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Gojou Kai & Nakamura Meiko - fragment of tears [OsuMania]

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Topic Starter
Seiryuu
thanks fam
Abraxos
Congulations
Raveille
oh its done
riktoi
gratz
pporse
Finally!!

Congratz ><!
Feerum
Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Blocko
Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
Maxus

Blocko wrote:

Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.

Please address the issue along with the other suggestions accordingly!
I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..

Anyway, best of luck for seiryuu to re-icon the map, i'm astonished by the amount of efforts and time being put into the map :)
Topic Starter
Seiryuu

Feerum wrote:

Hello Seiryuu!

Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.

I would like to talk about the Beginner difficulty.
[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:

00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -

These 3 1/4 Pattern.

I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.

I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it

Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one

Okay that's all from my side! Let me know what you think about it!
Really not sure where you're getting your players from but most of my beginner friends can hit it.

But I'll remove it because I don't want to get into a fight with the QATs for such a small matter.

It does affect the piano rhythm quite a bit but ok.

Thanks for the new BG though :D
Blocko

Maxus wrote:

I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..
Yeah, you have a good point on that. I was mostly thinking of how 1/4th notes on easy diffs shouldn't be used on higher BPM songs, but I didn't consider the lower ones.
Guess I poorly worded it. My apologies.

Anyway, I'm wishing you good luck on this mapset, [-Seiryuu-]!
Evening
While the issue has been addressed, I don't get the reasoning of DQ on the 1/4s

You have to understand that 1234/4321 is the easiest densest stream pattern that anyone can do, just because it's easy to read, it's easy to execute due to it's unidirectional motion.

Thus, 123, 234, 321 and so on have the same idea, they are as easy to read just because they are linear;
The odd cases are when you have 124, 324, 142 and so on, these aren't linear.
While it is slightly easier to start streams with 1 hand handling both 1st and 2nd 1/4s:
Ex: 123, 432

Just because the other hand hits the note on 1/2 instead of an odd 1/4
I don't think it's the DQ reason.

And why do I focus on readability over anything else? Just because players who start out do not have problems with playing physically.
The pressing issue with crafting Beginner difficulties should revolve around the readability of patterns, not the physical demands just because Beginners will should never encounter a pattern that is physically draining, should they not venture into difficulties beyond their reach

Well, the question is... how fast can a beginner player stream linearly? 175 1/4s sound very reasonable to me considering the rest of the map

"I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern."

The Beginner draft hasn't been fully solidified/concluded yet, this may be named Beginner but it may not have been made with the idea of catering to newbies.

I'm not too convinced with "I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern." not because that I don't trust you but what about the rest of the file? Do they miss everywhere else too? If so, this pattern should be allowed as it is cohesive with the difficulty of the rest of the mapset and doesn't cause any hindrance/spikes

Take note that beginners have almost 0 hand-eye coordination in VSRG, with LNs + notes here, I forsee that they will have much more trouble in the LN section than that of 1/4s

Beginners have a really fast learning curve just because they are still getting used to it, a simple motion like 1234 can be easily learned within an hour despite them having 0 hand-eye coordination just because they memorize the pattern and the motion required to execute that particular pattern

A one time try at the beatmap doesn't really conclude anything due to a ton of variance, and I hope you didn't conclude that the pattern is way too hard for first-timers just because they tried the map only once

A 1/4 suddenly could choke up players of course, just because they are expecting 1/2s, that's why players replay with the idea that "1/4s appear in this section" in mind just to perform better.

But if you can prove me wrong with evidence then go ahead
juankristal
After a quick look over those 1/4s I would say that the first one was, in my opinion, fine to use. As it was super isolated with breaks before and after (this isnt taiko, neither isnt STD which is why I believe this was kinda on the edge but still fine for me), I would imagine that most of the players that are getting used to mania would be able to combo that in just 2 or 3 trys if they are willing to give it the try. If some SVs that make something unsightreadable are rankable I would say this kind of things that requires more than one try to nail properly also are.

For the other 2 usages I would argue that they are a harder and its cool that it good fixed. Releasing a hold on 4 into a 1-2-[34] is probably a bit too much. I would also like to mention that there are different types of easy stuff. There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).

What I am trying to say is that if we are going to DQ stuff for being to hard (as for easier difficulties, some of them are tagged as normals but I find that ehhh material) I would look at most of the stuff that gets ranked lately and check the pattering it uses. Despite not using 1/4s, they are usually quite dense and it barely have breaks in the middle. Anyways, not sure if this even has a bit of sense in it since I woke up like 30 minutes ago, but well.

Good luck Seiryuu anyways!
Topic Starter
Seiryuu

juankristal wrote:

There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).
this
Kawawa
I also agree to evening fully
But, I followed creator's decision anyway.
And confirmd now.
Good luck for qualify again!
bubbled! :)
Draftnell
wew 1/4 pattern problem reason, comee on seiryuu i luv this map ><

SOMEONE GO ICON SECTION QUALIFY PLEASE !
juankristal

Draftnell wrote:

wew 1/4 pattern problem reason, comee on seiryuu i luv this map ><

SOMEONE GO ICON SECTION QUALIFY PLEASE !
Still have to wait for the 24 hours rule!
Aruel
well our bat failed haha
I will re-qualify after 24 hours from bubbling, :^)
Aruel
Done! good luck!
Topic Starter
Seiryuu
R o u n d 2

And to all the QATs, I hope that you guys take what Zen and Juan said into account.
Xinying
nice
riunosk
grats on rank
fuck i get no pp
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