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Skinning tutorial (+ skinning support)

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Falbere
so uhh could anybody help me find a solution i posted here earlier at p/5292615#p5292615 yet?
2Cookies2Eat
Soo I have a weird problem:

I changed the score files



but for some reason it only changed combo's number



Skin


Can someone help me ?
Rio-

2Cookies2Eat wrote:

Soo I have a weird problem:

I changed the score files



but for some reason it only changed combo's number



Skin


Can someone help me ?
Aesthetic skin? The Score numbers uses the one inside the "fonts/aller" folder instead, replace the score numbers on that folder instead.
(or open your skin.ini, and change the "ScorePrefix: fonts/aller/score" to "ScorePrefix: score" instead)

Falbere wrote:

so uhh could anybody help me find a solution i posted here earlier at p/5292615#p5292615 yet?
I don't really know much about mania skinning, so yeah...
2Cookies2Eat
thx it worked ^-^
Night_Fury1999
encountered another problem
My taiko skin works fine in fullscreen, but when in window mode, the taiko-bar-right loses a part of it
Is there anyway to make it full like in fullscreen mode
Fullscreen:

Window:
c642
thx
-Tooji-
WTH i dont get it :? :? :?
xxdinorabbitxx

DarshPlays wrote:

Hey guys im trying to make my skin and i want one of my pictures to light up while you spin. So because this i was under the impression i label it spinner-metre however when i do that it doesnt show but when i label it spinner-background it shows perfectly but it doesnt light up any help? Thanks!
Change skin version
Lunicia
i was making a skin on osuskinner.com and i finsihed it but the cursor comes out like this
http://puu.sh/q25I9/d23d9db3ab.jpg
i removed the cursor trail, but it seems that the cursor hitbox is bugged on my skin because i can click things while my cursor isnt actually on it, which ruins gameplay. how do i fix the cursor hitbox and the cursor trail thing?
xxdinorabbitxx

Xendogenesis wrote:

i was making a skin on osuskinner.com and i finsihed it but the cursor comes out like this
http://puu.sh/q25I9/d23d9db3ab.jpg
i removed the cursor trail, but it seems that the cursor hitbox is bugged on my skin because i can click things while my cursor isnt actually on it, which ruins gameplay. how do i fix the cursor hitbox and the cursor trail thing?
Are the pictures centered on the canvas? Although unlikely that its the case, is your sensitivity set to one while using tablet?
Lunicia

Shima Luan wrote:

Xendogenesis wrote:

i was making a skin on osuskinner.com and i finsihed it but the cursor comes out like this
http://puu.sh/q25I9/d23d9db3ab.jpg
i removed the cursor trail, but it seems that the cursor hitbox is bugged on my skin because i can click things while my cursor isnt actually on it, which ruins gameplay. how do i fix the cursor hitbox and the cursor trail thing?
Are the pictures centered on the canvas? Although unlikely that its the case, is your sensitivity set to one while using tablet?
I tried replacing the cursor from my skin with a cursor that is actually functional from another skin, but it ended up glitching the perfectly good cursor, so its just the skin and most likely not the cursors themselves. Also my sensitivity is set to one on my tablet.
Underforest
Reverting broken heart icon
SirLiony
Hello! I want to make a skin and I ran into a little problem. All aspects of the skin are completed except one thing which I don't know what to call. It is some kind of light/circle that shows up after you hit something. Here is a few screenshots of what I am talking about.

Screenshot 1: http://imgur.com/7wj1mn9

Screenshot 2: http://imgur.com/MKA0BWi
Boomdopew

SirLiony wrote:

Hello! I want to make a skin and I ran into a little problem. All aspects of the skin are completed except one thing which I don't know what to call. It is some kind of light/circle that shows up after you hit something. Here is a few screenshots of what I am talking about.

Screenshot 1: http://imgur.com/7wj1mn9

Screenshot 2: http://imgur.com/MKA0BWi


Those are called "lighting", you can remove it by replacing the lighting image in your skin file with a 1x1 image. If that's not the issue, what is the problem you're having?

Also, I got a question. If I were to take someone's element for my own skin(e.g cursor) but I can no longer contact the original owner for permission as the person is inactive(for months), will I still be able to post the element without getting my skin taken down?
xxdinorabbitxx

Boomdopew wrote:

SirLiony wrote:

Hello! I want to make a skin and I ran into a little problem. All aspects of the skin are completed except one thing which I don't know what to call. It is some kind of light/circle that shows up after you hit something. Here is a few screenshots of what I am talking about.

Screenshot 1: http://imgur.com/7wj1mn9

Screenshot 2: http://imgur.com/MKA0BWi


Those are called "lighting", you can remove it by replacing the lighting image in your skin file with a 1x1 image. If that's not the issue, what is the problem you're having?

Also, I got a question. If I were to take someone's element for my own skin(e.g cursor) but I can no longer contact the original owner for permission as the person is inactive(for months), will I still be able to post the element without getting my skin taken down?
Itll probably still apply that you have to get the persons permission, but im no expert. There are thrid party websites like osuskins.info where you can post mixed skins with less douchery from copyright infringement.
dws123

Boomdopew wrote:

Also, I got a question. If I were to take someone's element for my own skin(e.g cursor) but I can no longer contact the original owner for permission as the person is inactive(for months), will I still be able to post the element without getting my skin taken down?
IIRC, if you can't contact the person, you can post it as long as you credit them, and will take it down if the person suddenly contacts you to take it down
octopod
Between the size of the osu!mania key elements and the ColumnWidth option in the skin.ini, is there any way to get my key elements to be pixel perfect on the screen?
flowey495
I need help
my skin file is a .zip file
how do I import it to osk
Rio-
You mean export?

change the extension from *.zip to *.osk
or
Extract the zip file into a folder and move the folder to "osu!/skins" folder. Open the osu!client and use the "Export as .osk" Option.
xxdinorabbitxx

flowey495 wrote:

I need help
my skin file is a .zip file
how do I import it to osk
Find the folder thats is .zip and open, with my experiences you can open .zip without winrar. Basically make a folder in the skin folder (folderception much xD) and select all the stuff n the .zip folder and drag it into the folder you made in the skin folder, or copy and paste into the folder, which ever you want (thats enough of the word folder lol)
BISKIT123
I made some edits to WWW's skin for myself and i got rid of the two circles but not the foggy fade for the lighting i can't find out how to get rid of it and it sucks plz help me.

nvm i got it you just need to take a blank picture and label it lighting and slap it right in
xxdinorabbitxx

BISKIT123 wrote:

I made some edits to WWW's skin for myself and i got rid of the two circles but not the foggy fade for the lighting i can't find out how to get rid of it and it sucks plz help me.
Can you specify on "foggy fade" because that can mean many things. Perhaps a screenshot will help
Boomdopew

Shima Luan wrote:

BISKIT123 wrote:

I made some edits to WWW's skin for myself and i got rid of the two circles but not the foggy fade for the lighting i can't find out how to get rid of it and it sucks plz help me.
Can you specify on "foggy fade" because that can mean many things. Perhaps a screenshot will help

I'm assuming the "foggy fade for the lighting" is something like this , you can replace it with 1x1 image if you don't like it.
xxdinorabbitxx
Or it could be the particle elements, in which you replace those with either png blanks or just delete/rename them
AbsurdDive
This was probably done already..

(if not)
Is it possible to separate the notes on Taiko as if it were o!mania ??


Something like this

it's something i thought about after watching "Taikomania"
SirLiony

Boomdopew wrote:

SirLiony wrote:

Hello! I want to make a skin and I ran into a little problem. All aspects of the skin are completed except one thing which I don't know what to call. It is some kind of light/circle that shows up after you hit something. Here is a few screenshots of what I am talking about.

Screenshot 1: http://imgur.com/7wj1mn9

Screenshot 2: http://imgur.com/MKA0BWi


Those are called "lighting", you can remove it by replacing the lighting image in your skin file with a 1x1 image. If that's not the issue, what is the problem you're having?

