2016-08-20 00:05 Net0: hey there o/
2016-08-20 00:05 RVMathew: Hi there
2016-08-20 00:05 Net0: did you watch me playing?
2016-08-20 00:05 RVMathew: how are you doing?
2016-08-20 00:05 RVMathew: yeah
2016-08-20 00:05 Net0: flow is nice
2016-08-20 00:06 Net0: liked it
2016-08-20 00:06 RVMathew: It did seem that you hit certain parts earlier than usual
2016-08-20 00:06 Net0: yeah AR problem
2016-08-20 00:06 RVMathew: I understand
2016-08-20 00:06 Net0: but there were a part when i draw
2016-08-20 00:06 Net0: a question mark
2016-08-20 00:06 Net0: that part felt weird
2016-08-20 00:06 Net0: but it's all playable
2016-08-20 00:06 RVMathew: I did not spectate you the whole game, but was it near the beginning part?
2016-08-20 00:06 Net0: and good
2016-08-20 00:06 RVMathew: Oh I see
2016-08-20 00:06 Net0: I might suggest one or two things?
2016-08-20 00:07 RVMathew: sure
2016-08-20 00:07 Net0: ok then
2016-08-20 00:08 Net0:
https://osu.ppy.sh/ss/58888722016-08-20 00:08 Net0: 00:11:013 (5,1,2) -
2016-08-20 00:08 Net0: This slider placement
2016-08-20 00:08 Net0: is good
2016-08-20 00:08 RVMathew: I see
2016-08-20 00:08 Net0: considering you need to use DS
2016-08-20 00:09 Net0: I see why it could not be overlapped with some previous objets
2016-08-20 00:09 Net0: but the second one
2016-08-20 00:09 Net0: 00:11:936 (2) -
2016-08-20 00:09 Net0: could be moved a little bit
2016-08-20 00:09 RVMathew: I see.
2016-08-20 00:09 Net0: so that the sliderhead
2016-08-20 00:09 Net0: and sliderend
2016-08-20 00:10 Net0: makes a better structure
2016-08-20 00:10 Net0: with the previous ones
2016-08-20 00:10 Net0: this is my mappig style
2016-08-20 00:10 Net0: so feel free to ignore this
2016-08-20 00:10 RVMathew: Do you mind showing me an image of it
2016-08-20 00:10 Net0: 00:07:320 (1,2) -
2016-08-20 00:11 Net0: Move a little bit foward to see how the circles are working
2016-08-20 00:11 Net0: on this two sliders
2016-08-20 00:11 Net0:
http://puu.sh/qHBrq.jpg2016-08-20 00:11 Net0: The overlapping of them could be more equal
2016-08-20 00:11 Net0: but again
2016-08-20 00:12 Net0: this is just my non-sense way of doing stuff >.<
2016-08-20 00:12 Net0: 01:38:013 (4) -
2016-08-20 00:12 Net0: Vocals instead of the beat
2016-08-20 00:12 Net0: <3
2016-08-20 00:13 Net0: however some ppl will probably not agree with it, be prepared in the future
2016-08-20 00:13 RVMathew: True. I focus more on vocals
2016-08-20 00:13 RVMathew: but because I do that, I ignore some of the beats so that may mislead a lot of people
2016-08-20 00:13 Net0: 01:46:320 (6,7) -
2016-08-20 00:13 Net0: FOUND
2016-08-20 00:13 Net0: this is what made me confused
2016-08-20 00:14 Net0: usually you want sliders starting in downbeats (whiteticks)
2016-08-20 00:14 Net0: specially in this difficulties
2016-08-20 00:14 Net0: especially*
2016-08-20 00:14 Net0: MY ENGLISH OMG
2016-08-20 00:14 RVMathew: True. Unfortunately the vocals start on the red ticks
2016-08-20 00:15 RVMathew: I think I will see how I can restructure this map
2016-08-20 00:15 Net0: this part
2016-08-20 00:15 Net0: if you want to follow vocals
2016-08-20 00:15 Net0: you will need to make a slider 1/1 reverse
2016-08-20 00:15 Net0: or a slider 2/1
2016-08-20 00:15 RVMathew: hmm
2016-08-20 00:15 Net0: starting here
2016-08-20 00:16 Net0: 01:46:320 -
2016-08-20 00:16 Net0: ending here
2016-08-20 00:16 Net0: 01:47:012 -
2016-08-20 00:16 Net0: this two objects tend to leads the person to believe he's playing the beats
2016-08-20 00:16 Net0: that's what made me confused here
2016-08-20 00:16 RVMathew: That is a fair point.
2016-08-20 00:18 RVMathew: I think I would make that part follow the rhythm
2016-08-20 00:18 RVMathew: as you said, thr rhythm is a much better thing to map, especially for newer players.
2016-08-20 00:19 Net0: just a simple example
2016-08-20 00:19 Net0: of a 2/1 slider
2016-08-20 00:19 Net0: that could follow vocals
2016-08-20 00:19 Net0:
http://puu.sh/qHBOs.jpg2016-08-20 00:19 RVMathew: I understand
2016-08-20 00:20 Net0: the slider going up also tend to lead the person
2016-08-20 00:20 Net0: to feel an increasing sound
2016-08-20 00:20 Net0: of the vocals
2016-08-20 00:20 Net0: at least i feel that way
2016-08-20 00:21 RVMathew: That is a very interesting way of putting it
2016-08-20 00:21 Net0:

2016-08-20 00:22 Net0: i could mention nazi stuff
2016-08-20 00:22 RVMathew: Thank you so much sir/madame for looking over this map
2016-08-20 00:22 Net0: But I'm not that much of a heavy modder
2016-08-20 00:23 RVMathew: I see
2016-08-20 00:23 Net0: only simple suggestions
2016-08-20 00:23 Net0: \o/
2016-08-20 00:23 RVMathew: if you want kds for the post feel free to post it. I don't need the sp for it