Hi, m4m here
- how about making ending of mp3 fade out?
- 00:16:469 (2,1) - perhaps shorten (2) by 1/4 and start spinner earlier cause drumroll thing start from blue tick
- 00:18:344 - i think this sound should be represented somehow, sldier would work
- 00:17:055 (1) - i can hear how it should end 1/4 later on red tick
- 00:19:282 - i think note would work great here. Or at least move beginning of break to this point
- 01:01:469 (3) - nc maybe? (yup, you did here 02:03:344 (1) - )
- 01:15:063 (1,2,1,2,1,2) - tbh i think you should nerf this kind of stuff. this way of making pp is like way to obvious, emphasize on last (2) is lost cause space to it barely has any contrast with previous jumps
- 01:27:719 - previouslu you emhasized same sounds here 00:57:719 (1,2) -
- 02:07:328 (3,4) - personal opinion - i think claps deserve their own combo
- 02:19:399 (1) - i think spinner is quite underwhelming, perhaps end it on 02:20:688 - and make some 1/4 circle there
- 02:23:032 - hm, tbh i think you should map this break cause its so different from 2 previous ones
- 02:44:594 (5) - cew nombo
- 03:01:938 (4) - 1/4 reverse please
- 00:10:610 (2,3) - nazi, but you could make this thing smoother, so circle and slider would create solid arc
- 00:16:938 (1) - same as prev diff. slider for 00:18:344 - thing, starting 1/4 earlier, but ending on where it is now fits quite well tho
- 01:06:157 (1) - almost touching hp bar, how about a bit lower, just to be safe? :^)
- 02:44:594 (5) - stacked circles instead perhaps? and nc
- 02:59:828 (1,2) - align and adjust triangle to make a bit more clean
- 00:03:813 (2,3) - ds
- 01:15:532 (4,5,6) - align 4 and 5?
- 01:16:703 - 02:59:828 - why skipping vocal here?
- 02:41:782 (4) - nc?
- 02:57:719 (2,4) - make consistent distance between these like your ds to make more clean