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Scyla
Kiss x sis
- Marco -
Review the OT President Building and the OT Parliament
Corne2Plum3

- Marco - wrote:

Review the OT President Building and the OT Parliament
Do a review for 2023, wait one month later, and review the new parliment
Topic Starter
Patatitta

Corne2Plum3 wrote:

- Marco - wrote:

Review the OT President Building and the OT Parliament
Do a review for 2023, wait one month later, and review the new parliment
denied
MrMcMikey22
i swear to god i might aswell review all the things that patatitta has denied at this point...
Nuuskamuikkunen
If I had time I'd do a similar thread to this.

But everything tells me that this next semester might try to kill me.
MrMcMikey22

Nuuskamuikkunen wrote:

If I had time I'd do a similar thread to this.

But everything tells me that this next semester might try to kill me.
And everything in my mind tells me that it's impossible to do this, because my work time is about 8 hours long for the first four days. And then Friday's like a short day, but then that Friday quickly gets wasted and then here we finally go! Saturday! And then when Saturday's gone. Sunday's coming and then I'll get sad, because then it'll be MOnday on the next day, cycle repeats, cycle repeats and I uhhhhhhhhhhhhh sleep. zzzzzzzzzzzzzzzzzzzz
Topic Starter
Patatitta

MrMcMikey22 wrote:

i swear to god i might aswell review all the things that patatitta has denied at this point...
80% all of the denied are troll requests so I would advice against doing so
burgernfat
review ww2
sametdze

burgernfat wrote:

review ww2
wtf do you want patatitta to write, bro is gonna be like

"you see when theodore james miller got shell shock it was a very horrifying scene, i truly feel like the directors perfected this scene"

was theodore james miller even in ww2? honestly cannot remember
Topic Starter
Patatitta

burgernfat wrote:

review ww2
denied
Topic Starter
Patatitta
plastic memories

ngl this anime was kinda mid

for a little bit of context, whenever I watch anything I usually go in blind, I don't read the synopsis, I don't watch trailers, I just take recommendations from people or see that it's in a genre I normally enjoy and watch it, but with this thread, I don't even do that, so yeah, went into this 100% blind

The first episode seem kinda interesting, I was like "oh shit this is kinda like violet evergarden" and then the next episode was like "oh this is a male oriented romance"

this anime just didn't hit, and honestly I think the fault resides in the actual cast of characters, the main protagonist is just your typical male fantasy romance protagonist, so, just doens't actually have a strong personality or whatever, and it works more as an outlet for you to insert yourself into the show. The female MC is the typical robot girl who isn't good at handling feelings. So yeah, not both of the main characters actually have any sort of real strong personality.

The actual circumstances are interesting tho, they're both of a pretty emotionally intense job, however, I feel this is barely explored, just mainly focusing on the actual day to day of both characters (since they live together). I feel that everything this anime tries there is an anime that does it better.

TBF i'm not the biggest fan of this type of male focused romance (surprisingly, most romance I consume is more female-oriented which is kinda weird since i'm a male myself but idk they just seem to be more interesting and emotional lmao) so my view is a little bit biased because of that

still, I didn't enjoy this anime very much


placed in D tier

-----------

haven't continued danganronpa, may drop it and limit the duration of games, idk
have not started book, i'm lazy

next: Hell Girl
Nuuskamuikkunen
Wonder what would you think about ef - a tale of memories (and sequel, ef - a tale of melodies)
Ymir
Stardew Valley
Topic Starter
Patatitta

Nuuskamuikkunen wrote:

Wonder what would you think about ef - a tale of memories (and sequel, ef - a tale of melodies)
sure


Ymir wrote:

Stardew Valley
denied, I only do games with plot as I said now probably only short hames
Ymir
There is a plot in Stardew Valley, though I haven't played enough to get a grasp of how good it is.

I'm not sure how short the game is, so I'll just request Postal-2 instead.
lostsilver
ooooo
can you do portal 1? only if you want to im not forcing you
Nuuskamuikkunen

Ymir wrote:

There is a plot in Stardew Valley, though I haven't played enough to get a grasp of how good it is.

I'm not sure how short the game is.
70-80 hours to get to year 3.

It's slow paced and half of the story is like developing relationships with the characters.
Topic Starter
Patatitta

Ymir wrote:

There is a plot in Stardew Valley, though I haven't played enough to get a grasp of how good it is.