Also, I got a question. If I were to take someone's element for my own skin(e.g cursor) but I can no longer contact the original owner for permission as the person is inactive(for months), will I still be able to post the element without getting my skin taken down?
For some reason some of it uses lightning.png while some skin like Amethyst uses some other thing which I can't find. Any solution?
xxdinorabbitxx
You are probably talking about the fading of the hit circle, which in that case you cant necessarily directly disable
th3gingergamer
What's the default hitburst size? :?:
xxdinorabbitxx

th3gingergamer wrote:

What's the default hitburst size? :?:
they seem to be around the size of the regular hit elements (dont quote me on this), but as the beauty of osu skinning, you can make it as big as you flippin want
MrCrowley
I have just started getting into skinning however i've ran into a frustrating issue with how osu! scales graphics. The edges of almost alll @2x elements I create show up in-game with incredibly aliased edges, and it just looks plain nasty.


How can I stop this from happening?
OsuMe65
either use standard sizes on that one or deal with it.
xxdinorabbitxx
it might just be how it is, but i never used the hd elements before... #justdealwithit
Naim
So helpful
SirLiony

Shima Luan wrote:

You are probably talking about the fading of the hit circle, which in that case you cant necessarily directly disable
Is there a file for it? I don't want to disable it but I want to use it for my custom skin.
xxdinorabbitxx

SirLiony wrote:

Shima Luan wrote:

You are probably talking about the fading of the hit circle, which in that case you cant necessarily directly disable
Is there a file for it? I don't want to disable it but I want to use it for my custom skin.
No
dws123
Quick question, is the "New Skin Template" from the 1st page still up-to-date?
I'm planning to try another go at skinning, but this time I wanna try the Version: 2.x stuff.


Thx~
xxdinorabbitxx

dws123 wrote:

Quick question, is the "New Skin Template" from the 1st page still up-to-date?
I'm planning to try another go at skinning, but this time I wanna try the Version: 2.x stuff.


Thx~
No
dws123

Shima Luan wrote:

No
Any idea where I get an up-to-date template?
or perhaps a skin I can use as a guideline?
xxdinorabbitxx

dws123 wrote:

Shima Luan wrote:

No
Any idea where I get an up-to-date template?
or perhaps a skin I can use as a guideline?
No idea ;______________________________;
dws123

Shima Luan wrote:

No idea ;______________________________;
Oh well, thanks anyway
MrCrowley

dws123 wrote:

Any idea where I get an up-to-date template?
or perhaps a skin I can use as a guideline?
I'd suggest finding a skin you like and just use that as a base.
dws123

MrCrowley wrote:

I'd suggest finding a skin you like and just use that as a base.
I'll just use the latest NeOsu as my template then, thanks for the suggestion
ImTouched
So lately the combobreak for all my skins are default for some reason. Is there some way to get them back?
dws123
In the NuFuze skin I found some elements named scoreentry-x and fps-x
Where do they appear in the game?
Anyone care to enlighten me?

Also is the size of section-fail/pass limited in version: 2.x ?
I can't seem to enlarge it as much as in version: 1.0
mulraf
first of all sorry, obviously i couldn't read through 248 pages and this has probably already been asked, but is there a way to change my colours mode-specific?
i really want my ctb-fruits to have realistic colours (like red, green etc.) but my skin is mostly for standard and uses colours like blue, purple etc. which obviously don't fit what i'm looking for :x
so far my skin.ini looks like this:

[Colours]
Combo1: 125, 125, 255
Combo2: 71, 254, 194
Combo3: 227, 227, 227
Combo4: 19, 255, 255
Combo5: 225, 88, 100
Combo6: 255, 187, 221
Combo7: 255, 94, 55
Combo8: 255, 253, 223
//SliderTrackOverride: 0,0,0
//Menuglow: 246, 238, 0

also the menuglow doesn't really work. did i do it wrong :? (also tried it without the //'s and yes, i am a supporter)
Haskorion

dws123 wrote:

In the NuFuze skin I found some elements named scoreentry-x and fps-x
Where do they appear in the game?
Anyone care to enlighten me?

Also is the size of section-fail/pass limited in version: 2.x ?
I can't seem to enlarge it as much as in version: 1.0

Just ignore the fps-x files. They only work on Fallback and never were planned to stay skinnable.

Pass/Fail shouldn't have any restrictions. You maybe just made them too small. Also for HD elements you skin for a 2732x1536 playfield, not 1920x1080.


mulraf wrote:

first of all sorry, obviously i couldn't read through 248 pages and this has probably already been asked, but is there a way to change my colours mode-specific?
i really want my ctb-fruits to have realistic colours (like red, green etc.) but my skin is mostly for standard and uses colours like blue, purple etc. which obviously don't fit what i'm looking for :x

also the menuglow doesn't really work. did i do it wrong :? (also tried it without the //'s and yes, i am a supporter)
There are no mode specific combo colours. osu! and ctb share the colours.

For the glow you must follow correct capitalization for the skin.ini lines. Use "MenuGlow:".
dws123

Haskorion wrote:


Just ignore the fps-x files. They only work on Fallback and never were planned to stay skinnable.

Pass/Fail shouldn't have any restrictions. You maybe just made them too small. Also for HD elements you skin for a 2732x1536 playfield, not 1920x1080.
Thanks for clearing those up m8
[Pw]Forgotten
I want to custom my Menu-Button , But After that , My font was stick with the image , what should I do ? thanks!
My Angel Yaong
alright so I am wondering if the time the hitlighting.png is active is editable.

(with active I mean from the moment when you hit a circle to the moment in stops and has faded out 100% )

pretty much I dont want the hitlighting to stay there aslong as it is, and I am not sure if I can make it shorter using the skin.ini file or if I have to make the image more transparent which I doubt wont be accurate
xxdinorabbitxx

markenergie wrote:

alright so I am wondering if the time the hitlighting.png is active is editable.

(with active I mean from the moment when you hit a circle to the moment in stops and has faded out 100% )

pretty much I dont want the hitlighting to stay there aslong as it is, and I am not sure if I can make it shorter using the skin.ini file or if I have to make the image more transparent which I doubt wont be accurate
yes, you can animate the lighting like you do the motion of the menu back of some skins, i gues you can use blank pngs and a little of playing around to get the desired effect
Haskorion

Shima Luan wrote:

yes, you can animate the lighting like you do the motion of the menu back of some skins, i gues you can use blank pngs and a little of playing around to get the desired effect
You can't animate lighting.png, only lightingN.png and lightingL.png which are used in mania can be animated.

Just disable Hitlighting in the options if you think it stays too long. Having it on does not really give any advantage.
dws123

[Pw]Forgotten wrote:

I want to custom my Menu-Button , But After that , My font was stick with the image , what should I do ? thanks!
Maybe you can make the box wider? iirc menu-button-background is anchored at the right side
xxdinorabbitxx
Shit
777killer77712

dws123 wrote:

[Pw]Forgotten wrote:

I want to custom my Menu-Button , But After that , My font was stick with the image , what should I do ? thanks!
Maybe you can make the box wider? iirc menu-button-background is anchored at the right side
RituPepper
Hello, I was trying to find an answer to my question and couldn't find it so here I am asking it:

Is is possible set a certain sound to each comboburst? I mean I have combobursts of many characters and I would like to have them all say something when they pop up.

For example I have comboburst-0.png that is a girl character and I would like that girl to shout yayyy!! But I also have comboburst-1 that is a male and I would like him to shout something else. Now if I make comboburst-0.wav for the girl and comboburst-1.wav for the quy it doesn't really work, they aren't "attached" to the png's meaning sometimes the girl could shout the guys lines instead. I actually have 14 combobursts so when audio plays it's most like the wrong character's one and that's somewhat annoying

I have tried setting the ComboBurstRandom: to 0 and 1 with no luck,
I also tried this
CustomComboBurstSounds: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000
ComboBursts: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000

But honestly I doubt that "ComboBursts:" is a code that actually exists :'D

So?? Does anyone know if this is possible???
ngohavan
Đăng nhập trong osu skinner chỗ nào vậy? :?
(giúp với :cry: )
MrNeener
I have a problem where some random sliders have their circles put off to the side. Not really sure what is causing it.
Gif of the problem here -> https://gyazo.com/de3f9d944aaae772cc6cc0de33e5b4d3
If anyone knows whats happening please help out :D
ngohavan
Tôi ko biết làm combobursts, có ai chỉ với :cry:
ngohavan

RituPepper wrote:

Hello, I was trying to find an answer to my question and couldn't find it so here I am asking it:

Is is possible set a certain sound to each comboburst? I mean I have combobursts of many characters and I would like to have them all say something when they pop up.

For example I have comboburst-0.png that is a girl character and I would like that girl to shout yayyy!! But I also have comboburst-1 that is a male and I would like him to shout something else. Now if I make comboburst-0.wav for the girl and comboburst-1.wav for the quy it doesn't really work, they aren't "attached" to the png's meaning sometimes the girl could shout the guys lines instead. I actually have 14 combobursts so when audio plays it's most like the wrong character's one and that's somewhat annoying

I have tried setting the ComboBurstRandom: to 0 and 1 with no luck,
I also tried this
CustomComboBurstSounds: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000
ComboBursts: 50,100,200,300,400,500,600,700,800,900,1000,1500,2000

But honestly I doubt that "ComboBursts:" is a code that actually exists :'D

So?? Does anyone know if this is possible???








To ask you to do comboburst right? I do not know anywhere, do not you help me? :o
NekoRaRe
hello :)

i wasnt able to find the glow/splash file that happen with the hit100-0 and the hit50-0 :|
Nathanael
The filenames are particle300.png, particle100.png and particle50.png on their respective scoring values.
NekoRaRe

Nathanael wrote:

The filenames are particle300.png, particle100.png and particle50.png on their respective scoring values.
ty so much :) :)
Boomdopew
So I would like to know-

If I have gotten someone's permission to use their element for a skin in the past, will I need to ask for permission again to add it into another new skin? :o
xxdinorabbitxx
Well if the person fails to specify on you being able to use it with just saying you can, then i guess. It wouldnt hurt to ask though
Kheryo

MrNeener wrote:

I have a problem where some random sliders have their circles put off to the side. Not really sure what is causing it.
Gif of the problem here -> https://gyazo.com/de3f9d944aaae772cc6cc0de33e5b4d3
If anyone knows whats happening please help out :D
My guess is that you are using default-numbers as hitcircles.
When a combo reaches 10+, the game will put the "default-1" and the "default-0" image side by side.

Either don't do that, or set the "HitCircleOverlap" field in your skin.ini to the width of your default-1.png file, e.g. :
HitCircleOverlap=128


Boomdopew wrote:

So I would like to know-

If I have gotten someone's permission to use their element for a skin in the past, will I need to ask for permission again to add it into another new skin? :o
You must be able to provide proof of permission if asked by any member of the osu! community.
If the author gave you permission "in general", you can.
If he gave you permission for one specific skin however you'll have to ask him again.

But I guess he won't mind if you just go for it and remember to mention him somewhere in the credits :^)
blindfolded
I don't know if anyone asked this before - can I do not one, but multiple sounds for section pass and section fail? If osu would randomly choose them for pass and fail, that would be sweet. Thank you for your answer.
xxdinorabbitxx
No
blindfolded

Shima Luan wrote:

No
Well, I hope they will add such optin some day :)
xxdinorabbitxx

AlisaBoscon wrote:

Shima Luan wrote:

No
Well, I hope they will add such optin some day :)
you can try to request it
blindfolded

Shima Luan wrote:

Shima Luan wrote:

No
you can try to request it
Could you please tell me where exactly do I request such a thing?
xxdinorabbitxx
Dulje
Hello,
after mixing a few skins and adding different features into one skin, I'm kinda confused as to what file changes the key overlay, I mean the number color, not the keys background or their shape.

