#modreq - You said that the Insane will be remapped so I'll leave this out.
Icon Legend
[]
[]
[]
[]
[]
[]
Overall
[]
What I checked in your mapsetEach point from the list below will have a check mark next to it (✓/ ✕/ ✫). This will tell you whether I checked that point or not.
✓= I checked this point and everything is okay.
✕= I didn't check this point because I think it doesn't need checking.
✫= I checked this point but something needs fixing (explained in the mod)
osu!wiki Modding page
osu!wiki Ranking Criteria page
NEW: BNG Rules & Information
📖 General 📖
✫ Mapset difficulty spread (Easy, Normal, Hard, Insane)
> SR and gameplay gap between difficulties
> Difficulty settings if noticeably wrong chosen
> Difficulty level naming
✓ Map design
> Background (Does the image relate to the song?)
> Combo colours (Do they match the BG?)
> Skin (missing elements and resolution checks)
> SB (if available - osb. files, SB load, coding, epilepsy warning if flashy) or video (NSFW?)
✫ Metadata & Beatmap folder
> Resolution of images (1024x768 / 800x600 pixels for 4:3, 1366x768 / 852x480 pixels for 16:9)
> Preview point
> mp3 (length must be min 30 sec drain time, bit rate, quality)
> Hitsounds (wav. format, length min. 100ms, quality,...)
> Multiple files (osb., hitsounds, images,...)
> Source of the song (unless it's a song I can't find anything about)
> Tags
🕗 Timing 🕗
✕ KIAI time and breaks
✕ Timing changes
✕ BPM & Offset
🎧 Sound 🎧
✓ Hitsounds (Do they match the song?)
✓ Hitsound patterns
✓ Hitsound volume (Timing points)
✓ Rhythm of hit objects (Do they match the song?)
🖰 Object Gameplay 🖰
✫ Reasonable spacing and patterns, spacing inconsistencies, Jumps, Anti-Jumps, special patterns
✫ Flow and transition
✫ Overmapping, SV changes
✓ Other Issues
> Interface overlaps
> Hidden objects that are hard to read due to coverage (overlaps)
> Stacking
> Unsnapped objects
> Spinner (4 beats - Easy, 2 beats - Normal)
👀 Visual Gameplay 👀
✫ Combo patterns, new combos for special cases (SV change, jumps that are hard to read)
✓ Readability of objects
✫ Blankets, symmetry
✓ Variety of patterns
✓= I checked this point and everything is okay.
✕= I didn't check this point because I think it doesn't need checking.
✫= I checked this point but something needs fixing (explained in the mod)
osu!wiki Ranking Criteria page
NEW: BNG Rules & Information
📖 General 📖
✫ Mapset difficulty spread (Easy, Normal, Hard, Insane)
> SR and gameplay gap between difficulties
> Difficulty settings if noticeably wrong chosen
> Difficulty level naming
✓ Map design
> Background (Does the image relate to the song?)
> Combo colours (Do they match the BG?)
> Skin (missing elements and resolution checks)
> SB (if available - osb. files, SB load, coding, epilepsy warning if flashy) or video (NSFW?)
✫ Metadata & Beatmap folder
> Resolution of images (1024x768 / 800x600 pixels for 4:3, 1366x768 / 852x480 pixels for 16:9)
> Preview point
> mp3 (length must be min 30 sec drain time, bit rate, quality)
> Hitsounds (wav. format, length min. 100ms, quality,...)
> Multiple files (osb., hitsounds, images,...)
> Source of the song (unless it's a song I can't find anything about)
> Tags
🕗 Timing 🕗
✕ KIAI time and breaks
✕ Timing changes
✕ BPM & Offset
🎧 Sound 🎧
✓ Hitsounds (Do they match the song?)
✓ Hitsound patterns
✓ Hitsound volume (Timing points)
✓ Rhythm of hit objects (Do they match the song?)
