Oh this got revived. Ok then I will use the opportunity.
Peppy hates how the latest Aspire map breaks the game. However I think that the game should support such things. It's through this kind of creative mapping we move our creativity forward to the point we are asking for new mechanics to be implemented.
Speaking of mechanics, I want to see hold notes being supported as well as variable SV sliders. Just imagine having the slider go loopy-loop, slowing down, and end in a gentle stop. Man, the type of maps mappers would be able to create with that mechanic would be amazing. It just needs a ranking criteria of something like "Sliders are not to slow down or speed up more than X ps/s^s"