I can't use any transparency on the hair, since it has depth. The only way to get around it is by making the hair flat, but that wouldn't look right due to those damn stripes. This render should also display why fake specularity + textures = bad mix.Loofah wrote:
I can do horizontal easy.... but vertical would kind of make it looks a bit plain, I'll wait till loginer shows me how the texture is actually laid on until I post some new ones.
Finally, these textures are too big. 1000*1000 is on a dimension way beyond overkill, and since this texture is all about details, I can't just scale it in Photoshop. A tileable 100*100 or so texture should do the trick, though.