jk diohiorheiry89yr90u9U9R02U9R02U290UR90UREWIRUEWIREUWI
placeholderr for mod
also yay my 10 stars isnt gong to waste
placeholderr for mod
also yay my 10 stars isnt gong to waste
Thanks for the mod, and I think that the ghost notes are acceptable.Abraxos wrote:
wow i used to use color for my mods lmao
govinds another hehGeneral
- BPM and Offset : ( ✓ )
- Aimod : ( × ) lol the tags please dont hit me
- Kiai : ( ✓ )
- Metadata : ( ✓ )
- Hitsound : ( ✓ )
- Video : ( ✓ )
Beginner
00:10:752 (10752|2,11267|1,11781|2) - you could do this for PR things
[I'd rather not tbh]
00:16:924 (16924|1,17010|2) - could shift to 1 because 1's pretty blank [Shifted the pervious pattern]
00:17:010 (17010|2,17610|3) - could put in same column because PR [Would prefer the stair thing]
00:48:295 (48295|2) - idk mang doesnt seem legit to have LN here to follow the vocals, feel like a note is enough to convey the impact of it. aft all i didnt really find any of these LNs anywher ele except for things like 00:51:038 (51038|2) - [Changed to single note]
01:15:895 - note plis [Ok]
01:24:124 - maybe? note [Ok]
01:50:352 (110352|1) - to 1, pretty bare there again [Ok]
yup thats it weeeeeNormal
00:04:581 (4581|1) - throughout section from start till 00:12:981 (12981|2,12981|3) - youve followed the piano except for this part
00:15:381 - piano here
00:17:095 (17095|3,17610|0) - idk these seem like theyre following the piano to me so [Ye i fucked up on those parts fuc me]
[Ok I'll take this]
00:20:867 - dk why is this ignored
00:22:238 - beginner has a note here welp, guessing youre transiting into the drummy section so id recommend removing the note over in beginner [00:35:952 (35952|2,36295|1,36638|2,36981|1) - meh. move 00:36:981 (36981|1) - to 1 perhaps [Those parts were fucked up too zzz]
00:40:410 (40410|3,40752|3) - you never really did stack them like this [What are you on]
00:56:524 (56524|1,56695|3,56867|1,57038|3,57210|1,57381|3,57552|1,57724|3,57895|1,58067|3,58238|1) - is this intentional w e w [O boy fuck me]
01:07:495 (67495|1,67667|0,67838|1,68010|0,68181|1) - never really had this in this chorus too [It's 1/2 snap mango, should be fine unless you're shit]
01:14:524 - 01:17:267 - 01:20:010 - are these gaps intentional [Yes they are]
01:18:810 (78810|0,78981|1,79152|0,79324|1) - feels like you can do something other than this here [Changed]
01:27:038 (87038|2,87381|0,87381|1,87724|3,88067|2,88067|1,88410|2,88410|0,88752|1,88752|3) - maybe you could just continue the stream on from 01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - and not have the LNs here that are pretty jarring as its kinda steps down its intensity even though the guitar solos ongoing [Just gonna add a few more 1/2's then]
01:26:010 (86010|1,86181|3,86352|1,86524|3,86695|2,86867|1) - move any of these somewhere else idk [Ye okae]
01:32:867 (92867|2,92867|1,93210|0) - arent these supposed to stack
01:34:238 (94238|3,94238|1,94581|0) - yeah stack just like 01:31:495 (91495|3,91838|3) [Fucked up here too lmao]
01:45:895 (105895|1,106067|0,106238|1,106410|0,106581|1) - same thing as above [Not sure what's so bad about a 1/2 trill but okay????]
