tapi kalo ini dimundurin tar timingnya bisa lebih susah diprediksi
01:27:476 (3) - ^ mundurin 1/2 beat ^
01:35:143 (1) - Jump yg sangat2 jauh khususny buat normal diff. Lebih baik pake spacing normal saja
01:44:476 (2) - Hapus circle ini. Karena drumnya lebih dominan di beat sebelum ini dan sesudahnya, circle ini g di butuhkan lagi
01:44:143 (1,2,3) - Mungkin ini di spread aja daripada di stack

[Hard & Insane General Stuffs]

Sayang sekali tapi wa ga suka sama penggunaan slider speed di 2 diff ini. Untuk Hard bagian awal nya bagus tapi pas masuk kiai time slider speed yg lebih cepat betul2 nggak mengalir dengan bagus. Masalahnya transisi slider speed mu g bagus dari x1 ke x1.5 itu terlalu besar dan x1.5 ke x0.5 itu terlalu kecil. Ini bisa bikin player bingung okee, da banyak modder yang bilang gini juga X(, fix dulu XD
Mending g usah pake slider speed yg berbeda, tapi kalau kamu masih mau make, saran wa pake slider speed x1.2 atau x1.3 dan konsisten pakai speed tersebut selama kiai dan ketika selesai kiai timenya kembali ke speed normal aja
Dan usahakan hanya memakai 3 slider speed, di 2 di tersebut kamu memakai 4 slider speed

[Hard]

00:14:643 (3,4) - Di unstack aja biar flownya lebih bagusok
00:17:810 (2,3) - Overlap yang tidak bagus lagi fixed
00:22:309 (1) - Anti-jump yg tidak bagus, Normal spacing jauh lebih baik ok
00:23:309 (6,1) - Ritmenya lebih enak didengar kalau kamu CTRL+R kedua object ini. Jgn lupa buat di atur ulang posisinya kalau kamu ngikutin mod iniok
00:25:976 (5) - NC (new combo) objek iniok
00:28:810 (6) - Beat ekstra yg tidak bagus menurut wa. Mungkin di hapus ajaok
00:30:893 (8) - ^nga kalo yg ini, soalnya rythmnya jadi rada aneh
00:35:310 (1,2,3) - Ikutin vokalnya dan ganti ketiga circle ini menjadi satu slider?ok
00:43:976 (7,8,1) - Yup stacknya berantakan. Ini karena 7,8, & 1 distack di posisi yang sama coba kamu liat baik2eh iy, ga keliatan soalna terlalu atas
01:25:143 (1,2,3) - Uahhhh anti jump yg bikin kesel fixed

[Insane]

Seperti yg wa paparkan di atas slider speed nya sangat tidak masuk akal (00:20:143 (6) - ga mungkin ada yg tau kalau ini x2 speed kecuali miss sekali). Itu salah satu masalah besar di insane ini. Satu lagi yaitu stream yg sepertinya tidak menghiraukan musik atau vocal dari lagu ini. Pakai stream stream boleh2 aja tapi kalau asal pake malah bisa bikin map tambah jelek :< hmm... mungkin tar gw liat dari comment2 modder lain dl, kalo emang da parah langsung gw remap ulang ini diff

Maaf kalau wa terkesan kasar tapi cuma Easy ama Normal yg pantas di kasih star karena walau masih ada yg bikin wa bingung ritme nya cukup bagus.
Sekian aja dulu kalau butuh bantuan g usah ragu PM aja pasti wa bantu d. Semoga Beruntung dan star
thanks buat modnya : D
GiNa
Hi

[Easy]
-AR1 is really slow for this song, AR+1. Then, OD3 is totally too high imo, OD-1.
01:02:798 – this green line should be exactly at 01:02:809 since it’s for kiai change
00:40:143 – empty feels weird, add a note ?
01:45:476 (5) – remove clap, keep finish only

[Normal]
-HP doesn’t really make sense here (lower than Easy), HP goes up to 3 please.
00:36:143 (2) – this overlapping with (1) is really ugly; Ctrl+H then adjust your spacing. Also, you slow down right here, so this slider should be more far from the previous one.
I set the Distance Snap for 1.6x (don’t forget to set it back to 1.0x after), like this: http://osu.ppy.sh/ss/126322 (Of course it doesn’t need to be that far, is up to you).
01:32:143 (4) – add finish ?
01:45:476 (3) – this should be finish

[Hard]
-Hitsound volumes in this diff are too low, make them like other diff.
-OD+1 ?
00:15:643 (2) – move this down a little, this is just suggestion.
01:21:143 (1) – the end of this slider is not snapping
01:21:810 (3) – ^
01:22:476 (5) – ^
01:45:476 (1) – just finish

[Insane]
00:22:310 (1) – the end of this slider is not snapping
-I can’t really mod this diff, sorry, some of the streams don’t even fit the song.
-You should try the hitsounds just like other diffs, this one just annoying me.
Topic Starter
SYSEN

gina91189 wrote:

Hi

[Easy]
-AR1 is really slow for this song, AR+1. Then, OD3 is totally too high imo, OD-1.okay
01:02:798 – this green line should be exactly at 01:02:809 since it’s for kiai changefixed
00:40:143 – empty feels weird, add a note ?okay
01:45:476 (5) – remove clap, keep finish onlyokay

[Normal]
-HP doesn’t really make sense here (lower than Easy), HP goes up to 3 please.okay
00:36:143 (2) – this overlapping with (1) is really ugly; Ctrl+H then adjust your spacing. Also, you slow down right here, so this slider should be more far from the previous one.
I set the Distance Snap for 1.6x (don’t forget to set it back to 1.0x after), like this: http://osu.ppy.sh/ss/126322 (Of course it doesn’t need to be that far, is up to you).oh, thanks a lot, i forget to ajust my spacing since this sloder is slower
01:32:143 (4) – add finish ?okay
01:45:476 (3) – this should be finishokay

[Hard]
-Hitsound volumes in this diff are too low, make them like other diff.
-OD+1 ?
00:15:643 (2) – move this down a little, this is just suggestion.umm.. no, it won't fit with circle (1)
01:21:143 (1) – the end of this slider is not snappingfixed
01:21:810 (3) – ^fixed XD
01:22:476 (5) – ^^
01:45:476 (1) – just finishokay

[Insane]
00:22:310 (1) – the end of this slider is not snappingokay
-I can’t really mod this diff, sorry, some of the streams don’t even fit the song.
-You should try the hitsounds just like other diffs, this one just annoying me.maybe, i'll think about fixing the streams rather than remapping it
thanks for the mod : D
JoJo
Hi ~ Storyboard mod request by kanpakyin ~

[Skin]
Why is "hit50.png" 256*256 and the others 100*100 ? Although they looks the same in game , But I still suggest you to unify them . And by the way , the "hit300.png" , "hit300k.png" and "hit300g.png" look terrible cutting on the top of the image . Try to remake one ?

[Storyboard]
●It's okay to show several sentences in one image.. But it's not a good idea to cover the character with lyrics imo ...
●Here is the osb code after I deleted the useless codes and made some codes more accurate . You can compare it with your old one and find where you can do better next time .
CODE
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"fuwa.png",320,240
M,0,64905,,160,161
M,0,64905,,160,161
S,0,64905,,0.8
F,0,64905,65812,0.9,0
F,0,67378,67542,0,1
F,0,67542,68614,1,0
F,0,70015,70180,0.1,1
F,0,70180,71169,1,0
Sprite,Foreground,Centre,"fuwa2.png",320,240
S,0,65812,,0.7
F,0,65812,66059,1
M,0,65812,72818,138,262,121,262
F,0,66059,67295,1,0
F,0,68449,68779,0,1
F,0,68779,70097,1,0
F,0,71143,71476,0,1
F,0,71476,72817,1,0
Sprite,Foreground,Centre,"MioAkiyama.png",320,240
F,0,23119,23366,0,0.8105599
M,0,23119,35070,90,297,213,292
S,0,23366,,0.7
F,0,23366,24520,0.8,0.9216
F,0,24520,,0.9216
F,0,26004,27158,1,0
F,0,27158,,0
F,0,33256,33916,0,1
F,0,33916,35070,1,0
F,0,35070,,0
M,0,65564,,272,288
F,0,65564,,0
F,0,65564,65729,0,1
F,0,65729,67213,1,0
F,0,67213,,0
F,0,68367,68614,0,1
F,0,68614,71251,1,0
F,0,71251,71498,0,1
F,0,71498,73806,1
F,0,73806,74795,1,0
Sprite,Foreground,Centre,"YuiHirasawa.png",320,240
F,0,12157,12570,0,1
M,0,12157,23366,227,312,167,314
S,0,12322,,0.71328
F,0,23037,23366,1,0
M,0,23531,42890,167,314,69,310
F,0,27158,27322,0,0.9
F,0,27322,,0.9
M,0,42890,74136,69,310,60,313
F,0,62927,63183,1,0
F,0,64246,64575,0,1
F,0,64575,65729,1,0
F,0,67213,67460,0,1
F,0,67460,68449,1,0
F,0,70015,70345,0,1
F,0,70345,73952,1,0
F,0,74118,74136,0,1
M,0,74136,,60,313
M,0,74136,,60,313
F,0,74136,74160,1,0
M,0,74136,74465,60,313
F,0,74243,74368,0
F,0,74368,74437,0,1
M,0,74465,94823,60,313,222,313
F,0,74493,74702,1,0.8515201
F,0,74702,74868,0.8515201,1
F,0,94328,,1
F,0,94328,,1
F,0,94328,94823,1,0
Sprite,Foreground,Centre,"1.png",320,240
F,0,11828,12817,0,1
M,0,12157,,161,240
S,0,12157,14383,0.6415999,0.6288129
S,0,14383,14465,0.6288129,0.7132797
S,0,14465,14630,0.7132797,0.5596799
S,0,14630,14795,0.5596799,0.7439998
S,0,14795,14960,0.7439998,0.5391997
S,0,14960,15125,0.5391997,0.7951997
S,0,15125,15289,0.7951997,0.6415997
S,0,15289,17267,0.6415997,0.5903997
S,0,17267,17597,0.5903997,0.6988274
S,0,17597,17762,0.6988274,0.6233292
S,0,17762,17927,0.6233292,0.7270353
S,0,17927,18092,0.7270353,0.638537
S,0,18092,18256,0.638537,0.7207108
S,0,18256,18421,0.7207108,0.5906347
S,0,18421,18586,0.5906347,0.6981342
S,0,18586,18751,0.6981342,0.5894482
S,0,18751,18916,0.5894482,0.6778922
S,0,18916,19081,0.6778922,0.5703032
S,0,19081,19245,0.5703032,0.6845258
S,0,19245,20070,0.6845258,0.6415997
S,0,20070,20741,0.6415997,0.5391995
S,0,20741,20894,0.5391995,0.7951995
S,0,20894,21059,0.7951995,0.4879996
S,0,21059,21223,0.4879996,0.7439997
S,0,21223,21388,0.7439997,0.6415996
S,0,35976,38449,0.6415996,0.7235194
S,0,38449,38531,0.7235194,0.6313596
S,0,38531,38696,0.6313596,0.71328
S,0,38696,38861,0.71328,0.5596799
S,0,38861,39274,0.5596799,0.6416
F,0,42487,42817,0.95904,0
R,0,46773,,-0.2457596
Sprite,Foreground,Centre,"2.png",320,240
F,0,42817,43147,0.93856,1
M,0,42817,43806,419,117,162,232
S,0,42817,43806,0.3446402,0.6620802
R,0,43147,43806,-1.29024,-6.307841
S,0,43806,44218,0.6620802,0.5904002
S,0,44218,44383,0.5904002,0.7446437
S,0,44383,44713,0.7446437,0.5895476
S,0,44713,45042,0.5895476,0.693282
S,0,45042,62597,0.693282,0.6620802
R,0,62597,,-6.307841
M,0,62597,63257,162,232,476,115
F,0,62597,63257,1,0
S,0,62597,63257,0.6620802,0.2729602
R,0,62597,63257,-6.307841,-11.53024
Sprite,Foreground,Centre,"3.png",320,240
M,0,74878,,479,80
F,0,74878,,0
S,0,74878,,0.3252292
M,0,74878,75949,479,80,157,246
F,0,74878,75949,0,1
S,0,74878,75949,0.3252292,0.6723198
R,0,74878,75949,-7.7824,0
F,0,94143,94809,1,0

Star ~ And good luck 8-)
Topic Starter
SYSEN

Joshua Lost wrote:

Hi ~ Storyboard mod request by kanpakyin ~

[Skin]
Why is "hit50.png" 256*256 and the others 100*100 ? Although they looks the same in game , But I still suggest you to unify them (that...looks like i missed it when i resize it). And by the way , the "hit300.png" , "hit300k.png" and "hit300g.png" look terrible cutting on the top of the image . Try to remake one ? i'll try...

edit:i forget to swap them when i full upload..D:

[Storyboard]
●It's okay to show several sentences in one image.. But it's not a good idea to cover the character with lyrics imo ... space problem(only half of the screen X()....i can make the image appear in the upper part and the character below them... but it doesn't look good...especially with the animated text
●Here is the osb code after I deleted the useless codes and made some codes more accurate . You can compare it with your old one and find where you can do better next time .thanks, oh... and i made some changes to the code a little bit
CODE
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"fuwa.png",320,240
M,0,64905,,160,161
M,0,64905,,160,161
S,0,64905,,0.8
F,0,64905,65812,0.9,0
F,0,67378,67542,0,1
F,0,67542,68614,1,0
F,0,70015,70180,0.1,1
F,0,70180,71169,1,0
Sprite,Foreground,Centre,"fuwa2.png",320,240
S,0,65812,,0.7
F,0,65812,66059,1
M,0,65812,72818,138,262,121,262
F,0,66059,67295,1,0
F,0,68449,68779,0,1
F,0,68779,70097,1,0
F,0,71143,71476,0,1
F,0,71476,72817,1,0
Sprite,Foreground,Centre,"MioAkiyama.png",320,240
F,0,23119,23366,0,0.8105599
M,0,23119,35070,90,297,213,292
S,0,23366,,0.7
F,0,23366,24520,0.8,0.9216
F,0,24520,,0.9216
F,0,26004,27158,1,0
F,0,27158,,0
F,0,33256,33916,0,1
F,0,33916,35070,1,0
F,0,35070,,0
M,0,65564,,272,288
F,0,65564,,0
F,0,65564,65729,0,1
F,0,65729,67213,1,0
F,0,67213,,0
F,0,68367,68614,0,1
F,0,68614,71251,1,0
F,0,71251,71498,0,1
F,0,71498,73806,1
F,0,73806,74795,1,0
Sprite,Foreground,Centre,"YuiHirasawa.png",320,240
F,0,12157,12570,0,1
M,0,12157,23366,227,312,167,314
S,0,12322,,0.71328
F,0,23037,23366,1,0
M,0,23531,42890,167,314,69,310
F,0,27158,27322,0,0.9
F,0,27322,,0.9
M,0,42890,74136,69,310,60,313
F,0,62927,63183,1,0
F,0,64246,64575,0,1
F,0,64575,65729,1,0
F,0,67213,67460,0,1
F,0,67460,68449,1,0
F,0,70015,70345,0,1
F,0,70345,73952,1,0
F,0,74118,74136,0,1
M,0,74136,,60,313
M,0,74136,,60,313
F,0,74136,74160,1,0
M,0,74136,74465,60,313
F,0,74243,74368,0
F,0,74368,74437,0,1
M,0,74465,94823,60,313,222,313
F,0,74493,74702,1,0.8515201
F,0,74702,74868,0.8515201,1
F,0,94328,,1
F,0,94328,,1
F,0,94328,94823,1,0
Sprite,Foreground,Centre,"1.png",320,240
F,0,11828,12817,0,1
M,0,12157,,161,240
S,0,12157,14383,0.6415999,0.6288129
S,0,14383,14465,0.6288129,0.7132797
S,0,14465,14630,0.7132797,0.5596799
S,0,14630,14795,0.5596799,0.7439998
S,0,14795,14960,0.7439998,0.5391997
S,0,14960,15125,0.5391997,0.7951997
S,0,15125,15289,0.7951997,0.6415997
S,0,15289,17267,0.6415997,0.5903997
S,0,17267,17597,0.5903997,0.6988274
S,0,17597,17762,0.6988274,0.6233292
S,0,17762,17927,0.6233292,0.7270353
S,0,17927,18092,0.7270353,0.638537
S,0,18092,18256,0.638537,0.7207108
S,0,18256,18421,0.7207108,0.5906347
S,0,18421,18586,0.5906347,0.6981342
S,0,18586,18751,0.6981342,0.5894482
S,0,18751,18916,0.5894482,0.6778922
S,0,18916,19081,0.6778922,0.5703032
S,0,19081,19245,0.5703032,0.6845258
S,0,19245,20070,0.6845258,0.6415997
S,0,20070,20741,0.6415997,0.5391995
S,0,20741,20894,0.5391995,0.7951995
S,0,20894,21059,0.7951995,0.4879996
S,0,21059,21223,0.4879996,0.7439997
S,0,21223,21388,0.7439997,0.6415996
S,0,35976,38449,0.6415996,0.7235194
S,0,38449,38531,0.7235194,0.6313596
S,0,38531,38696,0.6313596,0.71328
S,0,38696,38861,0.71328,0.5596799
S,0,38861,39274,0.5596799,0.6416
F,0,42487,42817,0.95904,0
R,0,46773,,-0.2457596
Sprite,Foreground,Centre,"2.png",320,240
F,0,42817,43147,0.93856,1
M,0,42817,43806,419,117,162,232
S,0,42817,43806,0.3446402,0.6620802
R,0,43147,43806,-1.29024,-6.307841
S,0,43806,44218,0.6620802,0.5904002
S,0,44218,44383,0.5904002,0.7446437
S,0,44383,44713,0.7446437,0.5895476
S,0,44713,45042,0.5895476,0.693282
S,0,45042,62597,0.693282,0.6620802
R,0,62597,,-6.307841
M,0,62597,63257,162,232,476,115
F,0,62597,63257,1,0
S,0,62597,63257,0.6620802,0.2729602
R,0,62597,63257,-6.307841,-11.53024
Sprite,Foreground,Centre,"3.png",320,240
M,0,74878,,479,80
F,0,74878,,0
S,0,74878,,0.3252292
M,0,74878,75949,479,80,157,246
F,0,74878,75949,0,1
S,0,74878,75949,0.3252292,0.6723198
R,0,74878,75949,-7.7824,0
F,0,94143,94809,1,0

Star ~ And good luck 8-)
thanks!.. : D
OzzyOzrock
Which mix is this anyways...

[Easy]
A lot of ugly sliders here, and spacing problems.

Ugly sliders could be confusing to beginners the way you make them here. The way you curve them could baffle them in a way.
And the spacing is just bad to do, as it's an element of reading maps.

