Added this new spinner circle
PLEASE if anyone finds something wrong with it, let me know (I'm pretty noob at this stuff >.<)
PLEASE if anyone finds something wrong with it, let me know (I'm pretty noob at this stuff >.<)
Well atleast I gave it a tryziin wrote:
oh my heart. Don't worry I'll fix the skin later.
I don't blame you. I hate maps that skin my cursor...Weezy wrote:
not adding the fruit ryuuta feels weird (I'm picky with em)
Weezy, you forgot to remove t "2" D:YGOkid8 wrote:
General:
- Saten's Taiga-Insane is missing a 2 in Tags.
That's it. Nice map you have here. Loving the diff. spread.
2 was suppose to be removed in all diffs >.< anyways fixed nowYGOkid8 wrote:
General:
- Saten's Taiga-Insane is missing a 2 in Tags.
That's it. Nice map you have here. Loving the diff. spread.
♪Garven wrote:
[Insane]
Remove letterboxing I don't see why removing letterboxing on a map with no breaktime- (removed anyway :P)
00:13:557 (1) - Aww, this slider worked really well as a good transition into the slower part of the song. You kinda ruined it when you set the slider speed back to 1x and continued a fairly fast-paced mapping style for a really calm part of the song. I agree, made it abit friendlier and changed that section to 0,75x
00:46:771 - What the- The volume decrease can't be intentional here. \o/
Well everything should be good now.Garven wrote:
Blame DxS
[General]
<3 ctb skin, haha.
Remove ending from tags
[Easy]
Remove letterboxing
00:52:128 (3) - I've been kind of grimacing whenever I saw the short sliders like this, but following it up with a hit object so soon afterwards is kinda iffy for an easy for sure.
This plays more like a Normal than an easy with the rhythms that you used. Simplifying them would go a long way towards making this more of an Easy. That said, what is placed is placed quite well. I changed some of the short sliders, ones that when changed would work better on an Easy, but I want to leave some like the ones at the start because I don't wanna place all hit objects just on the white ticks.
[Normal]
00:34:771 (2) - Add finish?
00:47:843 (2,3) - Move down and right 1 level 4 grid to adjust for stacking.
A lot of the notes after spinners (that are 1 beat [white tick] away from the end) are really iffy for a Normal difficulty. If you could find ways to give a little more recovery time it'd play a lot better for this level of of map. I've seen Easy maps that do this as well, IMO i wanna leave it but if Net wants to change it then I'm for that too.
[Hard]
Remove letterboxing
00:05:414 (5,6) - Reduce this jump a little bit? It's uncharacteristically huge compared to the rest of the map.
01:20:200 (1,2,3,4) - Kind of boring considering the other two have actual patters.
Nice set. I worry about the Easy a little, but the rest of it is nice.
Then those were not very newbie-friendly easy difficulties. A lot of people overlook this (hell I did a lot when I started out too) but if you just sit and think about it, having more recovery time makes sense. Newer players are going to be spinning wildly fast trying to score as many bonus points as possible. By the time they are done, they're most probably not going to know where the hell their cursor is. They'll need some time to figure out where it is and realign so they can keep playing the game. With normal difficulties (especially one rhythmically paced like this) you can give them a little less time to realign, but this was pushing it to feeling more of a Hard difficulty technique with that short of time to reach the next note.Weezy wrote:
A lot of the notes after spinners (that are 1 beat [white tick] away from the end) are really iffy for a Normal difficulty. If you could find ways to give a little more recovery time it'd play a lot better for this level of of map. I've seen Easy maps that do this as well, IMO i wanna leave it but if Net wants to change it then I'm for that too.
blissfulyoshi wrote:
No need for kds
Just wondering, is there a point to SliderBorder 255,255,255?
Net's Kitamura-Normal:
Make the first kiai time ending consistent with the other diffs (00:58:771) Fixed
01:17:628 (3,1,2) - make sure 1,2 don't get overlapped by 3 (easiest solution is to just make the 2 combos reflections of each other)
I don't under stand a little bit. Sorry my English is very suck , If I wrong please tell me
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I think those are my only complaints. Call me back when you are finished making changes.
blissfulyoshi wrote:
No need for kds
Just wondering, is there a point to SliderBorder 255,255,255? Here explains it: viewtopic.php?f=56&t=55817 Just forcing the colours to be white to avoid skin problems
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I think those are my only complaints. Call me back when you are finished making changes.