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Yukiko Yamamoto - Future Lab

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Topic Starter
tetsutaro
Sorry for such a late reply~ And I started the mod-for-mod...
Here I am just looking thru the mod, coz I don't have osu! here (some other computer).
Once I can get to my maps I will change them right away.

EDIT: FInally started fixing. See notes in red.

regenz wrote:

ok as mod4mod request here.

all text below this are suggestion.

General
Offset seem to early . i'm not pro with timing but i feel it's realy early.
OK, if 3 of 3 says it's too early, it probably is.
I get someone look into this soon.


[easy]
+1circle -1 drain OD APP coz your note cluster seems for beginner of osu players.
Drain fine, but circle no. I want to make it easy enough for beginners in Easy. use grid lv 3 for better beats placing. But then again, I decided to change both, and changed.
00:35:015 (2) - whistle OK
00:52:828 (5) - split this slider to 2 piece to follow a vocal fucha- fucha.
start same position length is 1 start at 00:52:828 (5) - and 00:53:578 (6) -
01:18:515 (1) - finish OK
01:21:515 (3) - remove clap add whistle OK
01:23:015 (4) - add note + whistle OK
01:24:515 (1) - remove whistle add finish OK
01:26:015 (2) - whistle OK
01:27:515 (3) - remove clap at tail OK
01:33:515 (1) - remove whistle add finish OK
01:37:828 (5) - same as 00:52:828 (5)
01:49:265 (6) - add note + whistle OK
01:49:828 (7) - same as 00:52:828 (5)
I might need to see if it still matches the melody before I add/change the notes/sounds (it probably will, though)
And the Future-future thing, I think I will keep it one piece for Easy, OK for Normal (so it's gradually hardening)
and that's the decision.

[normal]

-1drain OK
00:12:515 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this pattern are same you change it
sample 00:30:515 (1,2,3) - can be change to 1/1 return slider or just 1/1 slider then note or note then 1/1 slider .
slider+note for the first 3, return slider for the next two, and preserving 3-note for the last one
^ this also apply to the rest of the songs if you want your map more interesting.
00:52:828 (4) - all fucha fucha like easy diff Done
also about my hitsounds you can apply to other diff if you agreed i'll not mod again
I'll see how to adapt in other diffs.
01:23:015 (2) - clap at tail Done
01:37:828 (4) - fucha fucha OK

[hard]

+1od +1app OK
00:15:328 (8) - addnote + whistle if you follow vocal
00:21:328 (8) - ^
00:27:328 (8) - ^
00:33:328 (8) - ^
All added above
00:56:390 (3) - add note
OK, also at 00:50:390
00:59:765 (6) - delete this note , add note here 00:59:203 (6) - make it 1/2 return slider end at 01:00:328 set this note low volume.
OK, but I also deleted the original (5) to match more with the vocal.
01:35:390 (3) - add note OK
01:41:390 (3) - ^ OK
01:44:765 (6) - same as 00:59:765 (6) OK, deleted (5) as above
01:47:390 (3) - add note + whistle OK
01:53:390 (3) - ^ OK
01:56:015 (5) - same as 00:59:765 (6) OK, deleted (5) as above
01:57:515 (1) - finish OK

[insane]
**Honestly i think your insane are too much easy imo if you want to improve this diff more harder follow this.
+1app +1 od Fine, no problem and changed
01:30:890 (4,5,6,7,8,9,10,11,12,13,14) - you can delete spinner and put 1/4 stream here but make volume quite at start and make it louder at later ( like a music )
01:32:953 (1,2,3,4,5,6,7) - ^
Did you mean to follow the notes in Taiko Oni? There should be some 15+7 extra notes.
The idea is good, but I myself can't play through 15+7 notes in 1/4. Even though, The area IS a bit... vacant.

Final decision: 01:30:515 (1-8) at 1/2 and then a 4-beat spinner from 01:32:015-01:33:140

01:37:828 (1,2,3,4) - make this note JUMP!
01:49:828 (1,2,3,4) - ^
Jump what?

***NOT BAD for first map*** Star Yaay!
I can't mod taiko. (already told you)
NVM, they are authentic maps anyway.

I want mod4mod this. http://osu.ppy.sh/s/24332 Hashimoto Miyuki - L :roll:
Done.

You 'll be Pro soon .Good luck
ziin
hi

everything is a suggestion except for the offset.

[general]
SPOILER
bpm 160, offset 2016


bpm 160, offset 2050
AAAAAA TIMING.
BPM 160 <-Might need to be changed a little, I can't tell.
Offset 545 <-good Idea to put red timing sections at the start of the song, so when you change the offset, all the notes are changed. If not, when you change offsets, notes before the red timing won't be resnapped automatically.
Can you find a better quality background?

[easy]
00:15:140 - add note
00:21:140 - add 2 notes, 2nd one new combo
both repeat
00:36:515 - map this
00:48:890 - add 2 notes, repeats
01:18:515 (1,2,3,4,1,2) - half note sliders
01:33:515 - like previous kiai section
01:45:890 - add note, repeats. groups of 3 would work better here: http://puu.sh/Pe8
01:57:515 - add something, repeats: http://puu.sh/Pe5 maybe

[normal]
same as easy, unless you've already got something there.

[hard]
00:12:891 (2,3,4) - sliders to red tick?
00:50:953 - (5) make repeating slider starting here.
00:59:203 (6) - repeat on all 3 white ticks? or http://puu.sh/Pev
01:21:515 (1,2) - red tick before and longer
01:25:828 (4) - slider into (5)
01:44:015 - http://puu.sh/Pev
02:02:578 (7) - slider

[insane]
please go through and use grid 4 on this map or make the distance multiplier higher (preferred). There's symmetry there that you're just not getting. (and will lead to nazi mods)
as with normal/easy, if there's anything in hard I recommended you do and it isn't in insane, do it in insane too.
00:10:828 (1) - bad practice. sliders should have a clear beginning and ending. You may think this is clear, but it won't hurt to make the beginning and end a little bit further apart: http://puu.sh/Pfy
296,264,10828,6,0,B|368:240|368:176|368:88|256:88|144:88|144:176|144:248|216:264,1,455,0|4
00:50:203 (2,3,4,5,6,7) - jumps please. 1.2+ spacing
00:52:828 (1,2,3,4) - jumps please. 1.8+
00:59:390 (2,4) - sliders please
01:08:390 (6,7,8) - clean up sliders OR make a long repeating slider.
01:57:609 - add a note
02:06:703 (1,2,3) - I hate you for doing this. there's nothing wrong with it, but I hate notes after spinners.

If you like my suggestions to add/remove/change notes, chances are they repeat! Double check to see that you do it later in the map.

This is a very good song, very fun to play. Star~
Topic Starter
tetsutaro
THX for the mod!
Blue notes - 1st fix
Red notes - 2nd fix

ziin wrote:

hi

everything is a suggestion except for the offset.

[general]
SPOILER
bpm 160, offset 2016


bpm 160, offset 2050
AAAAAA TIMING.
BPM 160 <-Might need to be changed a little, I can't tell.
Offset 545 <-good Idea to put red timing sections at the start of the song, so when you change the offset, all the notes are changed. If not, when you change offsets, notes before the red timing won't be resnapped automatically.
Can you find a better quality background? Changed

[easy]
00:15:140 - add note
00:21:140 - add 2 notes, 2nd one new combo
both repeat All Added
00:36:515 - map this Mapped and also for Normal and Hard
00:48:890 - add 2 notes, repeats Added
01:18:515 (1,2,3,4,1,2) - half note sliders Not really getting what you mean, but replaced the notes with sliders
01:33:515 - like previous kiai section Also
01:45:890 - add note, repeats. groups of 3 would work better here: http://puu.sh/Pe8 Decided to go with 3-1-1-3-slider
01:57:515 - add something, repeats: http://puu.sh/Pe5 maybe Added sth, but not your sugg., sorry!

[normal]
same as easy, unless you've already got something there. OK. For those no's above it also goes for Normal

[hard]
00:12:891 (2,3,4) - sliders to red tick? Don't understand, so ignored
00:50:953 - (5) make repeating slider starting here. I understand, but don't want to make it too much yet(4 at 1/2)
00:59:203 (6) - repeat on all 3 white ticks? or http://puu.sh/Pev No, to follow vocal
01:21:515 (1,2) - red tick before and longer Lengthened
01:25:828 (4) - slider into (5) Replaced
01:44:015 - http://puu.sh/Pev
02:02:578 (7) - slider OK

[insane] Saving for next time
please go through and use grid 4 on this map or make the distance multiplier higher (preferred). There's symmetry there that you're just not getting. (and will lead to nazi mods)
as with normal/easy, if there's anything in hard I recommended you do and it isn't in insane, do it in insane too. Red
00:10:828 (1) - bad practice. sliders should have a clear beginning and ending. You may think this is clear, but it won't hurt to make the beginning and end a little bit further apart: http://puu.sh/Pfy
296,264,10828,6,0,B|368:240|368:176|368:88|256:88|144:88|144:176|144:248|216:264,1,455,0|4
Changed, though I still hope the start and the end could be closer together (touching but not overlapping), will fix on later
00:50:203 (2,3,4,5,6,7) - jumps please. 1.2+ spacing OK and repeated except the last kiai time
00:52:828 (1,2,3,4) - jumps please. 1.8+ OK and repeated
00:59:390 (2,4) - sliders please OK and repeated except the last ボクらは 好きさ

01:08:390 (6,7,8) - clean up sliders OR make a long repeating slider. Don't get it, got an example to show perhaps?
01:57:609 - add a note OK and repeated
02:06:703 (1,2,3) - I hate you for doing this. there's nothing wrong with it, but I hate notes after spinners. Removed. I hate immediate notes after spinners too, But I added it just to cope with Taiko Oni

PS Now Insane looks really more insane, but somehow I can't pass it...

If you like my suggestions to add/remove/change notes, chances are they repeat! Double check to see that you do it later in the map.

This is a very good song, very fun to play. Star~
ziin
Make sure you resnap all notes on all difficutlies (timing->resnap all notes)

[hard]
00:12:891 (2,3,4) - sliders to red tick? Don't understand, so ignored
http://puu.sh/SQL is what I meant (sorry for being confusing)
it's fine the way it is though.

[insane]
01:08:390 (6,7,8) - clean up sliders OR make a long repeating slider. Don't get it, got an example to show perhaps?
408,336,68420,2,0,B|440:368|456:320,1,65
480,272,68795,2,2,B|528:240|480:224,1,65
432,200,69170,2,0,B|416:152|384:200,1,65
or
http://puu.sh/SR6

I hope this gets ranked!
Topic Starter
tetsutaro

ziin wrote:

Make sure you resnap all notes on all difficutlies (timing->resnap all notes)

[hard]
00:12:891 (2,3,4) - sliders to red tick? Don't understand, so ignored
http://puu.sh/SQL is what I meant (sorry for being confusing)
it's fine the way it is though. Now I get it. But it's quite difficult to map like this without overlapping sliders, so leaving it unchanged

[insane]
01:08:390 (6,7,8) - clean up sliders OR make a long repeating slider. Don't get it, got an example to show perhaps?
408,336,68420,2,0,B|440:368|456:320,1,65
480,272,68795,2,2,B|528:240|480:224,1,65
432,200,69170,2,0,B|416:152|384:200,1,65
or
http://puu.sh/SR6 OK then, followed this one, and mapped the notes into a circular track

I hope this gets ranked!
Thanks, I hope so! Kudosu goes to the first post!
Yunacat
Mod-for-mod here! Though, the only thing I can mod is Taiko, and I checked them and they seem right. I can only truely verify Oni, but Muzukashii looks ok too. I like this map/song so I'm gonna leave a star! :3

Might be picky when I say this, but you might want to change the mark on "Normal" to the actual "N" (its on "E" the same as "Easy" right now). Also, don't forget to add in some tags (so people can find the map easier)!