I have a the Crystalized background and Cookiezi's Shige-Seoul hit numbers but I can't find the file/picture that's responsible for the color change. I would like to change the numbers white so that it fits the background better, because black ones can't be seen while playing.
Kheryo
InputOverlayText: 255,255,255
^ add this to your skin.ini under [Colours]

Have fun :)
Yuuto Gaming
I 've done as usual , but such errors . how to fix it ??

Haskorion
You fucked up at the head note lines. you wrote the H before the number and not after.
The Real Kyoko
Been wanting to make a ctb skin, any ideas on how to do it? Still waiting for the guide on that D:
xxdinorabbitxx

The Real Kyoko wrote:

Been wanting to make a ctb skin, any ideas on how to do it? Still waiting for the guide on that D:
its like the same exact thing as skinning standard, just stay close the specs of the default skin and you'll be ay ok. unless there is more you want to know of it :DDDDDDDDDDDDDDDD
Kheryo

The Real Kyoko wrote:

Been wanting to make a ctb skin, any ideas on how to do it? Still waiting for the guide on that D:
https://docs.google.com/spreadsheets/d/ ... 2074725196
^
Have a good read, experiment with the different files, mess around until you get a result that pleases you, and boom, a skin :^)
crystalsuicune
Hey quick question,how do I do the thing where the sliders end without a hit circle (think taiko drumrolls)?
I had a feeling that it's done the same way you skin taiko drumrolls,but I'm not very sure.

I need to know because reasons
xxdinorabbitxx

crystalsuicune wrote:

Hey quick question,how do I do the thing where the sliders end without a hit circle (think taiko drumrolls)?
I had a feeling that it's done the same way you skin taiko drumrolls,but I'm not very sure.

I need to know because reasons
First of all it depends on what client version you are using, but lets assume you are using the latest version. Just add a blank png image and name it "sliderendcircle"
The Real Kyoko

Shima Luan wrote:

The Real Kyoko wrote:

Been wanting to make a ctb skin, any ideas on how to do it? Still waiting for the guide on that D:
its like the same exact thing as skinning standard, just stay close the specs of the default skin and you'll be ay ok. unless there is more you want to know of it :DDDDDDDDDDDDDDDD
Alright sounds good, thanks for the feedback! ^^ I am horrible with computers so i wanted to make sure before I wasted my time :P
The Real Kyoko

Kheryo wrote:

The Real Kyoko wrote:

Been wanting to make a ctb skin, any ideas on how to do it? Still waiting for the guide on that D:
https://docs.google.com/spreadsheets/d/ ... 2074725196
^
Have a good read, experiment with the different files, mess around until you get a result that pleases you, and boom, a skin :^)
Thanks a bunch! I'll make sure to check that out :D ^^
Nenrei_old
When I use version in my skin.ini nothing changes
Starrodkirby86

Nenrei wrote:

When I use version in my skin.ini nothing changes
Did you refresh your skin? Either change to a different skin and change back, or use the hotkey combination Ctrl+Alt+Shift+S.

Also, refer to Skin Versions and see what changes are denoted.
Mio Winter
Is it possible to change the cursor ripple effect?

I want to replace it with a red dot, so that I can always see where I have clicked when I missed a circle.

Any other way of attaining this feature?
Rio-

Timo Timo wrote:

Is it possible to change the cursor ripple effect?

I want to replace it with a red dot, so that I can always see where I have clicked when I missed a circle.