01:52:752 (112752|2,112924|3,113095|2,113267|3,113438|2) - maybe you could keep these as [1][4] things? for hand balance [Meh i think they're fine]
01:58:581 (118581|2) - the snarey thingy isnt too obvious until 01:58:752 - so you might wanna consider removing this [Ye okay why not]
will just point out ghosties i guess, wont go too much into ahhh pls delete mode nomHard
00:15:381 -00:20:867 - dk why youre ignoring this tbh [Fuck]
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR things again [Not gonna change this]
00:25:152 (25152|2,25324|2) - maybe dont stack these [Changed]
00:32:438 (32438|0,32781|2) - might be ghosties, theres that slight ssssssssssssss sound that can cover for it if you want that
00:33:810 (33810|1,33981|1,34152|1,34324|1) - welp [Changing part of it, keeping the end and reverse stairs]
00:43:152 (43152|0,43324|1) - since youve been stacking them before the chord (see: 00:37:495 (37495|1,37667|1,37667|3,37752|0,38695|1,38781|2,38867|1,38867|0) - ) and then chose to invert that fact over the the front of the chord (see: 00:41:781 (41781|2,41781|3,41867|1,41952|3) - ) id rather you stack them
00:44:352 (44352|0,44524|0,44524|3,44610|1,44695|3) - welp choose one side or the other i guess [You really don't have to write so many lines about the same problem, it's much better to save space]
00:45:210 - double?
00:46:067 (46067|2) - to 4, 00:45:724 (45724|2,45895|2,46067|2) - maybe not a great idea to carry them stacks over
00:51:552 (51552|2,51724|1,51724|3,52238|2,52410|1,52410|3) - consistency pls with 00:52:924 (52924|2,53095|1,53095|2,53610|2,53781|2,53781|1) -
00:55:667 (55667|2,55838|3,56010|2,56181|3,56352|2,56524|3,56695|2,56867|3,57038|2,57210|3,57381|2,57552|3,57724|2,57895|3,58067|2,58238|3,58410|2,58581|3,58752|2,58924|3,59095|2,59267|3,59438|2) - -insert spy meme here-
yeah tbh fam better to use those stacking things to allow for more breathing space so to speak, since youve used the LNs and now only have 3 columns to spare [Gonna redo this, stop making so many lines already jesus, i keep clicking on them to find the exact same thing that's wrong]
<later insert>
i think you should have the stacky chorus at the end, and have the middle section be 01:40:752 (100752|1,100924|2,101095|3,101095|0,101267|2,101438|0,101610|2,101781|3,101781|0,101952|2,102124|3) - these things. reason being intensity and whatnot, so yeah.
00:55:324 (55324|0,55495|3) - crtl-h thanks
00:59:438 (59438|2,59610|2) - pretty sure this hasnt came out before herejust a something suggestion[It's fine for me, and a few other testplayers around the skill level needed to play this map (96%<)]id say the stacks right beside the notes are --fine-- since song is 175 but it doesnt really make this diff a little un-DTable tbh (i just suck at jacks heh)
01:01:495 (61495|2,61667|2) - maybe you could have the stacks follow the twangy sound in the music
[Keeping it lmao]
01:03:552 (63552|3,63724|3) - could be just me whining like a baby but yeah i dont really appreciate these [Yeah you just suck, I'll change them anyway]
01:03:895 (63895|1,64067|2,64238|1,64410|2,64581|1,64752|2,64924|1) - same thing with the staks
yeah whole chorus same thing, nothing else
01:18:124 (78124|0,78295|1) - why arent these doubles, 01:17:438 (77438|0,77438|2,77610|0,77610|3,77781|2,77781|1,77952|3,77952|0) - have piano notes and are doubles [Listen to the beat in the background man, and don't give me that baby ear shit again, i can hear them while playing]
01:14:524 - 01:20:010 - 01:17:267 - idk the reason behind the choice of ignoring this tbh [It gives this sense of pausing, instead of constant chord streaming which sucks]
01:22:752 (82752|0,82752|2) - idk if this is doubled intentionally, i get that 01:22:238 (82238|0,82238|3,83610|2,83610|3) - might be doubles because of vocals but that double doesnt have a vocal line and any drum thing for that matter [SaMe ThInG aS aBoVe]
01:32:867 (92867|1,93038|0,93210|1,93381|0,93552|1,93724|0,93895|1,94067|0,94238|1,94410|3,94581|2,94752|3,94924|2) - not really balanced are theysuggestion01:38:181 (98181|1,98352|2) - most likely ghostiesalso could you make 01:32:352 (92352|3,92524|2,92695|3,92867|2) - lead into this thrilly thing better
01:47:781 (107781|3,107781|2,107952|1,107952|0,108295|3,108295|0,108467|1,108638|0,108638|2) - make consistent with 01:01:152 (61152|0,61152|2,61324|1,61324|3,61495|2,61667|2,61667|0,61838|1,62010|0,62010|2) - and the suggestions i made above (if you accepted them of course haha kms) [No]
01:59:181 - 01:59:524 - some drum thing here [I'm not layering the drum at all lol]Another
00:11:867 (11867|2,12210|1) - 00:12:552 (12552|3) - same thing from hyper, couldddd be ghost notes
00:16:924 (16924|1,17010|2,17095|3,17610|3,18124|0) - PR hehe
00:33:210 (33210|3,33381|3,33552|3,33724|3,33895|3,34067|3,34238|3,34410|3,34581|3,34752|3,34924|3) - mate what [Fuck.]
welp the chorus has a likely ghostie on the 2 blue tick of each 1/1 zzzzzzzzz
i dont really know whether or not you can find a BN willing to go with this, maybe there are a handful but yeah you know how hard it is to get any BN to check your map
personally, i think the ghosties are really fine, good even, esp. in complementing the chorussome suggestions i guessok i wont really mention anything more about the chorus from now on, maybe you could think about it or smth
you could have the triple notes kinda leading towards a certain direction to at least differentiate the chorus from the other sections
could also have claps be triples and make this section a 1/2, but thats retarded
or you could just make everything as dense as possible and have the claps and the 00:52:752 (52752|0,52752|2,52752|3) - whatever this is into triples
i know these suggestions might be retar but yeah idk what other patterns other than a stream now tbh
sorry if it kinda destroys the stream thing, but yeah ranking criteria :V
01:11:781 (71781|3,71781|0,72981|1,72981|2,73067|0,73067|3,73152|1,73152|2,73238|3,73238|0,73324|2,73324|1) - idk why but i like this a lot
01:13:495 (73495|2) - maybe move this to 4 [Ok]
01:15:724 (75724|2,75895|3,75895|2,76067|2,76067|3,76238|3) - nom [Feels okay to play, doesn't affect playability at this level]
01:17:610 (77610|3,77610|2,77695|1,77695|0,77781|2,77781|3,78124|0,78124|1,78210|3,78210|2,78295|0,78295|1,78467|3,78467|0,78552|2,78552|1,78638|3,78638|0) - sounds seem too light to warrant jumpthrills, maybe you could keep the claps as jumps but others seem kinda meh in a sense [Keeping it because jumptrills accentuate the rhythm better]
01:14:524 - 01:17:267 - 01:20:010 - same as before, dk why you jumped over this [God damn if it has a spacing for every single difficulty, then it's fucking intended asdfadsfasdf. No one makes that kind of mistake 4 times u apple]
01:23:095 (83095|2,83095|3,83181|0,83181|1,83267|2,83267|3) - same as before, doesnt seem too impactful to be a jumpthrill tbh
01:28:152 (88152|2,88324|2,88495|2,88667|2) - gae tbh [This one is a special case, it's intended]
01:34:152 (94152|3) - to 01:33:981 -
01:34:324 - 01:34:667 - note here [Meh i'd rather keep my own notes, feels so much better to play]
01:34:838 (94838|0) - move to 01:35:010 -
01:38:181 (98181|1,98352|2) - seems like ghosties, same as hyper [Doubt so.]
01:40:238 (100238|1) - to 3/4, 01:40:238 (100238|1,100410|1,100581|1,100752|1,100924|1) - nom [Don't want to make a RH trill]
01:47:781 (107781|1,107781|3,107952|0,107952|2,108124|1,108295|2,108295|1,108295|0) - make consistent with 01:01:152 (61152|3,61152|2,61324|1,61324|0,61495|2,61495|3,61581|1,61667|3,61667|0,61667|2,61838|1,61838|2) -
02:00:638 (120638|1,120724|2,120810|1) - make these like alternate hands, i.e. [1][4][1] then [3][2][3] smth like that, right now it thrills kinda are weird because 02:00:295 (120295|0,120467|0,120638|1,120810|1) - nom [Aa fuck okay then]
dk if this is kdsable, maybe it is
good luck with rank, if you need a recheck just call me again idm too much
Thanks for the mod!Han Solo wrote:
Status: Active Did someone say revive?
Only checked for patterns
Using lane 1-2-3-4Standard Mod
- 00:04:581 (4581|1) - Notes like these are inconsistent, the entire notes are focused on the piano, whilst that note is a kick. I suggest removing notes like these. [i personally thing it's fine to layer the kick in lol, no change sorry]
- 00:21:552 (21552|0) - Move to 2? (Is a bit easier to play) [ok]
- 00:22:238 (22238|1,22410|0) - Should be 1-2, makes more sense pitch-wise [changed]
- 00:22:924 (22924|1) - ? Should be on 00:22:752 (22752|1) [ok]
- 00:23:181 (23181|0,23352|3) - ? Should be on 00:23:095 (23095|0,23438|3), and 3 might be better than 4. [ok]
- 00:39:895 (39895|1) - Change to http://puu.sh/pCZNp/8e62ab2a0d.jpg, or something similiar [ yeah okay that looks nice]
- 01:11:781 (71781|3) - Should stop 01:12:981 (72981|2) there, since the "eeee" sounds stops there.[hmm okay]
- 01:21:381 (81381|3) - You're charting the percussion, but suddently you stop and start charting vocals? I suggest you add the percussion as well, in combination with the vocals, because 01:24:295 (84295|1) here you do that as well. [removed the vocal notes]
- 01:27:038 (87038|2) - I think these are guitar? 01:29:781 (89781|3), then why stop guitar there? [i actually have no idea how to chart this part so yE]
Hyper Mod
- 00:39:895 (39895|2) - Wouldn't something like http://puu.sh/pD07Z/b159e51336.jpg that be more fun? Double holds is also an option. [alright then, i'll use the one in the picture]
- 00:49:838 (49838|1,49924|2,50010|3,50010|0) - [4][3][21] would be better [i'll just crtl F the jumptrill behind to make it easier]
- 01:11:781 (71781|1) - Yay, Kamui patterns. Ditch the holds and make it little bit more fun to play. Or use a single hold on 1 and have some spins, or something. [i really like the pattern personally, so no change mang]
- 01:29:781 (89781|2) - Maybe start charting guitar here? Makes the chart a little bit more interesting, just like in Standard? [i think i'll just leave it be, don't really like to use LNs in higher difficulties. I'll change it if someone else points it out]
- 01:55:838 (115838|3) - Sounds "aaaaa" stops at 01:56:867 (116867|0) [shortened the LN]
Good luck, hope it gets rankedAnother ModThanatos ?
- 00:02:524 (2524|2) - Could be doubles, 00:04:581 (4581|1) and that a triple, to spice up the beginning a bit more. [keeping it as it is, sorry]
00:07:495 (7495|3) - This part is rather dense, anyways, so it wouldn't be too dense for the beginning.[i think it's fine lol, odesn't really affecrt the difficulty]- 00:16:924 (16924|1,17010|2,17095|3,17610|3) - Makes no sense pitch-wise. 1-2-4-3 would be better.[okay]
- 00:38:867 (38867|3) - StepMania holds! Not sure what the QAT's / BN's think of this, but it might be better to remove those, not sure though...[ pretty sure they're acceptable]
- 00:39:895 (39895|2,40067|2) - Repeat the holds as well, so add 00:40:067 (40067|1,40067|0)[okay]
- 00:40:067 (40067|2,40238|3,40410|3,40410|2) - Is all 1/4's, so add those as well.[i prefer keeping it this way, hard to layer 1/4s in with the LN]
- 01:01:667 (61667|2) - The Kiai here should be connected, makes no sense to have a gap there, same there 01:48:295 (108295|3)[kiai is like that for all difficulties, i'll change it if it's a unrankable issue]
- 01:11:781 (71781|1) - Kamui please, same suggestion as Hyper [same reason as before]
- 01:11:781 (71781|3,73067|3) - That is also very awkward [it's fine mango, testplayers said it was fine]
- 01:33:895 (93895|2) - Why not use 1/4's here? [uhh, i think keeping it as 3 beat is fine right now, will change it if it's an issue]
- 01:36:981 (96981|0,97324|3,97667|1) - Doubles? Since you triple crash anyways [keeping it as singles]
Thanks kawawa <3Kawawa wrote:
Helowalo SeiSei[General]
※ Metadata
Artist :: 五条下位 & 仲村芽衣子
Romanised Artist :: Gojou Kai & Nakamura Meiko
SYNC.ART'S is not Romanised Name. You can put this in Tags.
Tags :: Remove this in tags "五条下位" "仲村芽衣子" It does not need to overlap with Artist.
Difficulties Name :: Standard → Normal.
mostly It kept the BMS difficulites name. Except "Standard"
※ Hitsounds / Background Image
Some Hitsouds are delayed. Change with this http://puu.sh/s9tvR/164a95216d.zip
Background Image 1366 x 768 here. Change with this http://puu.sh/s9tLj/36a19e10d6.jpg
Lack of Hitsound Quality.
I could see many mistake for hitsounds.(Surely, I felt as mistake than intention)
Some difficulties are missed about some hitsounds. Also lack of consistency with each other.
I think you can improved about it. Please check them once again.
When you do that. If you want to fix something(like Pattern), You can. All Up to you.[Beginner]When Fixed them, Tell me
00:23:181 (23181|0,23352|3) - This rhythm is kinda weird to Beginner. You can make better it.
00:23:095 - 00:23:438 - Follow the This rhythm. There is a vocal Sample with synth. It can feel easily than before. [I actually don't understand but even after reading the mod in Standard difficulty, I'll just chart it the same way as Standard]
00:34:238 - Remove a note here. Instead of that, Add here 00:34:924 - What do you think about? [Hmm, I'm fine with it i guess.]
01:00:467 (60467|0) - It's weird to me. even If there is a intention, I don't think this is necessary for the structure.
Feedback :: http://puu.sh/s9qSV/282e3ee501.jpg [Followed your idea of how it should be.]
[Standard]
00:10:238 - 00:12:981 - This part too empty than Hyper. You can add some notes in this part.
Because note density really same with Beginner. [Charted it to drum crashes now.]
00:23:095 (23095|0,23352|3) - Same reason with Beginner. It kinda weird. You can make better it. Consider once again.[^}
01:11:781 (71781|3) - This vocal sample is ended here 01:12:981 - And It can feel surely.
What do you think about? I think It does not need to extend. All difficulties did like that.[Oops, didn't see that one, good catch!]
[Hyper]
00:39:895 (39895|3,39895|2,40067|3,40067|2) -
When I compared with "Standard", It needs to be re-arranged. Please consider thoes two.
Add note on Hyper or Nerf the Standard, You can anything. [Nerfed Standard.]
01:09:981 - Add a note for bass drum. This is a option. Your decision anyway
01:23:181 - Same with above. [Added both.]
[Another]
00:12:810 - 00:12:981 - Add a note. will be emphasized. You can compare with "Hyper"
or liek this http://puu.sh/s9siS/49cff1f649.jpg [Hmmm, added note.]
00:25:324 - 00:26:695 - 00:28:067 - 00:29:438 - 00:30:810 -
Here does not need to use as 3chords. Remove a note.
For example :: You can compare with crash line. like 00:23:952 - 00:32:181 -
or Can compare with them 00:36:295 - 00:37:667 - They are added any instrument. And I can feel about it.[Alright, removed.]
00:39:895 - ~ 00:40:410 - Feedback :: http://puu.sh/s9suO/f4a438e7ca.jpg [I want to keep it as it is, feels more relevant to music imo.]
01:10:752 (70752|1) - Remove this one. It will be helped for pattern sturucture.
And 01:10:924 - 01:11:438 - Add a note here. It will be make highlight than before. [Alright.]
01:22:238 - Remove a note. When I saw the around of pattern, It was not emphasized at all.
If you wanted to highlight as vocal sample, you can keep then [Ye it's vocal thing lmao.]
01:34:410 - ~ 01:35:267 - You can add some notes in this part. This is a suggestion. [Not adding any notes, sorry :c.]
02:00:038 - ~ 02:02:867 - Remove them.p esonally, I think it is not good.
If consider the structure, Ending is better to here 01:59:952 - Since highlight of the song, It will be end up with a better feeling.
If you applied this, should not use the LN on Beginner, Standard, Hyper.
Sample :: http://puu.sh/s9t3v/31541e18e7.jpg [Removed LN on all difficulties at the end.]
Thanks for the check FCFresh Chicken wrote:
Hey long time no see! And long time no see post mod lol
Sorry but I have to pop this first because I've found a unrankable issue and low quality of hitsounds. Don't worry I will re-bubble this after your fixing. Then you are able to take qualify icon by Kawawa. You smoothly can go qualify XD
|1|2|3|4|
I think hitsound is on too lacking. You can add some W on kick sections. I'm highly recommend it. I will see how you have done after this mod. Please check once again your HS.
Also you can do with this one for consistency, File -> Open Difficulty -> For Reference -> Choose other difficulties that you want to refer.
but, Another is soso, how about just make same in all difficulty? [Copied all hitsounds from Another]
Looks like 000012345 hitsound is never used. Please delete this. Or if it's using, please tell me where you've used it. [Deleted it]
[Beginner]
00:16:924 - You can't use 1/4 pattern with 175 BPM in Easy difficulty. I'm sure it will be 100% get disqualify. Better to 00:17:010 (17010|2) - remove this note, could notice your intention but it's a one of disqualify issue. [Zenny said it was okay so yE]
00:49:838 - Also same reason, please fix this one [^]
00:50:010 - I think it will be better to be double, for emphasis the kick and finish of first part. [Added]
01:01:324 (61324|2,61667|2) - Just thinking it will be more better balance, Ctrl + H will be better [Ctrl + H'd the jumps]
01:19:838 (79838|1) - Move to 3, 01:18:810 (78810|0,79838|1) - they are on one hand, if you didn't intend about this pattern, better to use 2 hands. [Moved to 3]
01:35:267 (95267|3) - It must finished on 01:35:781 - here. Also as I said, 01:35:781 (95781|2,95867|1) - you can't use it.[Extended the LN, but kept the 1/4s due to same reasoning]
[Normal]
01:10:581 - Add one more note for consistency with 01:11:095 - 01:11:781 - these sections.[Removed one note instead so that it's easier than Hyper]
[Hyper]
00:23:095 - In here, Another difficulty doesn't have a note, I think you used it for a piano sound but I suggest to remove it. for consistency also this section is based on snares. [Removed]
Another is fine. Call me after updating!
I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..Blocko wrote:
Confirming the issue here. 1/4th snaps should not be used in Easy difficulties at all cases.
Please address the issue along with the other suggestions accordingly!
Really not sure where you're getting your players from but most of my beginner friends can hit it.Feerum wrote:
Hello Seiryuu!
Grats for qualify this beatmap but before this get's moved into the Ranked section i would like to discuss about some pattern.
It's something what Fresh Chicken did mention in his bubble pop post.
I would like to talk about the Beginner difficulty.[Beginner]
The difficult is overall pretty solid. Nice beginner pattern but then i saw following:
00:16:924 (16924|1,17010|2,17095|3) -
00:49:838 (49838|0,49924|1,50010|2,50010|3) -
01:35:781 (95781|2,95867|1,95952|0) -
These 3 1/4 Pattern.
I can't agree with them. Beginner/Easy difficulty's are for player which are not familiar with osu!mania or general VSRG games. They should stick with really beginner friendly pattern like 1/1 or rare 1/2 pattern with several breaks. I asked several friends which never/rarely touched osu!mania and 4 of 5 missed exactly these 1/4 pattern.
I know they may fit to the music but it doesn't fit to the difficulty overall.
The remaining Beatmap looks totally fine for me, it's just these 1/4 pattern.
Fresh Chicken's suggestion to remove the middle note of the 1/4 pattern is actually a good way to fix it
Okay and one more thing while i am here. I think your BG Quality is a bit.. poor. After 30 sec in google i found one which looks way more clear and in 1920x1080 (The new rankable size), you can find it here
And here you can see the difference: Left yours/ right the new one
Okay that's all from my side! Let me know what you think about it!
Yeah, you have a good point on that. I was mostly thinking of how 1/4th notes on easy diffs shouldn't be used on higher BPM songs, but I didn't consider the lower ones.Maxus wrote:
I believe it's alright if it's a low bpm song.. It would be awkward to really ignore all 1/4 on song that have like 70 bpm or something like that..
thisjuankristal wrote:
There are a lot of charts that have harder easy diffs than this (and by a lot actually, still getting qualified just because they dont have 3 notes 1/4s).
Still have to wait for the 24 hours rule!Draftnell wrote:
wew 1/4 pattern problem reason, comee on seiryuu i luv this map ><
SOMEONE GO ICON SECTION QUALIFY PLEASE !