Normal
Call me back after fixes
- 01:54:203 (4) - There shouldn't be whistle on this slider's tail for consistency;
- 02:32:407 (3) - Add clap on tail looks too empty after all the previous ones;
- 02:33:344 (4) - Maybe add normal sampleset on this slider's tail to emphasize the drum in the music?
- Just hitsounding, you applied everything on Normal when I first modded this and I am glad to see that, it improved a lot. Btw, being hitsounding do not forget to apply it to all diff if you agree!
- 02:10:376 (1,2) - 1.22x spacing for consistency, it looked shorter to me indeed o.o;
- 00:31:000 (3,4) - You didn't fix it up from my previous mod while you said fixed;
- 00:46:469 (4,5) - Missing hitsounds on these two? There should be at least a clap on (4) head;
- 01:01:469 (1) - Forgot clap on tail;
- 01:03:344 (5,1) - I would make them horizontal with grid line to give them a better impact after the jump;
- 03:01:938 (4) - What about to make a full stacked stream from here till the next slider's head? It would fill all the drums in the music. Even better if you added some normal sampleset on them!
- 03:13:657 (1,2,1,2) - I found all the jumps awesome and cool but didn't like this one because it's the only jumping pattern that in the whole map doesn't have a variation of trajectory while all the other ones have some inclination between (2) and (1). I would highly chane this with something else if I was you to make it consistent with all other jumping patterns
Call me back after fixes