I'm not sure how short the game is, so I'll just request Postal-2 instead.
no the fuck there isn't, there is like a plot point to explain why are you on a farm and that's it

source: i've played the game
npc_BeaniCraft
OMORI.

it's a REALLY good game.
Reyalp51

npc_BeaniCraft wrote:

OMORI.

it's a REALLY good game.
have you played the game?
Farfocele
Did I suggest Celeste? If I didn't I suggest Celeste.
lostsilver

Reyalp51 wrote:

npc_BeaniCraft wrote:

OMORI.

it's a REALLY good game.
have you played the game?
beani has played the game like 3 times
i would know, i've watched
Reyalp51

lostsilver wrote:

Reyalp51 wrote:

npc_BeaniCraft wrote:

OMORI.

it's a REALLY good game.
have you played the game?
beani has played the game like 3 times
i would know, i've watched
ok thank god i thought you guys were one of those kids
Topic Starter
Patatitta

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
Reyalp51
i just read it, already knew what you were going to say since we talked about it b4 so yeah, you know i agree with you on this lmao
npc_BeaniCraft

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
Topic Starter
Patatitta

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
npc_BeaniCraft

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
yeah i know. ever sense i played it (about 2 months ago, ish.) i knew that the fandom was wrong in a lot of cases with the tone of the game and it's characters.
Topic Starter
Patatitta

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
yeah i know. ever sense i played it (about 2 months ago, ish.) i knew that the fandom was wrong in a lot of cases with the tone of the game and it's characters.
so you've been posting about the game for a year, missrepresenting what the game actually was without even having played it?
Reyalp51

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
yeah i know. ever sense i played it (about 2 months ago, ish.) i knew that the fandom was wrong in a lot of cases with the tone of the game and it's characters.
so you've been posting about the game for a year, missrepresenting what the game actually was without even having played it?
Topic Starter
Patatitta

Reyalp51 wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
yeah i know. ever sense i played it (about 2 months ago, ish.) i knew that the fandom was wrong in a lot of cases with the tone of the game and it's characters.
so you've been posting about the game for a year, missrepresenting what the game actually was without even having played it?
npc_BeaniCraft

Patatitta wrote:

Reyalp51 wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

Patatitta wrote:

npc_BeaniCraft wrote:

OMORI.

It's a REALLY good game.
1- i'm saying that I may limit play time, so please read the thread

I actually have played omori, it's one of my favourite games, i've said it in the past, but I have some beef with how some people in the forum perceive omori, so I will also go into that, so please, read this post in full

omori is a psychological horror RPG, focusing more on the psychological aspect than the terror since the game isn't particularly scary. As always, I went blind into this game, even if during the first hour of gameplay or so since I hate horror and they had me to really convince me to play it

the game is made in rpg maker, and while it does have some combat and stuff, that's not at all the point of the game, the combat is nice but you're not playing omori because of the gameplay, you're playing it because of the story, (or in the case of some, the memes...)

the actual plot is pretty emotional, it's about the main protagonist coping with the mental weight of having accidently killed her sister, developing some sort of amnesia and split personality as a result, and the steps the protagonist takes in order to forgive themselves. This is not a comedy game or a chill game by any metric, it's fucking brutal

There are multiple areas in this game, (however I can't get into it without going into severe spoilers) each one having some sort of meaning, the two most important ones are headspace and real life, headspace is the world that sunny has created in his head, and the real life is self explanatory

headspace is supposed to be beautiful and comfy and happy, however, the actual feeling of guilt ends up overcoming sunny, having aspects of reality leak into the dream. The way this is most common is via basil, however there are some other more references. Sunny tries to delete and forget about basil, however, he just cants.

There is also white space, this area is the link between the real world and dreams. Whenever it is sunny in white space they have the option to go deep in their dream or to wake up. To go in the dream is as easy to just go in the door, to wake up, you must kill yourself, you can see this as an analogy of how living in the dream is easier than to even try to change things in real life

further in the game, whenever you actually are about to forgive yourself and erase headspace, white space reacts, by turning into black and then red space. Red space is notorious for having a scene where you kill basil over, and over, and over.

headspace and the real life share multiple characters, however, in headspace they're innocent children, however, in the real life they're older teenagers, each one of them coping with the death of mari (sunny's sister) in different ways

kel just tries to ignore it
aubrey turned to violence
hero tried to ignore the real world by studying and working
and basil is just straight up fucked

in terms of game design. The actual game just understand really well how each scene will affect the player, so it can create a really well done and polished emotional rollercoaster, basically breaking you by the end


---- this is the part I want lostsilver and beanicraft to read ----

SO we've clarified that omori is a fairly complex, very psychological, extremely emotional and pretty dark game. However, if you've been in OT, you may have not realized that since the acutal perception a part of the fanbase seems to have of the game is just totally different, and that just has to do with fandoms and how they can change the game experience for someone

i've called out this exact phenomenon before at least like 4 times, straight up naming people in some of them, however, you guys either have seem to not read it or don't understand it

a cult has formed around omori, the reason why I do not know, but they seem to treat omori as a comedy game. Kel isn't this portrait of someone who tries to put on a facade while he is actually heavily traumatized. But the funny hamburger guy, basil isn't this guy who is about to fucking explode, but this cute little guy who wouldn't hurt anyone :)

(This has to be the single most out of touch interpretation of omori i've seen in my entire life)





It seems like the entire perception of omori by some is just the funny memes. They once saw a funny meme about a character, and now they go into the game with that mentality that this is a funny meme game.

Not only that but the actual community is an echo chamber. Making memes out of the already existing memes, always striding further from the original product and interpretation of the game. The actual perception in the game in that part of the community and the actual games are two completely different beasts. The actual game has been buried under so much crap that it doesn't feel like it matters anymore

fandoms can affect the way you see a piece of media. For example I think shrek is a good example. Would people care as much about shrek if there weren't 400000 memes about it?, probably not, but now it is perceived as this titan of modern culture and animation.

if you go into a game with the mentality that you're going to hate it, the chances that you actually hate it are higher, this applies with any mentality you have, as you're trying to see things that don't exist. This is not wrong by itself, this is just called bias, it's a part of being a human

However, I feel it's important to recognise what biases you have, because when you have a totally distorted view of something and you post about it online, you're just missrepresenting the game. Which will end up keeping people that may actually enjoy the game away from the game just because of that



This often connects to a bigger problem, and that is people not really trying to go outside their bubble, often than not, people just find a single piece of media that they enjoy and they would rather just keep watching that over and over making memes of it than actually venture outside it, I talked about that in this thread

We both may have played omori, but we have not had the same experience. I interpret it as a really dark rpg, and you interpet is as a fandom. Which I will say again, is not bad, but at least be self-aware. Don't misrepresent the game.

I have more to say about fandoms, and for that read my review on undertale yellow, which I also talked about in this thread.


omori is an S rank for me, however, I cant say that I respect the way you guys portray omori. And while it's true that you've played the games, it doesn't even really fucking matter as your perception on it is totally different
yeah, i can say that i agree with a lot of the stuff you said with the fandom in basically 99% of cases and that the fandom acts all funny and wholesome but it's not great for the whole context of the game. and i most definitely stand by the fact that it is a REALLY good but REALLY dark game.
do you realize i'm grouping you with "the fandom" right
yeah i know. ever sense i played it (about 2 months ago, ish.) i knew that the fandom was wrong in a lot of cases with the tone of the game and it's characters.
so you've been posting about the game for a year, missrepresenting what the game actually was without even having played it?
i'm not going to lie, i was pretty stupid back then.
burgernfat
i know you are really not in the mood for long games, but hell, might as well suggest something. If you are willing to, try Cyberpunk 2077
Topic Starter
Patatitta

burgernfat wrote:

i know you are really not in the mood for long games, but hell, might as well suggest something. If you are willing to, try Cyberpunk 2077
nope but here is a great review of the game

synthwavesquid
-
Topic Starter
Patatitta
I often try to both give my opinion and mention something outside the actual scope of "is it good yes or no", for example, I used undertale yellow as an outlet to mention how undertale fangames often miss the point and style of toby fox, I consider review to be a pure is it good yes/no and analysis to go further than that
Nuuskamuikkunen

Patatitta wrote:


This was from a 17 year old game and has aged like fine wine.
synthwavesquid
-
Topic Starter
Patatitta
I mean that is just semantics of what you interpret as an analysis
Corne2Plum3
727th post :3

