Kalibe wrote:
without collabing yay
me irl
Kalibe wrote:
without collabing yay
fixed rest, thanksDavidEd wrote:
00:07:801 (1,2) - fix overlap? its intentional!!!!
00:23:167 (1,2) - reduce spacing cause there's no particular sound here to indicate a spacing increase. and will also be consistent with 00:23:899 (3,4) -
00:28:106 (2) - ^
00:26:642 (2) - fix stack
00:33:411 (1) - increase spacing for emphasize
00:36:338 (1) - ^
00:39:265 (1) - ^
00:40:545 (3,1) - ^
00:52:984 (1,2,3,4,5) - use distance snap to make these consistent but it is also specially, as you can see every object have decreasing ds by 0.10x
01:44:569 (5) - x108 y204
01:47:679 (7) - x452 y53
02:29:386 (3) - space this out to form a triangle? did something diffirent
02:34:873 (1,2,3,4,1,2,3) - how about https://osu.ppy.sh/ss/7549258 nah, i'll keep mine :3
03:11:275 (8) - x165 y229 cause its a bit too close to 03:10:544 (3,4,5) -
03:53:531 (1,2) - make spacing consistent with 03:53:166 (1,2) - cause vocals doesnt get more intense
05:01:772 (2,3) - (3) should be properly emphasized instead of (2) since it's a high guitar note (where you've increased spacing on 05:03:449 (3) - , 05:04:194 (1) - , 05:05:752 (1) - , 05:06:531 (1) - )
flows great. call me back forbubble+2 stars
fixed unmentioned, thx!!!iYiyo wrote:
hihi
[general]
- 01:31:764 - kiai not adjusted yea
[Melancholy]- 00:53:167 (2) - don't know why are you using that drum clap hs right there :d Actually it should have auto whistle imo since it's same as 00:53:533 (4) -
- 00:59:752 - For here I think you should do something else than auto whistle... maybe a drum+finish could fit better the actual drum hit?
- 01:32:862 (6) - Honestly speaking, I'm not a real fan of using 2hitsounds only for a triplet so yeah... maybe you can add something there cause right now feels a bit empty for me D:
- 03:20:239 - uu... seems like no one has pointed out those whistles yet... Idk but they don't really fit the music imo, they are all like very random... maybe it's me but whatever xd idk i just following every guitar sound, i'll think about it
- 03:31:702 (3,2) - maybe you can avoid that overlap + place the slider so the blanket on that circle is better?
- 03:33:227 (1,2,1,2) - Could've been better if you make the jump "shapes" a bit different from each other, just like the previous ones.
- 03:46:123 - nice sound effect
- 04:10:361 - Just as the other kiai section, you could start the slider with an orange NC instead of a blue one did with red one
- 04:27:190 (1) - For the other kiai-break-section (04:27:190 (1) - 04:27:190 (1) - ) you don't add a NC to the 1/4... instead you do a triplet which might fit better for that last one as well.
- just an idea but instead of ending with a spinner, you can try with some slider art You have a spinner at the very start so it could be enough help for score difference.
Coulnd't find much in the actual mapping... Sorry for short mod, hope it helps. GL!
17:42 Kalibe: leenada
17:42 Kalibe: pls hel p me with timing
17:42 Linada: ya
17:42 Kalibe: https://osu.ppy.sh/forum/p/5875311/
17:50 Linada: so
17:52 Linada: first red line can be as he said (2679) and u can remove on slidetail
17:53 Linada: for 2nd thing he's right, i added redline 00:08:526 - and 00:08:700 -
17:54 Linada: 00:09:258 - here too
17:55 Linada: 00:10:019 (1) - this one is ok
17:56 Linada: for this one 00:10:749 (2) - it's snapped to vocal but off for drums, so if u want to snap to drum u can add redline 00:10:726 -
17:56 Linada: and one for resnap drums 00:11:115 -
17:57 Linada: or 00:11:137 - for piano xd but i don't think that's a good idea
17:59 Kalibe: but i guess he wants to piano
17:59 Linada: redline 00:18:609 - instead
18:00 Kalibe: https://osu.ppy.sh/ss/7557481
18:00 Kalibe: ?
18:02 Linada: that could work
18:04 Linada: 02:18:754 (1) - this one is weird since drum is correctly snapped on sliderend but need reset at 02:19:165 -
18:05 Linada: and 02:22:046 - here back
18:06 Kalibe: https://osu.ppy.sh/ss/7557520
18:06 Kalibe: like that?
