Hi from my queue
I modded the first part as you asked, but overall i'd say the main problem is the visual, especially for second part. it's kinda very simple but the way the objects are placed, overlapping may be really a problem for some parts like 04:13:625 (4,1) -
The first part is less messy and imo you did pretty well what you had in mind
And after a quick look for the second part, some of the 1/3 jump and kickslider like 05:03:911 (2,3,4,5,1,2,3,4,5,6) - 04:23:482 (1,2,3,4,5) - may be too hard ? but maybe it was what you were aiming so i'd say it's fine for the difficulty ?
I like your rhythm choices
Sorry for the bad mod D:
- [General]
You acutally put your tags in the source, fix
Check AIMod for unsnapped objects
- [Bummer]
- 00:22:268 (4) - you should space it a little bit to move it from 00:22:053 (3) - 's head (x199 y72)
- Just a suggestion, but why not making 00:27:625 (1,1,1,1) - 8 3/4 sliders ? would fit your intension of being tricky here (like this)
- 02:06:089 (4,1) - very confusible with 1/4
- 02:41:339 - Make the break time start here, it feel better this way
- 03:37:911 (1) - The way it's overlapped make it more ugly than tricky to play. you should stack it ? or stack it this way
Q
- 01:08:768 (1) and 01:22:482 (1) - are those fit for what they are representing? I'd say yes
- 01:25:911 (1) - 01:39:196 (7) - this whole part. Not sure if it meets the quality I'm aiming for. The rhythm is really simple so yea it kind of fit, though i'm not fan of pefect symmetry
- 02:06:089 (4) - 02:19:803 (4) - those are not the only sliders starting at the blue tick (I believe all of them are supported by music well) but these two in particular make it hard to start the following stream, since they break the rythm. I've tried ton's of objects combination and found this to be most fitting, still not sure tho. this is fine
- 03:42:625 (1) - 04:51:196 (1) - I won't mind straight up deleting them but imo they are fun. Thanks to Dejirum for the idea. they fit well to the song so yes it's fine though 04:51:625 (1) - kinda break the visual here
I modded the first part as you asked, but overall i'd say the main problem is the visual, especially for second part. it's kinda very simple but the way the objects are placed, overlapping may be really a problem for some parts like 04:13:625 (4,1) -
The first part is less messy and imo you did pretty well what you had in mind
And after a quick look for the second part, some of the 1/3 jump and kickslider like 05:03:911 (2,3,4,5,1,2,3,4,5,6) - 04:23:482 (1,2,3,4,5) - may be too hard ? but maybe it was what you were aiming so i'd say it's fine for the difficulty ?
I like your rhythm choices
Sorry for the bad mod D: