Hi, ordinary modding from my queue
[Overall]
MLMN diff should have neat slider placements btw. Good luck on mapping!
[Overall]
- A silent sliderslide is better than a silent slidertick on this music, try this out... (if you adjusted slidertick to 1)
- 00:04:090 (1,2,1,2) - You should use less frequent new combos on this diff. I see on some parts that you use NC on every 4 white ticks. It should be on every 8 white ticks. Frequent NCs defeat the usage itself.
- 00:12:859 (1) - This is Ez and you shouldn't be using 1/2 sliders and makes it complex...
- On most part of the song, there is only 1/1 breaks and it is tiring for players who can't handle this. You should "leave plenty of recovery time."
- 02:58:782 (1) - Spinner too short on this part (and also the recovery time)
- 00:16:551 (3) - Delete note, there is no beat.
- 00:24:628 (2) - Delete note, because of the high piano note at 00:23:936 (1)
- 00:43:782 (2,3,4,1,2,3,4,1,2,3,4) - 1/2 notes are very spammy on this part. Adjust some to 1/1
- 01:53:936 (2,3,4) - Too hard imo. Make 01:54:166 (3,4) into a slider or something similar to that.
- 03:08:705 (1,2,3,4), etc - ^
- The diff name should be Average, Medium or something like that. I'll be asking BN regarding this.
- 00:23:936 (1) - A slider point is out of the editing screen.
- 01:49:090 (1,2,3) - This slider needs to be blanketed
- 02:44:705 (1,2,3) - Stacked sliders this way are very confusing for some.
- 02:58:782 (1) - Two 1/2 sliders would be better on this part imo.
- Circle size should be 4.5 or 4 for the diffivulty spread (Mecheman Loves Meruru Now has CS of 4.5)
MLMN diff should have neat slider placements btw. Good luck on mapping!