Hey, from my queue
Easy
00:41:771 (2) - I'd like to see a hitsound on the slider tick here (first tick), it sounds kinda empty especially since the music doesn't really fade at all.
00:47:589 (2) - ^^^^^^
Normal
00:05:771 (2,1) - I really dislike this stack here, both previous stacks were 1/2 and now this is 1/1. Especially with the lower AR making it less clear that the time difference is present. Even with the NC difference, you have 2 then 1 stacks that're 1/2 in time later in the map, so this shouldn't be relied on since it's not totally consistent
00:11:589 (2,1) - ^^^^^^
Advanced
I really like this difficulty, I think the stacking works much better here because it's used everywhere, and really it's an integral part of the difficulty, additionally it's just more fitting once you move up into the hard difficulty range.
Hard
No problems IMO
Hazu's Light Insane
Solid Diff
NaWi's Insane
The first measure is really strange, You initially use slider tails as a way to map the first strum in any given three note, however in the following measures you ignore the slider tail and use 2 circles that follow the slider instead. I think this inconsistency should be cleared up, and you should pick one or the other.
00:16:226 (6,1) - This 1/4 jump is evil, this is still the slow part of the song, and the last instance of a triplet under a slider tail was connected, while this is spaced as a jump. There's no reason for this sudden difficult pattern, the spacing is too high here.
00:39:044 (5,6) - This is really awkward visibly, and while the pattern itself isn't overly hard, it's the only time in the map anything like this is used, even when this exact measure is repeated in the music you mapped it completely differently, This would probably work better if 6 was flipped and moved lower to create pseudo-circular motion between notes, but that's just what I would do.
01:01:044 (1) - Considering just about every other stack has lead into the next note cleanly, it's really odd to have this one start it's slider path early. I see what you were going for, but it sticks out like a sore thumb and the slider path would be more pronounced if the slider head completed the otherwise straight stream rather than falling off the side like this.
Akitoshi's Extra
00:56:680 (1,2,3,4) - I see that you were going for a broken stream look, and it mostly works, but these 4 should be totally straight to make it look like 2 patterns being merged rather than giving off the impression that it's sloppily made, which is how it looks with the slight zig-zagging along this stretch.
Otherwise, it seems kinda easy for an Extra, and I was fully expecting this to be a very unorthodox difficulty because of it, however it's mostly clean, nice job.
Truth
00:33:407 (4,5) - This is a weird choice of angle since these notes are implied to continue the rotating pattern, I think this effect would be better served if they had similar orientation to the sliders before them with 5 being off to the left instead of above. and if you do this, having 4 a little more up and right to be closer to the head of 2 would be helpful as well
01:00:680 (5,6,7,8,1)) - This stack is shaped really bizarre, and following the coordinates of the notes doesn't give me a clear pattern, as it seems like it just kinda wobbles, remake this stream as a straight line instead.
Well that's all, most of the diffs looks pretty good, This is almost certainly rankable with a couple changes here and there, GL with this set.
Easy
00:41:771 (2) - I'd like to see a hitsound on the slider tick here (first tick), it sounds kinda empty especially since the music doesn't really fade at all.
00:47:589 (2) - ^^^^^^
Normal
00:05:771 (2,1) - I really dislike this stack here, both previous stacks were 1/2 and now this is 1/1. Especially with the lower AR making it less clear that the time difference is present. Even with the NC difference, you have 2 then 1 stacks that're 1/2 in time later in the map, so this shouldn't be relied on since it's not totally consistent
00:11:589 (2,1) - ^^^^^^
Advanced
I really like this difficulty, I think the stacking works much better here because it's used everywhere, and really it's an integral part of the difficulty, additionally it's just more fitting once you move up into the hard difficulty range.
Hard
No problems IMO
Hazu's Light Insane
Solid Diff
NaWi's Insane
The first measure is really strange, You initially use slider tails as a way to map the first strum in any given three note, however in the following measures you ignore the slider tail and use 2 circles that follow the slider instead. I think this inconsistency should be cleared up, and you should pick one or the other.
00:16:226 (6,1) - This 1/4 jump is evil, this is still the slow part of the song, and the last instance of a triplet under a slider tail was connected, while this is spaced as a jump. There's no reason for this sudden difficult pattern, the spacing is too high here.
00:39:044 (5,6) - This is really awkward visibly, and while the pattern itself isn't overly hard, it's the only time in the map anything like this is used, even when this exact measure is repeated in the music you mapped it completely differently, This would probably work better if 6 was flipped and moved lower to create pseudo-circular motion between notes, but that's just what I would do.
01:01:044 (1) - Considering just about every other stack has lead into the next note cleanly, it's really odd to have this one start it's slider path early. I see what you were going for, but it sticks out like a sore thumb and the slider path would be more pronounced if the slider head completed the otherwise straight stream rather than falling off the side like this.
Akitoshi's Extra
00:56:680 (1,2,3,4) - I see that you were going for a broken stream look, and it mostly works, but these 4 should be totally straight to make it look like 2 patterns being merged rather than giving off the impression that it's sloppily made, which is how it looks with the slight zig-zagging along this stretch.
Otherwise, it seems kinda easy for an Extra, and I was fully expecting this to be a very unorthodox difficulty because of it, however it's mostly clean, nice job.
Truth
00:33:407 (4,5) - This is a weird choice of angle since these notes are implied to continue the rotating pattern, I think this effect would be better served if they had similar orientation to the sliders before them with 5 being off to the left instead of above. and if you do this, having 4 a little more up and right to be closer to the head of 2 would be helpful as well
01:00:680 (5,6,7,8,1)) - This stack is shaped really bizarre, and following the coordinates of the notes doesn't give me a clear pattern, as it seems like it just kinda wobbles, remake this stream as a straight line instead.
Well that's all, most of the diffs looks pretty good, This is almost certainly rankable with a couple changes here and there, GL with this set.