Can you review the 727 / WYSI meme? (like the story, the images, everything related about it)
Topic Starter
Patatitta

Corne2Plum3 wrote:

727th post
i'm going to kill myself
synthwavesquid
-
Corne2Plum3

Patatitta wrote:

Corne2Plum3 wrote:

727th post
i'm going to kill myself
And about the 727 meme review? I guess no?
Topic Starter
Patatitta

cephaphysic wrote:

Patatitta wrote:

I mean that is just semantics of what you interpret as an analysis
but that's literally the definition of an analysis. to go more into detail about something, to break it down into its parts. not to use it as an excuse to talk about something tangentally related
not really, all of the things that I talk about are related to the actual work, as I said in undertale yellow, fangames losing the toby fox touch is still something that applies to the game


Corne2Plum3 wrote:

Patatitta wrote:

Corne2Plum3 wrote:

727th post
i'm going to kill myself
And about the 727 meme review? I guess no?
how do you even review a meme
Corne2Plum3

Patatitta wrote:

Corne2Plum3 wrote:

Patatitta wrote:

Corne2Plum3 wrote:

727th post
i'm going to kill myself
And about the 727 meme review? I guess no?
how do you even review a meme
I think you can check the meme itself (images, audio), how it has spreaded, its impact in the past and now, and eventually why it's funny, for example.
Topic Starter
Patatitta

Corne2Plum3 wrote:

Patatitta wrote:

Corne2Plum3 wrote:

Patatitta wrote:

Corne2Plum3 wrote:

727th post
i'm going to kill myself
And about the 727 meme review? I guess no?
how do you even review a meme
I think you can check the meme itself (images, audio), how it has spreaded, its impact in the past and now, and eventually why it's funny, for example.
tbf most of the games nowadays are funny because either absurdism or people gaslighting themselves, and I don't say this as a negative thing, I still find memes funny
Ymir
Huh, so there isn't a plot for Stardew Valley. I haven't even started building the community centre yet (I enjoy just farming and hitting up Hayley), but I was sure it would take me on some sort of story. My bad.

Also obligatory: fuck Omori, fuck Undertale, fuck DeltaRune and especially fuck FNF!
Corne2Plum3

Ymir wrote:

Also obligatory: fuck Omori, fuck Undertale, fuck DeltaRune and especially fuck FNF!
This wasn't obligatory tbh
Ymir
100% was
Asian Warlord
play the entire yakuza series. I will list them for u

Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Yakuza 3
Yakuza 4
Yakuza 5
Yakuza 6: The Song of Life
Yakuza: Like a Dragon
Like a Dragon Gaiden: The Man Who Erased His Name
Like a Dragon: Infinite Wealth
Topic Starter
Patatitta

Corne2Plum3 wrote:

Ymir wrote:

Also obligatory: fuck Omori, fuck Undertale, fuck DeltaRune and especially fuck FNF!
This wasn't obligatory tbh
nothing in OT Is


Asian Warlord wrote:

play the entire yakuza series. I will list them for u

Yakuza 0
Yakuza Kiwami
Yakuza Kiwami 2
Yakuza 3
Yakuza 4
Yakuza 5
Yakuza 6: The Song of Life
Yakuza: Like a Dragon
Like a Dragon Gaiden: The Man Who Erased His Name
Like a Dragon: Infinite Wealth
1- alright, I will be blacklisting long games

2- I've already beaten the entier yakuza franchise with the exception of infinite wealth so will do later

------

deleted all the games but half-minute hero which may actually make it

dodonpachi has been removed as I realized it's a arcade shoot em up and not a narrative game like I asked
Jun Maeda
Wait im not sure if i already replied here but what about clannad and tomoyo after?
Topic Starter
Patatitta

Jun Maeda wrote:

Wait im not sure if i already replied here but what about clannad and tomoyo after?
the vns I assume right?
Ymir
Hey Pata, what's your opinion on Black people?
Topic Starter
Patatitta

Ymir wrote:

Hey Pata, what's your opinion on Black people?
they're pretty cool
sametdze
is chuck e cheese still blacklisted or can i still do a little bit of
you really thought i was gonna put a chuck e cheese wii game here, didn't you?
Ymir

Patatitta wrote:

Ymir wrote:

Hey Pata, what's your opinion on Black people?
they're pretty cool
can you put it on the tierlist
Topic Starter
Patatitta

Ymir wrote:

Patatitta wrote:

Ymir wrote:

Hey Pata, what's your opinion on Black people?
they're pretty cool
can you put it on the tierlist
nah
Jun Maeda

Patatitta wrote:

Jun Maeda wrote:

Wait im not sure if i already replied here but what about clannad and tomoyo after?
the vns I assume right?
Yes
Topic Starter
Patatitta

Jun Maeda wrote:

Patatitta wrote:

Jun Maeda wrote:

Wait im not sure if i already replied here but what about clannad and tomoyo after?
the vns I assume right?
Yes
Scyla
No Game No Life
Ymir
NGNL is just senseless loli porn, the movie is so much better and actually made me shed a tear.
MangaGrumpy
Bruh why did u blacklist DDP it’s not even that long
Topic Starter
Patatitta

MaxIsABigKaiju wrote:

Bruh why did u blacklist DDP it’s not even that long
if you literally read the last sentence of the post you would understand
Serraionga
you didn't even make the effort to finish all the "lengthy" games that were already requested before that rule was put in place. calling you lazy is an understatement :V
Topic Starter
Patatitta

Serraionga wrote:

you didn't even make the effort to finish all the "lengthy" games that were already requested before that rule was put in place. calling you lazy is an understatement :V
actually so true
B0ii
people when they realize that others on the internet actually have lives in the real world: 🤯
Jun Maeda

Patatitta wrote:

Jun Maeda wrote:

Patatitta wrote:

Jun Maeda wrote:

Wait im not sure if i already replied here but what about clannad and tomoyo after?
the vns I assume right?
Yes
Im aware
Topic Starter
Patatitta

Jun Maeda wrote:

Patatitta wrote:

Jun Maeda wrote:

Patatitta wrote:

Jun Maeda wrote:

Wait im not sure if i already replied here but what about clannad and tomoyo after?
the vns I assume right?
Yes
Im aware
denied
MangaGrumpy

Patatitta wrote:

MaxIsABigKaiju wrote:

Bruh why did u blacklist DDP it’s not even that long
if you literally read the last sentence of the post you would understand
According to howlongtobeat: main story is about 1 hour, main + extra is about 2 hours, which is definitely less than 8 hours
Aireunaeus
okay as you didnt blacklist music yet, i want you to analyze Vultures 1
Topic Starter
Patatitta

MaxIsABigKaiju wrote:

Patatitta wrote:

MaxIsABigKaiju wrote:

Bruh why did u blacklist DDP it’s not even that long
if you literally read the last sentence of the post you would understand
According to howlongtobeat: main story is about 1 hour, main + extra is about 2 hours, which is definitely less than 8 hours
you CLEARLY didn't read the post

MangaGrumpy

Patatitta wrote:

MaxIsABigKaiju wrote:

Patatitta wrote:

MaxIsABigKaiju wrote:

Bruh why did u blacklist DDP it’s not even that long
if you literally read the last sentence of the post you would understand
According to howlongtobeat: main story is about 1 hour, main + extra is about 2 hours, which is definitely less than 8 hours
you CLEARLY didn't read the post

Well the whole series kinda has a narrative: It’s mainly about the main character killing his comrades to complete his training in the first 2 games, then it shifts to a robot war with anime characters in the next 3-4 games
It that still doesn’t change your opinion, then watch 31 Minutos: La Película
Topic Starter
Patatitta

MaxIsABigKaiju wrote:

Patatitta wrote:

MaxIsABigKaiju wrote:

Patatitta wrote:

MaxIsABigKaiju wrote:

Bruh why did u blacklist DDP it’s not even that long
if you literally read the last sentence of the post you would understand
According to howlongtobeat: main story is about 1 hour, main + extra is about 2 hours, which is definitely less than 8 hours
you CLEARLY didn't read the post

Well the whole series kinda has a narrative: It’s mainly about the main character killing his comrades to complete his training in the first 2 games, then it shifts to a robot war with anime characters in the next 3-4 games
It that still doesn’t change your opinion, then watch 31 Minutos: La Película
there is a difference between narrative games and a game that kinda has a plot, I already rejected another game of yours for this exact reason

the movie is accepted tho
Reyalp51
play metal gear solid 2 very short game
Asian Warlord
Play nba 2k24
Polyspora

Asian Warlord wrote:

Play nba 2k24
Shut up
z0z

Asian Warlord wrote:

Play nba 2k24
dubbing group "average gamers"
Asian Warlord
After nba 2k24 play madden 24
Scyla
Summertime Saga
Topic Starter
Patatitta

Reyalp51 wrote:

play metal gear solid 2 very short game
tbh I have yet to finish 1 and this gives me an excuse to so it works for me


Scyla wrote:

Summertime Saga
denied
z0z
scyla how tf do you come up with all those suggestions
Topic Starter
Patatitta
i'm skipping tiger, tiger: a memoir, not because it is bad, but because it's a real story on a really heavy subject and I would feel REALLY bad if I criticized it lmao

next in line is "seconds"
igorsprite

Patatitta wrote:

i'm skipping tiger, tiger: a memoir, not because it is bad, but because it's a real story on a really heavy subject and I would feel REALLY bad if I criticized it lmao

next in line is "seconds"
nooo 😭😭😭😭
reffty_gag
watch "Budi Pekerti" (on netflix, idk it have an english sub)
Hydreigon

Patatitta wrote:

i'm skipping tiger, tiger: a memoir, not because it is bad, but because it's a real story on a really heavy subject and I would feel REALLY bad if I criticized it lmao

guess those types of documentaries are blacklisted as well
Aireunaeus

My Angel Anaxii wrote:

okay as you didnt blacklist music yet, i want you to analyze Vultures 1
i cant believe you skipped this "on purpose >:("
Scyla

z0z wrote:

scyla how tf do you come up with all those suggestions
Recent videos I've watched
Scyla
The Secret of Uranus

On youtube
Topic Starter
Patatitta

My Angel Anaxii wrote:

My Angel Anaxii wrote:

okay as you didnt blacklist music yet, i want you to analyze Vultures 1
i cant believe you skipped this "on purpose >:("
I did say I don't analyze music

reffty_gag wrote:

watch "Budi Pekerti" (on netflix, idk it have an english sub)
cant seem to find it

Scyla wrote:

The Secret of Uranus

On youtube
denied
Aireunaeus

Patatitta wrote:

My Angel Anaxii wrote:

Do albums count?
nope, I know shit about music
then explain me this...
Topic Starter
Patatitta

My Angel Anaxii wrote:

Patatitta wrote:

My Angel Anaxii wrote:

Do albums count?
nope, I know shit about music
then explain me this...
typo lmao, I meant to say I dont know shit about music

Aireunaeus

Patatitta wrote:

My Angel Anaxii wrote:

Patatitta wrote:

My Angel Anaxii wrote:

Do albums count?
nope, I know shit about music
then explain me this...
typo lmao, I meant to say I dont know shit about music

lmaooo okay fair point then. music is so complex
Topic Starter
Patatitta

My Angel Anaxii wrote:

Patatitta wrote:

My Angel Anaxii wrote:

Patatitta wrote:

My Angel Anaxii wrote:

Do albums count?
nope, I know shit about music
then explain me this...
typo lmao, I meant to say I dont know shit about music

lmaooo okay fair point then. music is so complex
I think I could do it if I actually tried and got into music, thing is, just listening to albums from start to end isn't my hobby, so I don't have enough ground to actually talk shit about stuff
sametdze
yo patatitty this aint a request or nuttin but uhhh can u give me a full on review of one of the many trainz sim 2009 campaigns? thx u my sunshine
Ymir
>this aint a request
>can you do this for me

that's a request brother
sametdze

Ymir wrote:

>this aint a request
>can you do this for me

that's a request brother
🤫🤫🤫🤫🤫🤫
Topic Starter
Patatitta

sametdze wrote:

yo patatitty this aint a request or nuttin but uhhh can u give me a full on review of one of the many trainz sim 2009 campaigns? thx u my sunshine
if the game is a realistic train simulator I don't think there is much there for me to review
sametdze

Patatitta wrote:

sametdze wrote:

yo patatitty this aint a request or nuttin but uhhh can u give me a full on review of one of the many trainz sim 2009 campaigns? thx u my sunshine
if the game is a realistic train simulator I don't think there is much there for me to review
you've rejected like 47 of me submissions and i will not take a stand for it

review papa's pizzaria
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