Aaaaand just as I thought this post was going to become useless, I realized you could use some Taiko bgs to go with your nice storyboard! (I mentioned I was working on it, well, now I've completed them! They were a little harder than I had anticipated...)

Muzukashii
Oni

Topic Starter
tetsutaro

Yunacat wrote:

Mod-for-mod here! Though, the only thing I can mod is Taiko, and I checked them and they seem right. I can only truely verify Oni, but Muzukashii looks ok too. I like this map/song so I'm gonna leave a star! :3

Might be picky when I say this, but you might want to change the mark on "Normal" to the actual "N" (its on "E" the same as "Easy" right now). Also, don't forget to add in some tags (so people can find the map easier)!

Aaaaand just as I thought this post was going to become useless, I realized you could use some Taiko bgs to go with your nice storyboard! (I mentioned I was working on it, well, now I've completed them! They were a little harder than I had anticipated...)

Muzukashii
SPOILER
[attachment=1:37979]taiko-muzukashii.jpg[/attachment:37979]
Oni
SPOILER
[attachment=0:37979]taiko-oni.jpg[/attachment:37979]
First, Thanks for your star!
Second, I will change the mark if I ever find out how to. From what I know it's generated automatically according to its diff. star rating.
Finally, COOL BACKGROUND! So deserve kudosu for that~

Edit: Sorry, but although your background was great, the top part don't work out >_<
I think I might stick to the original one, but your work is much appreciated!
TheVileOne
General

Start kiai time here 00:48:545

Add aquabluu to tags in all difficulties

Easy

00:44:045 (2) - Tug on this note with grid snap off.

01:23:045 (4) - This note invades the lifebar. Please change this notes position.

01:33:545 (1,2,3) - How about centering these?

http://osu.ppy.sh/ss/67188

Normal

Fine.

Hard

Fine

Insane

01:51:170 (5) - Just make this a part of the next combo(or vice versa). It would make this stack look so much nicer.


Not much wrong. Easy plays weird, but that's what you can expect from Taiko authentic easy modes. :/


Star
Topic Starter
tetsutaro

TheVileOne wrote:

General

Start kiai time here 00:48:545 OK, also done to the other Kiai sections (+30ms)

Add aquabluu to tags in all difficulties OK

Easy

00:44:045 (2) - Tug on this note with grid snap off. Not sure what you mean by this, but I tried 'tugging' on it. See if it's better.

01:23:045 (4) - This note invades the lifebar. Please change this notes position. Done, also moved the other sliders down to keep the circular path.

01:33:545 (1,2,3) - How about centering these? OK

http://osu.ppy.sh/ss/67188

Normal

Fine.

Hard

Fine

Insane

01:51:170 (5) - Just make this a part of the next combo(or vice versa). It would make this stack look so much nicer. Chose to put the following (1)~(4) to the previous combo.

Not much wrong. Easy plays weird, but that's what you can expect from Taiko authentic easy modes. :/

Star Yeah, THX! And Kudosu to you. I will be finishing the mod-for-mod soon.
Rikers
Star'd
Ah, now if it could only look a bit more like this.

OzzyOzrock
^ OH MY GOD PLEASE PLEASE PLEASE

I'll mod this.

[Easy]
01:27:545 (1) - I don't like this shape, but I can't make another one that doesn't ruin something else lol.

Closest I could come up with is this:
Have fun making it >_< (protip, when making arches like that, just move the top square thingy until it's equal. Disable grid snap if needed.)

And then move it to wherever makes more spacing sense

Rest is fine :3

[Normal]
This is great.

By the way, the wavy sliders don't need anchors :3

[Hard]
Hmm, the spacing's really close for a hard. Should've used the same distance sliders have.

But it's fine.

[Insane]
Good. :3


This is a great first map. OH, and it just occured to me to link you to this: viewtopic.php?f=56&t=37194

Though you probably used it.

star~
Rikers

OzzyOzrock wrote:

^ OH MY GOD PLEASE PLEASE PLEASE
If only it were possible..
lol
OzzyOzrock

Rikers wrote:

OzzyOzrock wrote:

^ OH MY GOD PLEASE PLEASE PLEASE
If only it were possible..
lol
I-It's not?

It'd be so awesome if you could like, add the struggle animation o.o
Rikers

OzzyOzrock wrote:

I-It's not?

It'd be so awesome if you could like, add the struggle animation o.o
Lol it's possible (if tetsutaro allowed me)
but it'd take like, a while.
the sb for Hello! Halloween took 6 or 7 hours, sir xD
But that was mostly cause i was still learning
And cause sprites took a bit to rip
>.>
<.<
Edit: The guy hasn't been around fer a bit
Lol I could've made the whole sb by now
Topic Starter
tetsutaro
Sorry about leaving this mmap for so long, guys!
Have been busy with test and exams.
Thank you for your new bg, Rikers, and your mod, OzzyOzrock.
I shall be making changes in a short while!
PS Thankfully it's not graveyarded.
Topic Starter
tetsutaro

OzzyOzrock wrote:

^ OH MY GOD PLEASE PLEASE PLEASE And OMG YES YES YES! I will contact Rikers for this.

I'll mod this. Thanks so much! Even when I left it for so long...

[Easy]
01:27:545 (1) - I don't like this shape, but I can't make another one that doesn't ruin something else lol.

Closest I could come up with is this:
SPOILER
[attachment=0:1b66a]screenshot075.jpg[/attachment:1b66a]
Have fun making it >_< (protip, when making arches like that, just move the top square thingy until it's equal. Disable grid snap if needed.)

And then move it to wherever makes more spacing sense

Not sure if this is good enough, but thank you for your sugg.!

Rest is fine :3

[Normal]
This is great.

By the way, the wavy sliders don't need anchors :3 Removed anchors

[Hard]
Hmm, the spacing's really close for a hard. Should've used the same distance sliders have.

But it's fine. Quite messy to redistance all these. Will do it if someone else sugg. this.

[Insane]
Good. :3 Yay! Hands Up! \(^o^)/


This is a great first map. OH, and it just occured to me to link you to this: viewtopic.php?f=56&t=37194

Though you probably used it. No I haven't but THX for the link

star~ Yay squared! and kudosu~
wcx19911123
HI
Mod4Mod of http://osu.ppy.sh/s/27700

[Easy]
circle size=3
approach rate=3
overall difficulty=3
00:51:920 - add circle
00:52:295 - ^
00:57:920 - ^
00:58:295 - ^
01:36:920 - ^
01:37:295 - ^
01:42:920 - ^
01:43:295 - ^

[Normal]
circle size=4

[Hard]
01:21:170 (7,8,1) - spacing

[Insane]
fine

Sorry,I don't know how to mod taiko diff,so ignored them
Good song,star~
Topic Starter
tetsutaro

wcx19911123 wrote:

HI
Mod4Mod of http://osu.ppy.sh/s/27700
Thanks for taking the offer! Should finish modding soon!

[Easy]
circle size=3
approach rate=3
overall difficulty=3 Changed
00:51:920 - add circle
00:52:295 - ^
00:57:920 - ^
00:58:295 - ^
01:36:920 - ^
01:37:295 - ^
01:42:920 - ^
01:43:295 - ^
You mean to follow the 'Future Lab' vocals with 3 circles at 1/1 separation? Not sure about this as it should be progressively more difficult... I will add them for the time being though

[Normal]
circle size=4 OK

[Hard]
01:21:170 (7,8,1) - spacing Fixed with shifting other hits before that

[Insane]
fine Yay! Insane is the diff. that is least picked on

Sorry,I don't know how to mod taiko diff,so ignored them They are Taiko authentic anyway, so no need to force yourself
Good song,star~ Yay! and kudosu~
Rikers
Awww yeah the storyboard's looking great
I put in Mekadon's kiai animations from normal play rather than the boss battle since I can't really block the view of notes (even if I wanted to lol) and it wouldn't look that good if they didn't.
It's almost done and I just need to add mekadon's kiai animations to the other kiai sections and copy-paste everything to Muzukashii.
Preview for you all in the meanwhile.
This is from the actual storyboard and not some crap screenshot I did in 5 seconds like the previous one.

OzzyOzrock
^ owo

so awesome orz
roleykatsu
Rikers

OzzyOzrock wrote:

^ owo

so awesome orz
Yesh, I know
Though you wanted the stuggle animation which would've been so awesome. So sorry ol' chap. Maybe next time.

^The above image^
Cause it didn't have the sb.
But it would've been good without it.
Topic Starter
tetsutaro
Thanks again everyone for your support on this map!
(Roley for your star, and Rikers and Ozzy for further discussion on the SB)
Rikers: The SB looks awesome and I can't wait to implement it!
The problem, though, is that I am new to hardcore SB (the best I have done is lyrics SB, as you can see).
And I can only be on osu! at weekends as I have to attend school~ (but this should give more time for both of us)
Please do help and make this map even more awesome!
Rikers

tetsutaro wrote:

The problem, though, is that I am new to hardcore SB (the best I have done is lyrics SB, as you can see)
I would give you the whole storyboard in a rar and the .osu files I used so all you would really do is overwrite the .osus you have now. Pretty simple.
OR
I can just give you the .osz. I mean, if you're done with everything. So then it wouldn't overwrite anything important.

tetsutaro wrote:

(but this should give more time for both of us)
Ah, guess I can add that struggle animation in after all. Hm.
Also, I made a
Edit: lolz I meant to say that I made a bg for taiko (it wont actually show up since sb will cover it up, it's just used for the preview pic) and I'm thinking of getting a higher quality version of the osu bg.
OzzyOzrock
HOLY CRAP IF THE STRUGGLE IS ADDED THIS WILL BE MY FAVORITE BEATMAP EVER

ALONG WITH ANY OTHER SONG WITH A STRUGGLE

STRUGGLE STRUGGLE STRUGGLE
Rikers

OzzyOzrock wrote:

HOLY CRAP IF THE STRUGGLE IS ADDED THIS WILL BE MY FAVORITE BEATMAP EVER

ALONG WITH ANY OTHER SONG WITH A STRUGGLE

STRUGGLE STRUGGLE STRUGGLE
EVERYONE
ADD STRUGGLE TO YOUR BEATMAP
DO IT
NOW
STRUUUUUUGGLLLLLLE
...actually, how would I make the struggle?
I mean, I can't put it in the middle of the screen since it wouldnt be very visible XP
Topic Starter
tetsutaro

Rikers wrote:

I would give you the whole storyboard in a rar and the .osu files I used so all you would really do is overwrite the .osus you have now. Pretty simple.
OR
I can just give you the .osz. I mean, if you're done with everything. So then it wouldn't overwrite anything important.
That's so nice of you. The first plan seems much safer to implement.
But since I don't think there's much to change in the maps, so the second works too.
You got the choice. (Frankly, I am the one getting help and I should have less say around here)

Rikers wrote:

Ah, guess I can add that struggle animation in after all. Hm.
Also, I made a
Edit: lolz I meant to say that I made a bg for taiko (it wont actually show up since sb will cover it up, it's just used for the preview pic) and I'm thinking of getting a higher quality version of the osu bg.
Cool! I guess I can use it for osu! maps instead. People have been complaining pointing out that the present BG is of lesser quality.
Rikers

tetsutaro wrote:

You got the choice. (Frankly, I am the one getting help and I should have less say around here)
I would go with the second as it would take less time to implement. I'll remember to update whenever I see one.

tetsutaro wrote:

Cool! I guess I can use it for osu! maps instead. People have been pointing out complaining that the present BG is of lesser quality.
Either they help get a better quality bg like I am, or shut up.
Here's the taiko bg


..and the osu bg


Also, a list of the sb's features (lol):
-Includes authentic sprites ripped directly from the Taiko no Tatsujin Wii 2.
-Don's normal animation when "passing".
-Don and Mekadon "dance" during Kiai (yes, Meka takes out his disco ball and it lights up like in the actual game) for Taiko Muzukashii.
-Mekadon's disco ball "sparkles" and his eyes flash.
-Don switches animation when "failing".
-Mekadon icon and name.
-The crowd at the bottom moves up and down like how it would in the game.

Upcoming things-
-Struggle animation for Taiko Oni.
-Make the hp bar look like the ones from the boss battles.
-Move Mekadon's name to the top and add Don's name to make it look a bit more like how it should.

That should be about it. Anyone have any suggestions? Before you ask, no I can't put those purple Waruru plates on the side. I already tried, sorry.
OzzyOzrock
waruru plates? owo
Rikers
Lol no Ozz it isn't posshible. Or I think it isn't anyway.
>.>
<.<
Topic Starter
tetsutaro

Rikers wrote:

Either they help get a better quality bg like I am, or shut up.
Good one!

Rikers wrote:

Here's the taiko bg


..and the osu bg


Also, a list of the sb's features (lol):
-Includes authentic sprites ripped directly from the Taiko no Tatsujin Wii 2.
-Don's normal animation when "passing".
-Don and Mekadon "dance" during Kiai (yes, Meka takes out his disco ball and it lights up like in the actual game) for Taiko Muzukashii.
-Mekadon's disco ball "sparkles" and his eyes flash.
-Don switches animation when "failing".
-Mekadon icon and name.
-The crowd at the bottom moves up and down like how it would in the game.

Upcoming things-
-Struggle animation for Taiko Oni.
-Make the hp bar look like the ones from the boss battles.
-Move Mekadon's name to the top and add Don's name to make it look a bit more like how it should.

That should be about it. Anyone have any suggestions? Before you ask, no I can't put those purple Waruru plates on the side. I already tried, sorry.
Cool! It's as if this is your map instead of mine >_<
Full support on Rikers' work!
Rikers

tetsutaro wrote:

Cool! It's as if this is your map instead of mine >_<
Lol sorry. But it's only the sb, really.
I was actually planning to make this map before I found this.
OzzyOzrock
I meant that I don't know what Waruru plates are lol.
Rikers
Oh lol
Well, those purple plates on the side with the W that show up during boss battles, Ozz.
Edit: FFFFFF A week without working too much on this.
Edit again: NHJSJKLDAHKJDASDJKASONEWEEKTOGRAVEYARDAKWKAD

That is all.

Topic Starter
tetsutaro

Rikers wrote:

Oh lol
Well, those purple plates on the side with the W that show up during boss battles, Ozz.
Edit: FFFFFF A week without working too much on this.
Edit again: NHJSJKLDAHKJDASDJKASONEWEEKTOGRAVEYARDAKWKAD

That is all.
It's alright, no need to force yourself~
I am going to fix the Hard osu! map, though
Would that be a hindrance for you?

EDIT: I have uploaded the new maps, with changes only in Hard diff.
Hope this doesn't make this difficult for you!
Rikers
Well, not really since the sb's mainly just for the taiko diffs. Try to update before this gets graveyarded, though.
Topic Starter
tetsutaro

Rikers wrote:

Well, not really since the sb's mainly just for the taiko diffs. Try to update before this gets graveyarded, though.
Then it looks like I just made it. Phew~
Thanks again for devoting so much in the SB!
Rikers
After a few hours of work, I'd like to say that the struggle will INDEED be included in the final product. Lawl
Oh I wonder what this is?

OzzyOzrock
*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
marshallracer

OzzyOzrock wrote:

*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Rikers

OzzyOzrock wrote:

*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

marshall_racer wrote:

OzzyOzrock wrote:

*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Now that. Just made my day.
xD

Edit:Been working on this since one in the morning and it's now 3:30. In the afternoon.

... :3?
Topic Starter
tetsutaro

Rikers wrote:

After a few hours of work, I'd like to say that the struggle will INDEED be included in the final product. Lawl
Oh I wonder what this is?
Yay! Struggle! (What the heck is that?)
And that was supposed to be a battle-exclusive note
You have to out-hit your opponent to do serious damage.

EDIT: It's called Gekitotsu/Brawl Note (ゲキトツ/激突 音符)
See this video for this note in action:
(Gekidotsu explanation at 1:58-2:07; Failure as at 2:33-2:36; Success as at 3:54-3:57)
http://www.youtube.com/watch?v=5Uf5es3OQQw
aquabluu
[General]
Remove 'Taiko no Tatsujin' from source, it's already in the title

[Easy]
00.51.545 (6) New combo
00.57.545 (6) ^
01.00.070 (Suggestion) Add another note here before beginning break
01.36.545 (6) New combo
01.42.545 (6) ^
01.48.545 (6) ^
01.54.545 (6) ^

[Normal]
Increase circle size by 1. Also, the sliders are very much faster than your spacing here. Either increase distance spacing (why is it smaller spacing than Easy?) to at least 0.9 or reduce slider velocity.

[Hard]
01.21.545 (1) Slight spacing issue. Nothing much to worry over though.

[Insane]
00.43.295 (4) Spacing
Rikers

tetsutaro wrote:

Yay! Struggle! (What the heck is that?)
And that was supposed to be a battle-exclusive note
You have to out-hit your opponent to do serious damage.
Lol I know what it is
I was showing that I put the note in as the spinner for more authenticity :P
OzzyOzrock
Hooray for not getting sarcasm! \:D/
Rikers
Lolol ozz
Just to be a tease:

OzzyOzrock
;____________;
Rikers
Don't worry Ozz, it's almost....

yeah, it's almost done.
:3
Topic Starter
tetsutaro

aquabluu wrote:

[General]
Remove 'Taiko no Tatsujin' from source, it's already in the title Removed

[Easy]
00.51.545 (6) New combo OK and also for subsequent
00.57.545 (6) ^
01.00.070 (Suggestion) Add another note here before beginning break Added at 01:00:545 (5)
01.36.545 (6) New combo
01.42.545 (6) ^
01.48.545 (6) ^
01.54.545 (6) ^

[Normal]
Increase circle size by 1. I suppose you mean make it bigger, so I did
Also, the sliders are very much faster than your spacing here. Either increase distance spacing (why is it smaller spacing than Easy?) to at least 0.9 or reduce slider velocity. Spacing to x0.9 and respaced everything

[Hard]
01.21.545 (1) Slight spacing issue. Nothing much to worry over though. Not a big problem I think, so kept unchanged

[Insane]
00.43.295 (4) Spacing Moved (3) away slightly to fix this
And the star... Oh yes, you gave it long ago, THX!
And here's a kudosu!
Topic Starter
tetsutaro

Rikers wrote:

Don't worry Ozz, it's almost....

yeah, it's almost done.
:3
Just checking back from mapping Bubbly Queen
Hope to see the SB soon Rikers!
PS Some time ago I fixed the difficulty level of Taiko Muzukashii and Oni so that Muzukashii < Oni (finally)
Komeiji Yuki
Keep working hard ;)
Topic Starter
tetsutaro

Komeiji Yuki wrote:

Keep working hard ;)
Thanks dude!... No mod?
Rikers

Rikers wrote:

Don't worry Ozz, it's almost....

yeah, it's almost done.
:3
Wow, a month ago I said that lol
Work interferes with mapping so much
..storyboarding
Whatever.

Edit: IT BE FINISHED
Go ahead and delete the Muzukashii icon since I didn't even use it for the diff lol
All you need to do is open the Stuff folder after extracting and drag everything to the root of the song folder
I also put the bgs just in case
Enjoy :3

THANK ME AS THIS TOOK FOREVER D:<

Edit: ....FFF I forgot to finish Meka's left eye
So I fixed it really quick
Tell me if anything else is out of place :3

Inb4girlishscreamsagain

Also, overall diff for Oni=8?
What is this.

DOWNLOAD THE POOTING ATTACHMENT AND REPLACE THE .OSU WITH IT D:<

Download: Taiko no Tatsujin - Future Lab (tetsutaro) [aquabluu's Taiko Oni].osu
OzzyOzrock
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

AAHAHAHSGASHAHHAGHAHHAHAHAHSHAHAHGSGHASYESSSSS

YOU ARE SO PRO I LOVE YOU RIKERSERGHERGIUWEHRGWEUIRGHERGUIERGERGCHAN

why the hell is OD 8. Make it at least 6. I'd like 5 though lol
OnosakiHito
To be honest, I don't like the music so much.
But because of the SB it is much more cooler. Pro-SB, I gonna go to star this because of this.
Edit: By the way, Meka-don looks like a crazy/mad scientist.
marshallracer

OzzyOzrock wrote:

*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
again ;)
Topic Starter
tetsutaro
Hooray for Rikers!
And the difficulty... Well I tried.
The original fumen is 8 stars for Muzu. and 9 for Oni

EDIT: kudosu! How could I forget that...
Rikers

tetsutaro wrote:

Hooray for Rikers!

marshall_racer wrote:

OzzyOzrock wrote:

*girlish scream* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
again ;)

OnosakiHito wrote:

But because of the SB it is much more cooler. Pro-SB, I gonna go to star this because of this.

OzzyOzrock wrote:

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!

AAHAHAHSGASHAHHAGHAHHAHAHAHSHAHAHGSGHASYESSSSS

YOU ARE SO PRO I LOVE YOU RIKERSERGHERGIUWEHRGWEUIRGHERGUIERGERGCHAN
Thank you all so much x33
I had fun making this :3
Sorry it took so damn long xD
OnosakiHito
Okay, made the video.
Here you go: http://www.youtube.com/watch?v=0Kzn4iFK-nI
Sander-Don
get this ranked now.
Rikers

Sander-Don wrote:

get this ranked now.
This.
Noobita

Rikers wrote:

Sander-Don wrote:

get this ranked now.
This.
That.
Rikers

Noobita wrote:

That.
O:?
The legendary Noobita
OnosakiHito
,,legendary". xD
Rikers
Lol yes legendary
Sander-Don
legendary noobita xD lolol
Rikers
Fine not legendary then D:<
OnosakiHito
Better.
Topic Starter
tetsutaro

OnosakiHito wrote:

Okay, made the video.
Here you go: http://www.youtube.com/watch?v=0Kzn4iFK-nI
Thanks pal! Appreciate you include the URL!
PS Your Taiko skin is so authentic, where you got it?
Rikers

tetsutaro wrote:

Thanks pal! Appreciate you include the URL!
PS Your Taiko skin is so authentic, where you got it?
Look in LuigiHann's signature.
Nevermind, did it for you. http://luigihann.googlepages.com/Skin-taiko.zip
Topic Starter
tetsutaro

Rikers wrote:

Look in LuigiHann's signature.
Nevermind, did it for you. http://luigihann.googlepages.com/Skin-taiko.zip
Link dead, THX for providing anyway
Still no luck ranking this though Are all the MATs/BATs dead busy or something?
Rikers

tetsutaro wrote:

Link dead, THX for providing anyway
Still no luck ranking this though Are all the MATs/BATs dead busy or something?
Fff
Didnt realize
Maybe check the updater?
Topic Starter
tetsutaro

Rikers wrote:

Fff
Didnt realize
Maybe check the updater?
Will do, Rikers.
And is anyone going to bubble this map?
In the meantime, please also mod Taiko no Tatsujin - Bubbly Queen
Rikers
What do you mean, this hasn't been ranked yet?
Asdhjkslada WHY
OnosakiHito

tetsutaro wrote:

OnosakiHito wrote:

Okay, made the video.
Here you go: http://www.youtube.com/watch?v=0Kzn4iFK-nI
Thanks pal! Appreciate you include the URL!
PS Your Taiko skin is so authentic, where you got it?