18:08 Linada: yea i guess but it make it sound weird xD
18:09 Kalibe: rip timing in this song
18:09 Kalibe: 00:07:800 (1) -
18:09 Kalibe: no idea how to snap it
18:09 Kalibe: i mean end
18:12 Linada: idk, maybe try drums but then 00:10:019 (1) - w
18:13 Linada: ok so now it'll be hard
18:14 Kalibe: inb4 delete 00:07:800 (1) -
18:14 Kalibe: and make 2 circles
18:14 Kalibe: xdd
18:16 Linada: add one here 02:20:978 - , 02:22:052 - here, 02:23:172 -
18:17 Linada: 02:23:697 - here too then 02:23:902 - to resnap
18:19 Linada: i guess that's it
18:23 Linada: will be a pain to fix sliderend o boi w
18:26 Kalibe: oh wait
18:26 Kalibe: i fixed on 00:08:708 (2) -
18:26 Kalibe: but rip first
18:34 Linada: should i post ? lo
18:36 Kalibe: yeah!
Lasse wrote:
timing
00:03:043 - why not have this red line at 00:02:677 - already? this way you woudln't need another one on 00:07:068 -
00:08:531 - sliderend here sounds kinda late for drums, same for head of 00:08:714 - ?
00:10:018 - piano and drums seem way before this
00:10:749 (2) - kinda snapped to vocals, really late for drums
00:11:115 (3) - idk what this is supposed to land on, too early for piano
00:18:592 (1) - could also be off
some other things too0 2:19:485 (3,4) - really early
01:05:423 (6,7) - 1/6 sounds closer here I think, either way whistles on all notes of this would be nice with the high pitched thing // similar on 01:30:392 - maybe 02:30:301 (4,5) - 01:30:301 (7) - not sure about this tbh, i don't wanna to follow here piano rest fixed
things in the guitar part overall like 03:29:019 (1,2,1) - make it to one buzz
04:58:857 (1,2,3,4,5,6) - not sure about these, especially 04:59:315 (6) - asked few ppl and they say sounds fine, also think it should be fine as it is tho.
04:59:223 (5) - something here might sounds as a 1/3 but it isn't really noticeable in gameplay though
and probably more stuff hope timing is good enough now
map
some of your hitsounding in the S:C2 parts seemed really hard to hear while playing this on 80/80 cause you used the default soft-slidertick as hitnormal, could at least increase volume of the sample a bit I think
00:29:204 (2) - since this has drum additions for that kind of sound, also doing so on 00:29:752 (5,6) - would be nice
00:41:368 (3,4) - this is so weird to read, just stack it normally with the slider or overlap it like similar patterns. 00:11:389 (4,1) - is much better
00:41:825 (6,7) - should probably have claps for snares
00:49:508 - now for this part your hitnormals seem a bit too loud with the song lol
00:53:716 (5) - why the noticeable spacing from for 4=>5? looks really weird and song would fit better with consitent or increasing ds
01:21:704 (1,2) - spacing seems a bit much for a rather weak sound on 2 in such a calm part
01:30:484 (1) - I think a gap would be better here, there's no real noticeable held sound on this. // 02:55:544 (2) - similar here, I think http://lasse.s-ul.eu/fiHoDPo8.jpg would fit the atmosphere of the song better
01:37:526 - with this custom hitnormal, sliderends like this should really be muted I think (or at least lower volume) // same for 01:43:106 (2) - etc
also as a personal comment: I think having a noticeable sv difference between things like 01:37:252 (2,1) - would fit really well
01:51:155 (2,3) - shouldnt this be a triple? I'm also a bit concerned about the jump sequence on 01:50:972 (1,2,3,4,5,6,7) - in general as it seems to blend so many layers together making it feel like it's just there cause the song is a bit more intense, but not really following anything. Don't really get why things like 01:51:155 (2) - have to be clickable and even be jumps. feels so weird after 01:49:874 (3,4,5,6,7,8) - which fits the vocals well rhythm wise
also 01:52:435 (1,2,3) - seems more intense due to the change in drums and 1/2 vocals + violins or whatever seeming a bit more intense, but suddenly it's a small spacing triangle when the song still seems to build intensity
02:06:978 (6) - missing whistle?
02:22:595 (4) - why is the biggest jump here when vocal is on 3 and 5?