00:23:143 (1) - First example, this isn't even distance snapped, you put it too far away from the last slider.
00:41:476 (1) - End this slider at 00:42:809?
00:49:809 (2) - Even though you force a skin with not too bad hitbursts, this note could be hidden.
01:01:976 (3,4) - People will try to hit this as OoOoO, and not the OooOooO you mapped it as.

The sliders make me sad.
[Normal]
This is badly structured, but generally good.

Some sliders with more than one repeat you had here didn't seem to fit very well though.
And the sliders again aaah.
[Hard]
Lots of covering here. Feels crowded.

00:14:643 (3) - This slider gets covered by (1)'s hitburst. Of course, it's more noticeable with your skin, but if someone were to decide to delete it, it'd cover it, and generally, a rule is the it shouldn't be covered using the default osu! skin.
00:17:643 (1) - My gosh you can hardly hear this

There are some other sllight ones, but they're noticeable, but you may be told about them in other mods.
I actually enjoyed playing some parts of this lol.
[Insane]
00:11:643 (1,2,3,4,5,6,7) - Rather than o o ooooo just do a ooo ooo, fits better.
00:15:643 (4) - Too close to (3)

My God, this diff is all over the place... the x2 is horribly unfitting most of the time, circles are everywhere, rhythms don't fit, mix that with ugly looking sliders and you have a pretty bad diff...

The kind of spacing you used for streams is more of a thing you do if you wanna make a stupidly hard diff, which really doesn't fit here.
Hell, most streams didn't even fit the song, it's just very over-mapped.

00:53:976 (2,3,4,5,6) - Too close to (1), looks like it's part of the stream.

Really, just watch where you place notes, try to keep a flow, space things correctly using a sense of symmetry, basically make it nice.
I'm sure you can make this good if you try and get more help from other mappers/other maps.

Good luck. Oh, and use this please: viewtopic.php?f=56&t=37194
Topic Starter
SYSEN

OzzyOzrock wrote:

Which mix is this anyways...

[Easy]
A lot of ugly sliders here, and spacing problems.

Ugly sliders could be confusing to beginners the way you make them here. The way you curve them could baffle them in a way.
And the spacing is just bad to do, as it's an element of reading maps.

00:23:143 (1) - First example, this isn't even distance snapped, you put it too far away from the last slider. uhh..right...i wonder why AImod didn't show this
00:41:476 (1) - End this slider at 00:42:809?maybe i better not... im not rally good at making long spinning sliders
00:49:809 (2) - Even though you force a skin with not too bad hitbursts, this note could be hidden.hmm..maybe i'll stack it for now... since it's reverse slider...it'll be ugly if i placed it in other place
01:01:976 (3,4) - People will try to hit this as OoOoO, and not the OooOooO you mapped it as. (hmm...maybe 1.50spacing will do)

The sliders make me sad. i make the straight slider with curve at the end in purpose...to trick some new players....hope it's allowed : (, for the strange elbows......i dunno what to do since i don't have any idea...maybe i'll fix it..but not changing the slider structure
[Normal]
This is badly structured, but generally good. maybe i'll reposition some of it...after i've done remapping insane...edit:i'll do it next time maybe...i feel like i wanna take a rest after remapping insane XD

Some sliders with more than one repeat you had here didn't seem to fit very well though.
And the sliders again aaah.
[Hard]
Lots of covering here. Feels crowded.

00:14:643 (3) - This slider gets covered by (1)'s hitburst. Of course, it's more noticeable with your skin, but if someone were to decide to delete it, it'd cover it, and generally, a rule is the it shouldn't be covered using the default osu! skin.maybe i'll better stack the (3) with (1)...hope it's more noticeable now
00:17:643 (1) - My gosh you can hardly hear thisoh right... added whistle : D

There are some other sllight ones, but they're noticeable, but you may be told about them in other mods.
I actually enjoyed playing some parts of this lol.
[Insane] maybe i'll get something from your mod and other mod... thanks a lot XD
00:11:643 (1,2,3,4,5,6,7) - Rather than o o ooooo just do a ooo ooo, fits better. okay thanks : D
00:15:643 (4) - Too close to (3)

My God, this diff is all over the place... the x2 is horribly unfitting most of the time, circles are everywhere, rhythms don't fit, mix that with ugly looking sliders and you have a pretty bad diff...

The kind of spacing you used for streams is more of a thing you do if you wanna make a stupidly hard diff, which really doesn't fit here.
Hell, most streams didn't even fit the song, it's just very over-mapped. edit:remapped after i see this...the 3rd person who said this XD

00:53:976 (2,3,4,5,6) - Too close to (1), looks like it's part of the stream. uh oh... looks like it's time to remap this diff

Really, just watch where you place notes, try to keep a flow, space things correctly using a sense of symmetry, basically make it nice.
I'm sure you can make this good if you try and get more help from other mappers/other maps.

Good luck. Oh, and use this please: viewtopic.php?f=56&t=37194
thanks a lot : D
Raging Bull
Hi.

General:
Make a hit0 skin so it will be consistent with your other hit50 hit100 etc etc skin.
Mp3 sounds rather low :< Maybe find another mp3?
Reeeaaaalllllyyy don't think you need a break in the middle. Just map it.
And what does the SB say? Can't read japanese :<
Use consistent tickrate for all diff. Use tickrate 2.
Easy:
00:21:143 (5) - Shorten slider so it lands on red tick?
00:21:809 (1) - Slider sounds better if you move it to 00:21:976.
Seems to me you are mapping both the music and vocals. Please choose one as it can be confusing like
00:24:143 (2,1,2) - is different from 00:27:143 (1,2,3,4,1,2,3,4). I think mapping to the vocals would be good for easy, but it's my an idea :L

Normal:
+2 OD?
00:36:143 (2) - I don't recommend a slider change for a normal, especially during the middle of a song and the sliders before and after are 1x. Just remove timing section and adjust slider.

Hard:
00:18:143 (3) - Rather hard to see that this is a slider because that particular area will be filled with slider/combo splat. Move this slider?
00:53:810 (8,1) - Not rather sure about this. It's a jump+stream in hard. Maybe move 1 closer and make the stream a curvy one? (bad) example XD

Insane:
00:31:476 (8) - Uhhhhh. You have one wacky slider. I can't move the anchor points at all.... But fix return arrow. It looks ugly. (Just delete slider and remake slider if you can't move it like me.)
00:50:143 (1) - Combo burst partially blocks reverse arrow. Move 1 please.
01:22:143 (1,2,3,4,5,6,7,8,9) - I find this stream really unnecessary.
01:38:476 (3,4,5,6,1) - Don't know if you're trying to make a star, but if you are, fix it. Looks ugly.
01:44:476 (1,4) - Move these two so they don't have ugly overlap with 01:43:143 (1)

Nice map.
Topic Starter
SYSEN

Raging Bull wrote:

Hi.

General:
Make a hit0 skin so it will be consistent with your other hit50 hit100 etc etc skin. yes.. i forget to add it it last time
Mp3 sounds rather low :< Maybe find another mp3? i want to...but, the good quality all is dominated by Yoko Hikasa version, it's the best Aki Toyosaki short version i can find : (
Reeeaaaalllllyyy don't think you need a break in the middle. Just map it. many modders says it's strange last time i map this part
And what does the SB say? Can't read japanese :< it's the lyrics : D
Use consistent tickrate for all diff. Use tickrate 2. maybe i'll think about it....
Easy:
00:21:143 (5) - Shorten slider so it lands on red tick? no.. i must avoid red ticks on easy as much as possible : (
00:21:809 (1) - Slider sounds better if you move it to 00:21:976. ^
Seems to me you are mapping both the music and vocals. Please choose one as it can be confusing like
00:24:143 (2,1,2) - is different from 00:27:143 (1,2,3,4,1,2,3,4). I think mapping to the vocals would be good for easy, but it's my an idea :L umm.. mapping the music is my priority, but i make the notes match, like outting the end of the slider where there are some vocals

Normal:
+2 OD?maybe i'll think over it
00:36:143 (2) - I don't recommend a slider change for a normal, especially during the middle of a song and the sliders before and after are 1x. Just remove timing section and adjust slider. changed into a slider

Hard:
00:18:143 (3) - Rather hard to see that this is a slider because that particular area will be filled with slider/combo splat. Move this slider?okay
00:53:810 (8,1) - Not rather sure about this. It's a jump+stream in hard. Maybe move 1 closer and make the stream a curvy one? (bad) example XD okay

Insane:
00:31:476 (8) - Uhhhhh. You have one wacky slider. I can't move the anchor points at all.... But fix return arrow. It looks ugly. (Just delete slider and remake slider if you can't move it like me.) hope it's fixed now
00:50:143 (1) - Combo burst partially blocks reverse arrow. Move 1 please.okay
01:22:143 (1,2,3,4,5,6,7,8,9) - I find this stream really unnecessary.changed into star
01:38:476 (3,4,5,6,1) - Don't know if you're trying to make a star, but if you are, fix it. Looks ugly.eh..it's atar...(i actually didn't intend to make a star...but now i fixed it XD)
01:44:476 (1,4) - Move these two so they don't have ugly overlap with 01:43:143 (1)okay

Nice map.
thanks for the mod : D
Kiddo-Kun
[Easy]
00:43:809 (1) - Works better without this circle here IMO. But that circle is not a problem.
00:23:143 (2) - Remove the new combo. It matches the vocals better and that is what you did up ahead at 00:26:476 (2)

[Normal]
-Bump up the AR by 1 or 2.

00:06:810 (1,2,3) - I don't think a stack is a good way to start off. I'm not a fan of stacks on easier diffs.
00:10:809 (1) - Remove new combo, like you did here 00:08:143 (4).
01:33:809 (1) - I expected this to be on the red tick since you were following the lyrics here: 01:31:476 (1,2,3). It would sounds better/play better IMO if you delete Move (1) to the next red tick and delete (2). Fix up the spacing of course
01:29:143 (2,3,4,5) - You are abusing the finishes here.
01:44:143 (1,2,3) - Boring stacks. Change it up.

[Hard]
00:41:476 (1,2,3) - This here sounds really strange. Try fixing it up and making it sound better.
01:23:810 (5) - Sounds better ending on the white tick ahead.

[Insane]
00:57:143 (1,2,3) - These finishes sound like they're out of place.

Here is where I would give a overall on the map...But I'm tired.
NICE, STAR, GOOD NIGHT.
Topic Starter
SYSEN

Kiddo-Kun wrote:

[Easy]
00:43:809 (1) - Works better without this circle here IMO. But that circle is not a problem. the empty space will become the problem... maybe i shouldn't remove the circle
00:23:143 (2) - Remove the new combo. It matches the vocals better and that is what you did up ahead at 00:26:476 (2) okay

[Normal]
-Bump up the AR by 1 or 2. maybe i'll increase it by 1

00:06:810 (1,2,3) - I don't think a stack is a good way to start off. I'm not a fan of stacks on easier diffs. well.. for the beginning i think i'll stack it for now
00:10:809 (1) - Remove new combo, like you did here 00:08:143 (4).okay
01:33:809 (1) - I expected this to be on the red tick since you were following the lyrics here: 01:31:476 (1,2,3). It would sounds better/play better IMO if you delete Move (1) to the next red tick and delete (2). Fix up the spacing of coursei think i better not do this since most of start of the note before this start at white tick (only some sliders that end at red tick), and the note after this is not following the vocals
01:29:143 (2,3,4,5) - You are abusing the finishes here.uh..okay..i'll fix it
01:44:143 (1,2,3) - Boring stacks. Change it up.okay

[Hard]
00:41:476 (1,2,3) - This here sounds really strange. Try fixing it up and making it sound better.okay
01:23:810 (5) - Sounds better ending on the white tick ahead.ehhh... i didn't notice it was unsnapped

[Insane]
00:57:143 (1,2,3) - These finishes sound like they're out of place.fixed

Here is where I would give a overall on the map...But I'm tired.
NICE, STAR, GOOD NIGHT.
thanks for the mod : D
phonic
Nice Song


Rnked GoGo!!!!


Star
Kotone
8-) hi
General
I don't sure but I think the size of hit50.png~hit300k.png use 256*256 better
and see this
SPOILER
see the rim of this,ugly
then I think the number is too small
I suggest you remake them

Easy
00:15:809 (5,1) - don't overlap is looks better
00:17:476 (1) - add finish and no clap
00:21:809 (1) - ^
00:33:476 (1) - ^
00:38:476 (1) - ^

lazy to mod
tutuhaha
Easy
01:01:976 (3,4) - Bad jump, need distance snap

Normal
00:44:143-01:34:809 Volume 65%
00:37:809 (X) - add clap
00:44:474 (X) - add clap
00:46:809 (2) - add clap
......why you choose the soft Sampleset I think in KIAI time you can just choose the nomel Sampleset
then you don't need any clap....

It is find
but why you use lot for point to construction one short slider like 00:16:809 (3) or 00:29:476 (1)
or 00:30:809 (3)?
so ugly I think....
you need change

Hard
00:07:976 (X) - add circle add clap
00:09:976 (X) - add circle add clap
00:45:976 (3) - ....no good
01:02:809 (4) - spacing
01:33:476 - 01:34:809 (X) spacing
01:44:143 - 01:45:476 (X) spacing

:< I think you have lot for spacing problem in there
New mapper best use distance snap
you can change Slider Velocity to help you make a good spacing
and I don't like you use lot for point to construction one short slider either :<
and why you did not choose Nomel Sampleset??????????????????
and Slider Tick Rate need 1 no 2 because easy and normal is 1

Insane
00:21:143 (4) - too hard
00:25:809 - 00:26:809 spacing and too hard to read this, you can change the new combo
00:28:476 (5) - new combo
00:48:309 (123) - no good :<

need more work, New mapper can use some like Filp Horizontally or Filp Vertically improve difficulty
you can try

GO GO Star~
Topic Starter
SYSEN
i'll fix the song with these mod in hours next... got busy suddenly X (
UnderminE
Hey~

Make sure about all diffs start at the same point and also end in the same point I think.

Looks good, star :D
Topic Starter
SYSEN

karenying wrote:

8-) hi
General
I don't sure but I think the size of hit50.png~hit300k.png use 256*256 bettermaybe i'll use smaller than 256*256, since i can't use 256*256 because it'll result in unused transparency
and see this
SPOILER
see the rim of this,ugly
then I think the number is too small
I suggest you remake them
[attachment=0:0ac2d].png[/attachment:0ac2d]
i'll try my best (to resize it, so it doesn't pixelate)...since the skin maker rarely online now

Easy
00:15:809 (5,1) - don't overlap is looks better okay
00:17:476 (1) - add finish and no clapokay
00:21:809 (1) - ^okay
00:33:476 (1) - ^okay
00:38:476 (1) - ^okay

lazy to mod
thanks anyway : D, kds because i use all of your modding in easy
Topic Starter
SYSEN

tutuhaha wrote:

Easy
01:01:976 (3,4) - Bad jump, need distance snap uhh... i got confused in this...since if i use distance snap new players will hit it too quickly...maybe i'll change into normal spacing for now

Normal
00:44:143-01:34:809 Volume 65%okay
00:37:809 (X) - add clap used finish instead
00:44:474 (X) - add clap^
00:46:809 (2) - add clapadded, and i add clap in (3)too
......why you choose the soft Sampleset I think in KIAI time you can just choose the nomel Sampleset
then you don't need any clap....finishes in normal sampleset just not suit this song, i need normal sound from softsampleset(i forgot to add whistle in easier diffs, but i need whisltle from soft sampleset, so i need finishes, normal, and whistle from softsampleset)

It is find
but why you use lot for point to construction one short slider like 00:16:809 (3) or 00:29:476 (1)
or 00:30:809 (3)?sorry for that, i still can't make good slider curves with 2-3 points, so i used 5or6 points : (
so ugly I think....
you need change

Hard
00:07:976 (X) - add circle add clap umm..no...it fits the song well...but i just feel it doesn't fit for this diff
00:09:976 (X) - add circle add clap^
00:45:976 (3) - ....no goodoh..okay then i'll move it
01:02:809 (4) - spacingokay
01:33:476 - 01:34:809 (X) spacingi cant fix it since it's a star pattern
01:44:143 - 01:45:476 (X) spacingokay then..i'll move it a bit closer

:< I think you have lot for spacing problem in there
New mapper best use distance snap i can't make any jumps : (, and if i use distance snap, i'll be yelled that i didn't organize the pattern very well, (really, i remapped this map once using distance snap, it was like i place random notes with well spacing, but the placement are ugly, so i remapped again without distance snap)
you can change Slider Velocity to help you make a good spacing
and I don't like you use lot for point to construction one short slider either :< (i'll try my best to change it)
and why you did not choose Nomel Sampleset?????????????????? i already do that, replacing the whistle from normal sampleset into normal softsampleset sound , and the result is the sound of normal sampleset overrides the whistle..
and Slider Tick Rate need 1 no 2 because easy and normal is 1 i'll change the normal and easy into 2 then

Insane
00:21:143 (4) - too hard i won't make it decent hard : D,and i think 2.30 spacing is still good, well... i'll change it if someone says the same thing
00:25:809 - 00:26:809 spacing and too hard to read this, you can change the new combookay.
00:28:476 (5) - new combookay
00:48:309 (123) - no good :< umm...why : ( ?

need more work, New mapper can use some like Filp Horizontally or Filp Vertically improve difficulty
you can try (thanks for the info )

GO GO Star~
thanks for the mod : D
Topic Starter
SYSEN

UnderminE wrote:

Hey~

Make sure about all diffs start at the same point and also end in the same point I think.

Looks good, star :D
umm...okay then...
Suzully
Thank you for mod request~ :)

[General]

  • I strongly recommend you to use normal hitsound.
    Now, you use normal-hitsound.wav as custom soft-hitclap.wav.
    That's not good.
    Try to play or watch auto-play it with Taiko mode.
    Most of sounds are "k". There is no "d" sound.
    In addition, what all notes are clap is nonsense.
[Easy]
  1. 01:45:976 (1) - Too short as easy-diff.
[Normal]
  1. 00:35:976 (T) - Remove this green-line.
  2. 00:37:643 (T) - ^
  3. 00:36:143 (1) - Finish this spinner at 00:37:476.
  4. 01:33:809 (1,2,3) - Wide spacing doesn't suit as normal-diff.
[Hard]
  1. 00:21:809 (x) - Add a note.
  2. 00:53:976 (1,2,3,4,5,6,7,8) - This formation prevents flow of play imo.
  3. 01:02:476 (3) - Remove finish.
  4. 01:28:643 (3,5,6) - Narrow spacing.
  5. 01:34:810 (T) - I can't see why you use 0.5x SV.
[Insane]

  • Why do you set StackLeniency 1?
    It shuld be 0.7(default) unless there are any problems.
  1. 00:19:309 (x) - Add a note.
  2. 00:21:143 (4,5) - Too wide spacing. Make them nearer or add new combo at (4).
  3. 00:26:310 (3) - Remove finish.
  4. 00:26:809 (3) - ^ at end of slider.
  5. 00:38:476 (2) - Add finish at start of slider.
  6. 00:38:976 (3) - Remove finish.
  7. 00:39:809 (3) - ^ at start of slider.
  8. 01:44:476 (1,4) - Delete these notes because there is no back-sound here.
That's all.
Your hitsound lacks consistency.
Please keep work more.
If so, I believe you will be good mapper.
Good luck~
poisonchan
Heeya :3
Rechecking your map as your request. Hope it helps :3

[General]
- Remove 'Afterschool Light Fluffy' from the tags.
- Add Mio Akiyama and Yoko Hikasa in the tags.