Sorry that I'm answering so late. lol
Here you can find the taiko skin: viewtopic.php?f=15&t=48424&st=0&sk=t&sd=a
Topic Starter
tetsutaro
No one is starring or bubbling T_T
I fail you Rikers
PS THX for the link OnosakiHito
OzzyOzrock
Post in more modding queues! You can do it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!DOIT
Rikers
I think I'm gonna cry, man.


..oh, well. Maybe next time, eh?
Topic Starter
tetsutaro

OzzyOzrock wrote:

Post in more modding queues! You can do it!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!DOIT
Modding queues, eh? Links to some of them perhaps?

Rikers wrote:

I think I'm gonna cry, man.


..oh, well. Maybe next time, eh?
I myself is going to cry too >_<
Behon
Overall:
- Have you thought about switching the preferred skin for this to Taiko?

Easy:
- Could use more claps.
- 00:42:545 (1): Add a finish at the start.
- 00:48:545 (1): Add a finish here, too.
- 01:45:545 (1): And here.

Normal:
- 01:45:545 (1): Add a finish.
- 01:45:545 (1): Here too.

Hard:
- 00:15:168 (7,8): Try changing these to claps.
- 00:27:168 (7,8): These, too.
- 00:33:168 (7,8): These, too.
- 01:21:168 (7): Make this a new combo.
- 01:21:543 (1): Get rid of new combo on this.

Insane:
- This is also low on claps overall, though you can decide where to put more if you add any.

Good note placement. Most of the issues I had were just with hitsounds. I know nothing about making a good Taiko map, so you'll need to ask someone else about that.
Rikers

Behonkiss wrote:

I know nothing about making a good Taiko map, so you'll need to ask someone else about that.
These diffs are authentic kthnx
Chewin
Easy:

  1. 00:45:545 (3) - Delete
  2. 00:47:045 (4) - ^
  3. 00:45:545 - Add a spinner to 00:47:795
  4. 00:50:795 (5) - 1 Grid right
Normal:

  1. 00:29:045 (2) - Move second waypoint at x240 y72. Slider's shape is better.
  2. 01:18:545 (1) - Add a finish?
  3. 01:35:045 (4) - It almost touches hp bar.
Good map :)

Hard:

  1. +1 Circle size is better.
  2. 00:12:730 (1,2) - Hp bar ç_ç
  3. 01:46:480 (4) - 1 grid up
  4. 01:49:480 (4) - ^
  5. 01:52:480 (4) - 1 grid down
Nothing to say.

Insane:

  1. 00:38:420 (6) - Move it x152 y92
Yay good map ^^

Then, good luck (:
OzzyOzrock
COME ON MAN, I WILL MOD THIS NOW AGAIN MONTHS LATER BECAUSE I LOVE THIS
Rikers
YOU ONLY LOVE IT CAUSE OF THE SB

BUT I UNDERSTAND
Topic Starter
tetsutaro
Can I excuse my prolonged ignorance with the imminence of public examinations?
Start checking mods from tomorrow!!
Topic Starter
tetsutaro

Behonkiss wrote:

Overall:
- Have you thought about switching the preferred skin for this to Taiko?
Frankly speaking: NEVER!
Since I sounded the maps in Ouendan2 I thought it would sound horrible in Taiko... but it's not!
Thanks for the suggestion!


Easy:
- Could use more claps. Can't think of where for the moment~
- 00:42:545 (1): Add a finish at the start. OK
- 00:48:545 (1): Add a finish here, too. OK
- 01:45:545 (1): And here. OK

Normal:
- 01:45:545 (1): Add a finish. You mean 00:48:545 (1)?
- 01:45:545 (1): Here too. OK

Hard:
- 00:15:168 (7,8): Try changing these to claps.
- 00:27:168 (7,8): These, too.
- 00:33:168 (7,8): These, too.
- 01:21:168 (7): Make this a new combo.
- 01:21:543 (1): Get rid of new combo on this.
All Done

Insane:
- This is also low on claps overall, though you can decide where to put more if you add any.
Sounds good enough in Taiko, so no thanks.

Good note placement. Most of the issues I had were just with hitsounds. I know nothing about making a good Taiko map, so you'll need to ask someone else about that.
They are authentic maps anyway so it's fine.
Kudosu! (if I know how to work them now...)
OzzyOzrock
HRHRHRHRHRHRHRHRRHRHRHHRRHRHRHHRHR
Rikers
How is this still alive
Topic Starter
tetsutaro
Thanks to you Rikers, the awesomeness gauge broke, so can't be graveyarded...
Serious, we really need someone ranking this, but so far no response >_<
OzzyOzrock
FIGHT
Rikers
No, really. How is this still alive.
Rikers
Sad to see this be dead
And all that sb work :I
Topic Starter
tetsutaro
Sorry guys who looked forward to this map, I was occupied by other things than osu! for some time. But I am back and so someone please revive this. I shall make this ranked with whatever means I could!

And Thanks Rikers for your 3 stars!
Topic Starter
tetsutaro
Need a few more tweaks before this is really up for approval, but BAT mods are welcome! These includes changing artist name to Yukiko Yamamoto, the rightful singer, and fixing the easier Taiko diffs, which just finished mapping yesterday.
Rikers
OSHI- HE'S BACK
also here take some more stars lol
OzzyOzrock
Why is it still Aqua's Oni :3 The rest are regular names as should the Oni be. I are grammer goodest.

FIGHT FIGHT FIGHT
Topic Starter
tetsutaro

OzzyOzrock wrote:

Why is it still Aqua's Oni :3 The rest are regular names as should the Oni be. I are grammer goodest.