Any other way of attaining this feature?
Sadly, none could be done for that (at least for now).
Living Flower
will the problem with the rakning-bg ever be fixed? I don't want to see the playfield.png in the bg and I'd rather won't change the playfield.png of evey map I've got / I'll download change to default...
xxdinorabbitxx

Living Flower wrote:

will the problem with the rakning-bg ever be fixed? I don't want to see the playfield.png in the bg and I'd rather won't change the playfield.png of evey map I've got / I'll download change to default...
can you sum up your problem and state it clearly becuase i cant identify your problem sry
Living Flower

Shima Luan wrote:

Living Flower wrote:

will the problem with the rakning-bg ever be fixed? I don't want to see the playfield.png in the bg and I'd rather won't change the playfield.png of evey map I've got / I'll download change to default...
can you sum up your problem and state it clearly becuase i cant identify your problem sry
I was talking about the Problem with the Background while the ranking is showed: https://osu.ppy.sh/ss/6158275

A few years ago, you could easily add a custom Background there, but now - as far as I know - you can Change the Background only, if you Change the Background of the whole beatmap. To solve this Problem, I was asking for.
Fums
How to change the position of progress-bar / pie ? I want it at the TOP MID.
Please help :?
Living Flower

Fums wrote:

How to change the position of progress-bar / pie ? I want it at the TOP MID.
Please help :?

You can only Enable/Disable it as far as I know in the Gameplay Settings.
Fums

Living Flower wrote:

Fums wrote:

How to change the position of progress-bar / pie ? I want it at the TOP MID.
Please help :?

You can only Enable/Disable it as far as I know in the Gameplay Settings.
-+Shige+Seoul+(16-9) is using it.

https://i.imgur.com/3splYsd.png

You can get it here: https://gist.github.com/Francesco149/a0 ... 56951face7
I just can't find the command to do it. I googled for about an hour and if you guys can't help me i think i'm going insane >_>
Haskorion
check out the score-percent.png image. LOTS OF EXTRA SPACE TO THE RIGHT!
Fums

Haskorion wrote:

check out the score-percent.png image. LOTS OF EXTRA SPACE TO THE RIGHT!
Yes, thats it ! My hero 8-) Thank you very much !
Starrodkirby86

Living Flower wrote:

I was talking about the Problem with the Background while the ranking is showed: https://osu.ppy.sh/ss/6158275

A few years ago, you could easily add a custom Background there, but now - as far as I know - you can Change the Background only, if you Change the Background of the whole beatmap. To solve this Problem, I was asking for.
I'm pretty sure you just need to make your ranking-panel.png as that "custom background" and have it large enough so that it spans the whole game screen.
Living Flower

Starrodkirby86 wrote:

Living Flower wrote:

I was talking about the Problem with the Background while the ranking is showed: https://osu.ppy.sh/ss/6158275

A few years ago, you could easily add a custom Background there, but now - as far as I know - you can Change the Background only, if you Change the Background of the whole beatmap. To solve this Problem, I was asking for.
I'm pretty sure you just need to make your ranking-panel.png as that "custom background" and have it large enough so that it spans the whole game screen.
nope, because the ranking-Panel.png has now anotther fix-Point. it doesn't matther how big I'll skale the Picture, because if it's set to a lower Position as "highest Point" it won't work at all (sorry for my bad grammer, english isn't my Primary language).

https://osu.ppy.sh/ss/6158275 <-- just look here between the black border and the custom ranking Panel. this room Needs to be fixed by programming (someone told me, that it was came up with the osu 2.0 widescreen update but I'm not sure about it).
OsuMe65
Deal with it.
The Skinning Mechanics will change pretty soon anyway...
45Traeath
Only one of two Combo Bursts I made shows up during performance, where's the problem with the other one when the naming is right? Dimensions?
(Both images are 600x758, I don't get it.)
xxdinorabbitxx
are you sure you named it right? is it in png format? also thats a big ass combo burst, unless it's an HD elements
45Traeath
Mmmm...
Names are "comboburst-0.png" and "comboburst-1.png" (both 600x768 as said).
The one able to show up is way bigger (cropped it but still big and afterwards acceptable) than the other.
The other one is not that small though, originally 373x373; I only added the blank part and inserted the image to the left so it would fit the...... Or is it that the blank is unneeded?


UPDATE: I don't know how it went to now but both are now showing ._o
I only tried to rename on and on and go back to "comboburst-0" and "comboburst-1". And there was another element I had to redo.
I remade that element while the game was opened and understood I had to restart to see it properly modified. Maybe I though something went wrong, when I actually only had to restart the game? '-'
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