[Easy]
00:17:476 (1) - Extra point in the slider. Delete it.
00:35:143 (1) - Remove new combo.
00:36:143 (3) - New combo.
01:13:476 - Drag the ending of the break here.
01:23:143 (1) - Remove new combo.
01:35:143 (1,2,3,1,2,3,4,5) - It kinda sounds out of rhythm ><
01:45:976 (1) - This is spinner is too short for an Easy, change it >< !

[Normal]
00:20:143 (1) - Remove new combo.
00:29:476 (1) - ^
00:31:809 (4) - New combo.
00:32:476 (1) - Remove new combo.
00:33:143 (2) - New combo.
00:33:809 (1) - Remove new combo.
00:35:476 (1) - ^
00:46:476 (1) - ^
00:51:809 (1) - ^
00:56:476 (1) - ^
01:13:476 - Drag the ending of the break here ?
01:18:476 (1) - Remove new combo.
01:23:809 (1) - ^
01:28:476 (1) - ^
01:33:809 (1) - ^
01:45:643 (1) - ^

[Hard]
00:11:476 (1) - Remove new combo.
00:22:309 (1) - ^
00:23:309 (6) - New combo.
00:23:809 (1) - Remove new combo.
00:30:810 (7,8,9) - This spacing is odd >< Fix it :T ?
00:35:309 (5) - New combo.
00:38:143 (1) - Remove new combo.
00:39:143 (4) - New combo.
00:39:810 (1) - Remove new combo.
00:45:310 (1) - ^
00:47:309 (1) - ^
00:48:809 (4) - New combo.
00:55:976 (1) - Remove new combo.
01:00:476 (3) - Weird spacing.
01:01:476 (1) - ^ , Don't stack it.
01:13:476 - Drag the ending of the break here ?
01:17:476 (1) - Remove new combo.
01:18:643 (6) - New combo.
01:19:809 (1) - Remove new combo.
01:20:810 (4) - New combo.
01:21:143 (1) - Remove new combo.
01:27:976 (1) - ^
01:29:143 (5) - New combo.
01:30:309 (8) - Wrong spacing.
01:31:476 (1) - Too close to the previous beat.
01:36:809 (4) - New combo
01:37:809 (1) - Remove new combo
01:42:143 (6) - New combo

Check AIMod, there is a few spacing issues to fix there. (Others you can ignore)

[Insane]
Ok, you have serious new combo issues here ;_; Try following the rhythm with them, like I told you in the other diffs.
When you finish that, take a look at the spacing.
Don't stack too much, don't overlap and try to make the flow 'clean'. If you need help with that, poke me in game, and I will come here to recheck one more time.


You have improved alot :D I'm impressed. Deserves a star. :3

@edit: uh ;_; no need for kudosu, since it's a recheck >3<
Topic Starter
SYSEN

Suzully wrote:

Thank you for mod request~ :)

[General]

  • I strongly recommend you to use normal hitsound.
    Now, you use normal-hitsound.wav as custom soft-hitclap.wav.
    That's not good.
    Try to play or watch auto-play it with Taiko mode.
    Most of sounds are "k". There is no "d" sound.
    In addition, what all notes are clap is nonsense.ahh..okay then......fixed : D
[Easy]
  1. 01:45:976 (1) - Too short as easy-diffi'll change it into slider then.
[Normal]
  1. 00:35:976 (T) - Remove this green-line.umm..no
  2. 00:37:643 (T) - ^no...it just...don't fit the vocals
  3. 00:36:143 (1) - Finish this spinner at 00:37:476.okay
  4. 01:33:809 (1,2,3) - Wide spacing doesn't suit as normal-diffokay.
[Hard]
  1. 00:21:809 (x) - Add a note.umm..no,
  2. 00:53:976 (1,2,3,4,5,6,7,8) - This formation prevents flow of play imo.hmm... i'll fix it then
  3. 01:02:476 (3) - Remove finish.okay
  4. 01:28:643 (3,5,6) - Narrow spacing.moved 6 a bit farther
  5. 01:34:810 (T) - I can't see why you use 0.5x SVerr...i'll take it in notes...i'll change it if another modder say something about this : (.
[Insane]

  • Why do you set StackLeniency 1?
    It shuld be 0.7(default) unless there are any problems. err...fixed, dunno why i set it into 1
  1. 00:19:309 (x) - Add a note.okay
  2. 00:21:143 (4,5) - Too wide spacing. Make them nearer or add new combo at (4).okay..
  3. 00:26:310 (3) - Remove finish.removed
  4. 00:26:809 (3) - ^ at end of slider.^
  5. 00:38:476 (2) - Add finish at start of slider.added
  6. 00:38:976 (3) - Remove finish.removed
  7. 00:39:809 (3) - ^ at start of slider.okay
  8. 01:44:476 (1,4) - Delete these notes because there is no back-sound here no, this part had a small guitar sound.
That's all.
Your hitsound lacks consistency.
Please keep work more.
If so, I believe you will be good mapper.
Good luck~
thanks for the mod
Topic Starter
SYSEN

poisonchan wrote:

Heeya :3
Rechecking your map as your request. Hope it helps :3

[General]
- Remove 'Afterschool Light Fluffy' from the tags. no it's from Afterschool Tea Time, and the English name for the song is Light and Fluffy time
- Add Mio Akiyama and Yoko Hikasa in the tags.okay

[Easy]
00:17:476 (1) - Extra point in the slider. Delete it. okay
00:35:143 (1) - Remove new combo.okay
00:36:143 (3) - New combo.okay
01:13:476 - Drag the ending of the break here.okay
01:23:143 (1) - Remove new combo.okay
01:35:143 (1,2,3,1,2,3,4,5) - It kinda sounds out of rhythm >< okay, maybe i'll change something here
01:45:976 (1) - This is spinner is too short for an Easy, change it >< changed!

[Normal]
00:20:143 (1) - Remove new combo.okay
00:29:476 (1) - ^okay
00:31:809 (4) - New combo.uhh...no...it seems off to add new combo in here
00:32:476 (1) - Remove new combo.okay
00:33:143 (2) - New combo.okay
00:33:809 (1) - Remove new combo.for this part, maybe i better go without removing..since it'll be colorful if i remove it(maybe. it's because i didn't apply your mod in notes before it)
00:35:476 (1) - ^^
00:46:476 (1) - ^umm...no, it got a new pattern and the vocals support it
00:51:809 (1) - ^okay
00:56:476 (1) - ^okay
01:13:476 - Drag the ending of the break here ? okay
01:18:476 (1) - Remove new combo.umm...no, same like 46476
01:23:809 (1) - ^okay
01:28:476 (1) - ^okay
01:33:809 (1) - ^okay
01:45:643 (1) - ^it's a spinner...but okay..

[Hard]
00:11:476 (1) - Remove new combo.okay
00:22:309 (1) - ^okay
00:23:309 (6) - New combo.okay
00:23:809 (1) - Remove new combo.okay
00:30:810 (7,8,9) - This spacing is odd >< Fix it :T ?okay
00:35:309 (5) - New combo.okay
00:38:143 (1) - Remove new combo.okay
00:39:143 (4) - New combo.okay
00:39:810 (1) - Remove new combo.okay
00:45:310 (1) - ^okay
00:47:309 (1) - ^okay
00:48:809 (4) - New combo.okay
00:55:976 (1) - Remove new combo.okay
01:00:476 (3) - Weird spacing.okay, i'll make it triangle
01:01:476 (1) - ^ , Don't stack it. okay
01:13:476 - Drag the ending of the break here ? okay
01:17:476 (1) - Remove new combo.okay
01:18:643 (6) - New combo.okay
01:19:809 (1) - Remove new combo.okay
01:20:810 (4) - New combo.okay
01:21:143 (1) - Remove new combo.okay
01:27:976 (1) - ^okay
01:29:143 (5) - New combo.okay
01:30:309 (8) - Wrong spacing.err.. maybe i'll just move it 1 grid left
01:31:476 (1) - Too close to the previous beat.i make it in purpose
01:36:809 (4) - New combookay
01:37:809 (1) - Remove new combookay
01:42:143 (6) - New combookay

Check AIMod, there is a few spacing issues to fix there. (Others you can ignore)

[Insane]
Ok, you have serious new combo issues here ;_; Try following the rhythm with them, like I told you in the other diffs.
When you finish that, take a look at the spacing.
Don't stack too much, don't overlap and try to make the flow 'clean'. If you need help with that, poke me in game, and I will come here to recheck one more time. okay...but i can't be sure about the part dont stack too much XD, since i like stacking notes even it's not 1/4


You have improved alot :D I'm impressed. Deserves a star. :3
thanks for the mod
fanzhen0019
Hi there :D
From Kanon's queue

-Easy-
00:32:476 (1,2) - err I think align 1&2 looks better (just push shift and move 2--->http://osu.ppy.sh/ss/129212)
00:38:809 (X) - Add finsh?
Claps on the first KIAI part sounds weird..
01:44:143 (4) - I recommend not to stack it with 3
01:45:976 (1) - Decrease the volume?

-Normal-
00:16:809 (X) - Add clap?
00:17:476 (X) - Add finish?
00:22:809 (X) - ^
01:21:809 (2) - Move up 1grid and right 1grid (grid level 3
01:26:809 (X) - Add finish?
01:45:643 (1) - Decrease the volume?

-Hard-
00:43:476 (1,2,3,4,5,6,7,8) - Such stream is harder than a hard diff IMO..Use something instead plz
00:53:976 (1,2,3,4,5,6,7) - ^
And so on..
01:23:143 (1,2,3,4,5) - try this? --> http://osu.ppy.sh/ss/129225
01:33:476 (1,2,3,4,5,1) ---> http://osu.ppy.sh/ss/129228
01:45:643 (1) - Decrease the volume?

-Insane-
00:31:476 (8) - Bad spacing...And,what's wrong with the slider...↓

↑Fix it plz..
00:42:309 (3,4,5,6,1) - Stream here sounds strange. try this? ↓

01:45:476 (5) - Add a finish
01:45:643 (1) - Decrease the volume?

Though hitsounds sounds a bit..err,I have no idea about how to describe it lol
Still need more work about hitsounds :3
Good luck
STAR \:D/

Topic Starter
SYSEN

fanzhen0019 wrote:

Hi there :D
From Kanon's queue

-Easy-
00:32:476 (1,2) - err I think align 1&2 looks better (just push shift and move 2--->http://osu.ppy.sh/ss/129212) okay
00:38:809 (X) - Add finsh? okay
Claps on the first KIAI part sounds weird.. err.. it's...part that i missed last time
01:44:143 (4) - I recommend not to stack it with 3okay
01:45:976 (1) - Decrease the volume?okay

-Normal-
00:16:809 (X) - Add clap?okay
00:17:476 (X) - Add finish?okay
00:22:809 (X) - ^okay
01:21:809 (2) - Move up 1grid and right 1grid (grid level 3 okay
01:26:809 (X) - Add finish?okay
01:45:643 (1) - Decrease the volume?okay

-Hard-
00:43:476 (1,2,3,4,5,6,7,8) - Such stream is harder than a hard diff IMO..Use something instead plz uhh...t'll take it into my note...i'll consider changing it if there are another 2 modders says so X ( ...this part doesn't look really good without streams
00:53:976 (1,2,3,4,5,6,7) - ^^
And so on..
01:23:143 (1,2,3,4,5) - try this? --> http://osu.ppy.sh/ss/129225err... isn.t it already like ...that.... ......... ..oh, the (2) is off... fixed...
01:33:476 (1,2,3,4,5,1) ---> http://osu.ppy.sh/ss/129228okay
01:45:643 (1) - Decrease the volume?okay

-Insane-
00:31:476 (8) - Bad spacing...And,what's wrong with the slider...↓okay, the slider...that's............ fixed......
[attachment=1:afc9f]....er.png[/attachment:afc9f]
↑Fix it plz..
00:42:309 (3,4,5,6,1) - Stream here sounds strange. try this? ↓ umm..no
[attachment=0:afc9f]rhythm2.png[/attachment:afc9f]
01:45:476 (5) - Add a finishokay
01:45:643 (1) - Decrease the volume?okay

Though hitsounds sounds a bit..err,I have no idea about how to describe it lol yeah..it's becoming more epic after i started using fixing the hitsounds.
Still need more work about hitsounds :3
Good luck
STAR \:D/
thanks for the mod
Breeze
Hi there

[General]
  1. Could you please change a better BG? This one has a obvious kink mark there,I feel charactor's face has a little deformation
  2. Are you sure turn on countdown? I personally think it doesn't fit this song
[Easy]
  1. 00:43:809 (1) - Delete this note seems better, or remove the finish sound
  2. 00:58:809 (4) - This clap sounds werid, remove would be better IMO
  3. 01:45:976 (1) - Maybe last 01:45:476 a slider to 01:46:809 would better, or use a spinner instead
[Normal]
  1. 01:34:809 - I just confused why here start 0.5xBPM, well, maybe you feel music here is slow down, that's no a big deal anyways
[Insane]
I hate jump maps since I can't FC >:(
  1. 01:44:809 (2,3,4) - I feel this jump is too large
nice map
star
Topic Starter
SYSEN

Breeze wrote:

Hi there

[General]
  1. Could you please change a better BG? This one has a obvious kink mark there,I feel charactor's face has a little deformation uh...i'll think about that.. since it's part of the SB : (
  2. Are you sure turn on countdown? I personally think it doesn't fit this song i think it fits...since many maps of this song use countdown...(not the Osu! countdown..but from the video countdown)
[Easy]
  1. 00:43:809 (1) - Delete this note seems better, or remove the finish soundokay.. finish added
  2. 00:58:809 (4) - This clap sounds werid, remove would be better IMOT-..that's missed part again... (oh well) removed the clap XD
  3. 01:45:976 (1) - Maybe last 01:45:476 a slider to 01:46:809 would better, or use a spinner insteadoh.. you're right...maybe i'll make the slider longer
[Normal]
  1. 01:34:809 - I just confused why here start 0.5xBPM, well, maybe you feel music here is slow down, that's no a big deal anyways maybe you mean in hard diff...oh well... since you're the second person said that maybe i'll fix it into 1.0
[Insane]
I hate jump maps since I can't FC >:(
  1. 01:44:809 (2,3,4) - I feel this jump is too largeokay
nice map
star
thanks for the mod
eldnl
[General]

- The background is really bad, because you turn a photo that was larger sideways.
- Disable countdown in all difficulties, is not necessary.
- In the break, MioAkiyama.png the first two times appears very early in my opinion.

[Easy]

Tick rate 1. The sliders looks weird because the sliderspeed is too slow.
00:44:143 - Many random finish and claps, this sounds really bad, I suggest to use this pattern: http://puu.sh/4hFQ
01:45:476 (1) Reduce 1/2 the slider, I think sounds better. Add a finish at the start and whistle at the end.

[Normal]

00:23:476 (1) Remove new combo, for be consistent with the previous one.
00:26:143 (1) ^ Same, there are just (1) and (2).
00:29:476 (5) New combo here.
00:32:476 (9) New combo here too, and remove in the next note.
00:38:476 - The finish here sounds noisy .... follow the pattern.
01:01:809 (4) Remove finish, sounds strange.
01:33:809 (4) ^ Same.

[Hard]

00:22:643 (5,6,7) Change these three notes for a slider?
00:43:476 - I think that a stream like this is for an insane difficulty, is very difficult for a [Hard] difficulty.
00:53:976 - ^ Same, also you need a new combo in (9).
00:55:976 (1) If you apply the previous changes, remove new combo here.
00:59:143 (1) Remove new combo here too.
01:02:809 (4) I can't feel a jump here, please put the (4) In the center of the triangle. http://puu.sh/4hIM
01:15:476 (1) This stream feels very good. I don't have problem with this.
01:21:476 (4) Stack it perfectly.
01:25:976 - But the long stream does not seem very good for me.
01:40:809 (3) This note is very close to the previous slider.
01:45:643 (1) Use a soft-sound for the spin.

[Insane]

The spacing in this diff don't follow the song I think. But is fine anyways.
00:21:143 (1,2,1) Considering the spacing between (1,2) the space between (3,1) is too close.
00:44:143 - Please follow the hitsound pattern mentioned previously. http://puu.sh/4hFQ
00:51:476 (8) New combo here, this combo is very long.
01:22:809 (8) ^ Same
01:27:143 (1) Remove new combo here and add in (3).
01:41:809 (7) This note is too close to the previous slider.
01:44:476 (1) Remove this note, don't follow anything.
01:45:143 (4) ^ Same.

Star and good luck (:
vivere
Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).
  2. 00:21:809 (1) - Add finish at the end.
  3. 00:32:476 (1) - ^
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.
  5. 01:17:476 (1) - Add finish in the beginning.
  6. 01:18:476 (2) - Remove finish.
  7. 01:18:809 (3) - Add finish in the beginning.
  8. 01:20:476 (4) - Remove finish.
  9. 01:20:809 (1) - Add finish at the end.
  10. 01:21:809 (2) - Remove finish.
  11. 01:26:809 (1) - Add finish in the beginning.
  12. 01:45:809 - In this Inherited point reduce volume to 15%.
[Normal]:
  1. 00:14:976 (7) - Remove clap.
  2. 00:19:476 (5) - ^ in the beginning.
  3. 00:21:976 (1) - ^ and replace it for a finish.
  4. 00:22:809 (4) - Remove finish.
  5. 00:24:643 (1) - Add finish in the beginning.
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".
  7. 00:31:809 (8) - Remove finish and replace it for a clap.
  8. 00:33:309 (1) - Remove clap.
  9. 00:34:809 (3) - ^
  10. 00:35:643 (4) - ^
  11. 00:52:643 (6) - Remove clap at the end of the slider.
  12. 01:18:476 (1) - Add clap at the end.
  13. 01:18:809 (2) - Add clap in the beginning.
  14. 01:19:309 (3) - ^
  15. 01:20:809 (1) - Add finish at the end.
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:
  17. 01:45:643 - The same as Easy, reduce volume to 15%
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.
  2. 00:25:143 (2,3) - ^
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.
  5. 00:35:809 (2,3) - ^
  6. 01:44:309 (2) - Add whistle.
  7. 01:44:809 (3) - ^
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.
  2. 00:26:476 (1) - Why there are new combo?... Remove it.
  3. 00:37:809 (1) - Remove new combo.
  4. 00:38:476 (8) - Add a new combo.
  5. 00:41:643 (8) - ^
  6. 01:36:476 (1) - Remove new combo.
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%
Well, that's all...

Good luck and Star :3
Kyonko Hizara
:) :) :) :) :) :) :) :) :) :) :) :) :) Star star star bla bla bla message is too short fffffff
Topic Starter
SYSEN

eldnl wrote:

[General]

- The background is really bad, because you turn a photo that was larger sideways.err... okay then... i'll fix it in the next full upload
- Disable countdown in all difficulties, is not necessary. since you're the second person said that... okay then
- In the break, MioAkiyama.png the first two times appears very early in my opinion.uhh... yes... i'll fix it in the next full upload

[Easy]

Tick rate 1. The sliders looks weird because the sliderspeed is too slow.okay..but is it allowed to have different sliderticks in different diffs?)
00:44:143 - Many random finish and claps, this sounds really bad, I suggest to use this pattern: http://puu.sh/4hFQ i'l lconsider it using it in hard of insane... since in easy diffs 95% the notes are in white tick..
01:45:476 (1) Reduce 1/2 the slider, I think sounds better. Add a finish at the start and whistle at the end.ehh...i make the slider too far...okay fixed

[Normal]

00:23:476 (1) Remove new combo, for be consistent with the previous one.okay
00:26:143 (1) ^ Same, there are just (1) and (2).okay
00:29:476 (5) New combo here.okay
00:32:476 (9) New combo here too, and remove in the next note.okay
00:38:476 - The finish here sounds noisy .... follow the pattern.okay
01:01:809 (4) Remove finish, sounds strange.okay
01:33:809 (4) ^ Same.okay

[Hard]

00:22:643 (5,6,7) Change these three notes for a slider?okay
00:43:476 - I think that a stream like this is for an insane difficulty, is very difficult for a [Hard] difficulty.uhh.. now let's see if there are one more modder says about this stream... i'll change it
00:53:976 - ^ Same, also you need a new combo in (9).okay.. and ^
00:55:976 (1) If you apply the previous changes, remove new combo here.okay
00:59:143 (1) Remove new combo here too.okay
01:02:809 (4) I can't feel a jump here, please put the (4) In the center of the triangle. http://puu.sh/4hIMokay
01:15:476 (1) This stream feels very good. I don't have problem with this.
01:21:476 (4) Stack it perfectly.okay, really.. i had really hard time stacking this
01:25:976 - But the long stream does not seem very good for me.same like stream above
01:40:809 (3) This note is very close to the previous slider.ehh.. i didn't notice it
01:45:643 (1) Use a soft-sound for the spin.okay

[Insane]

The spacing in this diff don't follow the song I think. But is fine anyways.
00:21:143 (1,2,1) Considering the spacing between (1,2) the space between (3,1) is too close.hmm.. i think it's fine with it
00:44:143 - Please follow the hitsound pattern mentioned previously. http://puu.sh/4hFQokay, i messed up a bit in the middle....(in purpose)
00:51:476 (8) New combo here, this combo is very long.okay
01:22:809 (8) ^ Sameokay
01:27:143 (1) Remove new combo here and add in (3).okay
01:41:809 (7) This note is too close to the previous slider.i didn't notice it
01:44:476 (1) Remove this note, don't follow anything.umm no... on a sec... maybe i'll think about it
01:45:143 (4) ^ Same.^

Star and good luck (:
thanks for the mod : D
Topic Starter
SYSEN

vivere wrote:

Hi there.

[Easy]:
  1. 01:34:809 (4) - Start a new combo here, and remove this new combo: 01:35:143 (1).umm.. no
  2. 00:21:809 (1) - Add finish at the end.okay
  3. 00:32:476 (1) - ^okay
  4. 00:33:809 (2) - Remove finish in the beginning and replace it for a clap.okay
  5. 01:17:476 (1) - Add finish in the beginning.okay
  6. 01:18:476 (2) - Remove finish.okay
  7. 01:18:809 (3) - Add finish in the beginning.okay
  8. 01:20:476 (4) - Remove finish.okay
  9. 01:20:809 (1) - Add finish at the end.okay
  10. 01:21:809 (2) - Remove finish.okay
  11. 01:26:809 (1) - Add finish in the beginning.okay
  12. 01:45:809 - In this Inherited point reduce volume to 15%okay.
[Normal]:
  1. 00:14:976 (7) - Remove clap.okay
  2. 00:19:476 (5) - ^ in the beginning.umm.. no..
  3. 00:21:976 (1) - ^ and replace it for a finish.okay
  4. 00:22:809 (4) - Remove finish.okay
  5. 00:24:643 (1) - Add finish in the beginning.okay
  6. 00:29:143 (4,6) - Replace these two finishs for claps. It sounds really really "weird".okay
  7. 00:31:809 (8) - Remove finish and replace it for a clap.removed
  8. 00:33:309 (1) - Remove clap.err.. no..sounds ... a bit strange to me
  9. 00:34:809 (3) - ^okay
  10. 00:35:643 (4) - ^err.. no..
  11. 00:52:643 (6) - Remove clap at the end of the slider.okay
  12. 01:18:476 (1) - Add clap at the end.okay
  13. 01:18:809 (2) - Add clap in the beginning.no...
  14. 01:19:309 (3) - ^^
  15. 01:20:809 (1) - Add finish at the end.okay
  16. 01:21:809 (2,4) - Remove these finishs, it sounds really bad D:okay
  17. 01:45:643 - The same as Easy, reduce volume to 15%okay
[Hard]:
  1. 00:23:809 (2,3) - Add a clap in these two notes.okay
  2. 00:25:143 (2,3) - ^okay
  3. 00:25:976 (1) - Add a clap at the end and (2) too.
  4. 00:34:476 (2,3) - Add a clap.okay
  5. 00:35:809 (2,3) - ^okay
  6. 01:44:309 (2) - Add whistle.okay
  7. 01:44:809 (3) - ^okay
  8. 01:45:643 - As Normal and Easy, reduce volume to 15%okay
[Insane]:
  1. 00:18:976 (6) - New combo, then, remove this new combo: 00:21:143.no...
  2. 00:26:476 (1) - Why there are new combo?... Remove it.to make the note more noticeable... oh well.. removed the new combo now
  3. 00:37:809 (1) - Remove new combo.okay
  4. 00:38:476 (8) - Add a new combo.okay
  5. 00:41:643 (8) - ^okay
  6. 01:36:476 (1) - Remove new combo.umm.no
  7. 01:45:643 - As in Hard, Normal and Easy... Reduce volume to 15%okay
Well, that's all...

Good luck and Star :3
thanks for the mod : D
kurohana
kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder
- looks better, if the lyrics don't hide the charas
- silenced sliderticks are unrankable, delete this

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not?
- 00:24:476 (7,1,2,3) ^
- 00:46:476 (1,2,3,4) ^
- 01:18:476 (1,2,3,4) ^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard
- 00:53:976 (1,2,3,4,5,6,7) ^
- 01:15:476 (1,2,3,4,5) ^
- 01:25:976 (1,2,3,4,5,6,7) ^

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :)
Topic Starter
SYSEN

kurohana wrote:

kimi wo miteru to itsumo haato dokidoki ~ ♫
my mooood ♫

[General]
- storyboard folder is unused... or is it a mistake by me? if not, delete the folder i think i already deleted it...
- looks better, if the lyrics don't hide the charas it's....oh nvm... i am planning to recreate a new lyrics storyboard for this map
- silenced sliderticks are unrankable, delete this w-wha...okay then... i just know it's unrankable

[Easy]
- 00:43:809 (1) delete this note, because its easier for beginner okay

[Normal]
- 00:21:976 (1,2,3,4) a bit hard for normal, or not? err.. maybe i change the (2) and (3) into slider will make it better and easier
- 00:24:476 (7,1,2,3) ^changed a bit
- 00:46:476 (1,2,3,4) ^^
- 01:18:476 (1,2,3,4) ^^

[Hard]
- 00:43:476 (1,2,3,4,5,6,7,8,1) this kind of strem is too hard for hard oh...you're the third person who said it...... okay.. i'll remove all the stream in this diff XD
- 00:53:976 (1,2,3,4,5,6,7) ^changed into jump XD
- 01:15:476 (1,2,3,4,5) ^changed
- 01:25:976 (1,2,3,4,5,6,7) ^changed

[Insane]
- i like this diff °^° good

thanks for let me mod this song ~ ♫
star and good luck ;) let me know, if you map another k-on ong :) sure : D
thanks for the mod : D
Leorda
Halo

General

* Don't put some random hitsounds. Use the clap if the object is place in 2nd and 4th white ticks. And use finish hitsound for long white tick
* Try find some good BG?
* Where is the SB in outro of the song?

------------------------------------------------------------------------

Easy

00:23:809 (x) - Add note here?
00:23:809 (x) - ^
01:24:143 (5) - Overlapped by previous slider is ugly (Nazi)
01:26:809 (3,4) - Please fill the object between this object. The gap feels weird

------------------------------------------------------------------------

Normal
01:00:476 (x) - Add note here, to prevent of pause notes for average player
01:01:809 (4) - Move to 01:01:976?

------------------------------------------------------------------------

Hard
00:21:809 (x) - Add note here?
01:21:476 (4) - Not stack perfectly with tail slider (Nazi)
01:22:143 (6) - ^
01:22:810 (8) - ^

------------------------------------------------------------------------

Insane
00:16:143 (10) - The sliderbody is almost offscreen
00:22:310 (1) - Can you make this slider more curve? Like other slider?
00:40:976 (6) - New combo for jump pattern

------------------------------------------------------------------------

That's all
IceBeam
Hello.

First of all I have to agree with Leorda's issues.
What's about hitsounds - you really should add them in some order,for example,as Leorda suggested - claps at 2-nd/4-th white tick and finishes at downbeats(long white tick).I'd suggest to add finish at every 4-th downbeat.

Example:
00:06:809 -
00:12:143 -
00:17:476 -
00:22:809 - and etc.

Though it's minor,cause custom claps fit well,but missing SB after 01:34:809 is a heavy issue,cause lyrics continue.So..you should probably continue storyboarding as well.

And one thing about the map's folder - why .osb file's name differs from the rest? :| I mean the most of the letters aren't capitalized,as they should be.
Though it doesn't really affects anything,cause storyboard works well,but looks a bit weird.

[Easy]
00:17:143 - Rhytm sounds incomplete without this note.
00:19:809 (3) - Clap.
00:21:143 (5) - I'd shorten this slider to previous red tick.
00:24:809 (1) - It finishes a bit late,I'd shorten to 00:25:476 and add another note with clap to 00:25:809.
00:28:476 (2,3,4) - Remove (3)-rd note and add claps to (2) and (4).
00:30:809 (2) - As it's Easy difficuly,maybe add a reverse instead of a circle at 00:31:809 (3)?
00:31:809 (3) - Clap.
00:35:143 (3,4) - Change clap from (4) to (3).
00:46:810 (2) - Again,reverse is easier to read.
01:00:143 (2,3,4) - Like this would be much easier to play:
01:40:809 (2) - Shorten to 01:41:476.

[Normal]
Raise HP Drain a bit,it's Normal after all.

00:21:809 - Note with finish is missing.
00:44:476 - Clap.
01:44:309 - I'd add a note.
01:44:976 - ^

Hitsounds could be improved,but otherwise it looks fine.

[Hard]
00:48:809 (1) - Fix distance,it looks a bit closer then it should be.
01:01:476 (1,2,3,4) - Doesn't looks/plays so good,I'd unstack.
01:15:476 (1,2) - Stack them,otherwise distance between 01:15:809 (2) and 01:16:143 (1) looks wrong.
Or make like this:
01:31:476 (1) - Too close to previous object.

[Insane]
00:25:976 (1,2,3,4,5) - Could you clear up this pattern a bit? Cause they all overlap and hidden by hitbursts.
00:37:143 (6,7,1) - Not a good idea =| These stack break the flow so much..
00:43:310 (5) - Again,clear up it a bit,this note is almost invisible.
01:36:810 (1) - Remove NC?
01:43:810 (4,5,1) - Could you reduce a jump to (1) a little? It'd help to read 01:44:476 (1,2,3,4) jumps better.

Nice mapset overall.
If you'll improve hitsounds a bit more,it'd be really solid mapset!
Good luck to you and have my star~
Topic Starter
SYSEN
hmm.. im still in progress of making new SB now... it's halfway done XD
i'll take the mod after i finished it... sorry for taking a while : (
Topic Starter
SYSEN

Leorda wrote:

Halo

General

* Don't put some random hitsounds. Use the clap if the object is place in 2nd and 4th white ticks. And use finish hitsound for long white tick iokay
* Try find some good BG? okay
* Where is the SB in outro of the song? it's..i remapped the storyboard while you're modding this map : D

------------------------------------------------------------------------

Easy

00:23:809 (x) - Add note here? umm..no, since the note after this has the rythm like this
00:23:809 (x) - ^^
01:24:143 (5) - Overlapped by previous slider is ugly (Nazi)okay
01:26:809 (3,4) - Please fill the object between this object. The gap feels weirdi-it's not.....uhh... i'll think about it

------------------------------------------------------------------------

Normal
01:00:476 (x) - Add note here, to prevent of pause notes for average player okay
01:01:809 (4) - Move to 01:01:976? no....the rythm...sound a bit off...

------------------------------------------------------------------------

Hard
00:21:809 (x) - Add note here? no...can't tell why : (
01:21:476 (4) - Not stack perfectly with tail slider (Nazi) wahh... really....i really had a hard hard time stacking this : (, hope it's better now
01:22:143 (6) - ^ ^
01:22:810 (8) - ^^

------------------------------------------------------------------------

Insane
00:16:143 (10) - The sliderbody is almost offscreenoh right...fixed
00:22:310 (1) - Can you make this slider more curve? Like other slider?okay
00:40:976 (6) - New combo for jump patternokay

------------------------------------------------------------------------

That's all
thanks for the mod
Topic Starter
SYSEN

IceBeam wrote:

Hello.

First of all I have to agree with Leorda's issues.
What's about hitsounds - you really should add them in some order,for example,as Leorda suggested - claps at 2-nd/4-th white tick and finishes at downbeats(long white tick).I'd suggest to add finish at every 4-th downbeat.i'll fix the hitsound after a while...my head wanna explode after remapped the storyboard X(


Example:
00:06:809 -
00:12:143 -
00:17:476 -
00:22:809 - and etc.

Though it's minor,cause custom claps fit well,but missing SB after 01:34:809 is a heavy issue,cause lyrics continue.So..you should probably continue storyboarding as well.

And one thing about the map's folder - why .osb file's name differs from the rest? :| I mean the most of the letters aren't capitalized,as they should be.
Though it doesn't really affects anything,cause storyboard works well,but looks a bit weird.
okay... i'll fix the names

[Easy]
00:17:143 - Rhytm sounds incomplete without this note.hmm.. you're right
00:19:809 (3) - Clap.okay
00:21:143 (5) - I'd shorten this slider to previous red tick.okay
00:24:809 (1) - It finishes a bit late,I'd shorten to 00:25:476 and add another note with clap to 00:25:809.okay
00:28:476 (2,3,4) - Remove (3)-rd note and add claps to (2) and (4).okay
00:30:809 (2) - As it's Easy difficuly,maybe add a reverse instead of a circle at 00:31:809 (3)?okay
00:31:809 (3) - Clap.okay
00:35:143 (3,4) - Change clap from (4) to (3).okay
00:46:810 (2) - Again,reverse is easier to read.okay
01:00:143 (2,3,4) - Like this would be much easier to play:okay
01:40:809 (2) - Shorten to 01:41:476.okay

[Normal]
Raise HP Drain a bit,it's Normal after all. okay

00:21:809 - Note with finish is missing.hmm.. i'll add it then
00:44:476 - Clap.okay
01:44:309 - I'd add a note.okay
01:44:976 - ^okay

Hitsounds could be improved,but otherwise it looks fine.

[Hard]
00:48:809 (1) - Fix distance,it looks a bit closer then it should be.okay
01:01:476 (1,2,3,4) - Doesn't looks/plays so good,I'd unstack.okay then..
01:15:476 (1,2) - Stack them,otherwise distance between 01:15:809 (2) and 01:16:143 (1) looks wrong.
Or make like this: i think i'll keep with stacking for now..
01:31:476 (1) - Too close to previous object.okay

[Insane]
00:25:976 (1,2,3,4,5) - Could you clear up this pattern a bit? Cause they all overlap and hidden by hitbursts.okay
00:37:143 (6,7,1) - Not a good idea =| These stack break the flow so much..okay..
00:43:310 (5) - Again,clear up it a bit,this note is almost invisible.okay..
01:36:810 (1) - Remove NC?that's...how can is miss it....
01:43:810 (4,5,1) - Could you reduce a jump to (1) a little? It'd help to read 01:44:476 (1,2,3,4) jumps better.okay

Nice mapset overall.
If you'll improve hitsounds a bit more,it'd be really solid mapset!
Good luck to you and have my star~
thanks for the mod : D
SamiPale
Hello, request from Team Chunbi Modding Queue

[Easy]
00:14:809(4,5) - These slider, make them parallel
00:29:476(1) - Remove this clap?
00:44:143(1) - ^
00:49:143(1) - Add finish?

[Normal]
00:19:809(5) - Remove clap
00:30:143(1) - Finish instead of clap
00:38:476(1) - Clap
00:44:143(1) - Remove clap on the start and the end, add finish at the start?
01:20:809(1,2,3,4,5,6) - All using clap sounds not that good, rearrange them?

[Hard]
I don't know if you did it on purpose. If no, delete those sliderslide whistles like 00:13:809/00:28:143 etc. since they sounds weird, except 01:21:309(3,5,7)
00:11:976(6) - Finish sound move to 00:12:143
00:57:476(1,2,3) - Remove these claps or using clap by "oxoxx"(x means clap)
01:02:976(4) - 3 grid down on grid lv3
01:17:976(10) - Add whistle?
01:26:476(4) - Add finish?
01:25:809(3) - Use spacing like 01:25:976(1,2) and align with 01:25:976(1)

[Insane]
00:12:309(9) - Finish sound move to 00:12:143
00:13:309(3) - Use clap instead of finish
00:22:809(3) - Add finish?
00:23:643(1) - This clap sounds lonely, you can try to add clap on 00:24:476, 00:27:143, etc.
00:29:143(7) - Add clap?
00:35:143(6) - Clap instead here and add finish at 00:35:309?
00:43:143(4,5) - Weird spacing, or you can add newcombo here
00:55:809(1,4,7) - Add clap?
01:27:976(1) - Finish sound move to 01:28:143?
01:35:976(4) - 1 grid down on grid lv4
01:44:476(1) - Remove newcombo
01:44:809(2) - Newcombo
01:45:643(1) - Using 40%-50% volume is better

I haven't modded SB yet since it is not finished
Normal and Hard diff are a bit hard, thinking the diff spread is important ;)
Topic Starter
SYSEN

SamiPale wrote:

Hello, request from Team Chunbi Modding Queue

[Easy]
00:14:809(4,5) - These slider, make them parallel okay
00:29:476(1) - Remove this clap?okay
00:44:143(1) - ^hmm.. it didn't had any clap cnymore
00:49:143(1) - Add finish?...no

[Normal]
00:19:809(5) - Remove clapsince many suggested this i guess i'll remove it now : (
00:30:143(1) - Finish instead of clapno since there are finish 2 notes after it
00:38:476(1) - Clapokay
00:44:143(1) - Remove clap on the start and the end, add finish at the start?okay
01:20:809(1,2,3,4,5,6) - All using clap sounds not that good, rearrange them?okay

[Hard]
I don't know if you did it on purpose. If no, delete those sliderslide whistles like 00:13:809/00:28:143 etc. since they sounds weird, except 01:21:309(3,5,7) oh..i missed that part
00:11:976(6) - Finish sound move to 00:12:143okay
00:57:476(1,2,3) - Remove these claps or using clap by "oxoxx"(x means clap)maybe i better remove the clap
01:02:976(4) - 3 grid down on grid lv3okay
01:17:976(10) - Add whistle?okay
01:26:476(4) - Add finish?no..
01:25:809(3) - Use spacing like 01:25:976(1,2) and align with 01:25:976(1)i think i better not for this one..

[Insane]
00:12:309(9) - Finish sound move to 00:12:143okay
00:13:309(3) - Use clap instead of finishi removed the claps in this section : (
00:22:809(3) - Add finish?okay
00:23:643(1) - This clap sounds lonely, you can try to add clap on 00:24:476, 00:27:143, etc. now i don't use any claps in this section
00:29:143(7) - Add clap?^
00:35:143(6) - Clap instead here and add finish at 00:35:309?finish added
00:43:143(4,5) - Weird spacing, or you can add newcombo herei make that in purpose...maybe i shouldnt add the new combo... since i'll be asked by another modder to remove it again : (
00:55:809(1,4,7) - Add clap?okay...i better add clap in 2 4 7
01:27:976(1) - Finish sound move to 01:28:143?i-i forgot to remove that finish
01:35:976(4) - 1 grid down on grid lv4okay
01:44:476(1) - Remove newcombookay
01:44:809(2) - Newcombookay
01:45:643(1) - Using 40%-50% volume is betteri think..it's fine with 15% now

I haven't modded SB yet since it is not finished it's okay
Normal and Hard diff are a bit hard, thinking the diff spread is important ;) (...i aciddentallyended up making the normal a bit hard ....so i make the hard and insane a bit had too XD)
thanks for the mod
pieguyn
General:

-I like how the note colors fit with the SB~

Easy:

00:14:809 (4) - New combo?
01:24:143 (5) - ^
01:29:143 (4) - ^

Normal:

-tick rate 1?~

00:21:976 (2) - this? http://osu.ppy.sh/ss/130923
01:13:476 - break ends too early o.o reinsert it?
01:23:809 (6) - New combo?
01:29:143 (6) - ^

Hard:

-tick rate 1 :?

00:07:476 (3) - This slider looks really weird... perhaps this? http://osu.ppy.sh/ss/130931 (Since you use this slider multiple times throughout the map, please change them all if you change this one~)
00:41:476 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130927
00:42:809 (2,3) - Move these 1 level 3 grid up
00:44:143 (1) - Too close to (4)
00:47:309 (8) - New combo?
00:50:809 (6) - This slider hangs off the edge of the playfield :?
01:13:476 - This break ends too early again :?
01:23:143 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130930

Insane:

00:15:643 (9) - New combo?
00:20:143 (10) - New combo, then remove it from 00:21:143 (1)?
00:42:810 (1,2,3,4,5) - These notes seem randomly placed in the playfield, maybe it might be nicer if you made a pattern out of them such as a diamond? http://osu.ppy.sh/ss/130936
00:54:976 (5) - New combo
00:57:643 ~ 01:01:476 - I really think you should increase the pace in this section, the map suddenly slows down with no real change in the song :?
01:44:310 (5) - This break ends too early again :cry:
01:22:643 (7) - (nazi) Move 1 level 4 grid left and 1 level 4 grid up?
01:26:976 (6) - New combo
01:28:143 (2) - Make this a mirrored version of (1)?
01:41:143 (6) - This? http://osu.ppy.sh/ss/130941
01:43:810 (4) - This? http://osu.ppy.sh/ss/130947 (if you do this, it might look nice if you place (5) at x: 208, y: 192~)
01:44:810 (1,2,3,4) - Place these around the center? http://osu.ppy.sh/ss/130943

Nice map and SB~ :) I'd star but I can't :?
Topic Starter
SYSEN

pieguy1372 wrote:

General:

-I like how the note colors fit with the SB~

Easy:

00:14:809 (4) - New combo?no since the vocal still goes on...
01:24:143 (5) - ^^
01:29:143 (4) - ^^

Normal:

-tick rate 1?~2 is better i think since this mapset is dominated by sliders

00:21:976 (2) - this? http://osu.ppy.sh/ss/130923 mm.. okay...rotate the slider a bit right?
01:13:476 - break ends too early o.o reinsert it?okay then
01:23:809 (6) - New combo?i'll take this suggestion then...maybe if there are 2 modder says this... i'll change it (there's new combo here last time)
01:29:143 (6) - ^^

Hard:

-tick rate 1 :?

00:07:476 (3) - This slider looks really weird... perhaps this? http://osu.ppy.sh/ss/130931 (Since you use this slider multiple times throughout the map, please change them all if you change this one~) i won't since the middle of slider reaaally fits with the circles XD
00:41:476 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130927okay... hope it looks better now
00:42:809 (2,3) - Move these 1 level 3 grid upokay
00:44:143 (1) - Too close to (4)no it doesn't....it's because i increased the SV in this time
00:47:309 (8) - New combo?umm.. no
00:50:809 (6) - This slider hangs off the edge of the playfield :? err.. that's accident XD... okay fixed
01:13:476 - This break ends too early again :? okay,..
01:23:143 (1,2,3,4,5) - This? http://osu.ppy.sh/ss/130930 y-yes...that's it...but i make the spacing farther...hope i didn't mess up

Insane:

00:15:643 (9) - New combo?no...
00:20:143 (10) - New combo, then remove it from 00:21:143 (1)?okay
00:42:810 (1,2,3,4,5) - These notes seem randomly placed in the playfield, maybe it might be nicer if you made a pattern out of them such as a diamond? http://osu.ppy.sh/ss/130936i-it's not...well... i make it like that so players can be ready for the streams and SV changes (my experience)...maybe i'll take it into my notes and change it if another modder says so : (
00:54:976 (5) - New comboumm..no
00:57:643 ~ 01:01:476 - I really think you should increase the pace in this section, the map suddenly slows down with no real change in the song :? i know...but maybe it's better this way...(maybe i'll just make the slider more farther)
01:44:310 (5) - This break ends too early again :cry: okay..
01:22:643 (7) - (nazi) Move 1 level 4 grid left and 1 level 4 grid up?00:59:809 (2) -
01:26:976 (6) - New comboumm.no
01:28:143 (2) - Make this a mirrored version of (1)?01:27:809 (1) -
01:41:143 (6) - This? http://osu.ppy.sh/ss/130941 okay..
01:43:810 (4) - This? http://osu.ppy.sh/ss/130947 (if you do this, it might look nice if you place (5) at x: 208, y: 192~)color=#0000FF]okay..[/color]
01:44:810 (1,2,3,4) - Place these around the center? http://osu.ppy.sh/ss/130943color=#0000FF]okay..[/color]

Nice map and SB~ :) I'd star but I can't :? there'll be no white stars anymore X( ...anyway thanks XD
thanks for the mod : D
Elly-chan
[General]
what pieguy said, very good~

[Easy]
01:22:809 (3) - Finish.
01:33:476 (3) - Add finishes on this slider?
01:34:809 (4) - Finish.
01:37:809 (3) - New combo? if so remove the new combo on the one after it and make 01:40:809 a new combo
Great~

[Normal]
.. Perfect ;_; What an amazing normal~

[Hard]
00:27:809 (2, 3) - Remove the whistles from these notes so they are only claps.
00:51:476 (1) - Remove new combo?

I usually can only mod patterns on easy and normal most of the time so that's why theres gonna be no pattern mods on hard or insane (Easy and normals were fine) but to let you know the patterns are very good~ some sliders can use some work though like right here http://osu.ppy.sh/ss/132064 . the sliders are kinda un-even.

[Insane]
ohboy too hard to mod for me ;o;

Anyways GOOD MAP! one of the best i've modded so far XD thats why such a little mod..~ if they weren't useless i'd give you a star ;3
The 08 team_Bourdon
ello~ xD

General
you got a cute SB ;)

Easy
*- i don't feel it is easy, try to make it easier?
00:06:809 (1) - add a finish at beginning?
00:21:143 (5) - at behind, it is finish, instead of clap
01:13:476 - delete this Drag Break
01:33:476 (3) - at middle add a finish?
01:39:143 (1) - at behind, finish instead of clap

Normal
*- try to make it below 3 star, and same as 'EASY', i dont feel it is Normal :(
00:06:810 (1) - add a finish?

Hard
00:14:143 (2) - make it more beautiful
00:39:810 (5) - up 3 grid?
00:46:143 (7) - make it more beautiful
00:48:809 (1) - ^
00:51:476 (1) - delete this New Combo
01:40:143 (2) - at beginning add a finish
01:42:143 (5) - at behind add a finish

Insane
00:15:643 (9) - add a New Combo?
00:32:143 (11) - up+right 5 grid ?
00:46:143 (7,8,9,10,11) - make them close a bit
00:57:143 (7) - left 1 grid ?
00:57:476 (9) - up 2 or 3 grid ?
01:13:480 - delete this Drag Break

----
Good Luck to you~ ;)
Esupanitix
Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)

Hard
Same problem.

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
Topic Starter
SYSEN

Elly-chan wrote:

[General]
what pieguy said, very good~

[Easy]
01:22:809 (3) - Finish.umm no
01:33:476 (3) - Add finishes on this slider? umm no because i aplied your mod below this
01:34:809 (4) - Finish.okay
01:37:809 (3) - New combo? if so remove the new combo on the one after it and make 01:40:809 a new combo
Great~okay

[Normal]
.. Perfect ;_; What an amazing normal~

[Hard]
00:27:809 (2, 3) - Remove the whistles from these notes so they are only claps.umm. i think there aren't any claps alreadyokay
00:51:476 (1) - Remove new combo?okay

I usually can only mod patterns on easy and normal most of the time so that's why theres gonna be no pattern mods on hard or insane (Easy and normals were fine) but to let you know the patterns are very good~ some sliders can use some work though like right here http://osu.ppy.sh/ss/132064 . the sliders are kinda un-even.that slider i ise it mostly 75% since it really fits it you place a note in middle of it...even there aren't any notes i just like to use it because it's strange XD

[Insane]
ohboy too hard to mod for me ;o;

Anyways GOOD MAP! one of the best i've modded so far XD thats why such a little mod..~ if they weren't useless i'd give you a star ;3
thanks for the mod
Topic Starter
SYSEN

The 08 team_Bourdon wrote:

ello~ xD

General
you got a cute SB ;)

Easy
*- i don't feel it is easy, try to make it easier? no. if i make it easier... i must make normal hard and insane remapped too....i tried my best to make the diff spread good as possible.... i really hate the 1 star easy 3star normals..and the insane got ridicolously harder hard...it's better that i make easy that is not easy. normal that is not normal...because my center point of my diff spread is the insane diff edit: maybe i'll reposition easy without changging the difficulty too much
00:06:809 (1) - add a finish at beginning?okay
00:21:143 (5) - at behind, it is finish, instead of clapokay
01:13:476 - delete this Drag Breakeh i forgot this one
01:33:476 (3) - at middle add a finish?umm no
01:39:143 (1) - at behind, finish instead of clapno..

Normal
*- try to make it below 3 star, and same as 'EASY', i dont feel it is Normal :( same answer as above : (
00:06:810 (1) - add a finish?okay

Hard
00:14:143 (2) - make it more beautiful noooooo...... looks how this note fits with the slider http://osu.ppy.sh/ss/132579 : (
00:39:810 (5) - up 3 grid? okay
00:46:143 (7) - make it more beautifulokay
00:48:809 (1) - ^i'll change that ufo pattern if there's another mod says this XD
00:51:476 (1) - delete this New Combookay
01:40:143 (2) - at beginning add a finishumm.. no
01:42:143 (5) - at behind add a finish^

Insane
00:15:643 (9) - add a New Combo?ummm.. no
00:32:143 (11) - up+right 5 grid ?okay 2up and 5 right might be good
00:46:143 (7,8,9,10,11) - make them close a bitokay
00:57:143 (7) - left 1 grid ?okay
00:57:476 (9) - up 2 or 3 grid ?2grid may be good
01:13:480 - delete this Drag Breakokay

----
Good Luck to you~ ;)
thanks for the mod
Topic Starter
SYSEN

Esupanitix wrote:

Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.okay2, i'll reposition it since you're the 3rd person who said this

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.^

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.^

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)i'll think of some of the beats so i didn't get a wall of nazi

Hard
Same problem. a big no for this... i never want to use distance snap on hard and insane

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
i ll finish the repositioning later
PS:I never ever use distance snap for hard and insane.... seriously... i hate that distance snap thingy : (
Topic Starter
SYSEN

Index-San wrote:

Esupanitix wrote:

Hello.

I will not mod Insane since my limit is 3 and Insane requires the most patience.

Easy
00:06:809 Combo
2,3,4 - Misspaced.okay2, i'll reposition it since you're the 3rd person who said this

00:12:143 Combo
Entire Combo - Misspaced. Remember that this is an easy map. I.E. DON'T use jumps. Even if they're tiny, DON'T use them.^

00:17:427 Combo
Entire Combo - Misspaced. Please don't go against the distance snap. Use the wheel on your mouse while holding Alt to adjust the distance snap.^

Pretty much, go over your map with distance snap ON, and check which beats need to be replaced.

Normal
Let's just say go over your map with distance snap and leave it at that (UNLESS YOU WANT A GIGANTIC FUCKING WALL OF TEXT)okay, i'll think of some of the beats so i didn't get a wall of nazi

Hard
Same problem. a big no for this... i never want to use distance snap on hard and insane

Insane
Nothing wrong to be exact.



Main line: I can't mod maps correctly if you don't abide to the distance snap.
i ll finish the repositioning later
PS:I never ever use distance snap for hard and insane.... seriously... i hate that distance snap thingy : (
Raging Bull
Distance snap isnt a bad thing on a hard/insane. It still helps us read clearer. Though I do disable distance snap when I want to make a jump/pattern. So yea, I wouldn't really just throw out distance snap out the window for hard/insane.
MoodyRPG
Easy
OK

Normal
00:22:809 (4) - Maybe new combo?
01:45:476 (5) - ^?

Hard
OK

Insane
01:45:476 (4) - Maybe new combo?

Good Map :)
Ruish
Just increase the distance snap thing for hard and insane and then increase it even more for jumps. Of course, it won't work for the bigger jumps. =P
Topic Starter
SYSEN

MoodyRPG wrote:

Easy
OK

Normal
00:22:809 (4) - Maybe new combo?umm no, since the vocal still goes on
01:45:476 (5) - ^?umm...no

Hard
OK

Insane
01:45:476 (4) - Maybe new combo?no...

Good Map :)
thanks : )
Topic Starter
SYSEN

Raging Bull wrote:

Distance snap isnt a bad thing on a hard/insane. It still helps us read clearer. Though I do disable distance snap when I want to make a jump/pattern. So yea, I wouldn't really just throw out distance snap out the window for hard/insane.
but.....oh well...... worth a try...

Ruish wrote:

Just increase the distance snap thing for hard and insane and then increase it even more for jumps. Of course, it won't work for the bigger jumps. =P
n-no....it'll be suprisingly hard...maybe i just better stick with the current distance
Shulin
Everything I point out is a suggestion/opinion based on playing your map ^_^

General:

-- Try to develop a consistent hitsound pattern, it's a bit weird when all the diffs use a completely different pattern xD
-- Try to reduce some overlapping, it can look messy sometimes!

Easy:

-- Add a spinner?

00:14:143 (3) - End with clap?
00:15:809 (4) - End at 00:16:476?
01:01:309 (2) - Sounds weird. You might want to start it at 01:01:476 remove a return and add a beat at 01:02:809 - just a suggestion =P


Normal:

01:24:476 (7,8) - The rhythm here is strange. I think it would be better to follow 1/1 pattern.
01:45:476 (5) - New combo?

Hard:

-- Imo remove all normal whistle from the map, it sounds bad.

00:21:643 (1) - move to 00:21:809?
00:22:143 (3) - Delete? Map plays better without it imo =P
01:25:976 (1,2,3,4) - Spacing?! It plays weird.
01:30:476 (5,6) - Looks ugly, it doesn't stack under the slider properly.

Insane:

-- Be careful with the spacing changes, some parts feel really close and then jump really quickly often in the same combo like 01:21:976 (3,4,5,6,7) -

00:21:976 (4,5,6) - I think this jump is a little awkward. I think it would play better if the triple went from left to right.
00:42:309 (5,6,7,8,9,1,2,3,4,5,1,2,3,4,5) - This is really messy. The jumps before 00:43:643 (1,2,3,4,5) - don't play very well and the difference in stream spacing between 00:42:309 (5,6,7,8,9) - and 00:43:643 (1,2,3,4,5) - is odd. Also some of the notes get partially hidden by the streams like 00:42:976 (2) - and 00:43:476 (5) - I think you could map this part better and make it clearer, just my opinion.
00:45:976 (6,7) - Spacing? Feels too close.
00:57:143 (7,8,9) - Spacing change doesn't make sense imo.
01:15:726 (x) - Note? You'll have to change your spacing a little if you add this though.
01:16:059 (x) - ^ I keep hearing the drum roll and expect notes xD
01:16:643 (3,4,5) - This is a bit awkward with such a high slider velocity.
01:45:143 (3,4) - Spacing? Too close.
01:45:476 (4) - New combo?

Some of the jumps are fun, but definitely work on your spacing more and try to reduce overlapping. Good luck!
Topic Starter
SYSEN

Shulin wrote:

Everything I point out is a suggestion/opinion based on playing your map ^_^

General:

-- Try to develop a consistent hitsound pattern, it's a bit weird when all the diffs use a completely different pattern xD
-- Try to reduce some overlapping, it can look messy sometimes!

Easy:

-- Add a spinner?

00:14:143 (3) - End with clap? okay
00:15:809 (4) - End at 00:16:476?okay
01:01:309 (2) - Sounds weird. You might want to start it at 01:01:476 remove a return and add a beat at 01:02:809 - just a suggestion =P
hmm... okay

Normal:

01:24:476 (7,8) - The rhythm here is strange. I think it would be better to follow 1/1 pattern. okay
01:45:476 (5) - New combo? err..since you're the second person that said this...maybe i'll add NC here

Hard:

-- Imo remove all normal whistle from the map, it sounds bad. well... i removed some of them... but not all of them XD

00:21:643 (1) - move to 00:21:809? no...
00:22:143 (3) - Delete? Map plays better without it imo =P okay
01:25:976 (1,2,3,4) - Spacing?! It plays weird. i'll take it into my note...i'll change it if there are 1 more modder that says about this part : (
01:30:476 (5,6) - Looks ugly, it doesn't stack under the slider properly.oh right...fixed

Insane:

-- Be careful with the spacing changes, some parts feel really close and then jump really quickly often in the same combo like 01:21:976 (3,4,5,6,7) -

00:21:976 (4,5,6) - I think this jump is a little awkward. I think it would play better if the triple went from left to right. i want to do something about this part...but if i change something here it'll make the pattern after this become messy
00:42:309 (5,6,7,8,9,1,2,3,4,5,1,2,3,4,5) - This is really messy. The jumps before 00:43:643 (1,2,3,4,5) - don't play very well and the difference in stream spacing between 00:42:309 (5,6,7,8,9) - and 00:43:643 (1,2,3,4,5) - is odd. Also some of the notes get partially hidden by the streams like 00:42:976 (2) - and 00:43:476 (5) - I think you could map this part better and make it clearer, just my opinion okay then.
00:45:976 (6,7) - Spacing? Feels too close.okay
00:57:143 (7,8,9) - Spacing change doesn't make sense imo.fixed
01:15:726 (x) - Note? You'll have to change your spacing a little if you add this though.okay
01:16:059 (x) - ^ I keep hearing the drum roll and expect notes xD^
01:16:643 (3,4,5) - This is a bit awkward with such a high slider velocity.i'll fix it then
01:45:143 (3,4) - Spacing? Too close.okay
01:45:476 (4) - New combo?^

Some of the jumps are fun, but definitely work on your spacing more and try to reduce overlapping. Good luck!
thanks for the mod
Raging Bull
Hard:
00:29:143 (1,2,3,4,5) - Your star is slightly off. If you rotate your star by like -9, you can see it isn't properly placed. http://osu.ppy.sh/ss/134330
00:59:809 (5,6) - Your arcs need some work. I see you're trying to stack 6's end on 5 but it's rather hard. Try this.
192,256,59809,2,0,B|192:296|256:312|320:296|320:256,1,168.000004005432,8|0
192,128,60476,2,0,B|152:128|136:192|152:256|192:256,1,168.000004005432,8|0
If you want, you can replace some of your arcs with this.
No kds just checking.
Topic Starter
SYSEN

Raging Bull wrote:

Hard:
00:29:143 (1,2,3,4,5) - Your star is slightly off. If you rotate your star by like -9, you can see it isn't properly placed. http://osu.ppy.sh/ss/134330
00:59:809 (5,6) - Your arcs need some work. I see you're trying to stack 6's end on 5 but it's rather hard. Try this.
192,256,59809,2,0,B|192:296|256:312|320:296|320:256,1,168.000004005432,8|0
192,128,60476,2,0,B|152:128|136:192|152:256|192:256,1,168.000004005432,8|0
If you want, you can replace some of your arcs with this.
No kds just checking.
right.....thanks for remembering xD

oh the arcs.....whoa!
thanks a lot xD!
man....at least i won't get the mods to stack this again
- Rche -
late recheck @^@
.
great improvements.
but...

[Hard]
00:11:976 (6) - remove this note?
00:21:643 (1,2) - it's still confusing...i GUESS de-stacking the notes would be better.
00:32:643 (1,2) - i think they should be two 1/2 sliders not 1 note + 1 slider...
00:41:476 (1,2,3,4,5) - remove all whistles?
00:57:476 (1,2,3) - no finishes but claps? since i feel too noisy and a bit weird...
01:01:143 (x) - i expected a note here...
01:25:810 (3,1,2,3,4) - this is somewhat crazy spacing.
using this spacing in (1,2,3,4) means 1/4 * 4 streams...so please space them well.

[Normal]
00:12:143 (1,2,3,4,5,6,7) - i don't know how to say it professionally...
please put hitsounds like 00:17:476 (1,2,3,4,5,6).
00:52:476 (5,6) - spacing told by AIMod.

[Easy]
00:26:143 (3,1) - sounds strange with the gaps between them.
except that everything looks fine.

well i got too lazy to check the insane...
i can't mod insane well and your insane "sounds" okay...

you can ask for my recheck once more after a week...
Topic Starter
SYSEN

justnobody wrote:

late recheck @^@
.
great improvements.
but...

[Hard]
00:11:976 (6) - remove this note? maybe i better no to do that this time....i still can't place note good enough to make it predictable (it's a reason why this mapset is dominated-by-sliders)
00:21:643 (1,2) - it's still confusing...i GUESS de-stacking the notes would be better.okay (maybe flower pattern is a good idea)
00:32:643 (1,2) - i think they should be two 1/2 sliders not 1 note + 1 slider...hmm.. you're right
00:41:476 (1,2,3,4,5) - remove all whistles?ookay
00:57:476 (1,2,3) - no finishes but claps? since i feel too noisy and a bit weird...i'll take it into note...i'll change it if there are another modder says so : (
01:01:143 (x) - i expected a note here...yes...but...it didn't follow the vocal...so maybe i better not add it
01:25:810 (3,1,2,3,4) - this is somewhat crazy spacing. ah you're the 2nd modder that said that : (...okay then.fixed
using this spacing in (1,2,3,4) means 1/4 * 4 streams...so please space them well.

[Normal]
00:12:143 (1,2,3,4,5,6,7) - i don't know how to say it professionally...
please put hitsounds like 00:17:476 (1,2,3,4,5,6). i think i already make them same....
00:52:476 (5,6) - spacing told by AIMod. man... even i was too lazy to open AIMod xD

[Easy]
00:26:143 (3,1) - sounds strange with the gaps between them. fixed
except that everything looks fine.

well i got too lazy to check the insane...
i can't mod insane well and your insane "sounds" okay...

you can ask for my recheck once more after a week...
thanks for the mod, oh and kudos because you recheck my mapset that had changed much(remaped) since last time you mod it.....
ririco
New combo mod~ :3

[Easy]
00:51:143 (4) - new combo
01:23:143 (4) - ^
01:29:143 (4) - ^
for some reason i got confused because you stuck with 3 combo and and suddenly changed into four or more i think you better keep it just 3 combos :3

[Normal]
00:17:476 (1) - remove the new combo
00:18:143 (2) - start new combo here~
00:46:476 (1) - remove the new combo
00:46:809 (6) - new combo
00:57:143 (6) - ^
01:22:809 (5) - ^
01:29:143 (6) - ^

[Hard]
00:11:976 (6) - new combo
00:12:310 (1) - remove the new combo
00:50:809 (6) - new combo
01:17:476 (7) - ^
01:26:643 (1) - remove the new combo
01:26:809 (2) - new combo here~

[Insane]
00:52:143 (9) - new combo
01:41:810 (7) - ^
01:42:143 (1) - remove the new combo
lol nice nothing much i guess =w=

nice map and good luck with it <3
Kei
Hi! From my queue c:

Easy

This difficulty looks like a Normal imo >.>

Suggestions only~

00:25:820 (2) - Delete
00:28:476 (2) - ^
00:28:643 (x) - Add note
00:29:143 (3) - Delete
00:30:809 (2) - Delete repeat and delete note (3).
00:37:476 (2) - Replace with circle?
00:44:143 (1) - Repeat slider and delete the slider (2).
00:46:809 (1) - ^
00:49:809 (2) - Delete.
00:51:143 (3) - Delete.
00:51:476 (x) - Add note.
00:53:809 (5) - Delete.
00:54:143 (1) - Replace with a longer slider with endpoint at 00:54:809 with 1 repeat.
00:57:143 (2) - Delete?
01:01:309 (2) - Move 1 tick forward.
01:15:809 (2) - Delete
01:16:143 (2) - Repeat this slider.
01:17:476 (1) - Delete this.
01:20:476 (5) - Delete.
01:21:809 (2) - ^
01:22:143 (2) - Repeat this slider, and delete slider (3).
01:26:476 (2) - Delete.
01:29:143 (3) - Maybe NC?
01:32:809 (2) - Replace this note with a slider with endpoint in 01:33:476 (3) and 1 repeat. (delete (3))

Normal


And this one looks hard too >.> Make it easier .-.

Hard & Insane

Ok to me ^u^

That's all!

Good beatmap and nice SB.
Good luck~!
Makar
Hello from the challenge thread :3

Sorry if it feels like I am demanding you to change something. I just don't feel like thinking of a way to make it sound like its only a suggestion and not being rude about it, so I will had a "?" at the end if its meant this way and doesn't really need to be changed even if it doesn't make sense grammatically

NOTE: I started this mod in the morning before some of the previous mods were posted. If some things were updated in the previous mods and is not there anymore please ignore. I wanted to help my roommate move-in today lol.

[General]
-Nice theme and SB : D

[Easy]
00:10:810 (4,1) - (nazi) make more symmetrical?
00:14:143 (3) - ^?
00:15:809 (4) - ^?
00:21:809 (1) - Would be nice if you could get this to blanket the end of the previous slider. It's fine how it is though. Could use better symmetry I guess but I will tell you right now I might nazi a lot because this difficulty seems great how it is.
00:24:809 (1) - (nazi) Better symmetry (and get rid of the red point at the end too :s) ?
00:27:143 (1) - ^?
-Okay I don't wanna be a nazi modder so I will try to stop pointing these out orz
00:57:143 (2) - Remove finish?
01:01:309 (2) - Shift right so it starts on the white tick and don't forget to fix spacing http://puu.sh/4Ctd
01:02:809 - I don't really think this break fits here. the song is only 1:45 so I think its safe to map here if you want to even though it is Easy.
01:42:143 (2) - (nazi) Blanket the start of the next slider better?
Nice difficulty :D

[Normal]
-I'll avoid being a symmetrical nazi this time orz but consider making the sliders more symmetrical and stuffz
00:19:476 (5) - (nazi asdf) Copy 00:18:143 (2) - and do a horizontal flip ?
00:23:476 (5) - Blanket (6)?
00:30:809 (3) - Use a copy of 00:29:476 (1) - instead?
00:31:809 (4) - Stack under 00:30:476 (2) - ?
00:52:476 (5) - Add the custom clap at the start of this slider? It seems weird because you can't really hear the soft hitsound
00:57:143 (6,7) - Don't sure red slider points in these sliders?
01:00:476 (3) - Finish?
01:02:809 - As said before I don't really think this break fits?
01:25:143 (8) - Make this blanket the end of (7) better?
01:30:143 (7) - Stack with the end of 01:28:476 (5) -
01:41:809 (3) - Blanket the next circle better?

[Hard]
00:12:476 (2) - Rotate anti-clockwise so it blankets the previous circle?
00:15:643 (2) - (nazi) Please fix the symmetry on this slider. Remove the red point at the end before doing it to make it easier.
00:23:309 (1) - Rotate/adjust so it blankets (2)
00:25:476 (4) - Rotate/adjust so it blankets (3)
00:26:809 (3) - ^ for (2)
00:27:309 (1) - (nazi) fix so the blanket is better?
00:31:310 (1) - Make the body of this slider stretch more so the path is clear. http://puu.sh/4D7Y use copy and paste for the sliders after it?
00:34:810 (4) - Blanket (1)?
00:38:476 (6) - Use more slider points so the curve isn't as sharp (or just use a redpoint?
00:53:809 (10) - New Combo?
01:02:809 - This break orz
01:18:143 (11) - You could blanket (7), then stack 01:18:809 (2) - on (7) and make it blanket 01:18:643 (1) -

[Insane]
-Slider velocity is a little high ._.
00:08:143 (2) - Move this here - http://puu.sh/4D91 ?
00:08:809 (2) - Move here - http://puu.sh/4D97 ?
00:09:309 (3) - Move here - http://puu.sh/4D9d ?
00:09:476 (4) - Move here - http://puu.sh/4D9i ?
00:34:809 (6) - Move here - http://puu.sh/4D9t ?
00:35:309 (1) - (nazi) one grid down?
00:51:476 (7) - If you fix the symmetry and made the curves "bigger" you could stack this under the slider before with (6) in the middle
01:02:809 - This break really shouldn't be here for insane :s

So overall this map just needs better looking sliders, everything else is fine imo. Sorry for all the nazi mods ;-;
Topic Starter
SYSEN

-Sekai- wrote:

New combo mod~ :3

[Easy]
00:51:143 (4) - new combo okay
01:23:143 (4) - ^okay
01:29:143 (4) - ^okay
for some reason i got confused because you stuck with 3 combo and and suddenly changed into four or more i think you better keep it just 3 combos :3

[Normal]
00:17:476 (1) - remove the new combomaybe not...since there are beggining finish and the vocals start here
00:18:143 (2) - start new combo here~
00:46:476 (1) - remove the new combothe vocals...didn't support it
00:46:809 (6) - new combo
00:57:143 (6) - ^okay
01:22:809 (5) - ^okay
01:29:143 (6) - ^okay

[Hard]
00:11:976 (6) - new combon-no..really....i got mod to change like this and after i change it...there are another modder says to change it back....(really, i've changed this part more than 2 times already)
00:12:310 (1) - remove the new combo
00:50:809 (6) - new combookay
01:17:476 (7) - ^okay
01:26:643 (1) - remove the new combookay
01:26:809 (2) - new combo here~okay

[Insane]
00:52:143 (9) - new combookay
01:41:810 (7) - ^okay
01:42:143 (1) - remove the new combookay
lol nice nothing much i guess =w=

nice map and good luck with it <3
thanks.... man...i was really bad at new combos...
ririco

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
Topic Starter
SYSEN

Keilara wrote:

Hi! From my queue c:

Easy

This difficulty looks like a Normal imo >.>

Suggestions only~

00:25:820 (2) - Deleteokay
00:28:476 (2) - ^no... but i changed this part
00:28:643 (x) - Add note^
00:29:143 (3) - Delete^
00:30:809 (2) - Delete repeat and delete note (3).okay
00:37:476 (2) - Replace with circle?no..
00:44:143 (1) - Repeat slider and delete the slider (2).umm..no..it sounds not match the vocal
00:46:809 (1) - ^^
00:49:809 (2) - Delete.okay
00:51:143 (3) - Delete.no...
00:51:476 (x) - Add note.
00:53:809 (5) - Delete.okay
00:54:143 (1) - Replace with a longer slider with endpoint at 00:54:809 with 1 repeat.okay
00:57:143 (2) - Delete?okay
01:01:309 (2) - Move 1 tick forward.okay
01:15:809 (2) - Deleteno...
01:16:143 (2) - Repeat this slider.no...maybe because the new combo colour....sorry that's ridicolous answer...but i really don't like it when there are something makes the notes color did not match the SB
01:17:476 (1) - Delete this.no...
01:20:476 (5) - Delete.okay
01:21:809 (2) - ^okay
01:22:143 (2) - Repeat this slider, and delete slider (3).okay
01:26:476 (2) - Delete.no...
01:29:143 (3) - Maybe NC?already fixed
01:32:809 (2) - Replace this note with a slider with endpoint in 01:33:476 (3) and 1 repeat. (delete (3))maybe i better not...it's confusing for easy to have a note that start at red tick

Normal


And this one looks hard too >.> Make it easier .-. n-noo...i have make it easier already : ( i don't want to make it easier again

Hard & Insane

Ok to me ^u^

That's all!

Good beatmap and nice SB.
Good luck~!
thanks for the mod : D
Topic Starter
SYSEN

-Sekai- wrote:

Index-San wrote:

thanks.... man...i was really bad at new combos...
and I'm a girl xD
haha~
s-sorry... my bad
Raging Bull
Hard:
01:22:476 (7) - Totally different slider angle compared to 01:21:143 (3,5). Is it intentional?
01:29:476 (3) - Lol okay hold on.
Hmm...this is the best I can come up with.
288,216,89143,69,0
384,208,89309,1,0
336,120,89476,2,0,B|312:104|256:88|200:104|176:120,1,168.000004005432
256,192,90309,1,0
176,120,90476,1,4
176,120,90810,1,6
01:29:476 (3) - Stacks with 01:28:643 (6) and makes 01:30:476 (5,6) - stack perfectly on the slider end.
Whoops. Forgot to make the slider repeat. Do that one please.
It should look like this http://osu.ppy.sh/ss/134703. I removed notes in screenshot so its easier to see

Insane:
00:25:976 (1,2,3) -
248,312,25976,22,0,B|248:342|288:374|360:326|368:286|352:230|318:223,1,219.999993443489
224,200,26476,2,0,B|216:168|232:144|264:112|312:136,1,109.999996721745
320,224,26809,2,0,B|337:254|385:246|423:226|441:190|441:142|401:102|394:115,1,219.999993443489

I could fix other overlaps but kinda hard too ;_; I tried making your arcs but mine turns out not as round as yours so I'll leave it at that.
Topic Starter
SYSEN

Makar8000 wrote:

Hello from the challenge thread :3

Sorry if it feels like I am demanding you to change something. I just don't feel like thinking of a way to make it sound like its only a suggestion and not being rude about it, so I will had a "?" at the end if its meant this way and doesn't really need to be changed even if it doesn't make sense grammatically

NOTE: I started this mod in the morning before some of the previous mods were posted. If some things were updated in the previous mods and is not there anymore please ignore. I wanted to help my roommate move-in today lol.

[General]
-Nice theme and SB : D

[Easy] i remaped it....sorry : (
00:10:810 (4,1) - (nazi) make more symmetrical?
00:14:143 (3) - ^?
00:15:809 (4) - ^?
00:21:809 (1) - Would be nice if you could get this to blanket the end of the previous slider. It's fine how it is though. Could use better symmetry I guess but I will tell you right now I might nazi a lot because this difficulty seems great how it is.
00:24:809 (1) - (nazi) Better symmetry (and get rid of the red point at the end too :s) ?
00:27:143 (1) - ^?
-Okay I don't wanna be a nazi modder so I will try to stop pointing these out orz
00:57:143 (2) - Remove finish?
01:01:309 (2) - Shift right so it starts on the white tick and don't forget to fix spacing http://puu.sh/4Ctd
01:02:809 - I don't really think this break fits here. the song is only 1:45 so I think its safe to map here if you want to even though it is Easy.
01:42:143 (2) - (nazi) Blanket the start of the next slider better?
Nice difficulty :D

[Normal]
-I'll avoid being a symmetrical nazi this time orz but consider making the sliders more symmetrical and stuffz
00:19:476 (5) - (nazi asdf) Copy 00:18:143 (2) - and do a horizontal flip ? i like my super strange slider for this one xD
00:23:476 (5) - Blanket (6)?okay
00:30:809 (3) - Use a copy of 00:29:476 (1) - instead?i want to... but the way i make the points doesn't support it xD ( it got 5 points, and when i rotate it, the slider instantly become a mess)
00:31:809 (4) - Stack under 00:30:476 (2) - ?okay
00:52:476 (5) - Add the custom clap at the start of this slider? It seems weird because you can't really hear the soft hitsoundokay
00:57:143 (6,7) - Don't sure red slider points in these sliders?err...that's made because accident xD, anyway fixed
01:00:476 (3) - Finish?i-im sure i had finish here before....oh well, added xD
01:02:809 - As said before I don't really think this break fits?im confused now : (, when i map this part some modder says strange place to map...but when i remove it i got mod to add it : (, maybe i'll do something about this part when a flying bats told me to do so
01:25:143 (8) - Make this blanket the end of (7) better?umm..no... (because im a bit confused because i change the combo xD)
01:30:143 (7) - Stack with the end of 01:28:476 (5) - okay
01:41:809 (3) - Blanket the next circle better?okay, but it's hard because the slider is short

[Hard]
00:12:476 (2) - Rotate anti-clockwise so it blankets the previous circle? i perfer to continue the zigzag pattern for this one
00:15:643 (2) - (nazi) Please fix the symmetry on this slider. Remove the red point at the end before doing it to make it easier.okay
00:23:309 (1) - Rotate/adjust so it blankets (2) okay
00:25:476 (4) - Rotate/adjust so it blankets (3)okay
00:26:809 (3) - ^ for (2)i think no for this...because it breaks the spacing and pattern
00:27:309 (1) - (nazi) fix so the blanket is better?okay
00:31:310 (1) - Make the body of this slider stretch more so the path is clear. http://puu.sh/4D7Y use copy and paste for the sliders after it?okay
00:34:810 (4) - Blanket (1)?no because spacing and pattern
00:38:476 (6) - Use more slider points so the curve isn't as sharp (or just use a redpoint? that slider...error xD, fixed
00:53:809 (10) - New Combo?i'll take it into my note, since it's a bit ankward because the part hasn't ended yet...but still acceptable
01:02:809 - This break orz
01:18:143 (11) - You could blanket (7), then stack 01:18:809 (2) - on (7) and make it blanket 01:18:643 (1) - changed some

[Insane]
-Slider velocity is a little high ._. ohhhhh.... there are some trick....it's more easier than hard if you know the secret xD....there are some reason i make some of sliders had shaped like doghnut and had a blank parts that has the same shape as the cursor)
00:08:143 (2) - Move this here - http://puu.sh/4D91 ?okay
00:08:809 (2) - Move here - http://puu.sh/4D97 ?okay
00:09:309 (3) - Move here - http://puu.sh/4D9d ?okay
00:09:476 (4) - Move here - http://puu.sh/4D9i ?okay
00:34:809 (6) - Move here - http://puu.sh/4D9t ?okay
00:35:309 (1) - (nazi) one grid down?okay
00:51:476 (7) - If you fix the symmetry and made the curves "bigger" you could stack this under the slider before with (6) in the middle yes, but there a pattern that makes me must make this slider
01:02:809 - This break really shouldn't be here for insane :s

So overall this map just needs better looking sliders, everything else is fine imo. Sorry for all the nazi mods ;-;
thanks for the mod xD
Topic Starter
SYSEN

Raging Bull wrote:

Hard:
01:22:476 (7) - Totally different slider angle compared to 01:21:143 (3,5). Is it intentional? i forgot to fix it
01:29:476 (3) - Lol okay hold on.
Hmm...this is the best I can come up with. thanks a lot! xD, i really had a hard time stacking it
288,216,89143,69,0
384,208,89309,1,0
336,120,89476,2,0,B|312:104|256:88|200:104|176:120,1,168.000004005432
256,192,90309,1,0
176,120,90476,1,4
176,120,90810,1,6
01:29:476 (3) - Stacks with 01:28:643 (6) and makes 01:30:476 (5,6) - stack perfectly on the slider end.
Whoops. Forgot to make the slider repeat. Do that one please.
It should look like this http://osu.ppy.sh/ss/134703. I removed notes in screenshot so its easier to see

Insane:
00:25:976 (1,2,3) - thanks xD
248,312,25976,22,0,B|248:342|288:374|360:326|368:286|352:230|318:223,1,219.999993443489
224,200,26476,2,0,B|216:168|232:144|264:112|312:136,1,109.999996721745
320,224,26809,2,0,B|337:254|385:246|423:226|441:190|441:142|401:102|394:115,1,219.999993443489

I could fix other overlaps but kinda hard too ;_; I tried making your arcs but mine turns out not as round as yours so I'll leave it at that.
thanks! xD
this post deserves kudos.........but i dunno you want it or not.....just post here ... im ready to kick a kudos xD
wmfchris
[General]
- (Nazi) By cutting off the useless transparant dimension in the SB it reduces the size, though this is all up to you.

Looking nice.

[Insane]
-duplicated timeline: 19976
-I see that your SV changes from 1.0x to 1.1x from 0:06 to 0:12, but I don't see the reason why. The passion/speed/feeling of the song in these section are just similar, so maybe you can put 1.1x starting from 0:06.
00:11:309 (1) - spacing, left 1 grid
00:11:476 (2,3,9,1) - The spacing may look better for these two spacing remaining 0.8x such that spacing between triplets are the same.
00:24:643 (1) - remove finish here as you don't put finish in similar situation later and I don't hear any finish here
00:25:976 (1,3) - try to stack the ending well
00:30:643 (3,6) - stack it well so that there'll be less misleading due to coverage by the "300" of (3).
00:33:476 (4) - right 1 grid to make it symmetrical
00:51:309 (6) - Place around (232,176)
01:16:143 (1) - finish

Arrangements are quite well.

[Hard]
- some duplicated timelines: 48476, 54643, 57309, 58976, 80976, 84309, 87809, 99643

00:31:976 (3) - minor fix on slider shape that it looks more consistant with other sliders
64,192,31976,2,0,B|40:232|56:272,1,70,8|0
00:39:809 (5,6,7) - left 1 grid looks better and the spacing looks nice.

[Normal]
OD+1
- I don't much problems, but it seems that comparing with hard and insane, finish are used much more frequently orz

-Easy would be fine for me. Just remember to stack the notes well so there would be less misleading.
Magicphoenix
Yo ! From the Challenge queue, already modded a map of a guy in my group so I'm gunna have a look at urs

[Insane]

00:06:809 (1) - Use this custom finish? http://puu.sh/4Ewc
00:07:476 (2) - Ctrl + R
00:08:809 (2,4) - Make them more symmetric around (3)
00:12:310 (9,1) - Swap New Combo
00:14:476 (7) - Remove 1 reverse
00:15:476 - Add a note with NC here
00:20:143 (1) - The clap here comes totally out of the blue and doesn't fit...remove?
00:22:309 (1) - Add finish on slider end
00:27:309 (1) - Add finish on start
00:29:476 (1) - ^
00:44:143 - Why are the claps suddenly starting here? Use them on the first part of the map as well, I don't even understand the lack of hitsounds in the first part
00:51:309 (6) - Place this note symmetric to (5,7)
00:56:143 (3,4,5,6,7) - Remove the whistles
00:57:643 (1) - Add Finish
00:59:477 (1,2) - Move them 1/1 later
01:01:476 - Place the notes like this : http://puu.sh/4Exs if you want to follow the vocals.
Place them like this : http://puu.sh/4ExE if you want to map the beats, the current circles follow neither the beats nor the vocals, thus causing 100's or even misses
01:23:143 (5) - Add finish on start
01:26:476 (4) - Add finish on end
01:28:143 (2) - Add finish on start
01:33:476 - Same as 01:01:476

The hitsounds in this diff are messed up IMO, you may get someone to mod them all or you fix them yourself, i wouldn't let them in a state like it's now

[Hard]

00:13:809 (1) - Random whistle , remove
00:19:476 (7) - NC
00:28:643 (5) - Replace this with a 1/1 slider
00:29:143 (1) - Remove NC => 00:29:476 (2) - NC here
00:36:143 (1,2,) - Remove the whistles
00:44:143 (1) - Remove the clap at start
00:48:809 (1) - Remove the finish at start
00:48:809 (1) - Remove the clap on end
00:49:809 (2) - Remove the clap
00:50:809 (1) - Clap on start
00:51:476 (2) - Clap on start, remove the one at on the reverse
00:53:809 (5) - NC
01:21:143 (3,5,7) - Remove the sliderpath-whistles
01:26:809 (1) - Remove whistle
01:28:143 (5) - ^
01:28:810 (7) - ^
01:31:476 (1) - ^
01:33:476 - Same as [Insane]

[Normal]

00:27:476 (1) - Remove finish & clap
00:27:809 (2) - Remove claps on reverse & end
00:28:476 (3) - ^
00:29:143 (4) - Replace with clap
00:31:809 (4) - ^
00:41:143 (7) - Remove finish
00:46:143 (4) - ^
00:46:809 (2) - ^
01:00:809 (4) - Replace clap with finish on slider end
01:01:809 (5) - Remove Note
01:18:143 (4) - Replace with clap
01:20:143 (4) - ^
01:20:809 (1) - Replace with finish on slider end

[Easy]

The rhythm is really strange on many parts, try to better it



This map still needs a lot of modding, especially for the hitsounds.
Try asking an expert to mod them all or work on them for yourself !
Raging Bull
Lol Sakura so nice. Kudosu'd my post even though I said no kudos. :P Thanks.
Topic Starter
SYSEN

wmfchris wrote:

[General]
- (Nazi) By cutting off the useless transparant dimension in the SB it reduces the size, though this is all up to you. i have cut it...really....there are some glow...so it looks like usless transparency

Looking nice.

[Insane]
-duplicated timeline: 19976 thanks for reminding
-I see that your SV changes from 1.0x to 1.1x from 0:06 to 0:12, but I don't see the reason why. The passion/speed/feeling of the song in these section are just similar, so maybe you can put 1.1x starting from 0:06. the 1.0 is because it's intro...yeah i know the feel is same...but maybe i'll add some easier parts in the begginning
00:11:309 (1) - spacing, left 1 gridokay
00:11:476 (2,3,9,1) - The spacing may look better for these two spacing remaining 0.8x such that spacing between triplets are the same.okay
00:24:643 (1) - remove finish here as you don't put finish in similar situation later and I don't hear any finish here okay
00:25:976 (1,3) - try to stack the ending well it has stacked : (, really....
00:30:643 (3,6) - stack it well so that there'll be less misleading due to coverage by the "300" of (3).it's...really...it's stacked...(or it's me that have hard time stacking it...but really...it's stacked........i think)
00:33:476 (4) - right 1 grid to make it symmetricalokay
00:51:309 (6) - Place around (232,176) okay
01:16:143 (1) - finishokay

Arrangements are quite well.

[Hard]
- some duplicated timelines: 48476, 54643, 57309, 58976, 80976, 84309, 87809, 99643
w-wow... thanks for reminding...i never thought i got this many useless green section...anyway 99643 is 15% volume...so i am not removing it
00:31:976 (3) - minor fix on slider shape that it looks more consistant with other slidersthanks
64,192,31976,2,0,B|40:232|56:272,1,70,8|0
00:39:809 (5,6,7) - left 1 grid looks better and the spacing looks nice. okay

[Normal]
OD+1 ok
- I don't much problems, but it seems that comparing with hard and insane, finish are used much more frequently orz i've been thinking to remaping the sounds xD


-Easy would be fine for me. Just remember to stack the notes well so there would be less misleading.
thanks for the mod
Topic Starter
SYSEN

Magicphoenix wrote:

Yo ! From the Challenge queue, already modded a map of a guy in my group so I'm gunna have a look at urs

[Insane]

00:06:809 (1) - Use this custom finish? http://puu.sh/4Ewc it's....just a bit odd...so i won't use it
00:07:476 (2) - Ctrl + R sorry...but it breaks the flow
00:08:809 (2,4) - Make them more symmetric around (3) okay
00:12:310 (9,1) - Swap New Combo okay
00:14:476 (7) - Remove 1 reverseno...it just feels empty
00:15:476 - Add a note with NC here okay
00:20:143 (1) - The clap here comes totally out of the blue and doesn't fit...remove?changed into finish
00:22:309 (1) - Add finish on slider end okay
00:27:309 (1) - Add finish on start okay
00:29:476 (1) - ^ okay
00:44:143 - Why are the claps suddenly starting here? Use them on the first part of the map as well, I don't even understand the lack of hitsounds in the first part because it's Kiai Time....at least i want something that is different in kiai time from other parts of the map
00:51:309 (6) - Place this note symmetric to (5,7) okay
00:56:143 (3,4,5,6,7) - Remove the whistles forgot to remove it
00:57:643 (1) - Add Finish okay
00:59:477 (1,2) - Move them 1/1 later okay
01:01:476 - Place the notes like this : http://puu.sh/4Exs if you want to follow the vocals.
Place them like this : http://puu.sh/4ExE if you want to map the beats, the current circles follow neither the beats nor the vocals, thus causing 100's or even misses
01:23:143 (5) - Add finish on start i'll think about it later
01:26:476 (4) - Add finish on end ^
01:28:143 (2) - Add finish on start ^
01:33:476 - Same as 01:01:476 okay

The hitsounds in this diff are messed up IMO, you may get someone to mod them all or you fix them yourself, i wouldn't let them in a state like it's now man...i never thought i'll instantly get hardcore mod on the first day this map remaped...anyway thanks....i know the hitsounds are ridiculous.... since i only got pattern modding now i need to work on this hitsound

[Hard]

00:13:809 (1) - Random whistle , remove never thought there are whistles there....
00:19:476 (7) - NC okay
00:28:643 (5) - Replace this with a 1/1 sliderokay
00:29:143 (1) - Remove NC => 00:29:476 (2) - NC hereokay
00:36:143 (1,2,) - Remove the whistlesi thought i already remove it.....
00:44:143 (1) - Remove the clap at startokay
00:48:809 (1) - Remove the finish at startokay
00:48:809 (1) - Remove the clap on endokay
00:49:809 (2) - Remove the clapokay
00:50:809 (1) - Clap on startokay
00:51:476 (2) - Clap on start, remove the one at on the reverse
00:53:809 (5) - NCoh.. you're the second person who said that... okay then
01:21:143 (3,5,7) - Remove the sliderpath-whistlesokay
01:26:809 (1) - Remove whistleokay
01:28:143 (5) - ^okay
01:28:810 (7) - ^okay
01:31:476 (1) - ^okay
01:33:476 - Same as [Insane]okay

[Normal]

00:27:476 (1) - Remove finish & clapokay
00:27:809 (2) - Remove claps on reverse & endokay
00:28:476 (3) - ^okay
00:29:143 (4) - Replace with clapokay
00:31:809 (4) - ^okay
00:41:143 (7) - Remove finishokay
00:46:143 (4) - ^okay
00:46:809 (2) - ^okay
01:00:809 (4) - Replace clap with finish on slider endokay
01:01:809 (5) - Remove Noteokay
01:18:143 (4) - Replace with clapokay
01:20:143 (4) - ^okay
01:20:809 (1) - Replace with finish on slider endokay

[Easy]

The rhythm is really strange on many parts, try to better it really........i haven't test play it......just a bit after i take a rest after remapping you suddenly came xD


This map still needs a lot of modding, especially for the hitsounds.
Try asking an expert to mod them all or work on them for yourself !i know...and im sorry, maybe i take the mod for now...maybe i can get something from it......hard and insane...i have been thinking to remapping the hitsounds...using soft hitsound and custom clap like easy and normal
thanks for the mod xD
Makar
Modding just Easy since it was remapped ^^

I'll 100% avoid nazi modding this time... for reals

[Easy]
00:13:809 (2) - While test playing I hit this slider to early. It doesn't fit the music where it starts imo but that may because of the timeline pattern you use at the beginning. Or I am just a noob at playing easy ._.
00:41:476 (3) - This loop does not have a clear center, which may make it confusing for beginners to follow the path on. Even if you think otherwise, I still think that the slider would look better (not just play better) with a visible center hole. Look at the looping section of this guide.

No kudosu since I already modded. Nice easy
Topic Starter
SYSEN

Makar8000 wrote:

Modding just Easy since it was remapped ^^

I'll 100% avoid nazi modding this time... for reals

[Easy]
00:13:809 (2) - While test playing I hit this slider to early. It doesn't fit the music where it starts imo but that may because of the timeline pattern you use at the beginning. Or I am just a noob at playing easy ._. no... it's just i make the pattern like that mostly they are on white tick(they need to be on red)...that's why many notes that hits earlier because i haven't playtest it xD
00:41:476 (3) - This loop does not have a clear center, which may make it confusing for beginners to follow the path on. Even if you think otherwise, I still think that the slider would look better (not just play better) with a visible center hole. Look at the looping section of this guide. i'll try it tomorrow

No kudosu since I already modded. Nice easy
thanks for the mod
i'll upload it tommorow
indyinyou
i try mod hitsound xD

[normal]

00:21:809 : remove fin / add clap
00:21:976 : remove clap /add fin
00:22:809 : add fin
00:25:476 : ^
00:28:143 : ^
00:38:476 : move clap / add fin
00:39:143 : add clap
00:39:476 : remove clap
00:39:809 : add clap
00:40:143 : remove clap
00:40:476 : add clap
00:40:809 : remove clap
00:54:809 : add fin
01:00:476 : add clap
01:00:809 : remove clap / add fin

[Hard]

my mod in [Hardsoundtest]

let`s try to listen

Download: HO-KAGO TEA TIME - Fuwa Fuwa Time (Index-San) [Hard-soundtest].osu
Raging Bull
General:
I don't understand why 7 combo colors? I suggest maybe using 4 instead.
Easy:
Change to tick rate 2. Someone else going to complain for consistency if you don't hehe. (Me :L)
I prefer you use hitsounds on every 2 and 4 white ticks. What you're doing is using the clap hitsound on whatever tick you feel like. ;_;
00:12:143 (1,2) - Like these two. These are good placement.
00:17:476 (1) - Here you add clap to slider end.
00:20:143 (2) - Remove this clap hitsound from slider start and end.
00:21:809 (1) - Add clap to slider start and end
00:23:476 (2) - Add to slider end.
etc etc.
I'll check again when you add it correctly.
00:27:476 (1,1) - Tried my best.
215,212,27476,22,0,B|181:216|136:204|125:159|135:128,1,140,0|0
216,136,28476,2,0,B|218:103|207:57|162:46|128:48,1,140,8|8
136,128,29476,2,0,B|102:116|56:128|45:173|56:207,1,140,0|0
00:41:476 (3) - Did best as I can. SV is too low for me/slider ends fast for me to make the center clear. If anything just try a wiggle instead next time since it also sounds like it makes sense.
256,184,41476,2,4,B|384:216|432:64|336:-24|240:64|288:216|416:184,1,420
00:59:476 (4) - NC here.
01:15:476 (1) - Really ugly because kiai starts in the middle of the slider. Just use two sliders instead.
01:20:809 (1,2) -
312,144,80809,54,0,B|288:58|216:24|144:58|120:144,2,280
416,240,84143,2,0,B|392:326|320:360|248:326|224:240,1,280
01:26:143 (1) - *facepalm* wrong spacing.
01:35:143 (1) - Looks ugly. Why don't you try a blanket? http://osu.ppy.sh/ss/135358 Only bad thing is that if you do that, you might have to remap/move all notes at the end. It's only 12 seconds so it shouldn't be that bad.
Rather unusually easy since you did only sliders, but oh well.