FIGHT FIGHT FIGHT
Because aqua only provided the Oni chart. I plotted the rest of them.
Come on guys let's get this ranked so that I can start another.
Rikers

tetsutaro wrote:

Come on guys let's get this ranked so that I can start another.
And so I can make another sb for that :3
/cough
DakeDekaane
Hi everybody~ mod time :3

Nice song, I had it in my head since I listened x3

All my mod is focused on spacing and very general stuff

[General]

All diff must have the same skin (Default or Taiko Skin)

Snap all unsnaped timing sections in Easy, Normal, Hard and Insane @_@

Set the preview time in 00:48:545 - for all

[Easy]

01:45:920 (2,3,4) - All song is spaced 0.8x, these are spaced 0.9x, I don't know if it's on purpose, but if don't fix please

[Normal]

For spacing consistency
01:21:545 (1) - Move to x:104 y:256
01:23:045 (2) - Move to x:376 y:208

[Hard]

There are some parts that spacing is >1.0x, I passed some of them because I think they're jumps, but check it, I only point those who broke consistency

For a better spacing and flow :3
00:52:855 (1) - x:208 y:276
00:53:230 (2) - x:160 y:144
00:53:605 (3) - x:296 y:96
00:53:980 (4) - x:344 y:232
00:54:543 (1) - x:208 y:276
00:54:918 (2) - x:108 y:280
00:55:293 (3,4) - x:156 y:192
00:55:855 (1) - x:164 y:92
This will be like http://puu.sh/LkiE and http://puu.sh/Lkl3

01:21:355 (2) - Move to x:180 y:304

01:37:855 (1) - x:168 y:144
01:38:230 (2) - x:304 y:96
01:38:605 (3) - x:352 y:232
01:38:980 (4) - x:216 y: 280
This ishttp://puu.sh/Lkrp

01:45:543 (1) - x:332 y:84

[Insane]

00:25:107 (3) - 2 grid down
01:11:232 (2) - 1 grid right
01:23:232 (2) - 1 grid right
01:42:170 (6,7) - 1 grid down, both
01:48:170 (6) - 1 grid left

That's all, and good luck x3
Topic Starter
tetsutaro

Rikers wrote:

tetsutaro wrote:

Come on guys let's get this ranked so that I can start another.
And so I can make another sb for that :3
/cough
Interested in the 1st boss battle in Taiko no Tatsujin 3DS? (vs Ashumo. Song: Kimi ni, Romantic.)
Because 3Q-4U-AC00, Tsukikage SASURAI and Samba Alegria don't have SB-able stuff in the original game

--------------------- I am a separation line -------------------

DakeDekaane wrote:

Hi everybody~ mod time :3
Thanks for modding! Blue = Prelim. Go-through
Red = 1st fix

Nice song, I had it in my head since I listened x3
Glad you like it. Taiko Team is awesome at composing (some of the) songs.
All my mod is focused on spacing and very general stuff
It's fine. I am looking most to fixing equilateral trianglular and circular patterns in Insane.
Most changes look reasonable enough, Although I will have to see the changes in action before I decide whether to keep them.


[General]

All diff must have the same skin (Default or Taiko Skin)
Problem found: Taiko Kantan, Taiko Futsuu, Taiko Muzukashii, Easy and Normal forced Taiko skin
while Taiko Oni, Hard and Insane set at user's preference.
Please do state clearly what the problem is though (e.g. change preferred skin of XXX difficulty to XXX).


Snap all unsnaped timing sections in Easy, Normal, Hard and Insane @_@
Snapped but no apparent improvement.

Set the preview time in 00:48:545 - for all
Current preview time follows the Taiko no Tatsujin games (starts at "Future Labo, Future Labo, Lalala...")
Reason for change?


[Easy]

01:45:920 (2,3,4) - All song is spaced 0.8x, these are spaced 0.9x, I don't know if it's on purpose, but if don't fix please
Not on purpose, and fixed

[Normal]

For spacing consistency
01:21:545 (1) - Move to x:104 y:256
01:23:045 (2) - Move to x:376 y:208
Moved

[Hard]

There are some parts that spacing is >1.0x, I passed some of them because I think they're jumps, but check it, I only point those who broke consistency
The "Future Future" parts in the chorus is designed to be jumps.
Unlike 3Q-4U-AC00, I haven't been bold enough to change spacing in Kiai times.


For a better spacing and flow :3
00:52:855 (1) - x:208 y:276
00:53:230 (2) - x:160 y:144
00:53:605 (3) - x:296 y:96
00:53:980 (4) - x:344 y:232
00:54:543 (1) - x:208 y:276 Except for this. Putting it here will confuse players that it is equidistant.
00:54:918 (2) - x:108 y:280
00:55:293 (3,4) - x:156 y:192
00:55:855 (1) - x:164 y:92
This will be like http://puu.sh/LkiE and http://puu.sh/Lkl3
Problem: Distance too long when going into "Future Future". Point taken and fixed.

01:21:355 (2) - Move to x:180 y:304 Luckily you spotted this. Fixed.

01:37:855 (1) - x:168 y:144
01:38:230 (2) - x:304 y:96
01:38:605 (3) - x:352 y:232
01:38:980 (4) - x:216 y: 280
This ishttp://puu.sh/Lkrp
Like above. Fixed also 01:39:543 (1)

01:45:543 (1) - x:332 y:84 Another minor I'll never notice. Fixed.

[Insane]

00:25:107 (3) - 2 grid down
01:11:232 (2) - 1 grid right
01:23:232 (2) - 1 grid right
01:42:170 (6,7) - 1 grid down, both
01:48:170 (6) - 1 grid left Also fixed some notes down the chorus which was copied-and-pasted
Nazi? For a good reason I suppose.
Good reason, there is. All minor spacing problems. All done.

That's all, and good luck x3
Must give kudosu~
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