m4m from my queue
General
There's quite a difference in difficulty between Akitoshi and NaWi's diffs that makes me believe they should share the same 'Insane' diff name. Personally I'd call Aki's diff 'Extreme' despite not having the sr of an extra because it'll atleast not be misleading.
Truth
00:01:044 (3) - I think you should lower this to 25 since the volume of the song is lower than the rest. (This also applies to all guest mappers who used the hitsound copier.)
00:09:589 (3) - The clap doesn't belong here because you're mapping the vocals. The widely accepted guideline that 'sliders should end on quieter sounds' is conflicted here by the hitsound. (Again, applies to the hitsound copiers)
00:15:407 (3) - ^
00:28:862 (1,2) - This would play better if you switch the positions of these because it'll follow the clockwise flow established by 00:28:135 (2,3,4,5) -
00:35:771 (2,3,4,5) - This pattern here seems random to me for quite a few reasons. One is the emphasis implied doesn't match the song. It seems like 3-5 share the same intensity, while 2 is slightly more powerful. I thought of https://puu.sh/xr4eS/75390289ed.jpg With the 5 overlapping 00:36:498 (1) - My second reason being is it's unstructured. When I say unstructured I mean it doesn't seem to compliment it's surrounding notes; it doesn't connect with it's surroundings. Mappers usually structure there notes by mapping on a plane or grid, but it is possible with handplacing. (Which is what it seems you did)
Back to my suggested pattern, I feel mine more accurately represents the song and is playable because of the simplicity of the pattern.
00:48:135 (1) - Because you gave everything a slight tilt, having this note perfectly horizontal makes it look out of place. I think it'd look better if you copied 1 and spun it -90 degrees. Then it'd properly connect with it's surrounding notes.
Akitoshi's Insane
00:46:498 (1) - I think the nc here is offputting because it removes the line that connects jumps of the same colore. Considering how they're overlapped and that line isn't there to connect them might cause a readability issue. Simply removing the nc here atleast gives another flag to the player that notes are under here.
Nawi's Insane
00:23:407 (3) - I don't really know the reasoning behind the offset, but I think it should be nudged a bit to make a perfect triangle with 00:23:044 (1,2) -
01:00:680 (1,2,3,4) - I think to better contrast the difference in the timeline you can start the stream under 2 to create an antijump. You can't really space this stream enough without spiking the difficulty while staying readable.
Couldn't find much for the rest. Good set. gl.
pls mod https://osu.ppy.sh/s/628857
General
There's quite a difference in difficulty between Akitoshi and NaWi's diffs that makes me believe they should share the same 'Insane' diff name. Personally I'd call Aki's diff 'Extreme' despite not having the sr of an extra because it'll atleast not be misleading.
Truth
00:01:044 (3) - I think you should lower this to 25 since the volume of the song is lower than the rest. (This also applies to all guest mappers who used the hitsound copier.)
00:09:589 (3) - The clap doesn't belong here because you're mapping the vocals. The widely accepted guideline that 'sliders should end on quieter sounds' is conflicted here by the hitsound. (Again, applies to the hitsound copiers)
00:15:407 (3) - ^
00:28:862 (1,2) - This would play better if you switch the positions of these because it'll follow the clockwise flow established by 00:28:135 (2,3,4,5) -
00:35:771 (2,3,4,5) - This pattern here seems random to me for quite a few reasons. One is the emphasis implied doesn't match the song. It seems like 3-5 share the same intensity, while 2 is slightly more powerful. I thought of https://puu.sh/xr4eS/75390289ed.jpg With the 5 overlapping 00:36:498 (1) - My second reason being is it's unstructured. When I say unstructured I mean it doesn't seem to compliment it's surrounding notes; it doesn't connect with it's surroundings. Mappers usually structure there notes by mapping on a plane or grid, but it is possible with handplacing. (Which is what it seems you did)
Back to my suggested pattern, I feel mine more accurately represents the song and is playable because of the simplicity of the pattern.
00:48:135 (1) - Because you gave everything a slight tilt, having this note perfectly horizontal makes it look out of place. I think it'd look better if you copied 1 and spun it -90 degrees. Then it'd properly connect with it's surrounding notes.
Akitoshi's Insane
00:46:498 (1) - I think the nc here is offputting because it removes the line that connects jumps of the same colore. Considering how they're overlapped and that line isn't there to connect them might cause a readability issue. Simply removing the nc here atleast gives another flag to the player that notes are under here.
Nawi's Insane
00:23:407 (3) - I don't really know the reasoning behind the offset, but I think it should be nudged a bit to make a perfect triangle with 00:23:044 (1,2) -
01:00:680 (1,2,3,4) - I think to better contrast the difference in the timeline you can start the stream under 2 to create an antijump. You can't really space this stream enough without spiking the difficulty while staying readable.
Couldn't find much for the rest. Good set. gl.
pls mod https://osu.ppy.sh/s/628857