Hello,..
hmm actually i want to map this song by myself but find this set Orz... and it's pretty good...
i hope You willn't mind if i leave some thoughts about it?
i will be a bit picky, since i like song, don't be mad about it pls
[Easy]
I stop now since here 4 am and i need to wake up at 6. kill me someone pls
hmm actually i want to map this song by myself but find this set Orz... and it's pretty good...
i hope You willn't mind if i leave some thoughts about it?
i will be a bit picky, since i like song, don't be mad about it pls
[Easy]
- 00:47:610 (1,1) - If it's not supose to be similar shape sliders, so mb make a bit more calm visual flow like https://puu.sh/w4QLI.jpg
- 01:14:339 (1,2) - could be more even blanket ...
- 01:17:673 (1,2) - why these have different shape and 01:19:339 (2,1) - same? imo make 01:17:673 (1,1) - same visually better cause of geometric mirror... Also less curved wave looks better when placed on horizontal line. Hmm maybe 01:17:673 (1,2) - swap shapes or make all 3 of them equal?
- 01:21:006 (1,2,3,1) - it could be more symetry structured pattern by 01:21:006 (1,2) - 01:24:339 (1) - placed 2 this lines with same curve arounnd 01:22:672 (2,3) - 01:24:339 - triangle. Something like https://puu.sh/w4RDD.jpg . I thought about it because now your last slider looks like wanna go out from this map Xp, centralize it before spinner looks more neat imo
- 00:03:869 (1,2,3) - i feel like visual spacing could be a bit cleaner, like 00:04:708 (3) - spaced from 2 a bit more then from 1
- 00:13:099 (5,1) - imo just ctrl-j for 00:13:099 (5) - is enough since it's make clear follow way https://puu.sh/w4Tvj.jpg like -10 rotated (5)
- 00:31:610 (2,3,4) - i belive You can make more clear visual spacing as You did before. (4 degree rotate for 00:33:295 (4) - https://puu.sh/w4U2E.jpg)
Also 00:32:452 (3) - blanket a bit off as You can see on SS - 00:51:779 (3) - might be make more sharp shape on this slider? For example: https://puu.sh/w4V77.jpg Right now it looks like You have lack of place and because of it You made 00:51:498 (2,3,4) - uneven visual flow, also You somewhy used sharp (with red anchors i mean) sliders only once at the beggining
- 00:24:873 (3,4) - and once at the end 01:19:339 (5) - , i think You may give them one more chance to show themself in place where it fits well . It's only my opinion orz (adress to 00:53:463 (6) - too)
- 00:59:339 (4,5,6) - Why did You ctrl-g rhythm here? 00:57:673 (1,2,3) - this part make emphasis in vocal plan in same way like next part, i think will be more intuitive to repeat rhythm to still folow vocal as You did in other diffs.
- 01:13:506 (6) - i think less curved slider like 01:16:006 (4) - looks nicer here. https://puu.sh/w4WE5.jpg (also same side curved sliders make more neat pattern and more clear flow imo)
- 00:10:862 - i guess there is no beat... orz, or its too calm to make it clicable... but i can clearly hear 00:11:701 - beat wich is much stronger but still unclicable. i think https://puu.sh/w4XRU.jpg rhythm might work much better tbh
- 00:29:645 - i think it should be clicable since there is no vocals and beat here really strong, i can suggesst smthing like https://puu.sh/w4ZhE.jpg for emphasis stretched sounds 00:29:084 - 00:29:645 - . imo it works pretty well
- 00:29:926 (4,5,6,1) - i think spacing between these 4 objects can be cleaner(like equal visual spacing from 1 or 00:29:926 (4,5) - 00:30:487 (6,1) - parallel lines)
- 00:45:645 (3,4,5,1) - i belive these blankets could be a bit cleaner (https://puu.sh/w4YlW.jpg instead of https://puu.sh/w4Ynp.jpg)
tbh i have no idea how your flow and patterns should works here...
- 00:04:708 (4,5,6) - 00:05:827 (6,7,8) - might create equel angle
- 00:07:505 (2,2,4) - changing angle ( not 00:08:064 (1,2,3) - not 00:07:785 (3,1,3) - not 00:07:225 (1,2,3) - not even 00:06:386 (9,1,2) - ) just randomly new one it's just randomly change direction... why?
- 00:38:347 (1,2,3,4) - also your choosing angles is pretty questionable for me. 00:37:505 (1,2,3) - maybe 00:38:347 (1,2,3) - make them equal cause now they are not. Also 00:36:663 (7,1,2,3,1) - might be more symmetric
- 00:29:084 (4) - this flow changing also looks pretty sharp since don't even use 00:26:558 (6,1,2) - angle for being at least a bit consistency... yeah in this way You can emphasize strong sounds by create sharp flow, but it should be consistent i guess and be used for sounds like 00:30:768 (1) - also...
It looks like You are using strong geometric flow without strong geometric sence... it's prety wierd orz
And about mechanics:
i give most simple example: For sliders like 00:50:937 (1) - i should follow from start slider to middle, hold a bit (for pass it) and back to head. Same for 00:55:147 (4) - , but then i see 01:01:006 (1) - and actually the most simple way to follow it just don't come back to head (because next circle placed oposite cursor move and also ds somewhy increases which force me to do something different) and hold in middle more and after it continue move to next note..., so it's just different mechanics to pass this section, it feels pretty wierd since it's not high star technical map...
So, this map need more thought maybe, because your idea looks unclear, at least for me...
I stop now since here 4 am and i need to wake up at 6. kill me someone pls