General
You appear to be using skin elements from Loogiesquared's Speed Racer 2008 beatmap. Do you have permission? If so, state this in your opening post. If not, get permission before continuing to use them. Same goes for any other skin elements you might have borrowed.
Your clap hitsound is louder on the left speaker than it is on the right. Not terribly noticeable while playing, but something I noticed while looking in the editor.
Speaking of hitsounds, they are way too loud on the loud parts. Soften them some to make the music more audible.
Blow
This was mapped pretty well. Nothing specific to comment on here, really. The large amount of bouncing sliders might be inappropriate for easy difficulty? I'm not sure. It's probably fine.
Out
You said in your last post that this is meant to be a normal diff, so I'll mod under that assumption.
In general, this is mapped too densely for me to think of it as a normal. I'll let you make of this what you want. I do have some specific things that need to be fixed though:
00:35:398 (1) - the zigzag here... definitely not normal difficulty. Map this differently.
01:04:977 (1) - un-jump the spacing here. it's not appropriate for normal. Also do three four-point sliders instead of four three-point sliders.
01:10:324 (1) - reduce spacing and don't use all these sharp corners.
01:12:998 (2) - same goes here with the zigzag.
Louder
Going to second karenying's comment that there's a lot of copy-paste going on in a rather short map here. Consider remapping parts of it.
00:40:746 (1,2) - hiding a slider endpoint with a repeat on it underneath another slider like this... not sure this is rankable. Might want to rearrange them just in case.
00:48:099 (1,1) - same here.
00:58:794 (1,1) - same here.
01:20:184 (1,1) - same here.
01:30:879 (1,1) - same here. look at these as opportunities to vary up your mapping a bit.
00:53:279 (1,2) - this sounds kind of weird. Maybe just make this a single slider without bouncing shenanigans? This is really a suggestion, it's fine as it is if you like it.
01:04:977 (1,2,3,4) - same as in Out... three sliders instead of four makes more sense.
Closing comments
The maps here need a lot of work but you've got a decent foundation and something really good could come out of this. If you ever want me to take a second look at this map in the future, let me know. I might not get to immeidately (see: the amount of time between your post in my queue and this post I'm making) but I will when I can.
You appear to be using skin elements from Loogiesquared's Speed Racer 2008 beatmap. Do you have permission? If so, state this in your opening post. If not, get permission before continuing to use them. Same goes for any other skin elements you might have borrowed.
Your clap hitsound is louder on the left speaker than it is on the right. Not terribly noticeable while playing, but something I noticed while looking in the editor.
Speaking of hitsounds, they are way too loud on the loud parts. Soften them some to make the music more audible.
Blow
This was mapped pretty well. Nothing specific to comment on here, really. The large amount of bouncing sliders might be inappropriate for easy difficulty? I'm not sure. It's probably fine.
Out
You said in your last post that this is meant to be a normal diff, so I'll mod under that assumption.
In general, this is mapped too densely for me to think of it as a normal. I'll let you make of this what you want. I do have some specific things that need to be fixed though:
00:35:398 (1) - the zigzag here... definitely not normal difficulty. Map this differently.
01:04:977 (1) - un-jump the spacing here. it's not appropriate for normal. Also do three four-point sliders instead of four three-point sliders.
01:10:324 (1) - reduce spacing and don't use all these sharp corners.
01:12:998 (2) - same goes here with the zigzag.
Louder
Going to second karenying's comment that there's a lot of copy-paste going on in a rather short map here. Consider remapping parts of it.
00:40:746 (1,2) - hiding a slider endpoint with a repeat on it underneath another slider like this... not sure this is rankable. Might want to rearrange them just in case.
00:48:099 (1,1) - same here.
00:58:794 (1,1) - same here.
01:20:184 (1,1) - same here.
01:30:879 (1,1) - same here. look at these as opportunities to vary up your mapping a bit.
00:53:279 (1,2) - this sounds kind of weird. Maybe just make this a single slider without bouncing shenanigans? This is really a suggestion, it's fine as it is if you like it.
01:04:977 (1,2,3,4) - same as in Out... three sliders instead of four makes more sense.
Closing comments
The maps here need a lot of work but you've got a decent foundation and something really good could come out of this. If you ever want me to take a second look at this map in the future, let me know. I might not get to immeidately (see: the amount of time between your post in my queue and this post I'm making) but I will when I can.