02:46:580 (1,3) - piano on these but not on 2+4, so a square seems really unfitting. think either stacks or something like http://lasse.s-ul.eu/KcSmYHdb.jpg would make more sense
03:03:501 - 1/4 is so weak, I think deleting this and making the pattern follow vocals fully would feel much better
03:16:031 (2) - similar issue with the jump pattern here as first chorus, at least 03:17:312 (1,2,3) - is executed a bit better here
03:30:666 (2,3,4,5,6,7) - why is the spacing on this so broken?
03:34:323 (1,1) - 1/4 sliders seem too "long" for this kind of sound, either circles or 1/8 seems nicer (also mute ends cause) // 03:37:251 (1,1) - etc
03:45:849 (1) - nice idea with the sliderslide sound, but you should use a sampleset with muted normal-slidertick for that cause the tick is loud and unfitting
03:50:879 (5) - dont think this one fits at all
03:52:983 (2,1,2,1,2) - seems pretty overdone for such a calm bridge
04:10:269 - would be much better if muted/lower volume
04:10:361 (1) - what is this rhythm lol. song rhythm is similar to 01:32:313 (2,3,4,5,6) - here, you're like half a measure off or something
04:29:202 (2) - same issue with jumps here as other kiais
and then stack on 04:30:300 (8) - vocal kills intensity a bit :c
04:31:214 (1,2,3) - now these feel really unfitting, the vocal is held from before and drums don't seem that intense, lower spacing more linear patterning would ffit better I think
05:07:783 (1) - might be cuter if the curves http://lasse.s-ul.eu/MMZVL6Z5.jpg here were more similar did something other
[]
tried to fix all of these unmentioned, thanks lasse and linada, apple and doormat for help with snapping/timing/mapping things!!!!!!
confirmed metaIamKwan wrote:
where did you find ring?
It should be Ring instead of ring because it is a noun, not a particle.
Source: コープスパーティー Tortured Souls -暴虐された魂の呪叫- (seems different from yours)
http://5pb.jp/records/sp/asami/discogra ... /11th.html
http://mages.co.jp/wp/wp-content/upload ... 86_fix.pdf
2017-03-25 01:13 Garden: 00:07:800 - this part
2017-03-25 01:14 Garden: do u think volume is a bit too much there
2017-03-25 01:14 Garden: the clap sound is covering the music
2017-03-25 01:14 Garden: when i played this i thought i didnt turn music volume full on ;w;
2017-03-25 01:15 Kalibe: ooh
2017-03-25 01:15 Kalibe: probably
2017-03-25 01:16 Kalibe: 35% ?
2017-03-25 01:16 Garden: m works better
2017-03-25 01:17 Garden: 00:35:606 (6,7) - swap the drum clap-finish would fit imo
2017-03-25 01:18 Garden: 00:35:972 - pitch is lower it seems
2017-03-25 01:18 Kalibe: so
2017-03-25 01:19 Kalibe: add 00:35:606 (6) - head clap end finish?
2017-03-25 01:19 Kalibe: and same for 7 ?
2017-03-25 01:20 Garden: uh slider ends are optional here imo cuz it's passive
2017-03-25 01:20 Garden: i mean 00:35:606 - clap 00:35:972 - finish
2017-03-25 01:20 Kalibe: aa get it
2017-03-25 01:22 Garden: 03:17:314 (1,2) - hope its more spacing than 03:16:949 (7,8) - so best emphasize is laid on 03:17:314 (1,2,3,1) - the last vocals
2017-03-25 01:23 Garden: like 01:52:435 (1,2) - tho just a bit more spacing there but its something
2017-03-25 01:24 Kalibe: okay did something
2017-03-25 01:25 Kalibe: reduced 03:16:949 (7,8) - and increased a little bit 03:17:314 (1,2) -
2017-03-25 01:25 Garden: 03:58:013 - maybe 5% volume here like u did to same vocal pattern in kiais
2017-03-25 01:25 Garden: k
2017-03-25 01:25 Kalibe: okay
2017-03-25 01:26 Garden: 04:30:483 (1,2,1,2) -
2017-03-25 01:26 Garden: same i think it's even more intense
2017-03-25 01:27 Kalibe: https://osu.ppy.sh/ss/7644228
2017-03-25 01:27 Kalibe: ?
2017-03-25 01:29 Garden: looks nice
2017-03-25 01:30 Garden: 05:00:504 (1,2) - whistle on sliders is placed differently?
2017-03-25 01:30 Garden: happen to notice this
2017-03-25 01:31 Kalibe: 05:00:504 (1) - added whistle on repeat