🖰 Object Gameplay 🖰
✫ Reasonable spacing and patterns, spacing inconsistencies, Jumps, Anti-Jumps, special patterns
✫ Flow and transition
✫ Overmapping, SV changes
✓ Other Issues
> Interface overlaps
> Hidden objects that are hard to read due to coverage (overlaps)
> Stacking
> Unsnapped objects
> Spinner (4 beats - Easy, 2 beats - Normal)
👀 Visual Gameplay 👀
✫ Combo patterns, new combos for special cases (SV change, jumps that are hard to read)
✓ Readability of objects
✫ Blankets, symmetry
✓ Variety of patterns
Icon Legend
[]
- Includes a suggestion / Suggestion:
- I recommend that you fix this:
- Unrankable, so you have to fix this:
- Not unrankable but I strongly disagree with this:
- I'm not sure why you used this. Explain it to me please:
[]
- Add more tags in regards to genre. Add Electro, Deep, House, Trance, Dance. Deep House and House are two genres but using the same term twice is pointless.
- The difficulty settings could be a bit more balanced too. There are some jumps on all difficulties.
- Revive this lol
[]
Appearance, Flow & Transition:
- 00:27:227 (1,2,3) - try to avoid such spacing inconsistencies. They look very unclean. http://puu.sh/rL3fv/254881410a.jpg Same 00:47:383 (2,3) - 00:53:477 (2,3) - 01:00:977 (3,4,5) -
- 00:07:540 (1,2) - 00:08:477 (2,3) - 00:53:946 (3,4) - 00:56:290 (1,2,3) - Could have a better blanket on these
[]
Appearance, Flow & Transition:
- 00:27:227 (2,3) - Flow is not so good here because of the slidershape from 2. Try adjusting this a bit so it's less harsh. http://puu.sh/rL3yn/1c123d038e.jpg Same 00:35:665 (1,2) - 00:58:165 (1,2) - 01:06:133 (7,8,1) -
Rhythm & Pattern: - 01:29:102 (1) - Rhythmically, a 1/2 beat reversed slider would fit more. Like here 00:06:602 (1,2) -
Combo Pattern: - 00:41:290 (6,1) - NC swap. 6 is the downbeat and you broke your combo pattern. Compare: 00:37:540 (1,2) - 00:41:290 (6,1) -
[]
Appearance, Flow & Transition:
- 00:10:351 (4,5,6,7,1) - 01:18:321 (7,1) - Flow is breaking here. Refer to Normal. http://puu.sh/rL43p/45774a98b9.jpg
- 00:24:180 (6,1) - Blanket could be better here. Try using the approach circle as guideline.
- 00:45:040 (1,2,3,4,5,6) - The pattern arrangement doesn't look so pretty. Try improving it.
Rhythm & Pattern: - 00:14:102 (3) - That last reverse of the slider doesn't match the music. Remove it to create a triple.
- 00:34:727 (3) - Overmapped too. You also mapped to the vocals. Either use http://puu.sh/rL4cl/7a5684b85b.jpg or http://puu.sh/rL4dd/c64880db64.jpg for accurate rhythm.
- 00:41:290 (1,2) - Rhythmically, this is okay but this would match your mapping better http://puu.sh/rL4lV/bbc6ef62f7.jpg as it matches the strong synths more. Same 00:48:790 (1,2) -
Spacing: - 00:38:946 (4) - The jump doesn't make sense and doesn't really fit to the music at this moment. It doesn't emphasise anything. Please use normal spacing here.
- 00:41:758 (2,3) - Small spacing inconsistency. Please fix this. Compare: 00:42:930 (6,7) -
Combo Pattern: - 01:14:102 (3) - I recommend adding a NC here to indicate that you mapped to the drums and stopped mapping the synths at this moment.
[]
Combo Pattern & Spacing:
- 01:15:040 (8) - The only thing that I'd like to mention here is that this needs a NC indicator for the SV change that is not readable and
- 01:16:915 (5,6,7,8) - that this spacing is really harsh for an Insane stream and is more appropriate for Extras.
Overall
[]
- Nice set. Revive so I can shoot a star ~
[u]Additional Feedback[/u]
[img]https://osu.ppy.sh/forum/images/icons/misc/heart.gif[/img] [color=#00BF00]What I liked:[/color]
[img]https://osu.ppy.sh/forum/images/icons/misc/heartpop.gif[/img] [color=#FF0000]What I disliked:[/color]
[img]https://osu.ppy.sh/forum/images/icons/misc/thinking.gif[/img] What you could improve: