Saten's
--Hp Drain -1? (sometimes the hp drain seems a little harsh, or maybe it was just me being too lazy to spin a spinner... i was spinning at like 250 rpm lol and went down to almost half my hp bar >_> during the first spinner.)
--Although the variation in the jumps is kinda random imo, it reads fine i guess. if i can fc it, i guess that means something lol.
It's fine other than that imo.
Hard
00:10:771 (2,3) - this seems a little close. I'd like it if you'd either move them a little further apart, or add a note at 00:11:414 (I like the latter better fyi)
00:20:414 (x) - add note? (just to keep the space inbetween notes the same
01:16:343 (1) - delete note? it just doesn't fit imo.
01:19:771 (1,1) - ^
01:26:843 (1,2,3,4) - make symmetrical about the y-axis?
01:26:414 (1) - you could even add a note here if you want, but idk if you want a note 1/2 tick after a spinner.
Normal
--I don't really like how there are many stacks in this beatmap that are vary in length, as in some "stacks" are 1/2 tick and some are 1/1 that that could be annoying for a beginning to read.
--Also, if you stack so much, it kinda gets boring, at least in my opinion. I don't stack things a lot, but I do it occasionally to kind of give the beatmap a little more variation, and imo it's really fun if you use stacks correctly, not if you place it everywhere around the map D:
00:00:486 (1,2,3) - I would space this out. Since combo 1 and combo 2 after 1/1 tick away, i get the feeling that combo 2 and 3 are also 1/1 tick spaced when they are actually not. I actually screwed the when i first played this lol >_>
00:11:843 (2,3) - i don't like this "stack" or whatever you call it.
00:30:700 (4,5) - space out plz.
00:32:414 (4,5) - ^? tho I guess I'm fine with this one if you leave it as is.
...and you can reconsider other stacks if you want.. or not.
00:58:557 (1) - not sure if you should use this silened spinner in a normal diff. oh well.
01:09:271 (1,2,3,4) - do something more interesting with this instead of stacking? >_>
01:13:343 (1,2,3,4) - ^
Easy
00:20:414 (x) - Perhaps add a note? I just want the rests in between the notes to be the same so it's easier to read lol. then again, maybe you don't want notes to be 1/2 tick away in an easy diff.
Nice map! :3
--Hp Drain -1? (sometimes the hp drain seems a little harsh, or maybe it was just me being too lazy to spin a spinner... i was spinning at like 250 rpm lol and went down to almost half my hp bar >_> during the first spinner.)
--Although the variation in the jumps is kinda random imo, it reads fine i guess. if i can fc it, i guess that means something lol.
It's fine other than that imo.
Hard
00:10:771 (2,3) - this seems a little close. I'd like it if you'd either move them a little further apart, or add a note at 00:11:414 (I like the latter better fyi)
00:20:414 (x) - add note? (just to keep the space inbetween notes the same
01:16:343 (1) - delete note? it just doesn't fit imo.
01:19:771 (1,1) - ^
01:26:843 (1,2,3,4) - make symmetrical about the y-axis?
01:26:414 (1) - you could even add a note here if you want, but idk if you want a note 1/2 tick after a spinner.
Normal
--I don't really like how there are many stacks in this beatmap that are vary in length, as in some "stacks" are 1/2 tick and some are 1/1 that that could be annoying for a beginning to read.
--Also, if you stack so much, it kinda gets boring, at least in my opinion. I don't stack things a lot, but I do it occasionally to kind of give the beatmap a little more variation, and imo it's really fun if you use stacks correctly, not if you place it everywhere around the map D:
00:00:486 (1,2,3) - I would space this out. Since combo 1 and combo 2 after 1/1 tick away, i get the feeling that combo 2 and 3 are also 1/1 tick spaced when they are actually not. I actually screwed the when i first played this lol >_>
00:11:843 (2,3) - i don't like this "stack" or whatever you call it.
00:30:700 (4,5) - space out plz.
00:32:414 (4,5) - ^? tho I guess I'm fine with this one if you leave it as is.
...and you can reconsider other stacks if you want.. or not.
00:58:557 (1) - not sure if you should use this silened spinner in a normal diff. oh well.
01:09:271 (1,2,3,4) - do something more interesting with this instead of stacking? >_>
01:13:343 (1,2,3,4) - ^
Easy
00:20:414 (x) - Perhaps add a note? I just want the rests in between the notes to be the same so it's easier to read lol. then again, maybe you don't want notes to be 1/2 tick away in an easy diff.
Nice map! :3