Normal:
Maybe lower AR HP by 1.
00:06:810 (1,2,3,4,5,6,1,2,3,4,5) - ;_; You used clap hitsound on the wrong tick D: Change it to every 2nd and 4th ticks. Funny thing is that after this part, the claps were correct.
00:36:143 (1) - I would map here since spinner seems short.
01:16:143 (1) to 01:34:476 (6) - Ticksound on every 3rd and 1st tick instead. Change it to 2nd and 4th.
Seems rather hard due to timeline density. See if you can remove some notes.

Hard:
Awwww. Your hitsounds again. Change clap to 2nd and 4th.
00:10:476 (3,4) -
419,265,10476,2,0,B|490:218|456:144,1,140,0|8
456,144,11143,1,0
00:13:809 (1,3) -
198,223,13809,70,0,B|198:183|224:160,1,70,0|8
224,160,14643,2,0,B|154:160,1,70
01:21:476 (4) - You can stack it underneath perfectly I believe. I moved it and it worked.
01:29:476 (3,4,5,6) - Nice! ;D

Insane:
00:25:976 (1) - Oh dear. Looks like you moved this and it doesnt stack with 3 anymore ;_;
Seems okay. Though your hitsound doesnt seem consistent with other diffs with your normal whistle now.

No kudosu please Sakura! Got 3 from this map already.
Topic Starter
SYSEN

indyinyou wrote:

i try mod hitsound xD

[normal]

00:21:809 : remove fin / add clap
00:21:976 : remove clap /add fin
00:22:809 : add fin
00:25:476 : ^
00:28:143 : ^
00:38:476 : move clap / add fin
00:39:143 : add clap
00:39:476 : remove clap
00:39:809 : add clap
00:40:143 : remove clap
00:40:476 : add clap
00:40:809 : remove clap
00:54:809 : add fin
01:00:476 : add clap
01:00:809 : remove clap / add fin
added all of them xD
[Hard]

my mod in [Hardsoundtest] oh! that's what i need...thanks a lot! xD...there some part i change like the first part i still follows clap and no clap pattern... and the last half part of half kiai i used 1/1 clap pattern

let`s try to listen
thanks! : D !
that mod is what i need right now
Topic Starter
SYSEN

Raging Bull wrote:

General:
I don't understand why 7 combo colors? I suggest maybe using 4 instead. (i need light blue and sky blue for the first part..orange and yellow to match the fiery colored cloud, white for the white BG at the end and start...and dark blue and dark green to match the SB in kiai)
Easy:
Change to tick rate 2. Someone else going to complain for consistency if you don't hehe. (Me :L) not after you see this: http://osu.ppy.sh/ss/135397
I prefer you use hitsounds on every 2 and 4 white ticks. What you're doing is using the clap hitsound on whatever tick you feel like. ;_;
00:12:143 (1,2) - Like these two. These are good placement. but i change it because it doesn't follow anything xD
00:17:476 (1) - Here you add clap to slider end.okay
00:20:143 (2) - Remove this clap hitsound from slider start and end.okay
00:21:809 (1) - Add clap to slider start and endokay
00:23:476 (2) - Add to slider end. i changed that pattern......
etc etc.
I'll check again when you add it correctly.
00:27:476 (1,1) - Tried my best. sorry xD...but that pattern changed because it doesn't follow anything
215,212,27476,22,0,B|181:216|136:204|125:159|135:128,1,140,0|0
216,136,28476,2,0,B|218:103|207:57|162:46|128:48,1,140,8|8
136,128,29476,2,0,B|102:116|56:128|45:173|56:207,1,140,0|0
00:41:476 (3) - Did best as I can. SV is too low for me/slider ends fast for me to make the center clear. If anything just try a wiggle instead next time since it also sounds like it makes sense.okay
256,184,41476,2,4,B|384:216|432:64|336:-24|240:64|288:216|416:184,1,420
00:59:476 (4) - NC here.okay
01:15:476 (1) - Really ugly because kiai starts in the middle of the slider. Just use two sliders instead. okay
01:20:809 (1,2) - okay
312,144,80809,54,0,B|288:58|216:24|144:58|120:144,2,280
416,240,84143,2,0,B|392:326|320:360|248:326|224:240,1,280
01:26:143 (1) - *facepalm* wrong spacing.
01:35:143 (1) - Looks ugly. Why don't you try a blanket? http://osu.ppy.sh/ss/135358 Only bad thing is that if you do that, you might have to remap/move all notes at the end. It's only 12 seconds so it shouldn't be that bad. okay
Rather unusually easy since you did only sliders, but oh well.

Normal:
Maybe lower AR HP by 1. AR suits the pattern... i think
00:06:810 (1,2,3,4,5,6,1,2,3,4,5) - ;_; You used clap hitsound on the wrong tick D: Change it to every 2nd and 4th ticks. Funny thing is that after this part, the claps were correct.okay
00:36:143 (1) - I would map here since spinner seems short.i wonder why i created spinner in that place xD
01:16:143 (1) to 01:34:476 (6) - Ticksound on every 3rd and 1st tick instead. Change it to 2nd and 4th.okay
Seems rather hard due to timeline density. See if you can remove some notes. that's why i hate it when i remaped easy......i must make this easier....maybe i'll make the easy harder if a mat or flying bats tell me about this map's diff spread...(i have the old osb of easy lol)

Hard:
Awwww. Your hitsounds again. Change clap to 2nd and 4th.
00:10:476 (3,4) -
419,265,10476,2,0,B|490:218|456:144,1,140,0|8
456,144,11143,1,0
00:13:809 (1,3) - the slider is gone when i applied that code xD
198,223,13809,70,0,B|198:183|224:160,1,70,0|8
224,160,14643,2,0,B|154:160,1,70
01:21:476 (4) - You can stack it underneath perfectly I believe. I moved it and it worked. it's really hard......i better remaping all these three than must stack perfectly xD....
01:29:476 (3,4,5,6) - Nice! ;D it's from your code

Insane:
00:25:976 (1) - Oh dear. Looks like you moved this and it doesnt stack with 3 anymore ;_;
Seems okay. Though your hitsound doesnt seem consistent with other diffs with your normal whistle now.

No kudosu please Sakura! Got 3 from this map already.
thanks for the mod
Raging Bull
Hi again and again and again and again.

It took me this long to realize it was a different SB >_>

Folder:
Blur, cloud1 are over the maximum size of 800x600 for SB images. Reduce it.

No kds. Again I think I have too much from this thread already.
indyinyou
here for hitsound suggestions [insane] diff

and star 8-)


Your message is too short. :cry:

no kd for this

Download: HO-KAGO TEA TIME - Fuwa Fuwa Time (Index-San) [Insane hitsoundtest].osu
Topic Starter
SYSEN

Raging Bull wrote:

Hi again and again and again and again.

It took me this long to realize it was a different SB >_>

Folder:
Blur, cloud1 are over the maximum size of 800x600 for SB images. Reduce it.

No kds. Again I think I have too much from this thread already.
okay, i'll reduce it on the next full upload...5000bytes of upload speed is super fast you know xD
Topic Starter
SYSEN

indyinyou wrote:

here for hitsound suggestions [insane] diff

and star 8-)


Your message is too short. :cry:

no kd for this
okay...
looks like the hitsound now a bit same as my insane (because i followed most from your hard suggestion xD)... maybe i apply some of the finishes in this mod xD
anyway..thanks for the hitsound help
Tony
[General]
Nice Storyboard. Looked in the folder and saw that you have all Sb elements there.Suggestion for future maps: Put all SB elements in SB folder. and all lyrics in Lyric folder. You should be more organized then.


[Easy]
No circles? That's boring imo

I must tell you that soft finish hitsound is used when you hear cymbal sound on music.

00:06:809 (1) - finish at start
00:12:143 (1) - finish instead of clap at start . You can hear the cymbal sound in the song.
00:15:143 (2) - clap instead of finish at start. You can't hear cymbal sound in the song.
00:20:143 (2) - same on end ^^

00:21:809 - 00:43:476 - I suggest remapping this part. I don't see the rhythm here (I mean you didn't follow the rhythm correctly..sorry)

00:44:143 (1) - finish at start
00:50:809 (2) - remove that finish from end. You can't hear the cymbal sound in the song.
00:54:143 (1) - finish on repeat arrow. You can hear the cymbal sound in the song.
00:57:476 (3) - remove finish from end.You can't hear the cymbal sound in the song.


I suggest to remap second kiai section. It's boring and it does not fit :(

01:39:143 (2) - finish at end. You can hear the cymbal sound in the song.

[Normal]
Rename this diff to Normal+. 4,5 stars ...

00:36:143 (6) - redesign this slider (make it symmetrical) and move it. I hate that you overlapped with previous slider (silder (5) ). It does not look right imo. http://osu.ppy.sh/ss/135690

The code for (4) , (5) , (6)
360,132,34476,2,8,B|268:72,2,105,8|0|8
272,192,35476,2,8,B|272:272,2,52.5,8|8|8
168,180,36143,2,0,B|232:276|208:340|116:388|32:340|8:276|72:180,1,420,8|8

00:46:809 (2) - ahh damn dat overlapping
00:48:809 (1) - ahh dat slider...
00:50:810 (3) - same ^^

............................................................................................................................................................
Same things on hard and Insane. You should check them by yourself...that's how you will gain mapping experience.
Topic Starter
SYSEN

Tony wrote:

[General]
Nice Storyboard. Looked in the folder and saw that you have all Sb elements there.Suggestion for future maps: Put all SB elements in SB folder. and all lyrics in Lyric folder. You should be more organized then.
done


[Easy]
No circles? That's boring imo n-no... it's not xD

I must tell you that soft finish hitsound is used when you hear cymbal sound on music. i know...but i just can't help to not put a finish in some places xD

00:06:809 (1) - finish at start okay
00:12:143 (1) - finish instead of clap at start . You can hear the cymbal sound in the song.okay
00:15:143 (2) - clap instead of finish at start. You can't hear cymbal sound in the song.okay
00:20:143 (2) - same on end ^^okay

00:21:809 - 00:43:476 - I suggest remapping this part. I don't see the rhythm here (I mean you didn't follow the rhythm correctly..sorry)
i didn't follow the rythm...i follow the vocals in kiai xD...well... maybe i'll ask another modder if this aprt of all part of this map needs some remapping
00:44:143 (1) - finish at start why i always forgot to add finish in that part (i forgot to add in in normal diff last time lol)
00:50:809 (2) - remove that finish from end. You can't hear the cymbal sound in the song.okay
00:54:143 (1) - finish on repeat arrow. You can hear the cymbal sound in the song. okay
00:57:476 (3) - remove finish from end.You can't hear the cymbal sound in the song. n-no...for this part...i use finish on all diffs...really...even there's no cymbal it's just fit


I suggest to remap second kiai section. It's boring and it does not fit :(
man... when i make it not boring some modder says this is too hard : (...i'll remap it if another modder says so
01:39:143 (2) - finish at end. You can hear the cymbal sound in the song.okay

[Normal]
Rename this diff to Normal+. 4,5 stars ... 4,1....i can make it 4 stars xD....just replace the 00:36:143's slider into spinner and it's becomes 4 star instantly ... i dunno why...but really... i make that slider only and it turned into 4.5 stars

00:36:143 (6) - redesign this slider (make it symmetrical) and move it. I hate that you overlapped with previous slider (silder (5) ). It does not look right imo. http://osu.ppy.sh/ss/135690 okay...i fixed the note after that to make the spacing better

The code for (4) , (5) , (6)
360,132,34476,2,8,B|268:72,2,105,8|0|8
272,192,35476,2,8,B|272:272,2,52.5,8|8|8
168,180,36143,2,0,B|232:276|208:340|116:388|32:340|8:276|72:180,1,420,8|8

00:46:809 (2) - ahh damn dat overlapping okayy... fixed
00:48:809 (1) - ahh dat slider... cute right?.......okayyyyyy i'll fix it xD
00:50:810 (3) - same ^^ fixed

............................................................................................................................................................
Same things on hard and Insane. You should check them by yourself...that's how you will gain mapping experience.for hard and insane there are some overlappig and finishes that i make in purpose....but i'll check some of it.. thanks xD
thanks for the mod : D
Nyquill
Am I the only one feeling that Yui looks odd?

Mod post reserved, gonna go out for something to eat now. Hopefully I can do this by the end of today ^^.

Alright here I go. Sorry for the slow post btw, I fell asleep on my keyboard yesterday after seeing your request.

[General]

"Copy of YuiHirasawa.png" wut.
I'm pretty sure hit indicators need to be 256x256.
Quite a lot of sliders in all the diffs look unsymmetrical when they are probably supposed to be. Consider going back and fixing some of those?

[Easy]

0:39:143 (2) - Extend this slider by one beat. Sounds much better.
1:26:143 (1,2,3) - Move this combo away from the previous one. Spacing makes it seem close.
1:33:476 (2,1) - This change of beat seems sudden. What I'm suggesting is to reduce the length of (2) by 2 beats and and adding a hit circle in it's place at 1:34:809. Up to you.

[Normal]
00:20:143 (6,7) - Move one grid up for it to look nice with (5)


[Hard]
The claps at the end of this diff were perfect. Why not use this for the other diffs?
00:29:143 (6,1,2,3,4) - This star... looks bad :/. When I make stars I usually make it on the use the middle line as a reference. Then I rotate it to fit the part where I am supposed to put it.


[Insane]

00:21:476 (1,2,3) - Yeah, especially with a slider speed like that, the first time around I thought these are supposed to be a stream. Try a different spacing.
00:43:143 (9) - Left 1 grid
01:01:476 (1,2) - Consider changing this into a shaking slider or a slow slider.
01:44:809 (1,3,1) - Might as well make this part symmetrical? Move the first (1) Left 5 grids. (3,1) left 1 grid.

[Storyboard]

1:05:143 (Spotlight.png) - This should come in at 1:05:476 in time with the "Taimu" (lol)

Not a lot to complain about. Great Hard diff and a decent Insane. I can't judge easy and normal well but as far as I can tell Normal is good. Easy might need a little bit of work.

Don't have any KD left for a star. But your map looks like its overflowing with them already ^^.
Topic Starter
SYSEN

Nyquill wrote:

Am I the only one feeling that Yui looks odd? no..maybe it's because she is in the front....

Mod post reserved, gonna go out for something to eat now. Hopefully I can do this by the end of today ^^.

Alright here I go. Sorry for the slow post btw, I fell asleep on my keyboard yesterday after seeing your request.

[General]

"Copy of YuiHirasawa.png" wut. no one will see that again after next full submit xD..
I'm pretty sure hit indicators need to be 256x256. i don't want to get yelled because of the useless transparency
Quite a lot of sliders in all the diffs look unsymmetrical when they are probably supposed to be. Consider going back and fixing some of those? i know....but...there are too many of them xD (especially on insane)....well... it wasn't noticeable if you play it xD (n-no... im not lazy mapper...it's just too many of unsymmetrycal slider...i use too many point to make it)

[Easy]
i missed this mod last time xD...
0:39:143 (2) - Extend this slider by one beat. Sounds much better. okay
1:26:143 (1,2,3) - Move this combo away from the previous one. Spacing makes it seem close. why i don't see it when i opened the AIMod xD
1:33:476 (2,1) - This change of beat seems sudden. What I'm suggesting is to reduce the length of (2) by 2 beats and and adding a hit circle in it's place at 1:34:809. Up to you. i'll think something. . . i'l lchange it later xD, and i won't add a circle in this diff xD

[Normal]
00:20:143 (6,7) - Move one grid up for it to look nice with (5) the (6) i move it 2 grid..and (7) 1 grid


[Hard]
The claps at the end of this diff were perfect. Why not use this for the other diffs? i think i have use it on the other diff....just the total of notes that make it has a different feel xD
00:29:143 (6,1,2,3,4) - This star... looks bad :/. When I make stars I usually make it on the use the middle line as a reference. Then I rotate it to fit the part where I am supposed to put it. okay..fixed


[Insane]

00:21:476 (1,2,3) - Yeah, especially with a slider speed like that, the first time around I thought these are supposed to be a stream. Try a different spacing. i make that in purpose...it just feels odd to make a jump sliders...or ordinary notes here...maybe i'll do something about it if another modder says so
00:43:143 (9) - Left 1 gridokay
01:01:476 (1,2) - Consider changing this into a shaking slider or a slow slider. i can't make shaking slider xD ( and i can imagine it's a bit ankward to make that slider in the middle of speedy slider)...and for slow slider is't not possible because i already had a 3 different SV.....so i'll leave it like that
01:44:809 (1,3,1) - Might as well make this part symmetrical? Move the first (1) Left 5 grids. (3,1) left 1 grid. okay

[Storyboard]

1:05:143 (Spotlight.png) - This should come in at 1:05:476 in time with the "Taimu" (lol)
it'll be fixed in next full submit xD

Not a lot to complain about. Great Hard diff and a decent Insane. I can't judge easy and normal well but as far as I can tell Normal is good. Easy might need a little bit of work.

Don't have any KD left for a star. But your map looks like its overflowing with them already ^^.
thanks for the mod xD
L_P
YO! i love this song!
star for you
sssssssssssssssssssssssssssssssssssssss
Topic Starter
SYSEN

L_P wrote:

YO! i love this song!
star for you
sssssssssssssssssssssssssssssssssssssss
thanks xD
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